#![feature(portable_simd)] mod name; use std::{io::Write, path::PathBuf}; use base16384::Base16384Utf8; use clap::Parser; use colored::Colorize; use tracing::{info, warn}; /// 根据 u64 生成对应的 name /// 转换成 base 16384 /// 禁用: /// U00 ~ U1F ,换行,制表符 等 /// ? , 问号 /// U2000 - U202F , unicode特殊空格 等 /// 不可以空格开头 #[inline(always)] pub fn gen_name(id: u64) -> String { let id_bytes = id.to_be_bytes(); Base16384Utf8::encode(id_bytes.as_slice()) } pub fn show_name(namer: &name::Namer) -> String { format!( "HP|{} 攻|{} 防|{} 速|{} 敏|{} 魔|{} 抗|{} 智|{} 八围:{}", namer.name_prop[0], namer.name_prop[1], namer.name_prop[2], namer.name_prop[3], namer.name_prop[4], namer.name_prop[5], namer.name_prop[6], namer.name_prop[7], namer.get_property() ) } #[allow(non_upper_case_globals)] const allow_d: u32 = 10; #[derive(Parser, Debug, Clone)] pub struct Command { /// 开始的 id #[arg(long, default_value_t = 0)] pub start: u64, /// 结束的 id #[arg(long, default_value_t = u64::MAX)] pub end: u64, /// 线程数 #[arg(long, short = 't', default_value_t = 10)] pub thread_count: u32, /// 八围预期值 #[arg(long = "prop-expected", short = 'p', default_value_t = 740)] pub prop_expect: u32, /// 队伍名称 #[arg(long)] pub team: String, /// 预期状态输出时间间隔 (秒) #[arg(long, short = 'r', default_value_t = 10)] pub report_interval: u64, } /// 大概的预计速度 /// 来自 5600X 的运行效率 pub const GUESS_SPEED: u64 = 623772; #[inline(always)] fn cacl(config: Command, id: u64, outfile: &PathBuf) { // 初始猜测的时间间隔 let mut report_interval = config.report_interval * GUESS_SPEED; let mut run_speed = GUESS_SPEED as f64; let mut start_time = std::time::Instant::now(); let mut k: u64 = 0; let mut get_count: u32 = 0; // 提前准备好 team_namer let team_namer = name::TeamNamer::new_unchecked(&config.team); for i in (config.start + id..config.end).step_by(config.thread_count as usize) { let name = gen_name(i as u64); let namer = name::Namer::new_from_team_namer_unchecked(&team_namer, name.as_str()); let prop = namer.get_property(); if (prop + allow_d as f32) > config.prop_expect as f32 { get_count += 1; let name = gen_name(i as u64); let full_name = format!("{}@{}", name, config.team); info!("Id:{:>15}|{}|{}", i, full_name, show_name(&namer)); // 写入 (写到最后一行) match std::fs::OpenOptions::new() .append(true) .create(true) .open(outfile) .and_then(|mut file| file.write(format!("{}\n", full_name).as_bytes())) { Ok(_) => {} Err(e) => { warn!("写入文件<{:?}>失败: {}", outfile, e); } } } k += 1; if k >= report_interval as u64 { let now = std::time::Instant::now(); let d_t: std::time::Duration = now.duration_since(start_time); let new_run_speed = k as f64 / d_t.as_secs_f64(); // 预估剩余时间 let wait_time = (config.end - i) / config.thread_count as u64 / new_run_speed as u64; let wait_time = chrono::Duration::seconds(wait_time as i64); // 转换成 时:分:秒 // 根据实际运行速率来调整 report_interval report_interval = config.report_interval * new_run_speed as u64; info!( "|{:>2}|Id:{:>15}|{:6.2}/s {:>3.3}E/d {:>5.2}{}|{:<3}|预计:{}:{}:{}|", id, i, new_run_speed, new_run_speed * 8.64 / 1_0000.0, d_t.as_secs_f64(), // 根据对比上一段运行速度 输出 emoji // ⬆️ ➡️ ⬇️ if new_run_speed > run_speed { "⬆️".green() } else if new_run_speed < run_speed { // 橙色 "⬇️".red() } else { "➡️".blue() }, get_count, wait_time.num_hours(), wait_time.num_minutes() % 60, wait_time.num_seconds() % 60 ); run_speed = new_run_speed; start_time = std::time::Instant::now(); k = 0; } } } fn main() { tracing_subscriber::fmt::init(); let mut cli_arg = Command::parse(); // 将数据量处理成可被 thread_count 整除 let left = cli_arg.start % cli_arg.thread_count as u64; cli_arg.end = cli_arg.end.wrapping_add(left); let mut n = 0; let mut threads = Vec::with_capacity(cli_arg.thread_count as usize); let now = chrono::Local::now().format("%Y-%m-%d_%H-%M-%S").to_string(); // namerena--