# 调用者:advancements/fzsd:~ execute if predicate fzsd:is_real_player run function fzsd:game_event/player/on_used_tool ## 重置事件计分板 function #fzsd:game_event/player/on_used_tool/reset_used_tool ## 重置事件进度 advancement revoke @s only fzsd:game_event/on_used_tool