啥啥啥,这是啥

This commit is contained in:
shenjack-5600u 2024-04-25 23:17:58 +08:00 committed by shenjack
parent bec8f3e5d2
commit a2f972b72d
Signed by: shenjack
GPG Key ID: 7B1134A979775551
6 changed files with 97 additions and 111 deletions

View File

@ -138,27 +138,11 @@ impl Namer {
let b_name_len = name_len + 1;
for _ in 0..2 {
let mut s = 0_u8;
// unsafe { val.swap_unchecked(s as usize, 0) };
// let mut k = 0;
// for i in 0..256 {
// s = s.wrapping_add(if k == 0 {
// 0
// } else {
// *unsafe { name_bytes.get_unchecked(k - 1) }
// });
// s = s.wrapping_add(val[i]);
// unsafe { val.swap_unchecked(i, s as usize) }
// k = if k == b_name_len - 1 { 0 } else { k + 1 };
// }
unsafe {
val.swap_unchecked(s as usize, 0);
let mut k = 0;
for i in 0..256 {
s = s.wrapping_add(if k == 0 {
0
} else {
*name_bytes.get_unchecked(k - 1)
});
s = s.wrapping_add(if k == 0 { 0 } else { *name_bytes.get_unchecked(k - 1) });
s = s.wrapping_add(val[i]);
val.swap_unchecked(i, s as usize);
k = if k == b_name_len - 1 { 0 } else { k + 1 };
@ -194,8 +178,7 @@ impl Namer {
for i in 0..96 {
unsafe {
if simd_val.get_unchecked(i) > &88 && simd_val.get_unchecked(i) < &217 {
*name_base.get_unchecked_mut(mod_count as usize) =
*simd_val_b.get_unchecked(i);
*name_base.get_unchecked_mut(mod_count as usize) = *simd_val_b.get_unchecked(i);
mod_count += 1;
}
}
@ -207,8 +190,7 @@ impl Namer {
for i in 96..256 {
unsafe {
if simd_val.get_unchecked(i) > &88 && simd_val.get_unchecked(i) < &217 {
*name_base.get_unchecked_mut(mod_count as usize) =
*simd_val_b.get_unchecked(i);
*name_base.get_unchecked_mut(mod_count as usize) = *simd_val_b.get_unchecked(i);
mod_count += 1;
}
}
@ -273,7 +255,9 @@ impl Namer {
pub fn update_skill(&mut self) {
let skill_id = self.skl_id.as_mut();
for i in 0..40 {
skill_id[i] = i as u8
unsafe {
*skill_id.get_unchecked_mut(i) = i as u8;
}
}
#[cfg(feature = "simd")]
@ -288,19 +272,31 @@ impl Namer {
let simd_32 = u8x64::splat(32);
for i in (0..256).step_by(64) {
let mut x = u8x64::from_slice(&simd_val[i..]);
let mut y = u8x64::from_slice(&simd_val_b[i..]);
x = x * simd_181 + simd_199 & simd_128;
y = y * simd_53 & simd_63 ^ simd_32;
x.copy_to_slice(&mut simd_val[i..]);
y.copy_to_slice(&mut simd_val_b[i..]);
// let mut x = u8x64::from_slice(&simd_val[i..]);
// let mut y = u8x64::from_slice(&simd_val_b[i..]);
unsafe {
let mut x = u8x64::from_slice(simd_val.get_unchecked(i..));
let mut y = u8x64::from_slice(simd_val_b.get_unchecked(i..));
x = x * simd_181 + simd_199 & simd_128;
y = y * simd_53 & simd_63 ^ simd_32;
x.copy_to_slice(simd_val.get_unchecked_mut(i..));
y.copy_to_slice(simd_val_b.get_unchecked_mut(i..));
}
// x.copy_to_slice(&mut simd_val[i..]);
// y.copy_to_slice(&mut simd_val_b[i..]);
}
let mut mod_count = 0;
for i in 0..256 {
if simd_val[i] != 0 {
self.name_base[mod_count as usize] = simd_val_b[i];
mod_count += 1;
// if simd_val[i] != 0 {
// self.name_base[mod_count as usize] = simd_val_b[i];
// mod_count += 1;
// }
unsafe {
if simd_val.get_unchecked(i) != &0 {
*self.name_base.get_unchecked_mut(mod_count as usize) = *simd_val_b.get_unchecked(i);
mod_count += 1;
}
}
}
// const int N = 256, M = 128, K = 64, skill_cnt = 40, max_len = 25;
@ -309,23 +305,35 @@ impl Namer {
let mut s: u8 = 0;
for _ in 0..2 {
for i in 0..40 {
let rnd = {
let rnd = unsafe {
a += 1;
b = b.wrapping_add(self.val[a as usize]);
self.val.swap(a as usize, b as usize);
let u: u8 = self.val[((self.val[a as usize] as u16
+ self.val[b as usize] as u16)
& 255) as usize];
// b = b.wrapping_add(self.val[a as usize]);
b = b.wrapping_add(*self.val.get_unchecked(a as usize));
// self.val.swap(a as usize, b as usize);
self.val.swap_unchecked(a as usize, b as usize);
