可算处理完滑动条
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@ -2,7 +2,7 @@ import pyglet
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from pyglet.font import load as load_font
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from pyglet.text import Label
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from pyglet.gui import TextEntry
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from pyglet.window import Window
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from pyglet.window import Window, mouse
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from pyglet.gl import glClearColor
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from pyglet.shapes import Rectangle
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from pyglet.graphics import Batch, Group
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@ -10,6 +10,7 @@ from pyglet.graphics import Batch, Group
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from control import RePositionFrame
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from enum import IntEnum
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import math
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gray = (200, 200, 200)
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@ -124,6 +125,9 @@ class MainWindow(Window):
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self.main_batch = Batch()
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self.main_group = Group()
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self.main_frame = RePositionFrame(self)
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self.on_middle = False
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self.middle_base = (0, 0)
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self.drag_speed = 0
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self.name_info_displays = {}
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self.init_name_dispaly()
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@ -135,23 +139,28 @@ class MainWindow(Window):
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"""
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# 0-255
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self.num_dict = {}
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self.num_batch = Batch()
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self.num_group = Group(parent=self.main_group, order=10)
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# 用于覆盖掉 num 顶上多出来的部分
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cover_group = Group(parent=self.main_group, order=20)
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# 滚动条数值
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self.num_slide = 0
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self.num_cover = Rectangle(
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x=40,
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y=50,
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width=35,
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height=20,
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x=37 + 8 * 65,
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y=self.height - 143,
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width=41,
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height=40,
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color=(0, 255, 255, 255),
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batch=self.num_batch,
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group=self.num_group,
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batch=self.main_batch,
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group=cover_group,
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)
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self.main_frame.add_calculate_func(
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self.num_cover, lambda rec, width, height, window: (37 + 8 * 65, height - 143)
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)
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# 从大到小
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num_group = Group(parent=self.num_group, order=10)
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for i in range(256):
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num_name = NumWidget(
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num=i, batch=self.num_batch, group=num_group, x=40, y=50
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num=i, batch=self.main_batch, group=num_group, x=40, y=50
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)
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self.num_dict[i] = num_name
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self.num_hints = []
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@ -169,7 +178,7 @@ class MainWindow(Window):
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height=(font_height + 4 + 5) * 4,
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# 浅蓝色背景
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color=(0, 0, 255, 100),
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batch=self.num_batch,
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batch=self.main_batch,
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group=num_hint_group,
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)
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)
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@ -183,7 +192,7 @@ class MainWindow(Window):
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height=font_height + 4 + 5,
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# 浅蓝色背景
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color=(0, 0, 255, 100),
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batch=self.num_batch,
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batch=self.main_batch,
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group=num_hint_group,
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)
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)
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@ -219,10 +228,18 @@ class MainWindow(Window):
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for status, widgets in self.display_dict.items():
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num_count = 0
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if status == NumStatus.wait:
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continue
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for widget in widgets:
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widget.x = 40 + (65 * status.value)
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widget.y = self.height - (170 + 30 * num_count)
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num_count += 1
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# wait 的单独处理, 因为有滚动条
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num_count = 0
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for widget in self.display_dict[NumStatus.wait]:
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widget.x = 40 + (65 * NumStatus.wait.value)
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widget.y = self.height - (170 + 30 * num_count) + self.num_slide
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num_count += 1
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# 计算数据
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hp = sum(widget.value for widget in self.display_dict[NumStatus.hp][3:6]) + 154
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attack = middle_widget(*self.display_dict[NumStatus.attack]) + 36
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@ -251,7 +268,7 @@ class MainWindow(Window):
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"""
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初始化 名字显示 这块内容
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"""
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name_group = Group(parent=self.main_group)
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name_group = Group(parent=self.main_group, order=30)
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self.name_info_displays["group"] = name_group
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font = load_font("黑体", 20)
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@ -310,8 +327,52 @@ class MainWindow(Window):
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def on_draw(self) -> None:
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self.clear()
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if self.on_middle:
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# 正在滑动
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self.update_slide(self.drag_speed)
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self.main_batch.draw()
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self.num_batch.draw()
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def update_slide(self, dy: int) -> None:
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# 保证不会太下
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if (self.num_slide + dy) < 0:
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self.num_slide = 0
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self.update_num_display()
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return
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# 再保证不会太上
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num_len = len(self.display_dict[NumStatus.wait])
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if (self.num_slide + dy) > (30 * num_len - 100):
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self.num_slide = 30 * num_len - 100
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self.update_num_display()
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return
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self.num_slide += dy
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print(self.num_cover.y, self.num_slide, dy)
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self.update_num_display()
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def on_mouse_scroll(self, x, y, scroll_x, scroll_y):
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self.update_slide(int(scroll_y) * 10)
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def on_mouse_press(self, x, y, button, modifiers):
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self.middle_base = (x, y)
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if not button & mouse.MIDDLE: # 中键
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self.on_middle = False
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def on_mouse_release(self, x, y, button, modifiers):
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self.on_middle = False
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def on_mouse_leave(self, x, y):
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self.on_middle = False
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def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
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if dy != 0 and y != self.middle_base[1] and buttons & mouse.MIDDLE:
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if not self.on_middle:
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self.middle_base = (x, y)
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self.drag_speed = 0
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self.on_middle = True
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return
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drag_y = y - self.middle_base[1]
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# 取个对数, 保证不会太快
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# drag_y = math.log(abs(drag_y) + 1, 2) * (1 if drag_y > 0 else -1)
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self.drag_speed = int(drag_y)
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def on_resize(self, width, height):
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super().on_resize(width, height)
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