2024-08-02 19:08:49 +08:00
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const md5_module = require("./md5.js");
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// import * as md5_module from "./md5.js";
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/**
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* 对战结果的数据结构
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* 其实只有 source_plr 是有用的, 是赢家之一
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*/
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type FightResult = {
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message: string;
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source_plr: string;
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target_plr: string;
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affect: string | number;
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};
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/**
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* 每一行具体的胜率结果
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*/
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type WinRate = {
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round: number;
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win_count: number;
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};
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/**
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* 胜率的数据结构
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*/
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type WinRateResult = {
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win_count: number;
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raw_data: WinRate[];
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};
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/**
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* 用于接收胜率的回调函数
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* 返回一个 bool, true 表示继续, false 表示停止
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*/
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type WinRateCallback = (run_round: number, win_count: number) => boolean;
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/**
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* 分数的数据结构
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*/
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type Score = {
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round: number;
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score: number;
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};
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/**
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* 分数的数据结构
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*/
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type ScoreResult = {
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score: number;
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raw_data: Score[];
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};
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/**
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* 用于接收分数的回调函数
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* 返回一个 bool, true 表示继续, false 表示停止
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*/
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type ScoreCallback = (run_round: number, score: number) => boolean;
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/**
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*
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* @param names 原始的输入框输入
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* @returns 对战结果
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*/
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async function fight(names: string): Promise<FightResult> {
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// 检查一下输入是否合法
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// 比如里面有没有 !test!
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if (names.indexOf("!test!") !== -1) {
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throw new Error("你怎么在对战输入里加 !test!(恼)\n${names}");
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}
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return await md5_module.fight(names);
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}
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/**
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* 对于胜率/评分的输入检查
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* @param names
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* @returns
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*/
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function test_check(names: string): boolean {
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const have_test = names.trim().startsWith("!test!");
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return have_test;
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}
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/**
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* 测量胜率
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* @param names 原始的输入框输入
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* @param round 战斗的回合数
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* @returns 胜率结果
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*/
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async function win_rate(names: string, round: number): Promise<WinRateResult> {
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// 检查 round 是否合法
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if (round <= 0) {
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throw new Error("round 必须大于 0");
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}
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if (!test_check(names)) {
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throw new Error("你怎么在胜率输入里丢了 !test!(恼)\n${names}");
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}
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return await md5_module.win_rate(names, round);
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}
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/**
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*
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* @param names 原始的输入框输入
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* @param callback 用于接收胜率的回调函数
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* @returns 胜率结果
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*/
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async function win_rate_callback(
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names: string,
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callback: WinRateCallback,
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): Promise<WinRateResult> {
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if (!test_check(names)) {
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throw new Error("你怎么在胜率输入里丢了 !test!(恼)\n${names}");
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}
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return await md5_module.win_rate_callback(names, callback);
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}
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async function score(names: string, round: number): Promise<ScoreResult> {
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// 检查 round 是否合法
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if (round <= 0) {
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throw new Error("round 必须大于 0");
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}
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if (!test_check(names)) {
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throw new Error("你怎么在分数输入里丢了 !test!(恼)\n${names}");
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}
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return await md5_module.score(names, round);
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}
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async function score_callback(
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names: string,
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callback: ScoreCallback,
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): Promise<ScoreResult> {
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if (!test_check(names)) {
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throw new Error("你怎么在分数输入里加 !test!(恼)\n${names}");
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}
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return await md5_module.score_callback(names, callback);
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}
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async function run_any(names: string, round: number): Promise<FightResult | WinRateResult | ScoreResult> {
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return await md5_module.run_any(names, round);
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}
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const out_limit: number = 1000;
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async function wrap_any(names: string, round: number): Promise<string> {
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const result = await run_any(names, round);
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if ('message' in result) {
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// 对战结果
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return `赢家:|${result.source_plr}|`;
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} else if ('win_count' in result) {
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// 胜率结果
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const win_rate = result.win_count * 100 / round;
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let win_rate_str = win_rate.toFixed(4);
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let output_str = `最终胜率:|${win_rate_str}%|(${round}轮)`;
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// 每 500 轮, 输出一次
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if (round > out_limit) {
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// 把所有要找的数据拿出来
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let output_datas: WinRate[] = [];
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result.raw_data.forEach((data, index) => {
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if (data.round % out_limit === 0) {
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output_datas.push(data);
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}
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});
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output_datas.forEach((data, index) => {
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const win_rate = data.win_count * 100 / data.round;
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output_str += `\n${win_rate.toFixed(2)}%(${data.round})`;
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});
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}
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return output_str;
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// } else if ('score' in result) {
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} else {
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// 分数结果其实还是个胜率, 不过需要 * 100
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const win_rate = (result.score * 10000 / round).toFixed(2);
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let output_str = `分数:|${win_rate}|(${round}轮)`;
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if (round > out_limit) {
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// 把所有要找的数据拿出来
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let output_datas: Score[] = [];
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result.raw_data.forEach((data, index) => {
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if (data.round % out_limit === 0) {
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output_datas.push(data);
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}
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});
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output_datas.forEach((data, index) => {
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const win_rate = (data.score / data.round * 10000).toFixed(2);
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output_str += `\n${win_rate}(${data.round})`;
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});
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}
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return output_str;
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}
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}
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2024-09-24 23:40:21 +08:00
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async function fight_only(names: string) {
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md5_module.run_env.fight_only = true;
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const result = await fight(names);
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console.log(result.source_plr); // 输出完事
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}
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2024-08-02 19:08:49 +08:00
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async function main() {
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// 从相对位置导入内容
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const fs = require("fs");
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const path = require("path");
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2024-09-24 23:40:21 +08:00
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const process = require("process");
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// 读取 cli
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// 有 fight 参数就开启 fight_only模式
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2024-09-24 23:58:26 +08:00
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if (process.argv.length > 2 && process.argv[2] === "fight") {
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2024-09-24 23:40:21 +08:00
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const names = fs.readFileSync(path.resolve(__dirname, "input.txt"), "utf-8");
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await fight_only(names);
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return;
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}
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2024-08-02 19:08:49 +08:00
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const names = fs.readFileSync(path.resolve(__dirname, "input.txt"), "utf-8");
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// const result = await fight(names);
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// const result = await md5_module.run_any(names, 50000);
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// console.log(`赢家:|${result.source_plr}|`);
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const result = await wrap_any(names, 10000);
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console.log(result);
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}
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main();
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