use std::time::Duration; use futures_util::FutureExt; use rust_socketio::asynchronous::{Client, ClientBuilder}; use rust_socketio::{Event, Payload, TransportType}; use tracing::info; mod client; mod config; mod data_struct; mod events; mod py; #[allow(non_upper_case_globals)] pub static mut ClientStatus: client::IcalinguaStatus = client::IcalinguaStatus { login: false, online_data: None, rooms: None, config: None, }; pub const VERSION: &str = env!("CARGO_PKG_VERSION"); macro_rules! wrap_callback { ($f:expr) => { |payload: Payload, client: Client| $f(payload, client).boxed() }; } macro_rules! wrap_any_callback { ($f:expr) => { |event: Event, payload: Payload, client: Client| $f(event, payload, client).boxed() }; } #[tokio::main] async fn main() { tracing_subscriber::fmt() .with_max_level(tracing::Level::DEBUG) .init(); info!("ica-async-rs v{}", VERSION); // 从命令行获取 host 和 key // 从命令行获取配置文件路径 let ica_config = config::IcaConfig::new_from_cli(); unsafe { ClientStatus.update_config(ica_config.clone()); } py::init_py(&ica_config); let socket = ClientBuilder::new(ica_config.host.clone()) .transport_type(TransportType::Websocket) .on_any(wrap_any_callback!(events::any_event)) .on("requireAuth", wrap_callback!(client::sign_callback)) .on("message", wrap_callback!(events::connect_callback)) .on("authSucceed", wrap_callback!(events::connect_callback)) .on("authFailed", wrap_callback!(events::connect_callback)) .on("onlineData", wrap_callback!(events::get_online_data)) .on("setAllRooms", wrap_callback!(events::update_all_room)) .on("addMessage", wrap_callback!(events::add_message)) .on("deleteMessage", wrap_callback!(events::delete_message)) .connect() .await .expect("Connection failed"); info!("Connected"); if ica_config.notice_start { for room in ica_config.notice_room.iter() { let startup_msg = crate::data_struct::messages::SendMessage::new( format!("ica-async-rs bot v{}", VERSION), room.clone(), None, ); std::thread::sleep(Duration::from_secs(1)); info!("发送启动消息到房间: {}", room); if let Err(e) = socket .emit("sendMessage", serde_json::to_value(startup_msg).unwrap()) .await { info!("启动信息发送失败 房间:{}|e:{}", room, e); } } } std::thread::sleep(Duration::from_secs(3)); // 等待一个输入 info!("Press any key to exit"); let mut input = String::new(); std::io::stdin().read_line(&mut input).unwrap(); socket.disconnect().await.expect("Disconnect failed"); info!("Disconnected"); }