This commit is contained in:
shenjack 2024-03-31 00:23:27 +08:00
parent 7c1165820a
commit 93b7d88ea0
Signed by: shenjack
GPG Key ID: 7B1134A979775551
4 changed files with 253 additions and 78 deletions

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@ -62,7 +62,7 @@ pub fn cacl(config: CacluateConfig, id: u64, outfile: &PathBuf) {
let mut start_time = std::time::Instant::now();
let mut k: u64 = 0;
let mut get_count: u32 = 0;
let xuping = crate::evaluate::xuping::XuPing1_3_1::new(5000.0);
// let xuping = crate::evaluate::xuping::XuPing1_3_1::new(5000.0);
// 提前准备好 team_namer
let team_namer = TeamNamer::new(&config.team).unwrap();
@ -113,36 +113,35 @@ pub fn cacl(config: CacluateConfig, id: u64, outfile: &PathBuf) {
let name = gen_name(i as u64);
let full_name = format!("{}@{}", name, config.team);
// 虚评
// if crate::evaluate::xuping::XuPing1_3_1::evaluate(&namer) {
// continue;
// }
// let xu = crate::evaluate::xuping::XuPing1_3_1::evaluate(&namer);
// // debug!("Id:{:>15}|{:>5}|{}|{}", i, full_name, xu, show_name(&namer));
// if xu < 5000.0 {
// continue;
// }
namer.update_skill();
let skill_sum: u32 = {
let mut sum: u32 = 0;
for i in namer.skl_freq.iter() {
sum += *i as u32;
}
sum
};
if namer.get_净化() < 70 {
continue;
}
if namer.get_幻术() < 20 {
continue;
}
if skill_sum < 150 {
// let xu = crate::evaluate::xuping::XuPing1_3_1::evaluate(&namer);
let xu = crate::evaluate::xuping::XuPing2_0_1015::evaluate(&namer);
if xu < 5300.0 {
continue;
}
// debug!("Id:{:>15}|{:>5}|{}|{}", i, full_name, xu, show_name(&namer));
// let skill_sum: u32 = {
// let mut sum: u32 = 0;
// for i in namer.skl_freq.iter() {
// sum += *i as u32;
// }
// sum
// };
// if namer.get_净化() < 70 {
// continue;
// }
// if namer.get_幻术() < 20 {
// continue;
// }
// if skill_sum < 150 {
// continue;
// }
get_count += 1;
info!("Id:{:>15}|{}|{}", i, full_name, namer.get_info());
info!("Id:{:>15}|{}|{}|{}", i, full_name, xu, namer.get_info());
// 写入 (写到最后一行)
match std::fs::OpenOptions::new()
.append(true)

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@ -23,8 +23,18 @@ impl NamerEvaluater for XuPing1_3_1 {
pub struct XuPing2_0_1015;
impl NamerEvaluater for XuPing2_0_1015 {
const NAME: &'static str = "虚评";
const NAME: &'static str = "虚评_强评";
const VERSION: &'static str = "2.0-10.15";
fn evaluate(name: &Namer) -> f64 { eval::predict_20(name) }
fn check(&self, name: &Namer) -> bool { eval::predict_20(name) > 0.0 }
}
#[allow(non_camel_case_types)]
pub struct XuPing2_0_1015_QD;
impl NamerEvaluater for XuPing2_0_1015_QD {
const NAME: &'static str = "虚评_强单";
const VERSION: &'static str = "2.0-10.15-QD";
fn evaluate(name: &Namer) -> f64 { eval::predict_20_qd(name) }
fn check(&self, name: &Namer) -> bool { eval::predict_20_qd(name) > 0.0 }
}

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@ -5,9 +5,9 @@ use std::simd::f64x64;
#[cfg(feature = "simd")]
use std::simd::num::SimdFloat;
use tracing::debug;
use tracing::{debug, info};
use crate::evaluate::xuping::model13 as xuping13;
use crate::evaluate::xuping::{model13 as xuping13, model20 as xuping20};
use crate::name::Namer;
pub fn predict_13(name: &Namer) -> f64 {
@ -17,81 +17,81 @@ pub fn predict_13(name: &Namer) -> f64 {
for (int i = 0; i < 16; i++)
if (context::freq[i]) st[context::skill[i] + 8] = context::freq[i]; */
let mut combined_skills: [f64; 43] = [0.0; 43];
// 长度取 64, 方便simd填充
for i in 0..8 {
combined_skills[i] = name.name_prop[i] as f64;
}
for i in 0..16 {
if name.skl_freq[i] != 0 {
combined_skills[name.skl_id[i] as usize + 8] = name.skl_freq[i] as f64;
}
}
let mut check: [f64; 989] = [0.0; 989];
// use simd
// #[cfg(feature = "simd")]
#[cfg(not(feature = "simd"))]
