Revert "merge nieren -> latest"

This reverts commit 3d232c3049.

# Conflicts:
#	branch/latest/md5.js
This commit is contained in:
shenjack 2024-04-04 14:53:26 +08:00
parent f85828abf6
commit 8f43f42e81
Signed by: shenjack
GPG Key ID: 7B1134A979775551

View File

@ -8029,7 +8029,7 @@ var A = {
},
outer_main(a) {
var s = document
// r = t.A
// r = t.A
let plist = s.querySelector(".plist")
let pbody = s.querySelector(".pbody")
// logger.debug(plist, pbody)
@ -12951,7 +12951,7 @@ S.fK.prototype = {
HtmlRenderer.fq.prototype = {
e0(a) {
var s, r, q, this_ = this
logger.debug("进入 HTML.fq.e0", this.a)
if (this_.a == null) return
@ -14969,7 +14969,7 @@ T.hB.prototype = {
aa(a, b, c) {
return H.b([], t.F)
},
v(a7, a8, a9, b0) {
var s, shadow_name, q, p, o, n, m, l, k, j, i, h, g, f, e, d, c, b, a, a0, a1, a2, a3, a4, this_ = this,
a6 = null
@ -16945,18 +16945,18 @@ T.Plr.prototype = {
return P._asyncStartSync($async$cg, r)
},
az() {
//initRawAttr ?
var s
this.bf()
s = this.r1
//initRawAttr
var s, r = this
r.bf()
s = r.r1
if (s != null) s.bn()
this.aU()
this.bP()
this.init_skills(C.Array.cL(this.t, $.au()), C.Array.cL(this.E, $.au()))
s = this.r1
r.aU()
r.bP()
r.dm(C.Array.cL(r.t, $.au()), C.Array.cL(r.E, $.au()))
s = r.r1
if (s != null) s.cs()
this.bs()
this.init_values()
r.bs()
r.cn()
},
aU() {
//getMiddle
@ -17058,8 +17058,8 @@ T.Plr.prototype = {
s.push(new T.SkillVoid(0))
s.push(new T.SkillVoid(0))
},
init_skills(list, original) {
// initSkills
dm(list, original) {
//initSkills
var s, r, q, p, o = this,
n = 0,
m = n
@ -17088,7 +17088,7 @@ T.Plr.prototype = {
for (; r = o.k2, n < r.length; ++n) r[n].ao(o, 0)
},
bs() {
// boostPassive or addSkillsToProc??
//boostPassive or addSkillsToProc??
var s, r, q, p, o, n, m, l = this
for (s = 0, r = l.k4; q = l.k2, s < q.length; ++s) {
p = q[s]
@ -17120,37 +17120,37 @@ T.Plr.prototype = {
if (p.f > 0) p.W()
}
},
init_values() {
this.F()
this.fx = this.fy
this.go = C.JsInt.P(this.fr, $.t())
cn() {
var s = this
s.F()
s.fx = s.fy
s.go = C.JsInt.P(s.fr, $.t())
},
F() {
// updateStates
let s;
this.ch = this.b0(this.q[0], $.cj())
this.cx = this.b0(this.q[$.i()], $.cj())
this.cy = this.b0(this.q[$.t()], $.cj()) + $.eU()
this.db = this.b0(this.q[$.B()], $.cj())
this.dx = this.b0(this.q[$.C()], $.cj())
this.dy = this.b0(this.q[$.X()], $.cj())
this.fr = this.b0(this.q[$.a4()], $.n1())
this.fy = this.q[$.ap()]
this.calcAttrSum()
this.z = this.y
this.id = $.T()
this.A = false
for (s = this.rx, s = new Sgls.a_(s, s.b, s.$ti.i("a_<1*>")); s.u();) s.b.ar(this)
//updateStates
var s, r = this
r.ch = r.b0(r.q[0], $.cj())
r.cx = r.b0(r.q[$.i()], $.cj())
r.cy = r.b0(r.q[$.t()], $.cj()) + $.eU()
r.db = r.b0(r.q[$.B()], $.cj())
r.dx = r.b0(r.q[$.C()], $.cj())
r.dy = r.b0(r.q[$.X()], $.cj())
r.fr = r.b0(r.q[$.a4()], $.n1())
r.fy = r.q[$.ap()]
r.ci()
r.z = r.y
r.id = $.T()
r.A = false
for (s = r.rx, s = new Sgls.a_(s, s.b, s.$ti.i("a_<1*>")); s.u();) s.b.ar(r)
},
calc_attr_sum() {
var s, r, q, p, o, n, m, l, k, j, this_ = this,
h = this_.M = 0
ci() {
var s, r, q, p, o, n, m, l, k, j, i = this,
h = i.M = 0
for (s = h; r = $.ap(), h < r; ++h) {
s += this_.q[h]
this_.M = s
s += i.q[h]
i.M = s
}
q = this_.q
q = i.q
p = q[0]
o = q[$.i()]
n = $.t()
@ -17158,22 +17158,22 @@ T.Plr.prototype = {
l = q[$.C()]
k = q[$.X()]
j = $.B()
this_.N = (p - o + m + l - k) * n + q[j] + q[$.a4()]
this_.Y = s * j + q[r]
this_.H = $.W()
i.N = (p - o + m + l - k) * n + q[j] + q[$.a4()]
i.Y = s * j + q[r]
i.H = $.W()
},
dN(a, b, c) {
var s, r, q
if (this.fx <= 0) return
s = this.cy * (b.n() & 3)
r = this.ry
var s, r, q, p = this
if (p.fx <= 0) return
s = p.cy * (b.n() & 3)
r = p.ry
if (!r.gbv(r))
for (r = new Sgls.a_(r, r.b, r.$ti.i("a_<1*>")); r.u();) s = r.b.x.fo(s, b, c)
r = this.l = this.l + s
r = p.l = p.l + s
q = $.bx()
if (r > q) {
this.l = r - q
this.eE(0, b, c)
p.l = r - q
p.eE(0, b, c)
}
},
eE(a, b, c) {