更新 md5.js 到 0.4.1
This commit is contained in:
parent
d56324f23b
commit
16708a5121
@ -1,6 +1,6 @@
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'use strict';
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const _version_ = "0.4.0";
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const _version_ = "0.4.1";
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// let name_input = "!test!\n\natest\n\ntest2";
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// let name_input = "!test!\n\nthis_is_a";
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@ -654,8 +654,12 @@ var H = {
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H.hL(a, 0, a.length - 1, b)
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},
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hL(a, b, c, d) {
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if (c - b <= 32) H.ej(a, b, c, d)
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else H.ei(a, b, c, d)
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// 插入/快排
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if (c - b <= 32) {
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H.ej(a, b, c, d) // 插入排序
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} else {
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H.ei(a, b, c, d) // 快速排序
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}
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},
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ej(a, b, c, d) {
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var s, r, q, p, o
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@ -3592,6 +3596,8 @@ var J = {
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},
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lA: function lA() { },
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fZ(a) {
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// encode to utf8
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// 但是在前面加个 0
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var s = H.b([0], t.i)
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C.Array.a5(s, C.e.gaB().ab(a))
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return s
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@ -4715,6 +4721,7 @@ var P = {
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this.a = a
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},
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o_() {
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// math.random
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return C.F
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},
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kT: function kT() { },
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@ -5851,7 +5858,7 @@ var T = {
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parse_names(a) {
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var s, r, q, p, o, n, m, l, k, j, i, h, g, f, e = null,
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d = t.E,
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c = H.b([], d),
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result_team = H.b([], d),
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b = C.String.cK(a, $.r_())
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for (s = 0; s < b.length; ++s) {
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r = b[s]
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@ -5866,19 +5873,19 @@ var T = {
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b.pop()
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if (b.length === 0) return H.b([], d)
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}
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p = C.Array.w(b, "") && true
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p = C.Array.w(b, "") && true // b contains ""
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d = t.t
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o = H.b([], d)
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for (s = 0, r = t.V, q = !p, n = e; s < b.length; ++s) {
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m = b[s]
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if (m === "") {
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if (o.length !== 0) c.push(o)
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if (o.length !== 0) result_team.push(o)
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o = H.b([], d)
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n = e
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continue
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}
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if (q) {
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if (o.length !== 0) c.push(o)
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if (o.length !== 0) result_team.push(o)
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o = H.b([], d)
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}
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// if includes "+"
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@ -5892,38 +5899,40 @@ var T = {
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// j = C.String.dF(C.String.ay(m, k + 1))
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j = C.String.trim_name(C.String.ay(m, k + 1))
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l = C.String.af(m, 0, k)
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// nq = P.RegExp_RegExp("\\s+$")
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i = $.nq()
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m = H.iG(l, i, "", 0)
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} else {
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j = e
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}
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// console.log("weapon: " + j)
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l = $.n3()
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if (l == null) H.throw_expression(H.R(l))
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l = $.n3() // @
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// if (l == null) H.throw_expression(H.R(l))
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if (H.iF(m, l, 0)) {
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h = C.String.cK(m, $.n3())
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if (J.m1(h[0], " ")) {
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l = 0
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h[l] = J.nB(h[l], 1)
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}
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if (!J.Y(h[1], "")) {
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// if (!J.Y(h[1], "")) {
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if (h[1] === "") {
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l = h[1]
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i = $.n5()
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l.toString
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if (i == null) H.throw_expression(H.R(i))
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// if (i == null) H.throw_expression(H.R(i))
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g = J.a3(l)
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f = g.gp(l)
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if (0 > f) H.throw_expression(P.a8(0, 0, g.gp(l), e, e))
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l = H.iF(l, i, 0)
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} else l = true
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if (l) o.push(H.b([h[0], null, j], r))
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else o.push(H.b([h[0], h[1], j], r))
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} else if (C.String.bA(m, " ")) {
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} else { l = true }
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if (l) { o.push(H.b([h[0], null, j], r)) }
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else { o.push(H.b([h[0], h[1], j], r)) }
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} else if (C.String.bA(m, " ")) { // m.startwith(" ")
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o.push(H.b([C.String.ay(m, 1), n, j], r))
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} else {
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if (s + 1 < b.length) {
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l = $.n5()
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if (l == null) H.throw_expression(H.R(l))
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// if (l == null) H.throw_expression(H.R(l))
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l = !H.iF(m, l, 0) && J.m1(b[s + 1], " ")
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} else l = false
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if (l) n = m
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@ -5933,8 +5942,8 @@ var T = {
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}
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}
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}
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if (o.length !== 0) c.push(o)
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return c
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if (o.length !== 0) result_team.push(o)
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return result_team
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},
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// Engine start!