// let u: u8 = self.val[((self.val[a as usize] as u16 + self.val[b as usize] as u16) & 255) as usize];
let u: u8 = *self.val.get_unchecked(
((*self.val.get_unchecked(a as usize) as u16 + *self.val.get_unchecked(b as usize) as u16) & 255)
as usize,
);
a += 1;
b = b.wrapping_add(self.val[a as usize]);
self.val.swap(a as usize, b as usize);
let t = self.val[((self.val[a as usize] as u16
+ self.val[b as usize] as u16)
& 255) as usize];
// b = b.wrapping_add(self.val[a as usize]);
b = b.wrapping_add(*self.val.get_unchecked(a as usize));
// self.val.swap(a as usize, b as usize);
self.val.swap_unchecked(a as usize, b as usize);
// let t = self.val[((self.val[a as usize] as u16 + self.val[b as usize] as u16) & 255) as usize];
let t: u8 = *self.val.get_unchecked(
((*self.val.get_unchecked(a as usize) as u16 + *self.val.get_unchecked(b as usize) as u16) & 255)
as usize,
);
(((u as u32) << 8 | t as u32) % 40) as u8
};
s = (s as u16 + rnd as u16 + skill_id[i] as u16) as u8 % 40;
skill_id.swap(i as usize, s as usize);
// s = (s as u16 + rnd as u16 + skill_id[i] as u16) as u8 % 40;
// skill_id.swap(i as usize, s as usize);
unsafe {
s = (s as u16 + rnd as u16 + *skill_id.get_unchecked(i as usize) as u16) as u8 % 40;
skill_id.swap_unchecked(i as usize, s as usize);
}
}
}
let mut last = -1;
@ -350,12 +358,10 @@ impl Namer {
// *= 2
}
if (self.skl_freq[14] != 0) && (last != 14) {
self.skl_freq[14] +=
min(min(self.name_base[60], self.name_base[61]), self.skl_freq[14]);
self.skl_freq[14] += min(min(self.name_base[60], self.name_base[61]), self.skl_freq[14]);
}
if (self.skl_freq[15] != 0) && (last != 15) {
self.skl_freq[15] +=
min(min(self.name_base[62], self.name_base[63]), self.skl_freq[15]);
self.skl_freq[15] += min(min(self.name_base[62], self.name_base[63]), self.skl_freq[15]);
}
}
@ -426,10 +432,9 @@ impl Namer {
let skills = {
let mut base = "".to_string();
let skill_names = [
"火球", "冰冻", "雷击", "地裂", "吸血", "投毒", "连击", "会心", "瘟疫", "命轮",
"狂暴", "魅惑", "加速", "减速", "诅咒", "治愈", "苏生", "净化", "铁壁", "蓄力",
"聚气", "潜行", "血祭", "分身", "幻术", "防御", "守护", "反弹", "护符", "护盾",
"反击", "吞噬", "亡灵", "垂死", "隐匿", "", "", "", "", "",
"火球", "冰冻", "雷击", "地裂", "吸血", "投毒", "连击", "会心", "瘟疫", "命轮", "狂暴", "魅惑", "加速", "减速",
"诅咒", "治愈", "苏生", "净化", "铁壁", "蓄力", "聚气", "潜行", "血祭", "分身", "幻术", "防御", "守护", "反弹",
"护符", "护盾", "反击", "吞噬", "亡灵", "垂死", "隐匿", "", "", "", "", "",
];
// 后处理
let mut skills = [0; 40];
@ -476,20 +481,16 @@ mod test {
let namer = Namer::new_from_team_namer_unchecked(&team, "x");
let val_vec: Vec<u8> = vec![
225, 96, 49, 232, 20, 47, 115, 245, 234, 23, 111, 178, 231, 100, 118, 197, 42, 98, 137,
196, 209, 86, 114, 184, 167, 129, 164, 239, 205, 211, 82, 173, 189, 153, 198, 67, 4, 3,
90, 52, 128, 134, 176, 145, 85, 9, 250, 30, 63, 247, 240, 17, 215, 200, 78, 188, 132,
117, 10, 45, 162, 79, 123, 73, 109, 91, 57, 210, 22, 175, 107, 203, 103, 32, 83, 70,
242, 75, 220, 140, 148, 15, 138, 44, 228, 43, 105, 199, 99, 116, 97, 69, 80, 172, 230,
25, 224, 33, 31, 135, 235, 74, 193, 238, 233, 88, 216, 204, 24, 163, 141, 6, 201, 26,
38, 21, 186, 237, 101, 206, 212, 76, 144, 219, 149, 169, 202, 110, 41, 166, 139, 194,
168, 34, 142, 147, 187, 108, 223, 94, 5, 243, 226, 60, 40, 102, 51, 87, 61, 236, 46,
159, 64, 227, 113, 190, 81, 127, 65, 8, 183, 253, 150, 249, 229, 37, 156, 182, 180,
246, 124, 244, 174, 122, 89, 120, 160, 35, 143, 11, 14, 151, 133, 27, 177, 251, 221,
207, 58, 29, 131, 119, 171, 157, 93, 185, 48, 112, 192, 191, 66, 106, 39, 59, 92, 19,
1, 155, 254, 84, 222, 165, 54, 121, 13, 50, 36, 130, 95, 161, 213, 170, 28, 241, 71,
53, 68, 218, 0, 252, 16, 136, 179, 158, 248, 2, 154, 12, 125, 126, 255, 18, 146, 104,
