global_version = '1.1.0'; __config() -> { 'scope' -> 'global', 'stay_loaded' -> false }; __command() -> print('版本:' + global_version); global_bl = l('stone', 'granite', 'polished_granite', 'diorite', 'polished_diorite', 'andesite', 'polished_andesite', 'grass_block', 'dirt', 'coarse_dirt', 'podzol', 'crimson_nylium', 'warped_nylium', 'cobblestone', 'oak_planks', 'spruce_planks', 'birch_planks', 'jungle_planks', 'acacia_planks', 'dark_oak_planks', 'crimson_planks', 'warped_planks', 'sand', 'red_sand', 'gravel', 'gold_ore', 'iron_ore', 'coal_ore', 'nether_gold_ore', 'oak_log', 'spruce_log', 'birch_log', 'jungle_log', 'acacia_log', 'dark_oak_log', 'crimson_stem', 'warped_stem', 'stripped_oak_log', 'stripped_spruce_log', 'stripped_birch_log', 'stripped_jungle_log', 'stripped_acacia_log', 'stripped_dark_oak_log', 'stripped_crimson_stem', 'stripped_warped_stem', 'stripped_oak_wood', 'stripped_spruce_wood', 'stripped_birch_wood', 'stripped_jungle_wood', 'stripped_acacia_wood', 'stripped_dark_oak_wood', 'stripped_crimson_hyphae', 'stripped_warped_hyphae', 'oak_wood', 'spruce_wood', 'birch_wood', 'jungle_wood', 'acacia_wood', 'dark_oak_wood', 'crimson_hyphae', 'warped_hyphae', 'sponge', 'wet_sponge', 'glass', 'lapis_ore', 'lapis_block', 'sandstone', 'chiseled_sandstone', 'cut_sandstone', 'white_wool', 'orange_wool', 'magenta_wool', 'light_blue_wool', 'yellow_wool', 'lime_wool', 'pink_wool', 'gray_wool', 'light_gray_wool', 'cyan_wool', 'purple_wool', 'blue_wool', 'brown_wool', 'green_wool', 'red_wool', 'black_wool', 'gold_block', 'iron_block', 'oak_slab', 'spruce_slab', 'birch_slab', 'jungle_slab', 'acacia_slab', 'dark_oak_slab', 'crimson_slab', 'warped_slab', 'stone_slab', 'smooth_stone_slab', 'sandstone_slab', 'cut_sandstone_slab', 'petrified_oak_slab', 'cobblestone_slab', 'brick_slab', 'stone_brick_slab', 'nether_brick_slab', 'quartz_slab', 'red_sandstone_slab', 'cut_red_sandstone_slab', 'purpur_slab', 'prismarine_slab', 'prismarine_brick_slab', 'dark_prismarine_slab', 'smooth_quartz', 'smooth_red_sandstone', 'smooth_sandstone', 'smooth_stone', 'bricks', 'bookshelf', 'mossy_cobblestone', 'obsidian', 'purpur_block', 'purpur_pillar', 'purpur_stairs', 'oak_stairs', 'diamond_ore', 'diamond_block', 'cobblestone_stairs', 'redstone_ore', 'ice', 'snow_block', 'clay', 'pumpkin', 'carved_pumpkin', 'netherrack', 'soul_sand', 'soul_soil', 'basalt', 'polished_basalt', 'glowstone', 'jack_o_lantern', 'stone_bricks', 'mossy_stone_bricks', 'cracked_stone_bricks', 'chiseled_stone_bricks', 'melon', 'brick_stairs', 'stone_brick_stairs', 'mycelium', 'nether_bricks', 'cracked_nether_bricks', 'chiseled_nether_bricks', 'nether_brick_stairs', 'end_stone_bricks', 'sandstone_stairs', 'emerald_ore', 'emerald_block', 'spruce_stairs', 'birch_stairs', 'jungle_stairs', 'crimson_stairs', 'warped_stairs', 'nether_quartz_ore', 'chiseled_quartz_block', 'quartz_block', 'quartz_bricks', 'quartz_pillar', 'quartz_stairs', 'white_terracotta', 'orange_terracotta', 'magenta_terracotta', 'light_blue_terracotta', 'yellow_terracotta', 'lime_terracotta', 