#[cfg(feature = "simd")]
// #[cfg(not(feature = "simd"))]
{
let mut st: [f64; 64] = [0.0; 64];
// 长度取 64, 方便simd填充
for i in 0..7 {
st[i] = name.name_prop[i] as f64;
}
for i in 0..16 {
if name.skl_freq[i] != 0 {
st[name.skl_id[i] as usize + 8] = name.skl_freq[i] as f64;
}
}
// 先准备数据
let mut target = [0_f64; 989];
target[0..43].copy_from_slice(&st[0..43]);
target[0..43].copy_from_slice(&combined_skills[0..43]);
let mut k = 43;
// 43 * 43
for i in 0..43 {
for j in i..43 {
target[k] = st[i] * st[j];
target[k] = combined_skills[i] * combined_skills[j];
k += 1;
}
}
// 准备模型数据
let mut simds = xuping13::MODULE.clone();
let simd_module = simds.as_simd_mut::<64>();
let simd_target = target.as_simd_mut::<64>();
println!("module = {:?}", simd_module);
println!("target = {:?}", simd_target);
// 前面多出来的
for i in 0..simd_module.0.len() - 1 {
sum += simd_module.0[i] * simd_target.0[i];
}
debug!("sum = {}", sum);
// 989 整除 64 为 15 余 49
// let mut aline_target = &mut target[0..15 * 64];
let simd_module = {
let mut simd_vec = Vec::with_capacity(15);
for i in 0..15 {
let simd = f64x64::from_slice(&xuping13::MODULE[i * 64..(i + 1) * 64]);
simd_vec.push(simd);
}
simd_vec
};
let simd_target = {
let mut simd_vec = Vec::with_capacity(15);
for i in 0..15 {
let simd = f64x64::from_slice(&target[i * 64..(i + 1) * 64]);
simd_vec.push(simd);
}
simd_vec
};
// 主! 体!
let mut tmp = f64x64::splat(0.0);
for i in 0..simd_module.1.len() - 1 {
tmp += simd_module.1[i] * simd_target.1[i];
for i in 0..simd_module.len() {
tmp += simd_module[i] * simd_target[i];
}
sum += tmp.reduce_sum();
debug!("sum = {}", sum);
// 后面多出来的
for i in 0..simd_module.2.len() - 1 {
sum += simd_module.2[i] * simd_target.2[i];
// 最后一个不足 64 的部分
for i in 15 * 64..989 {
sum += target[i] * xuping13::MODULE[i];
check[i] = target[i] * xuping13::MODULE[i];
}
debug!("sum = {}", sum);
}
// #[cfg(not(feature = "simd"))]
#[cfg(not(feature = "simd"))]
#[cfg(feature = "simd")]
{
let mut st: [f64; 43] = [0.0; 43];
// 长度取 64, 方便simd填充
for i in 0..=7 {
st[i] = name.name_prop[i] as f64;
}
for i in 0..16 {
if name.skl_freq[i] != 0 {
st[name.skl_id[i] as usize + 8] = name.skl_freq[i] as f64;
}
}
// - st: 名字属性。0~7 是八围8~42 是技能熟练度。
let mut cnt = 0;
for i in 0..43 {
sum += st[i] * xuping13::MODULE[cnt];
// println!("{} {} {} ",st[i], sum, xuping13::MODULE[cnt]);
cnt += 1;
}
for i in 0..43 {
for j in i..43 {
sum += st[i] * st[j] * xuping13::MODULE[cnt];
// println!("{} {} {} ",st[i] * st[j], sum, xuping13::MODULE[cnt]);
cnt += 1;
}
}
@ -120,13 +120,143 @@ pub fn predict_13(name: &Namer) -> f64 {
}
return xp
} */
pub fn poly(name: &Namer) -> [f64; 1034] {
pub fn poly(input: &[f64; 44]) -> [f64; 1034] {
let mut result = [0.0; 1034];
for index in 0..1034 {
let mut l: i32 = 44;
let mut i: i32 = 0;
let mut p: i32 = 0;
let mut q: i32 = 0;
let mut getter = 0.0;
let mut j: i32 = index;
for _ in 0..45 {
i += 1;
if i > 2 {
p += 1;
}
q = j;
j = j - l + p;
if j < 0 {
break;
}
}
if i == 1 {
getter = input[q as usize];
}
if i > 1 {
getter = input[p as usize] * input[(p + q) as usize];
}
// println!("{} {} {} {} {}", index, i, p, q, getter);
result[index as usize] = getter;
}
result
}
pub fn predict_20(name: &Namer) -> f64 { 0.0 }
/*
if (x[32] > 0) {//x[32]>48
name.load_name(nametmp[0] + '?shadow')
props = name.calc_props()
var shadow_sum = props[7] / 3
for (let j = 0; j < 7; j++)shadow_sum += props[j]
//更新部分
shadow_sum -= props[6] * 3
var shadowi = shadow_sum - 210
//更新部分
shadowi = shadowi * x[32] / 100
x[43] = parseFloat(shadowi.toFixed(3))
} else {
x[43] = 0
}
if (x[42] > 0) x[42] += 20
*/
pub fn predict_20(name: &Namer) -> f64 {
let mut st: [f64; 44] = [0.0; 44];
for i in 0..8 {
st[i] = name.name_prop[i] as f64;