77, 152, 208, 214, 72, 55, 195, 62, 7, 217, 56, 181,
225, 96, 49, 232, 20, 47, 115, 245, 234, 23, 111, 178, 231, 100, 118, 197, 42, 98, 137, 196, 209, 86, 114, 184, 167,
129, 164, 239, 205, 211, 82, 173, 189, 153, 198, 67, 4, 3, 90, 52, 128, 134, 176, 145, 85, 9, 250, 30, 63, 247, 240,
17, 215, 200, 78, 188, 132, 117, 10, 45, 162, 79, 123, 73, 109, 91, 57, 210, 22, 175, 107, 203, 103, 32, 83, 70, 242,
75, 220, 140, 148, 15, 138, 44, 228, 43, 105, 199, 99, 116, 97, 69, 80, 172, 230, 25, 224, 33, 31, 135, 235, 74, 193,
238, 233, 88, 216, 204, 24, 163, 141, 6, 201, 26, 38, 21, 186, 237, 101, 206, 212, 76, 144, 219, 149, 169, 202, 110,
41, 166, 139, 194, 168, 34, 142, 147, 187, 108, 223, 94, 5, 243, 226, 60, 40, 102, 51, 87, 61, 236, 46, 159, 64, 227,
113, 190, 81, 127, 65, 8, 183, 253, 150, 249, 229, 37, 156, 182, 180, 246, 124, 244, 174, 122, 89, 120, 160, 35, 143,
11, 14, 151, 133, 27, 177, 251, 221, 207, 58, 29, 131, 119, 171, 157, 93, 185, 48, 112, 192, 191, 66, 106, 39, 59,
92, 19, 1, 155, 254, 84, 222, 165, 54, 121, 13, 50, 36, 130, 95, 161, 213, 170, 28, 241, 71, 53, 68, 218, 0, 252, 16,
136, 179, 158, 248, 2, 154, 12, 125, 126, 255, 18, 146, 104, 77, 152, 208, 214, 72, 55, 195, 62, 7, 217, 56, 181,
];
assert_eq!(namer.val.to_vec(), val_vec);
}
@ -499,19 +500,17 @@ mod test {
let team = TeamNamer::new_unchecked("x");
let mut namer = Namer::new_from_team_namer_unchecked(&team, "x");
let base_name_vec: Vec<u8> = vec![
53, 0, 40, 4, 58, 61, 37, 46, 56, 51, 21, 20, 27, 17, 15, 26, 13, 30, 52, 63, 36, 30,
57, 34, 22, 37, 35, 6, 12, 25, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
53, 0, 40, 4, 58, 61, 37, 46, 56, 51, 21, 20, 27, 17, 15, 26, 13, 30, 52, 63, 36, 30, 57, 34, 22, 37, 35, 6, 12, 25,
50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
];
let full_base_name_vec: Vec<u8> = vec![
53, 0, 40, 4, 58, 61, 37, 46, 56, 51, 21, 20, 27, 17, 15, 26, 13, 30, 52, 63, 36, 30,
57, 34, 22, 37, 35, 6, 12, 25, 50, 49, 59, 23, 49, 27, 51, 58, 39, 28, 60, 20, 31, 36,
41, 11, 7, 29, 24, 24, 61, 62, 57, 4, 28, 48, 55, 50, 38, 29, 10, 40, 42, 15, 23, 47,
42, 62, 47, 1, 60, 5, 43, 21, 1, 46, 45, 9, 9, 14, 38, 13, 56, 0, 31, 59, 39, 6, 35,
41, 55, 5, 34, 3, 7, 33, 33, 45, 16, 16, 32, 43, 18, 44, 22, 14, 17, 10, 11, 53, 18,
44, 19, 52, 2, 32, 12, 8, 2, 54, 26, 48, 8, 3, 63, 54, 19, 25,
53, 0, 40, 4, 58, 61, 37, 46, 56, 51, 21, 20, 27, 17, 15, 26, 13, 30, 52, 63, 36, 30, 57, 34, 22, 37, 35, 6, 12, 25,
50, 49, 59, 23, 49, 27, 51, 58, 39, 28, 60, 20, 31, 36, 41, 11, 7, 29, 24, 24, 61, 62, 57, 4, 28, 48, 55, 50, 38, 29,
10, 40, 42, 15, 23, 47, 42, 62, 47, 1, 60, 5, 43, 21, 1, 46, 45, 9, 9, 14, 38, 13, 56, 0, 31, 59, 39, 6, 35, 41, 55,
5, 34, 3, 7, 33, 33, 45, 16, 16, 32, 43, 18, 44, 22, 14, 17, 10, 11, 53, 18, 44, 19, 52, 2, 32, 12, 8, 2, 54, 26, 48,
8, 3, 63, 54, 19, 25,
];
assert_eq!(namer.name_base.to_vec(), base_name_vec);
namer.update_skill();
@ -527,8 +526,8 @@ mod test {
namer.update_skill();
let skill_prop_vec: Vec<u8> = vec![
13, 0, 0, 0, 0, 0, 0, 0, 6, 8, 0, 1, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
13, 0, 0, 0, 0, 0, 0, 0, 6, 8, 0, 1, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
];
assert_eq!(namer.skl_freq.to_vec(), skill_prop_vec);
}
@ -540,8 +539,8 @@ mod test {
namer.update_skill();
let skill_id_vec: Vec<u8> = vec![
9, 13, 12, 38, 4, 27, 26, 15, 16, 32, 24, 5, 7, 21, 18, 10, 37, 2, 6, 20, 39, 1, 14, 3,
11, 29, 22, 33, 19, 0, 30, 31, 17, 28, 34, 35, 23, 8, 25, 36,
9, 13, 12, 38, 4, 27, 26, 15, 16, 32, 24, 5, 7, 21, 18, 10, 37, 2, 6, 20, 39, 1, 14, 3, 11, 29, 22, 33, 19, 0, 30,
31, 17, 28, 34, 35, 23, 8, 25, 36,
];
assert_eq!(namer.skl_id.to_vec(), skill_id_vec);
}

