Sec/code/jhgm.ini
shenjack 1b2371b99e
Changes to be committed:
new file:   .gitattributes
	new file:   Sec.exe
	new file:   Sec.ini
	new file:   Sec1.exe
	new file:   UpLog.txt
	new file:   "code/3D\346\265\213\350\257\225.exe"
	new file:   "code/3D\346\265\213\350\257\225.sec"
	new file:   code/HIF.sec
	new file:   code/Intermsg.sec
	new file:   code/OPENGL.sec
	new file:   code/SpeechInfo.sec
2023-07-22 20:01:36 +08:00

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[设置]
人物=Driver={SQL Server};Server=127.0.0.1;Database=game;Uid=sa;Pwd=admin;
#人物=Driver={SQL Server};SERVER=(local);Trusted_Connection=yes;DATABASE=game
账号=acc.dbo.TBL_ACCOUNT
物品=pub.dbo.TBL_物品列表
综合=TBL_人物数据 TBL_个人仓库 TBL_综合仓库
[套装]
3套装=310302011 502012 502012 300202038 0 0 100016 12 12 700018 700018 16900048 1000000041 0 1000000067
;套装名=物品ID组有几个刷几个。装备栏最多15个背包仓库随意
#这里的物品ID是可以自动导出的。选择一个装备齐全的玩家点“存配”就会自动生成
5套装=5
强化石=800000006 5
WG25=800000001 700025
#这里的属性是可以自动导出的。选择一个装备属性齐全的玩家,点“存配”就会自动生成
#名字顺序是对应装备栏的,有多少行存多少行,或者刷多少行属性,不需要的可以删除掉
[3套装]
衣服=: 20000010 110000080 110000080 110000080 110000080
左护手=: 20000010 110000080 110000080 110000080 110000080
右护手=: 20000010 110000080 110000080 110000080 110000080
武器=: 1010001910 70000035 70000035 70000035 70000035
鞋子=: 20000010 20000010 20000003 20000010 20000010
内甲=: 20000006 20000003 20000003 0 0
项链=: 0 20000015 40000050 30000100 0
左耳环=: 0 80000004 40000100 30000150 0
右耳环=: 0 80000004 40000100 30000150 0
左戒指=: 0 70000007 20000010 40000100 30000150
右戒指=: 0 70000007 20000010 40000100 30000150
披风=: 0 120000010 120000010 120000010 120000010
箭头=: 0 10000015 70000015 80000001 0
门甲=: 0 0 0 0 0
灵兽=: 0 10000020 70000020 20000010 0
[自动匹配]
衣服=
左护手=
右护手=
武器=
鞋子=
内甲=
项链=
左耳环=
右耳环=
左戒指=
右戒指=
披风=
箭头=
门甲=
灵兽=