ruaaa
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@ -23,7 +23,7 @@ type WinRate = {
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* 胜率的数据结构
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* 胜率的数据结构
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*/
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*/
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type WinRateResult = {
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type WinRateResult = {
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souce: number;
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win_count: number;
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raw_data: WinRate[];
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raw_data: WinRate[];
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};
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};
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@ -63,7 +63,7 @@ type ScoreCallback = (run_round: number, score: number) => boolean;
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async function fight(names: string): Promise<FightResult> {
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async function fight(names: string): Promise<FightResult> {
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// 检查一下输入是否合法
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// 检查一下输入是否合法
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// 比如里面有没有 !test!
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// 比如里面有没有 !test!
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if (names.startsWith("!test!")) {
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if (names.indexOf("!test!") !== -1) {
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throw new Error("你怎么在对战输入里加 !test!(恼)\n${names}");
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throw new Error("你怎么在对战输入里加 !test!(恼)\n${names}");
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}
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}
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return await md5_module.fight(names);
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return await md5_module.fight(names);
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@ -75,7 +75,7 @@ async function fight(names: string): Promise<FightResult> {
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* @returns
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* @returns
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*/
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*/
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function test_check(names: string): boolean {
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function test_check(names: string): boolean {
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const have_test = names.startsWith("!test!");
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const have_test = names.trim().startsWith("!test!");
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return have_test;
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return have_test;
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}
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}
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@ -134,6 +134,11 @@ async function score_callback(
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return await md5_module.score_callback(names, callback);
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return await md5_module.score_callback(names, callback);
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}
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}
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async function run_any(names: string, round: number): Promise<FightResult | WinRateResult | ScoreResult> {
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return await md5_module.run_any(names, round);
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}
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export {
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export {
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FightResult,
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FightResult,
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WinRate,
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WinRate,
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@ -147,4 +152,5 @@ export {
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win_rate_callback,
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win_rate_callback,
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score,
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score,
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score_callback,
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score_callback,
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run_any,
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};
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};
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@ -21795,7 +21795,7 @@ const runner = {
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// 如果数据长度等于 round,说明数据已经全部返回
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// 如果数据长度等于 round,说明数据已经全部返回
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if (run_round >= target_round) {
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if (run_round >= target_round) {
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stop_bomb = true;
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stop_bomb = true;
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resolve({ score: win_count, raw_data: win_datas });
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resolve({ win_count: win_count, raw_data: win_datas });
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}
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}
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});
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});
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main(names);
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main(names);
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@ -21811,7 +21811,7 @@ const runner = {
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let result = callback(run_round, win_count);
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let result = callback(run_round, win_count);
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if (!result) {
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if (!result) {
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stop_bomb = true;
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stop_bomb = true;
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resolve({ score: win_count, raw_data: win_datas });
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resolve({ win_count: win_count, raw_data: win_datas });
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}
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}
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});
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});
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main(names);
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main(names);
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@ -21845,6 +21845,30 @@ const runner = {
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});
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});
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});
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});
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},
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},
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run_any: (names, round) => {
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return new Promise((resolve, reject) => {
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let data = [];
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// 三种情况都带上
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finish_trigger.on("done_fight", (data) => {
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resolve(fmt_RunUpdate(data));
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});
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finish_trigger.on("win_rate", (run_round, win_count) => {
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data.push({ round: run_round, win_count: win_count });
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if (run_round >= round) {
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stop_bomb = true;
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resolve({ win_count: win_count, raw_data: data });
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}
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});
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finish_trigger.on("score_report", (run_round, score) => {
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data.push({ round: run_round, score: score });
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if (run_round >= round) {
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stop_bomb = true;
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resolve({ score: score, raw_data: data });
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}
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});
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main(names);
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})
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},
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};
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};
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if (run_env.from_code) {
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if (run_env.from_code) {
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