依然 use strict
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@ -1,8 +1,9 @@
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// let document = document;
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// let document = document;
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// let window = window;
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// let window = window;
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// 'use strict';
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'use strict';
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// 兼容nodejs, 要不然 window = {}; 会崩
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// 兼容nodejs, 要不然 window = {}; 会崩
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// 使用 global.window 修复了这个问题, 还是 strict 舒服
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let name_input = "test\ntest2";
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let name_input = "test\ntest2";
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let assets_data = {
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let assets_data = {
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@ -23,6 +24,10 @@ if (run_env.from_code) {
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// 整一套虚拟的window和document
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// 整一套虚拟的window和document
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// 但说实话十分生草
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// 但说实话十分生草
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global.window = {
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sessionStorage: function () {},
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localStorage: function () {},
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};
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let fake_element = {
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let fake_element = {
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style: {},
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style: {},
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@ -33,7 +38,7 @@ if (run_env.from_code) {
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addEventListener: function () {},
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addEventListener: function () {},
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}
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}
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document = {
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global.document = {
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createElement: function (tag) {
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createElement: function (tag) {
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return fake_element;
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return fake_element;
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},
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},
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@ -42,6 +47,8 @@ if (run_env.from_code) {
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}],
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}],
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};
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};
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global.self = global.window;
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// 读取文件
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// 读取文件
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let fs = require("fs");
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let fs = require("fs");
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let path = require("path");
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let path = require("path");
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@ -20701,7 +20708,7 @@ function main() {
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case 0:
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case 0:
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if (run_env.from_code) {
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if (run_env.from_code) {
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console.log("initing from node")
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console.log("initing from node")
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$.ox = ""
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$.ox = assets_data.gAd
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// 后面填一下这玩意
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// 后面填一下这玩意
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} else {
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} else {
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a8 = LangData.oC(true).c
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a8 = LangData.oC(true).c
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