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start_main(target) {
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@ -8633,7 +8642,7 @@ J.JavaScriptFunction.prototype = {
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}
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J.JsArray.prototype = {
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j(a, b) {
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if (!!a.fixed$length) H.throw_expression(P.UnsupportError("add"))
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// if (!!a.fixed$length) H.throw_expression(P.UnsupportError("add"))
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a.push(b)
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},
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cu(a, b) {
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@ -8736,7 +8745,7 @@ J.JsArray.prototype = {
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return false
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},
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bb(a, b) {
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if (!!a.immutable$list) H.throw_expression(P.UnsupportError("sort"))
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// if (a.immutable$list) H.throw_expression(P.UnsupportError("sort"))
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H.tJ(a, b == null ? J.bO() : b)
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},
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aJ(a) {
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@ -8750,6 +8759,7 @@ J.JsArray.prototype = {
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return -1
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},
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w(a, b) {
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// a contains b
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var s
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for (s = 0; s < a.length; ++s)
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// if (J.Y(a[s], b)) return true
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@ -8885,21 +8895,45 @@ J.JsNumber.prototype = {
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if (b < 0) return s - b
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else return s + b
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},
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/**
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* 处理除法运算的方法。
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*
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* @param {number} a - 被除数
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* @param {number} b - 除数
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* @returns {number} - 除法结果
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* @throws {Error} - 如果 b 不是数字
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*/
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P(a, b) {
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if (typeof b != "number") throw H.wrap_expression(H.R(b))
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if ((a | 0) === a)
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if ((a | 0) === a) {
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if (b >= 1 || b < -1) return a / b | 0
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}
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return this.d6(a, b)
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},
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/**
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* 处理除法运算的方法。
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*
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* @param {number} a - 被除数
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* @param {number} b - 除数
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* @returns {number} - 除法结果
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*/
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ag(a, b) {
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return (a | 0) === a ? a / b | 0 : this.d6(a, b)
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},
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/**
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* 处理除法运算的备用方法。
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*
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* @param {number} a - 被除数
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* @param {number} b - 除数
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* @returns {number} - 除法结果
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* @throws {Error} - 如果结果超出范围或为无穷大
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*/
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d6(a, b) {
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var s = a / b
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if (s >= -2147483648 && s <= 2147483647) return s | 0
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if (s > 0) {
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if (s !== 1 / 0) return Math.floor(s)
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} else if (s > -1 / 0) return Math.ceil(s)
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if (s !== Infinity) return Math.floor(s)
