From 50a6dc53bdae3b7a52dd19a1354a31fa932d2e86 Mon Sep 17 00:00:00 2001 From: shenjack-mac <3695888@qq.com> Date: Thu, 3 Aug 2023 12:01:57 +0800 Subject: [PATCH] impl HashMap, NbtItem> --- src/data.rs | 39 +++++++++++++++++++++------------------ 1 file changed, 21 insertions(+), 18 deletions(-) diff --git a/src/data.rs b/src/data.rs index 2a4e173..ee98eec 100644 --- a/src/data.rs +++ b/src/data.rs @@ -12,6 +12,7 @@ pub type StringLength = u32; /// Reader pub type Reader<'a> = Cursor<&'a [u8]>; +#[derive(Debug, Clone)] pub enum NbtItem { Value(NbtValue), Array(NbtList), @@ -59,20 +60,7 @@ where } macro_rules! add_impl { - ($type:ty, $value:ty, $tag:expr, false) => { - impl NbtListTrait for $type { - type ValueType = $value; - #[inline] - fn type_tag() -> u8 { $tag } - #[inline] - fn len(&self) -> usize { self.len() } - #[inline] - fn get_index(&self, _: usize) -> Option { None } - #[inline] - fn get_name(&self, name: &str) -> Option { self.get(name).copied() } - } - }; - ($type:ty, $value:ty ,$tag:expr, true) => { + ($type:ty, $value:ty ,$tag:expr) => { impl NbtListTrait for $type { type ValueType = $value; #[inline] @@ -87,10 +75,24 @@ macro_rules! add_impl { }; } -add_impl!(Vec, bool, 0x07, true); -add_impl!(HashMap, i32>, i32, 0x0A, false); -add_impl!(Vec, i32, 0x0B, true); -add_impl!(Vec, i64, 0x0C, true); +add_impl!(Vec, bool, 0x07); +add_impl!(Vec, i32, 0x0B); +add_impl!(Vec, i64, 0x0C); + +impl NbtListTrait for HashMap, NbtItem> +where + T: Clone + NbtListTrait, +{ + type ValueType = NbtItem; + #[inline] + fn type_tag() -> u8 { 0x0A } + #[inline] + fn len(&self) -> usize { self.len() } + #[inline] + fn get_index(&self, _: usize) -> Option { None } + #[inline] + fn get_name(&self, name: &str) -> Option { self.get(name).cloned() } +} impl NbtList> { /// 直接读取长度和值 不带名称 @@ -193,6 +195,7 @@ impl NbtValue { read_data!(from_f32, NbtFloat, f32, 4); read_data!(from_f64, NbtDouble, f64, 8); + /// 直接读取 pub fn from_string(value: &mut Reader) -> Self { let len: StringLength = Self::from_i32(value).as_i32().unwrap() as u32; let mut buff = vec![0_u8; len as usize];