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@ -1,7 +1,5 @@
pub struct Player {
team: String,
name: String,
weapon: String,
}

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@ -2,20 +2,17 @@
macro_rules! val {
() => {
[
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89,
90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125,
126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142,
143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176,
177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210,
211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244,
245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89,
90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114,
115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160,
161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183,
184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206,
207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229,
230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
253, 254, 255,
]
};
}

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@ -83,10 +83,7 @@ impl WebDriverRunner {
done_target.wait_until().has_attribute("done", "true").await?;
let win_data = self
.driver
.execute("return arguments[0].win_data", vec![done_target.to_json()?])
.await?;
let win_data = self.driver.execute("return arguments[0].win_data", vec![done_target.to_json()?]).await?;
let win_data: WinData = serde_json::from_value(win_data.json().to_owned())?;
Ok(win_data)
}

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@ -1,11 +1,11 @@
# cargo fmt config
# 最大行长
max_width = 100
max_width = 130
# 链式调用的最大长度
chain_width = 80
chain_width = 90
# 数组的最大长度
array_width = 70
array_width = 80
# 函数参数的最大长度
attr_fn_like_width = 60
# 函数调用参数的最大长度

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@ -69,11 +69,7 @@ async fn execute_gpu(numbers: &[u32]) -> Option<Vec<u32>> {
execute_gpu_inner(&device, &queue, numbers).await
}
async fn execute_gpu_inner(
device: &wgpu::Device,
queue: &wgpu::Queue,
numbers: &[u32],
) -> Option<Vec<u32>> {
async fn execute_gpu_inner(device: &wgpu::Device, queue: &wgpu::Queue, numbers: &[u32]) -> Option<Vec<u32>> {
// Loads the shader from WGSL
let cs_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: None,
@ -135,8 +131,7 @@ async fn execute_gpu_inner(
// A command encoder executes one or many pipelines.
// It is to WebGPU what a command buffer is to Vulkan.
let mut encoder =
device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
{
let mut cpass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
label: None,