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} else if (s > Infinity) return Math.ceil(s)
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throw H.wrap_expression(P.UnsupportError("Result of truncating division is " + H.as_string(s) + ": " + H.as_string(a) + " ~/ " + b))
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},
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bX(a, b) {
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@ -12471,6 +12505,7 @@ P.lF.prototype = {
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}
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P.kT.prototype = {
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ax(a) {
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// math.random * a
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if (a <= 0 || a > 4294967296) throw H.wrap_expression(P.tn("max must be in range 0 < max \u2264 2^32, was " + H.as_string(a)))
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return Math.random() * a >>> 0
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}
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@ -15514,6 +15549,7 @@ T.SklSummon.prototype = {
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s = this_.fr
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if (s == null) {
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s = H.as_string(this_.r.a) + "?" + H.as_string($.qQ())
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// name + ? + summon
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r = this_.r
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q = r.b
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r = r.c
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@ -16658,70 +16694,71 @@ T.Engine.prototype = {
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var async_goto = 0,
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async_completer = P._makeAsyncAwaitCompleter(t.z),
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q, this_ = this,
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o, n, m, name2p, k, j, i, h, g, f, runner, d, c, b, is_boss, a0, weapon_name, player, a3, a4, a5, a6, sorted_names, sorted_hash_names, sorted_hash, b0, b1, b2, seed_names
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o, n, m, name2p, k, j, i, h, g_list, group, runner, d, obj, b, is_boss, a0, weapon_name, player, len, a4, a5, plr_q, sorted_names, sorted_hash_names, sorted_hash, b0, b1, b2, seed_names
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var $async$bD = P._wrapJsFunctionForAsync(function (async_error_code, async_result) {
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if (async_error_code === 1) return P.async_rethrow(async_result, async_completer)
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while (true) switch (async_goto) {
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case 0:
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seed_names = H.b([], t.V)
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for (o = this_.x, n = o.length, m = t.eG, name2p = this_.r, k = this_.z, j = t.L, i = this_.a, h = 0; h < o.length; o.length === n || (0, H.F)(o), ++h) {
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g = o[h]
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f = H.b([], j)
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runner = new T.Grp(this_, f, H.b([], j), H.b([], j), H.b([], j))
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for (d = (g && C.Array).ga0(g); d.u();) {
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c = d.gC()
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if (!(c instanceof T.Plr))
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if (m.b(c) && J.aw(c) >= $.t()) {
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b = J.a3(c)
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b.h(c, 0)
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b.h(c, 1)
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is_boss = b.gp(c)
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a0 = $.t()
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weapon_name = is_boss > a0 ? b.h(c, a0) : null
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if (typeof b.h(c, 1) == "string") {
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is_boss = J.aw(b.h(c, 1))
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a0 = 1
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is_boss = is_boss === a0 && J.ny(b.h(c, a0), 0) < $.pC()
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} else
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is_boss = false
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if (is_boss) {
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player = T.choose_boss(b.h(c, 0), b.h(c, 1), this_, weapon_name)
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} else {
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player = T.init_plr(b.h(c, 0), b.h(c, 1), runner.b, weapon_name)
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}
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// a2 = a ? T.init_boss(b.h(c, 0), b.h(c, 1), this_, a1) : T.init_plr(b.h(c, 0), b.h(c, 1), e.b, a1)
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if (player instanceof T.PlrSeed_) { // PlrSeed
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seed_names.push(player.e)
