T.SklAttack -> T.SklAttack_init

This commit is contained in:
shenjack 2024-04-21 18:56:53 +08:00
parent b5eeba5471
commit 927d6c8792
Signed by: shenjack
GPG Key ID: 7B1134A979775551

View File

@ -6103,8 +6103,8 @@ var A = {
},
tx(a, b, c, d, e) { },
tz(a, b, c, d, e) { },
SklAttack(a) {
var s = new T.SklAttack(0)
SklAttack_init(a) {
var s = new T.h8(0)
s.r = a
return s
},
@ -7456,7 +7456,7 @@ var A = {
},
Skill: function Skill() { },
ActionSkill: function b5() { },
SklAttack: function h8(a) {
h8: function h8(a) {
var _ = this
_.e = false
_.f = a
@ -15150,7 +15150,7 @@ T.PlrShadow.prototype = {
return this.aj.r
},
ac() {
this.k3 = T.SklAttack(this)
this.k3 = T.SklAttack_init(this)
this.k1.push(new T.SklPossess(0))
},
aU() {
@ -15357,7 +15357,7 @@ T.PlrSummon.prototype = {
s[r] = p[r]
},
ac() {
this.k3 = T.SklAttack(this)
this.k3 = T.SklAttack_init(this)
var s = this.k1
s.push(new T.SklFire(0))
s.push(new T.SklFire(0))
@ -15539,7 +15539,7 @@ T.PlrBossAokiji.prototype = {
},
ac() {
var s, r
this.k3 = T.SklAttack(this)
this.k3 = T.SklAttack_init(this)
s = this.k1
s.push(new T.SklAokijiDefend(0))
r = new T.SklAokijiIceAge(0)
@ -15976,7 +15976,7 @@ T.PlrBossIkaruga.prototype = {
},
ac() {
var s, r
this.k3 = T.SklAttack(this)
this.k3 = T.SklAttack_init(this)
s = this.k1
s.push(new T.SklIkarugaDefend(0))
r = new T.SklIkarugaAttack(0)
@ -16388,7 +16388,7 @@ T.BossSlime2.prototype = {
// createSkills()
var s, r, this_ = this
this_.aC = this_.dk.aC + $.i()
this_.k3 = T.SklAttack(this_)
this_.k3 = T.SklAttack_init(this_)
s = this_.k1
if (this_.aC == $.i()) s.push(new T.SklSlimeSpawn(0))
else {
@ -17317,7 +17317,7 @@ T.Plr.prototype = {
// create skills
// createSkills()
var skills, r, q
this.k3 = T.SklAttack(this)
this.k3 = T.SklAttack_init(this)
skills = this.k1
skills.push(new T.SklFire(0)); // 0
skills.push(new T.SklIce(0)); // 1
@ -17937,7 +17937,7 @@ T.ActionSkill.prototype = {
return (a.n() & 127) < this.f
}
}
T.SklAttack.prototype = {
T.h8.prototype = {
v(a, b, c, d) {
var s, r, q, p, o = this,
n = null,
@ -17953,6 +17953,8 @@ T.SklAttack.prototype = {
if (q >= r) {
s.go = q - r
p = T.getAt(s, true, c)
// sklAttack
// [0]发起攻击
d.a.push(T.RunUpdate_init(LangData.get_lang("VQhA"), o.r, m, n, n, 0, 1000, 100))
m.a3(p, true, o.r, T.ad(), c, d)
return
@ -18417,7 +18419,7 @@ T.PlrZombie.prototype = {
return this.aj.r
},
ac() {
this.k3 = T.SklAttack(this)
this.k3 = T.SklAttack_init(this)
},
aU() {
var s, r
@ -19391,7 +19393,7 @@ LangData.k_.prototype = {
T.SklRapid, T.SklRevive, T.SklPossess, T.SklShadow, T.SklSlow,
T.SklExplode, T.SklSummon, T.SklThunder,
T.SklAokijiIceAge, T.SklConan, T.CovidState, T.SklCovidAttack, T.SklIkarugaAttack,
T.LazyState, T.SklLazyAttack, T.SklMarioGet, T.SklSaitama, T.SklAttack,
T.LazyState, T.SklLazyAttack, T.SklMarioGet, T.SklSaitama, T.h8,
T.SklSimpleAttack, T.SkillVoid, T.SklDeathNote, T.SklRinickModifierClone, T.SklS11]
)
inherit_many(T.UpdateStateEntry,
@ -21591,5 +21593,5 @@ function main() {
}
main();
logger.debug("反混淆", LangData.get_lang("BUaa"));
logger.debug("反混淆", LangData.get_lang("EYAn"));
// logger.debug("running main:", main()) // 执行main函数