似乎这样更好?
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@ -255,9 +255,10 @@ impl Namer {
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pub fn update_skill(&mut self) {
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pub fn update_skill(&mut self) {
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let skill_id = self.skl_id.as_mut();
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let skill_id = self.skl_id.as_mut();
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for i in 0..40 {
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for i in 0..40 {
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unsafe {
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skill_id[i] = i as u8;
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*skill_id.get_unchecked_mut(i) = i as u8;
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// unsafe {
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}
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// *skill_id.get_unchecked_mut(i) = i as u8;
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// }
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}
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}
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#[cfg(feature = "simd")]
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#[cfg(feature = "simd")]
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@ -288,16 +289,16 @@ impl Namer {
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let mut mod_count = 0;
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let mut mod_count = 0;
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for i in 0..256 {
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for i in 0..256 {
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// if simd_val[i] != 0 {
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if simd_val[i] != 0 {
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// self.name_base[mod_count as usize] = simd_val_b[i];
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self.name_base[mod_count as usize] = simd_val_b[i];
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// mod_count += 1;
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// }
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unsafe {
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if simd_val.get_unchecked(i) != &0 {
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*self.name_base.get_unchecked_mut(mod_count as usize) = *simd_val_b.get_unchecked(i);
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mod_count += 1;
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mod_count += 1;
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}
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}
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}
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// unsafe {
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// if simd_val.get_unchecked(i) != &0 {
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// *self.name_base.get_unchecked_mut(mod_count as usize) = *simd_val_b.get_unchecked(i);
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// mod_count += 1;
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// }
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// }
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}
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}
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// const int N = 256, M = 128, K = 64, skill_cnt = 40, max_len = 25;
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// const int N = 256, M = 128, K = 64, skill_cnt = 40, max_len = 25;
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let mut a: u8 = 0;
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let mut a: u8 = 0;
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