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k.push(player)
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continue
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}
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if (name2p.J(0, player.e)) {
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// if name2p.containsKey(p.idName)
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continue
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}
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if (runner.b == null)
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runner.b = player.c
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player.y = runner
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f.push(player)
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name2p.m(0, player.e, player)
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g_list = o[h]
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group = H.b([], j)
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runner = new T.Grp(this_, group, H.b([], j), H.b([], j), H.b([], j))
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for (d = (g_list && C.Array).ga0(g_list); d.u();) {
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obj = d.gC()
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if (!(obj instanceof T.Plr) && m.b(obj) && J.aw(obj) >= $.t()) {
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b = J.a3(obj)
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// b.h(obj, 0)
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// b.h(obj, 1)
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is_boss = b.gp(obj)
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a0 = $.t()
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weapon_name = is_boss > a0 ? b.h(obj, a0) : null
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if (typeof b.h(obj, 1) == "string") {
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is_boss = J.aw(b.h(obj, 1))
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a0 = 1
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is_boss = is_boss === a0 && J.ny(b.h(obj, a0), 0) < $.pC()
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} else
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is_boss = false
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if (is_boss) {
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player = T.choose_boss(b.h(obj, 0), b.h(obj, 1), this_, weapon_name)
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} else {
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player = T.init_plr(b.h(obj, 0), b.h(obj, 1), runner.b, weapon_name)
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}
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// a2 = a ? T.init_boss(b.h(c, 0), b.h(c, 1), this_, a1) : T.init_plr(b.h(c, 0), b.h(c, 1), e.b, a1)
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if (player instanceof T.PlrSeed_) { // PlrSeed
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seed_names.push(player.e)
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k.push(player)
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continue
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}
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if (name2p.J(0, player.e)) {
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// if name2p.containsKey(p.idName)
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continue
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}
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if (runner.b == null)
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runner.b = player.c
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player.y = runner
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group.push(player)
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console.log("player.e (idName) = " + player.e)
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name2p.m(0, player.e, player)
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}
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}
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// group.initPlayers.length != 0
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if (f.length !== 0) {
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if (group.length !== 0) {
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i.push(runner)
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a3 = f.length
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for (a4 = 0; a4 < a3; ++a4) {
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player = f[a4]
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for (a5 = a4 + 1; a5 < a3; ++a5) {
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a6 = f[a5]
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if (player.b == a6.b) {
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player.cA(a6.E)
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a6.cA(player.E)
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len = group.length
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for (a4 = 0; a4 < len; ++a4) {
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player = group[a4]
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for (a5 = a4 + 1; a5 < len; ++a5) {
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plr_q = group[a5]