'pink_terracotta', 'gray_terracotta', 'light_gray_terracotta', 'cyan_terracotta', 'purple_terracotta', 'blue_terracotta', 'brown_terracotta', 'green_terracotta', 'red_terracotta', 'black_terracotta', 'hay_block', 'terracotta', 'coal_block', 'packed_ice', 'acacia_stairs', 'dark_oak_stairs', 'white_stained_glass', 'orange_stained_glass', 'magenta_stained_glass', 'light_blue_stained_glass', 'yellow_stained_glass', 'lime_stained_glass', 'pink_stained_glass', 'gray_stained_glass', 'light_gray_stained_glass', 'cyan_stained_glass', 'purple_stained_glass', 'blue_stained_glass', 'brown_stained_glass', 'green_stained_glass', 'red_stained_glass', 'black_stained_glass', 'prismarine', 'prismarine_bricks', 'dark_prismarine', 'prismarine_stairs', 'prismarine_brick_stairs', 'dark_prismarine_stairs', 'sea_lantern', 'red_sandstone', 'chiseled_red_sandstone', 'cut_red_sandstone', 'red_sandstone_stairs', 'magma_block', 'nether_wart_block', 'warped_wart_block', 'red_nether_bricks', 'bone_block', 'white_concrete', 'orange_concrete', 'magenta_concrete', 'light_blue_concrete', 'yellow_concrete', 'lime_concrete', 'pink_concrete', 'gray_concrete', 'light_gray_concrete', 'cyan_concrete', 'purple_concrete', 'blue_concrete', 'brown_concrete', 'green_concrete', 'red_concrete', 'black_concrete', 'white_concrete_powder', 'orange_concrete_powder', 'magenta_concrete_powder', 'light_blue_concrete_powder', 'yellow_concrete_powder', 'lime_concrete_powder', 'pink_concrete_powder', 'gray_concrete_powder', 'light_gray_concrete_powder', 'cyan_concrete_powder', 'purple_concrete_powder', 'blue_concrete_powder', 'brown_concrete_powder', 'green_concrete_powder', 'red_concrete_powder', 'black_concrete_powder', 'dead_tube_coral_block', 'dead_brain_coral_block', 'dead_bubble_coral_block', 'dead_fire_coral_block', 'dead_horn_coral_block', 'tube_coral_block', 'brain_coral_block', 'bubble_coral_block', 'fire_coral_block', 'horn_coral_block', 'blue_ice', 'polished_granite_stairs', 'smooth_red_sandstone_stairs', 'mossy_stone_brick_stairs', 'polished_diorite_stairs', 'mossy_cobblestone_stairs', 'end_stone_brick_stairs', 'stone_stairs', 'smooth_sandstone_stairs', 'smooth_quartz_stairs', 'granite_stairs', 'andesite_stairs', 'red_nether_brick_stairs', 'polished_andesite_stairs', 'diorite_stairs', 'polished_granite_slab', 'smooth_red_sandstone_slab', 'mossy_stone_brick_slab', 'polished_diorite_slab', 'mossy_cobblestone_slab', 'end_stone_brick_slab', 'smooth_sandstone_slab', 'smooth_quartz_slab', 'granite_slab', 'andesite_slab', 'red_nether_brick_slab', 'polished_andesite_slab', 'diorite_slab', 'dried_kelp_block', 'netherite_block', 'ancient_debris', 'crying_obsidian', 'blackstone', 'blackstone_slab', 'blackstone_stairs', 'gilded_blackstone', 'polished_blackstone', 'polished_blackstone_slab', 'polished_blackstone_stairs', 'chiseled_polished_blackstone', 'polished_blackstone_bricks', 'polished_blackstone_brick_slab', 'polished_blackstone_brick_stairs', 'cracked_polished_blackstone_bricks', 'oak_sapling', 'spruce_sapling', 'birch_sapling', 'jungle_sapling', 