209 lines
5.7 KiB
Python
209 lines
5.7 KiB
Python
import io
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sklname = [
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"火球术",
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"冰冻术",
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"雷击术",
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"地裂术",
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"吸血攻击",
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"投毒",
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"连击",
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"会心一击",
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"瘟疫",
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"生命之轮",
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"狂暴术",
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"魅惑",
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"加速术",
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"减速术",
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"诅咒",
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"治愈魔法",
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"苏生术",
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"净化",
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"铁壁",
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"蓄力",
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"聚气",
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"潜行",
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"血祭",
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"分身",
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"幻术",
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"防御",
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"守护",
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"伤害反弹",
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"护身符",
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"护盾",
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"反击",
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"吞噬",
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"召唤亡灵",
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"垂死抗争",
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"隐匿",
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"sklvoid1",
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"sklvoid2",
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"sklvoid3",
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"sklvoid4",
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"sklvoid5",
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]
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prop_names = [
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"HP",
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"攻",
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"防",
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"速",
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"敏",
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"魔",
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"抗",
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"智",
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"八围",
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]
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class Player:
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def __init__(self) -> None:
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self.name = ""
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self.team = ""
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self.val = [i for i in range(0, 256)]
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self.name_base = [0] * 128
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self.name_str = [0] * 256
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self.team_str = [0] * 256
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self.name_len = 0
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self.team_len = 0
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self.name_prop = [0] * 8
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self.skl_id = [i for i in range(0, 40)]
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self.skl_freq = [0] * 40
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def load(self, raw_name: str):
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if raw_name == "":
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print("错误:输入不能为空。")
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return False
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if raw_name.count("@") > 1:
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print("错误:无法分割名字与战队名,请检查输入。")
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return False
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name_lst = list(raw_name.rpartition("@"))
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if len(name_lst[0]) > 256 or len(name_lst[2]) > 256:
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print("错误:名字或战队名长度过大。")
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return False
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if name_lst[1] == "@":
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if name_lst[2] == "":
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name_lst[2] = name_lst[0]
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else:
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name_lst[0] = name_lst[2]
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name_bytes = name_lst[0].encode(encoding="utf-8")
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team_bytes = name_lst[2].encode(encoding="utf-8")
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self.name = name_lst[0]
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self.team = name_lst[2]
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self.name_len = len(name_lst[0])
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self.team_len = len(name_lst[2])
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for i in range(self.name_len):
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self.name_str[i + 1] = name_bytes[i]
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for i in range(self.team_len):
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self.team_str[i + 1] = team_bytes[i]
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self.name_len += 1
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self.team_len += 1
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s = 0
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for i in range(256):
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s += self.team_str[i % self.team_len] + self.val[i]
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s %= 256
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self.val[i], self.val[s] = self.val[s], self.val[i]
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for i in range(2):
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s = 0
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for j in range(256):
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s += self.name_str[j % self.name_len] + self.val[j]
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s %= 256
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self.val[j], self.val[s] = self.val[s], self.val[j]
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s = 0
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for i in range(256):
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m = ((self.val[i] * 181) + 160) % 256
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if m >= 89 and m < 217:
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self.name_base[s] = m & 63
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s += 1
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propcnt = 0
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r = self.name_base[0:32]
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for i in range(10, 31, 3):
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r[i : i + 3] = sorted(r[i : i + 3])
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self.name_prop[propcnt] = r[i + 1]
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propcnt += 1
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r[0:10] = sorted(r[0:10])
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self.name_prop[propcnt] = 154
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propcnt += 1
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for i in range(3, 7):
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self.name_prop[propcnt - 1] += r[i]
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for i in range(7):
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self.name_prop[i] += 36
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self.skl_id = list(range(0, 40))
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self.skl_freq = [0] * 40
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a = b = 0
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randbase = []
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randbase[:] = self.val[:]
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def randgen():
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def m():
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nonlocal a, b, randbase
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a = (a + 1) % 256
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b = (b + randbase[a]) % 256
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randbase[a], randbase[b] = randbase[b], randbase[a]
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return randbase[(randbase[a] + randbase[b]) & 255]
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return ((m() << 8) | m()) % 40
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s = 0
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for i in range(2):
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for j in range(40):
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rand = randgen()
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s = (s + rand + self.skl_id[j]) % 40
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self.skl_id[j], self.skl_id[s] = self.skl_id[s], self.skl_id[j]
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last = -1
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j = 0
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for i in range(64, 128, 4):
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p = (
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min(
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self.name_base[i],
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self.name_base[i + 1],
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self.name_base[i + 2],
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self.name_base[i + 3],
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)
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% 256
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)
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if p > 10 and self.skl_id[j] < 35:
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self.skl_freq[j] = p - 10
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if self.skl_id[j] < 25:
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last = j
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j += 1
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if last != -1:
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self.skl_freq[last] *= 2
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if self.skl_freq[14] > 0 and last != 14:
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self.skl_freq[14] += min(
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self.name_base[60], self.name_base[61], self.skl_freq[14]
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)
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if self.skl_freq[15] > 0 and last != 15:
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self.skl_freq[15] += min(
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self.name_base[62], self.name_base[63], self.skl_freq[15]
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)
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return True
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def display(self) -> str:
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cache = io.StringIO()
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cache.write(f"{self.name}@{self.team}|")
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full = sum(self.name_prop[0:7]) + round(self.name_prop[7] / 3)
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datas = [self.name_prop[7], *self.name_prop[0:7], full]
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cache.write(
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"|".join(
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[f"{prop_names[index]}:{value}" for index, value in enumerate(datas)]
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)
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)
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cache.write("\n")
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cache.write(
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"|".join(
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[
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f"{sklname[self.skl_id[index]]}:{self.skl_freq[index]}"
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for index, value in sorted(
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enumerate(self.skl_freq), key=lambda x: x[1], reverse=True
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)
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if value > 0
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]
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)
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)
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return cache.getvalue()
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