# 调用者:advancements/fzsd:~ ## 运行事件 execute if entity @s[advancements={fzsd:game_event/on_placed_block/on_placed_liquid=true}] run function #fzsd:game_event/player/on_placed_liquid execute if entity @s[advancements={fzsd:game_event/on_placed_block/on_placed_liquid=false}] run function #fzsd:game_event/player/on_placed_solid function #fzsd:game_event/player/on_placed_block ## 重置事件进度 advancement revoke @s from fzsd:game_event/on_placed_block advancement revoke @s from fzsd:game_event/on_placed_block/on_placed_liquid