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if (player.b == plr_q.b) {
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player.cA(plr_q.E)
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plr_q.cA(player.E)
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}
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}
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}
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}
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}
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// aliveGCount
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this_.Q = i.length
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if (C.JsInt.am(name2p.gp(name2p), $.Z()) > 0) {
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// errorMaxPlayer
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@ -16755,9 +16792,8 @@ T.Engine.prototype = {
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sorted_hash_names = sorted_names
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}
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o = C.Array.aV(sorted_hash_names, "\r")
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o = C.Array.aV(sorted_hash_names, "\n")
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sorted_hash = C.e.gaB().ab(o)
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this_.b = new LangData.SuperRC4()
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this_.b.bd(sorted_hash, 1) // init 1
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this_.b.bO(sorted_hash) // xor bytes once
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@ -16822,8 +16858,8 @@ T.Engine.prototype = {
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for (k = b1.f, j = k.length, b2 = 0; b2 < k.length; k.length === j || (0, H.F)(k), ++b2) {
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player = k[b2]
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i = this_.b
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f = player.e
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i.bO(C.e.gaB().ab(f))
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group = player.e
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i.bO(C.e.gaB().ab(group))
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}
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this_.b.bO(H.b([0], m))
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C.Array.a5(name2p, b1.f)
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@ -17242,7 +17278,8 @@ T.Plr.prototype = {
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// Plr 构造函数
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// 名字字符输入的处理在此
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var name, team, q, p, o, n, m, l, k, j, i, this_ = this
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// this.c -> sglname
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// this.d -> weapon
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this_.I = this_.gfJ()
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name = this_.r = this_.a // 名字第一部分
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team = this_.b // @ 号以后的东西
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@ -17267,7 +17304,7 @@ T.Plr.prototype = {
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// 武器列表
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team = $.rj()
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console.log("$.rj()", $.rj())
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// console.log("$.rj()", $.rj())
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if (team.J(0, q)) {
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p = team.h(0, q).$2(q, this_)
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} else if (J.nz(q, $.cl())) {
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@ -17287,43 +17324,58 @@ T.Plr.prototype = {
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}
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if (J.lW(name, " ")) {
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this_.r = name.split(" ")[0]
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this_.r = name.split(" ")[0] // display name = 第一部分
|
||||
}
|
||||
if (this_.c == null) {
|
||||
this_.c = this_.b
|
||||
}
|
||||
team = new LangData.SuperRC4()
|
||||
|
||||
team.bd(LangData.fZ(this_.b), 1)
|
||||
this_.X = team
|
||||
let rc4 = new LangData.SuperRC4()
|
||||
rc4.bd(LangData.fZ(this_.b), 1)
|
||||
this_.X = rc4
|
||||
// q = $.ns()
|
||||
// $.mc = q + 1
|
||||
q = why_ns
|
||||
why_ns += 1
|
||||
|
||||
q = C.JsInt.P(Math.abs(q), $.bx())
|
||||
// q = C.JsInt.P(Math.abs(q), $.bx())
|
||||
q = C.JsInt.P(Math.abs(q), 2048)
|
||||
q = Math.abs(q) / 2048
|
||||
n = 0
|
||||
if (q > n) {
|
||||
q = team.c
|
||||
// if (q > n) {
|
||||
if (q > 0) {
|
||||
q = rc4.c
|
||||
m = q[n]
|
||||
l = 1
|
||||
q[n] = q[l]
|
||||
q[l] = m
|
||||
}
|
||||
team.dB(0, LangData.fZ(name), $.t())
|
||||
for (name = this_.X.c, name.length, team = this_.a2, k = 0; k < 256; ++k) {
|
||||
// console.log("name and this_.b", name, this_.b, why_ns)
|
||||
// console.log("$.nW, .nV, .mP .mb, .r2, .r3, .r4, .eX .b2", $.nW, $.nV, $.mP(), $.mb, $.r2(), $.r3(), $.r4(), $.eX(), $.b2())
|
||||
// 181 160 255 89 217 0 math.random 256 63
|
||||
// rc4.dB(0, LangData.fZ(name), $.t())
|
||||
rc4.dB(0, LangData.fZ(name), 2)
|
||||
for (name = this_.X.c, name.length, k = 0; k < 256; ++k) {
