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@ -26,8 +26,8 @@ pub struct CacluateConfig {
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pub start: u64,
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/// 结束的 id
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pub end: u64,
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/// 线程数
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pub thread_count: u32,
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/// 线程 id
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pub thread_id: u32,
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/// 八围预期值
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pub prop_expect: u32,
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/// qp 预期值
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@ -40,9 +40,23 @@ pub struct CacluateConfig {
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pub core_affinity: Option<usize>,
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}
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/// 用于收集统计信息的结构体
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pub struct RunStatus {
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/// 工作位置
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/// 每一个线程对应一组
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pub work_batches: Vec<(u128, u128)>,
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/// 每个线程的效率回报
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pub work_speed: Vec<u32>,
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/// 每个线程是否需要干活
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/// work batch 大小
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pub work_batch: u32,
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}
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/// 启动计算的调度函数
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pub fn start_main(cli_config: crate::Command, outfile: PathBuf) {
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if cli_config.is_single_core() {
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// 单核的处理
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}
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// if cli_arg.bench {
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// info!("开始 benchmark");
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// cli_arg.thread_count = 1;
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@ -99,16 +113,16 @@ pub fn cacl(config: CacluateConfig, id: u64, outfile: &PathBuf) {
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// 提前准备好 team_namer
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let team_namer = TeamNamer::new(&config.team).unwrap();
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let mut main_namer = Namer::new_from_team_namer_unchecked(&team_namer, "dummy");
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let mut main_namer = Namer::new_from_team_namer_unchecked(&team_namer, "看到这个说明有问题出现");
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for i in (config.start + id..config.end).step_by(config.thread_count as usize) {
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for i in config.start..config.end {
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k += 1;
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if k >= report_interval {
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let now = std::time::Instant::now();
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let d_t: std::time::Duration = now.duration_since(start_time);
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let new_run_speed = k as f64 / d_t.as_secs_f64();
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// 预估剩余时间
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let wait_time = (config.end - i) / config.thread_count as u64 / new_run_speed as u64;
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let wait_time = (config.end - i) / new_run_speed as u64;
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let wait_time = chrono::Duration::seconds(wait_time as i64);
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// 转换成 时:分:秒
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// 根据实际运行速率来调整 report_interval
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@ -46,7 +46,7 @@ impl Command {
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CacluateConfig {
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start: self.start,
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end: self.end,
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thread_count: self.thread_count,
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thread_id: 0,
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prop_expect: self.prop_expect,
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qp_expect: self.qp_expect,
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team: self.team.clone(),
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@ -54,6 +54,10 @@ impl Command {
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core_affinity: if self.thread_count == 1 { Some(1 << self.pick_core) } else { None },
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}
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}
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pub fn is_single_core(&self) -> bool {
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self.thread_count == 1
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}
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}
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pub fn set_thread2core(core: usize) {
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@ -494,35 +494,6 @@ impl Namer {
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}
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}
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}
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// let mut simd_val = self.val;
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// let mut simd_val_b = self.val;
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// let simd_181 = u8x32::splat(181);
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// let simd_199 = u8x32::splat(199);
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// let simd_128 = u8x32::splat(128);
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// let simd_53 = u8x32::splat(53);
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// let simd_63 = u8x32::splat(63);
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// let simd_32 = u8x32::splat(32);
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// for i in (0..256).step_by(32) {
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// unsafe {
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// let mut x = u8x32::from_slice(simd_val.get_unchecked(i..));
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// let mut y = u8x32::from_slice(simd_val_b.get_unchecked(i..));
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// x = (x * simd_181 + simd_199) & simd_128;
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// y = (y * simd_53) & simd_63 ^ simd_32;
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// x.copy_to_slice(simd_val.get_unchecked_mut(i..));
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// y.copy_to_slice(simd_val_b.get_unchecked_mut(i..));
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// }
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// }
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// let mut mod_count = 0;
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// for i in 0..256 {
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// unsafe {
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// if simd_val.get_unchecked(i) != &0 {
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// *self.name_base.get_unchecked_mut(mod_count as usize) = *simd_val_b.get_unchecked(i);
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// mod_count += 1;
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// }
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// }
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// }
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// const int N = 256, M = 128, K = 64, skill_cnt = 40, max_len = 25;
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let mut a: u8 = 0;
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let mut b: u8 = 0;
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