'acacia_sapling', 'dark_oak_sapling', 'oak_leaves', 'spruce_leaves', 'birch_leaves', 'jungle_leaves', 'acacia_leaves', 'dark_oak_leaves', 'cobweb', 'grass', 'fern', 'dead_bush', 'seagrass', 'sea_pickle', 'dandelion', 'poppy', 'blue_orchid', 'allium', 'azure_bluet', 'red_tulip', 'orange_tulip', 'white_tulip', 'pink_tulip', 'oxeye_daisy', 'cornflower', 'lily_of_the_valley', 'wither_rose', 'brown_mushroom', 'red_mushroom', 'crimson_fungus', 'warped_fungus', 'crimson_roots', 'warped_roots', 'nether_sprouts', 'weeping_vines', 'twisting_vines', 'sugar_cane', 'kelp', 'bamboo', 'torch', 'end_rod', 'chorus_plant', 'chorus_flower', 'chest', 'crafting_table', 'furnace', 'ladder', 'cactus', 'jukebox', 'oak_fence', 'spruce_fence', 'birch_fence', 'jungle_fence', 'acacia_fence', 'dark_oak_fence', 'crimson_fence', 'warped_fence', 'soul_torch', 'brown_mushroom_block', 'red_mushroom_block', 'mushroom_stem', 'iron_bars', 'chain', 'glass_pane', 'vine', 'lily_pad', 'nether_brick_fence', 'enchanting_table', 'end_portal_frame', 'ender_chest', 'cobblestone_wall', 'mossy_cobblestone_wall', 'brick_wall', 'prismarine_wall', 'red_sandstone_wall', 'mossy_stone_brick_wall', 'granite_wall', 'stone_brick_wall', 'nether_brick_wall', 'andesite_wall', 'red_nether_brick_wall', 'sandstone_wall', 'end_stone_brick_wall', 'diorite_wall', 'blackstone_wall', 'polished_blackstone_wall', 'polished_blackstone_brick_wall', 'anvil', 'chipped_anvil', 'damaged_anvil', 'white_carpet', 'orange_carpet', 'magenta_carpet', 'light_blue_carpet', 'yellow_carpet', 'lime_carpet', 'pink_carpet', 'gray_carpet', 'light_gray_carpet', 'cyan_carpet', 'purple_carpet', 'blue_carpet', 'brown_carpet', 'green_carpet', 'red_carpet', 'black_carpet', 'slime_block', 'sunflower', 'lilac', 'rose_bush', 'peony', 'white_stained_glass_pane', 'orange_stained_glass_pane', 'magenta_stained_glass_pane', 'light_blue_stained_glass_pane', 'yellow_stained_glass_pane', 'lime_stained_glass_pane', 'pink_stained_glass_pane', 'gray_stained_glass_pane', 'light_gray_stained_glass_pane', 'cyan_stained_glass_pane', 'purple_stained_glass_pane', 'blue_stained_glass_pane', 'brown_stained_glass_pane', 'green_stained_glass_pane', 'red_stained_glass_pane', 'black_stained_glass_pane', 'shulker_box', 'white_shulker_box', 'orange_shulker_box', 'magenta_shulker_box', 'light_blue_shulker_box', 'yellow_shulker_box', 'lime_shulker_box', 'pink_shulker_box', 'gray_shulker_box', 'light_gray_shulker_box', 'cyan_shulker_box', 'purple_shulker_box', 'blue_shulker_box', 'brown_shulker_box', 'green_shulker_box', 'red_shulker_box', 'black_shulker_box', 'white_glazed_terracotta', 'orange_glazed_terracotta', 'magenta_glazed_terracotta', 'light_blue_glazed_terracotta', 'yellow_glazed_terracotta', 'lime_glazed_terracotta', 'pink_glazed_terracotta', 'gray_glazed_terracotta', 'light_gray_glazed_terracotta', 'cyan_glazed_terracotta', 'purple_glazed_terracotta', 'blue_glazed_terracotta', 'brown_glazed_terracotta', 'green_glazed_terracotta', 'red_glazed_terracotta', 'black_glazed_terracotta', 'tube_coral', 'brain_coral', 