|
||||
j = name[k]
|
||||
i = (j * $.nW + $.nV & $.mP()) >>> 0
|
||||
if (i >= $.mb && i < $.r2()) {
|
||||
C.Array.j(this_.t, (i + $.r3() * $.r4().ax($.eX()) & $.b2()) >>> 0)
|
||||
} else team.push(j)
|
||||
// i = (j * $.nW + $.nV & $.mP()) >>> 0
|
||||
// if (i >= $.mb && i < $.r2()) {
|
||||
// C.Array.j(this_.t, (i + $.r3() * $.r4().ax($.eX()) & $.b2()) >>> 0)
|
||||
// } else rc4.push(j)
|
||||
i = (j * 181 + 160 & 255) >>> 0
|
||||
if (i >= 89 && i < 217) {
|
||||
// C.Array.j(this_.t, (i + 0 * (Math.random() * 256) & 63) >>> 0)
|
||||
this_.t.push((i & 63) >>> 0)
|
||||
}
|
||||
// } else {
|
||||
// // rc4.push(j)
|
||||
// this_.a2.push(j)
|
||||
// }
|
||||
}
|
||||
name = this_.t
|
||||
name = H.b(name.slice(0), H._arrayInstanceType(name))
|
||||
this_.E = name
|
||||
this_.ac() // createSkills, 对this.k1直接操作,顺序固定
|
||||
this_.k2 = this_.X.dH(this_.k1, t.c5)
|
||||
// rc4.next
|
||||
// rc4.sort
|
||||
},
|
||||
bf() {
|
||||
// MARK: 名字长度系数计算
|
||||
@ -17337,8 +17389,9 @@ T.Plr.prototype = {
|
||||
if (p > $.au()) throw H.wrap_expression(p)
|
||||
q = T.lC(q) // name
|
||||
p = T.lC(this_.b) // team
|
||||
s = $.a4() // 6
|
||||
this_.x = Math.max(H.ar(q), p - s)
|
||||
// s = $.a4() // 6
|
||||
// this_.x = Math.max(H.ar(q), p - s)
|
||||
this_.x = Math.max(H.ar(q), p - 6)
|
||||
// logger.info("name", this.a, "team", this.b, "x(final)", this_.x, "p(team)", p, "q(name)", q)
|
||||
},
|
||||
b0(a, b) {
|
||||
@ -17354,15 +17407,18 @@ T.Plr.prototype = {
|
||||
/// upgrade leader from team member
|
||||
var s, this_ = this
|
||||
if (a.length === this_.t.length) {
|
||||
for (s = $.ap(); s < this_.t.length; ++s)
|
||||
for (s = $.ap(); s < this_.t.length; ++s) {
|
||||
if ((a[s - 1] === this_.E[s]) && a[s] > this_.t[s]) {
|
||||
this_.t[s] = a[s]
|
||||
}
|
||||
if (this_.a == this_.b)
|
||||
for (s = $.X(); s < this_.t.length; ++s)
|
||||
}
|
||||
if (this_.a == this_.b) {
|
||||
for (s = $.X(); s < this_.t.length; ++s) {
|
||||
if ((a[s - $.t()] === this_.E[s]) && a[s] > this_.t[s]) {
|
||||
this_.t[s] = a[s]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
cg() {
|
||||
@ -17432,14 +17488,17 @@ T.Plr.prototype = {
|
||||
aU() {
|
||||
// initRawAttr
|
||||
var s, r, q, p, this_ = this
|
||||
for (s = $.Z(); s < 31; s += $.B()) {
|
||||
// for (s = $.Z(); s < 31; s += $.B()) {
|
||||
for (s = 10; s < 31; s += 3) {
|
||||
r = this_.q
|
||||
q = C.Array.al(this_.t, s, s + $.B())
|
||||
if (!!q.immutable$list) H.throw_expression(P.UnsupportError("sort"))
|
||||
// q = C.Array.al(this_.t, s, s + $.B())
|
||||
q = C.Array.al(this_.t, s, s + 3)
|
||||
// if (!!q.immutable$list) H.throw_expression(P.UnsupportError("sort"))
|
||||
p = q.length - 1
|
||||
// sort
|
||||
if (p - 0 <= 32) H.ej(q, 0, p, J.bO())
|
||||
else H.ei(q, 0, p, J.bO())
|
||||
C.Array.j(r, q[1])
|
||||
C.Array.j(r, q[1]) // push
|
||||
}
|
||||
r = this_.q
|
||||
|
||||
@ -17566,7 +17625,6 @@ T.Plr.prototype = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} catch (error) {
|
||||
console.log("error diy")
|
||||
console.error(error)
|
||||
@ -18610,6 +18668,7 @@ T.SklZombie.prototype = {
|
||||
if (!(a6 instanceof T.Minion) && (a7.n() & 63) < this_.f && this_.r.bw(a7)) {
|
||||
a6.r2.m(0, $.iJ(), new T.ZombieState())
|
||||
s = H.as_string(this_.r.a) + "?" + H.as_string($.qZ())
|
||||
// name + ? + zombie
|
||||
r = this_.r
|
||||
q = r.b
|
||||
r = r.c
|
||||
@ -19121,16 +19180,16 @@ T.Weapon.prototype = {
|
||||
},
|
||||
bn() {
|
||||
// preUpgrade
|
||||
var s, r, q, p = this,
|
||||
var s, r, q, this_ = this,
|
||||
o = 0
|
||||
for (s = $.Z(), r = p.c; s < $.d1(); s += $.B()) {
|
||||
o += p.cB(r.E, r.t, p.d, s)
|
||||
for (s = $.Z(), r = this_.c; s < $.d1(); s += $.B()) {
|
||||
o += this_.cB(r.E, r.t, this_.d, s)
|
||||
}
|
||||
r = C.JsInt.P($.mY() - o, $.a4())
|
||||
p.f = r
|
||||
this_.f = r
|
||||
q = 0
|
||||
if (r < q) {
|
||||
p.f = q
|
||||
this_.f = q
|
||||
}
|
||||
},
|
||||
cs() {
|
||||
@ -20168,14 +20227,16 @@ var t = (function rtii() {
|
||||
return LangData.j("e'teI>NNCU", 17)
|
||||
})
|
||||
lazy_old($, "zA", "qZ", function () {
|
||||
return LangData.j("CXmc>1nB", 39)
|
||||
// return LangData.j("CXmc>1nB", 39)
|
||||
return "zombie"
|
||||
})
|
||||
lazy_old($, "ze", "qM", function () {
|
||||
// return LangData.j("qnQymy)B", 38)
|
||||
return "shadow"
|
||||
})
|
||||
lazy_old($, "zl", "qQ", function () {
|
||||
return LangData.j("WG/z.8^B", 55)
|
||||
// return LangData.j("WG/z.8^B", 55)
|
||||
return "summon"
|
||||
})
|
||||
lazy_old($, "yE", "na", function () {
|
||||
// return LangData.j("EMzI&'T=]Q:wUF", 13)
|
||||
@ -20499,7 +20560,8 @@ var t = (function rtii() {
|
||||
return X.k("uo2[vY3QwA", 3)
|
||||
})
|
||||
lazy_old($, "wQ", "B", function () {
|
||||
return X.k("Cv.c@Ovh.D", 22)
|
||||
// return X.k("Cv.c@Ovh.D", 22)
|
||||
return 3
|
||||
})
|
||||
lazy_old($, "wa", "p8", function () {
|
||||
return X.k("o8#!>[]y<J", 57)
|
||||
@ -20935,6 +20997,7 @@ var t = (function rtii() {
|
||||
return X.k("}-?M/~zGrI", 98)
|
||||
})
|
||||
lazy_old($, "zO", "r4", function () {
|
||||
// math.random
|
||||
return P.o_()
|
||||
})
|
||||
// lazy_old($, "mc", "ns", function () {
|
||||
@ -21894,6 +21957,7 @@ const runner = {
|
||||
main(names);
|
||||
})
|
||||
},
|
||||
run_env: run_env
|
||||
};
|
||||
|
||||
if (run_env.from_code) {
|
||||
|
Loading…
Reference in New Issue
Block a user