}
for i in 0..16 {
if name.skl_freq[i] != 0 {
st[name.skl_id[i] as usize + 8] = name.skl_freq[i] as f64;
}
}
if st[32] > 0.0 {
let mut shadow_name = Namer::new_unchecked(&format!("{}?shadow@{}", name.name, name.team));
let mut shadow_sum = shadow_name.name_prop[0] as f64 / 3.0;
for j in 1..8 {
shadow_sum += shadow_name.name_prop[j] as f64 - 36.0;
}
shadow_sum -= (shadow_name.name_prop[7] as f64 - 36.0) * 3.0;
let mut shadowi = shadow_sum - 210.0;
shadowi = shadowi * st[32] as f64 / 100.0;
st[43] = shadowi;
} else {
st[43] = 0.0;
}
if st[42] > 0.0 {
st[42] += 20.0;
}
let xp = poly(&st);
let mut sum = xuping20::BASE;
let mut sum_qd = xuping20::BASE_QD;
for i in 0..1034 {
sum += xp[i] * xuping20::MODEL[i];
}
// for i in 0..1034 {
// sum_qd += xp[i] * xuping20::MODEL_QD[i];
// }
sum
}
pub fn predict_20_qd(name: &Namer) -> f64 {
let mut st: [f64; 44] = [0.0; 44];
for i in 0..8 {
st[i] = name.name_prop[i] as f64;
}
for i in 0..16 {
if name.skl_freq[i] != 0 {
st[name.skl_id[i] as usize + 8] = name.skl_freq[i] as f64;
}
}
if st[32] > 0.0 {
let mut shadow_name = Namer::new_unchecked(&format!("{}?shadow@{}", name.name, name.team));
let mut shadow_sum = shadow_name.name_prop[0] as f64 / 3.0;
for j in 1..8 {
shadow_sum += shadow_name.name_prop[j] as f64 - 36.0;
}
shadow_sum -= (shadow_name.name_prop[7] as f64 - 36.0) * 3.0;
let mut shadowi = shadow_sum - 210.0;
shadowi = shadowi * st[32] as f64 / 100.0;
st[43] = shadowi;
} else {
st[43] = 0.0;
}
if st[42] > 0.0 {
st[42] += 20.0;
}
let xp = poly(&st);
let mut sum_qd = xuping20::BASE_QD;
for i in 0..1034 {
sum_qd += xp[i] * xuping20::MODEL_QD[i];
}
sum_qd
}
#[cfg(test)]
mod test {
@ -141,7 +271,27 @@ mod test {
namer.update_skill();
println!("{:?}", namer.get_info());
#[cfg(not(feature = "simd"))]
assert_eq!(predict_13(&namer), 5799.586821819173);
#[cfg(feature = "simd")]
assert_eq!(predict_13(&namer), 5799.586821819176);
}
fn xp_20(name: &str) -> f64 {
let mut namer = Namer::new(&name.to_string()).unwrap();
namer.update_skill();
predict_20(&namer)
}
#[test]
fn xuping_20_1015_test() {
// let mut namer = Namer::new(&"pi31uXx?shadow@魔".to_string()).unwrap();
let mut namer = Namer::new(&"一一七啺埀㴁@shenjack".to_string()).unwrap();
// 5971 7226
namer.update_skill();
println!("{:?}", namer.get_info());
// println!("{:?}", xp_20("一一七啺埀㴁@shenjack"));
assert_eq!(predict_20(&namer), 3603.4389333619297);
}
}

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@ -73,7 +73,7 @@ impl Namer {
pub fn new(full_name: &String) -> Option<Self> {
// name@team
// name
let (name, team) = full_name.split_once('@').unwrap_or((full_name, ""));
let (name, team) = full_name.split_once('@').unwrap_or((full_name, full_name));
if name.len() > 256 {
warn!("Name too long({}): {}", name.len(), name);
return None;
@ -103,7 +103,7 @@ impl Namer {
/// 依然可以传一个完整的进来
#[inline(always)]
pub fn new_unchecked(full_name: &str) -> Self {
let (name, team) = full_name.split_once('@').unwrap_or((full_name, ""));
let (name, team) = full_name.split_once('@').unwrap_or((full_name, full_name));
Self::new_raw_unchecked(name, team)
}
/// 大部分情况下的实际调用 p1
@ -416,6 +416,14 @@ impl Namer {
};
format!("{}|{}", main, skills)
}
pub fn get_fullname(&self) -> String {
if self.team.is_empty() {
self.name.clone()
} else {
format!("{}@{}", self.name, self.team)
}
}
}
#[cfg(test)]
@ -515,4 +523,12 @@ mod test {
let prop_vec: Vec<u32> = vec![344, 57, 53, 66, 72, 70, 71, 61];
assert_eq!(namer.name_prop.to_vec(), prop_vec);
}
#[test]
fn shadow_test() {
let name = Namer::new_unchecked("一一七啺埀㴁?shadow");
let prop_vec: Vec<u32> = vec![240, 89, 69, 82, 65, 75, 49, 49];
assert_eq!(name.name_prop.to_vec(), prop_vec);
}
}