2024-05-09 00:02:13 +08:00
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const md5_module = require("./md5.js");
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/**
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* 对战结果的数据结构
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* 其实只有 source_plr 是有用的, 是赢家之一
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*/
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type FightResult = {
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message: string;
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source_plr: string;
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target_plr: string;
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affect: string | number;
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};
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/**
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* 每一行具体的胜率结果
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*/
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type WinRate = {
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round: number;
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win_count: number;
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};
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/**
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* 胜率的数据结构
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*/
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type WinRateResult = {
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souce: number;
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raw_data: WinRate[];
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};
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/**
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* 用于接收胜率的回调函数
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* 返回一个 bool, true 表示继续, false 表示停止
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*/
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type WinRateCallback = (run_round: number, win_count: number) => boolean;
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/**
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* 分数的数据结构
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*/
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type Score = {
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round: number;
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score: number;
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};
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/**
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* 分数的数据结构
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*/
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type ScoreResult = {
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source: number;
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raw_data: Score[];
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};
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/**
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* 用于接收分数的回调函数
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* 返回一个 bool, true 表示继续, false 表示停止
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*/
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type ScoreCallback = (run_round: number, score: number) => boolean;
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/**
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*
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* @param names 原始的输入框输入
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* @returns 对战结果
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*/
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async function fight(names: string): Promise<FightResult> {
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// 检查一下输入是否合法
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// 比如里面有没有 !test!
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if (names.startsWith("!test!")) {
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throw new Error("你怎么在对战输入里加 !test!(恼)\n${names}");
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}
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return await md5_module.fight(names);
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}
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/**
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* 对于胜率/评分的输入检查
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* @param names
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* @returns
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*/
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function test_check(names: string): boolean {
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const have_test = names.startsWith("!test!");
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return have_test;
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}
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/**
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* 测量胜率
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* @param names 原始的输入框输入
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* @param round 战斗的回合数
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* @returns 胜率结果
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*/
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async function win_rate(names: string, round: number): Promise<WinRateResult> {
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// 检查 round 是否合法
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if (round <= 0) {
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throw new Error("round 必须大于 0");
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}
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if (!test_check(names)) {
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2024-05-09 00:04:31 +08:00
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throw new Error("你怎么在胜率输入里丢了 !test!(恼)\n${names}");
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2024-05-09 00:02:13 +08:00
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}
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return await md5_module.win_rate(names, round);
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}
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/**
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*
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* @param names 原始的输入框输入
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* @param callback 用于接收胜率的回调函数
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* @returns 胜率结果
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*/
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async function win_rate_callback(
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names: string,
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callback: WinRateCallback,
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): Promise<WinRateResult> {
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if (!test_check(names)) {
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2024-05-09 00:04:31 +08:00
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throw new Error("你怎么在胜率输入里丢了 !test!(恼)\n${names}");
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2024-05-09 00:02:13 +08:00
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}
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return await md5_module.win_rate_callback(names, callback);
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}
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async function score(names: string, round: number): Promise<ScoreResult> {
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// 检查 round 是否合法
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if (round <= 0) {
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throw new Error("round 必须大于 0");
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}
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if (!test_check(names)) {
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2024-05-09 00:04:31 +08:00
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throw new Error("你怎么在分数输入里丢了 !test!(恼)\n${names}");
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2024-05-09 00:02:13 +08:00
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}
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return await md5_module.score(names, round);
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}
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async function score_callback(
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names: string,
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callback: ScoreCallback,
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): Promise<ScoreResult> {
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if (!test_check(names)) {
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throw new Error("你怎么在分数输入里加 !test!(恼)\n${names}");
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}
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return await md5_module.score_callback(names, callback);
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}
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2024-05-09 00:30:30 +08:00
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export {
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FightResult,
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WinRate,
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WinRateResult,
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WinRateCallback,
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Score,
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ScoreResult,
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ScoreCallback,
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fight,
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win_rate,
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win_rate_callback,
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score,
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score_callback,
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};
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