diff --git a/maker-py/main.py b/maker-py/main.py index 8daaef0..5dadae7 100644 --- a/maker-py/main.py +++ b/maker-py/main.py @@ -144,11 +144,50 @@ class MainWindow(Window): self.middle_base = (0, 0) self.drag_speed = 0 self.drag_start = None + self.name_data = [] self.name_info_displays = {} + self.init_info() self.init_name_dispaly() self.init_name_diy() + def init_info(self) -> None: + """ 初始化信息显示 """ + self.info_label = Label( + x=20, + y=self.height - 50, + text="名字竞技场, 八围制造器 by shenjackyuanjie(点完导出看控制台)", + multiline=False, + font_name="黑体", + font_size=20, + batch=self.main_batch, + group=self.main_group, + color=(0, 0, 0, 255), + ) + self.output_button = Rectangle( + x=400, + y=200, + width=100, + height=50, + color=(0, 0, 255, 200), + batch=self.main_batch, + group=self.main_group, + ) + self.output_label = Label( + x=400 + 50, + y=200 + 25, + text="导出", + width=100, + height=50, + multiline=False, + anchor_x="center", + font_name="黑体", + font_size=20, + color=(255, 255, 255, 255), + batch=self.main_batch, + group=self.main_group, + ) + def init_name_diy(self) -> None: """ 初始化 名字自定义 @@ -276,6 +315,7 @@ class MainWindow(Window): gather = sum( (int(hp / 3), attack, defense, speed, agility, magic, resistance, wisdom) ) + self.name_data = [attack, defense, speed, agility, magic, resistance, wisdom, hp] self.name_info_displays[ "label" ].text = f"HP|{hp} 攻|{attack} 防|{defense} 速|{speed} 敏|{agility} 魔|{magic} 抗|{resistance} 智|{wisdom} 八围:{gather}" @@ -380,10 +420,24 @@ class MainWindow(Window): self.on_middle = False if button & mouse.LEFT: # 捏起 + if (x, y) in self.output_button: + # 导出 + print("导出") + for status, widgets in self.display_dict.items(): + if status == NumStatus.wait: + continue + print( + f"{status.name}: {', '.join(str(x.value) for x in widgets)}" + ) + name = self.name_info_displays["entry"].value + print("名字: ", name) + # +diy[50,51,90,130,150,70,89,210] + print(f"{name}+diy{self.name_data}") + return for idx, widget in self.num_dict.items(): if widget.aabb(x, y): self.drag_start = idx - print(f"捏起 {idx}") + # print(f"捏起 {idx}") break def on_mouse_release(self, x, y, button, modifiers): @@ -411,8 +465,8 @@ class MainWindow(Window): self.num_dict[find[1]], self.num_dict[find[0]], ) - self.drag_start = None - self.update_num_display() + self.drag_start = None + self.update_num_display() def on_mouse_leave(self, x, y): self.on_middle = False