'bubble_coral', 'fire_coral', 'horn_coral', 'dead_brain_coral', 'dead_bubble_coral', 'dead_fire_coral', 'dead_horn_coral', 'dead_tube_coral', 'tube_coral_fan', 'brain_coral_fan', 'bubble_coral_fan', 'fire_coral_fan', 'horn_coral_fan', 'dead_tube_coral_fan', 'dead_brain_coral_fan', 'dead_bubble_coral_fan', 'dead_fire_coral_fan', 'dead_horn_coral_fan', 'scaffolding', 'oak_sign', 'spruce_sign', 'birch_sign', 'jungle_sign', 'acacia_sign', 'dark_oak_sign', 'crimson_sign', 'warped_sign', 'white_bed', 'orange_bed', 'magenta_bed', 'light_blue_bed', 'yellow_bed', 'lime_bed', 'pink_bed', 'gray_bed', 'light_gray_bed', 'cyan_bed', 'purple_bed', 'blue_bed', 'brown_bed', 'green_bed', 'red_bed', 'black_bed', 'flower_pot', 'skeleton_skull', 'wither_skeleton_skull', 'player_head', 'zombie_head', 'creeper_head', 'dragon_head', 'white_banner', 'orange_banner', 'magenta_banner', 'light_blue_banner', 'yellow_banner', 'lime_banner', 'pink_banner', 'gray_banner', 'light_gray_banner', 'cyan_banner', 'purple_banner', 'blue_banner', 'brown_banner', 'green_banner', 'red_banner', 'black_banner', 'loom', 'composter', 'barrel', 'smoker', 'blast_furnace', 'cartography_table', 'fletching_table', 'grindstone', 'smithing_table', 'stonecutter', 'bell', 'lantern', 'soul_lantern', 'campfire', 'soul_campfire', 'shroomlight', 'bee_nest', 'beehive', 'honey_block', 'honeycomb_block', 'lodestone', 'respawn_anchor', 'dispenser', 'note_block', 'sticky_piston', 'piston', 'tnt', 'lever', 'stone_pressure_plate', 'oak_pressure_plate', 'spruce_pressure_plate', 'birch_pressure_plate', 'jungle_pressure_plate', 'acacia_pressure_plate', 'dark_oak_pressure_plate', 'crimson_pressure_plate', 'warped_pressure_plate', 'polished_blackstone_pressure_plate', 'redstone_torch', 'oak_trapdoor', 'spruce_trapdoor', 'birch_trapdoor', 'jungle_trapdoor', 'acacia_trapdoor', 'dark_oak_trapdoor', 'crimson_trapdoor', 'warped_trapdoor', 'oak_fence_gate', 'spruce_fence_gate', 'birch_fence_gate', 'jungle_fence_gate', 'acacia_fence_gate', 'dark_oak_fence_gate', 'crimson_fence_gate', 'warped_fence_gate', 'redstone_lamp', 'tripwire_hook', 'stone_button', 'oak_button', 'spruce_button', 'birch_button', 'jungle_button', 'acacia_button', 'dark_oak_button', 'crimson_button', 'warped_button', 'polished_blackstone_button', 'trapped_chest', 'light_weighted_pressure_plate', 'heavy_weighted_pressure_plate', 'daylight_detector', 'redstone_block', 'hopper', 'dropper', 'iron_trapdoor', 'observer', 'iron_door', 'oak_door', 'spruce_door', 'birch_door', 'jungle_door', 'acacia_door', 'dark_oak_door', 'crimson_door', 'warped_door', 'repeater', 'comparator', 'redstone', 'lectern', 'target', 'powered_rail', 'detector_rail', 'rail', 'activator_rail', 'beacon', 'turtle_egg', 'conduit', 'brewing_stand', 'cauldron' ); __restore(pl, s_player) ->( scoreboard_remove('killCounter'); scoreboard_remove('digCounter'); scoreboard_remove('deathCounter'); scoreboard_remove('tradingCounter'); scoreboard_remove('fishingCounter'); scoreboard_remove('damageTaken'); scoreboard_remove('activation'); scoreboard_remove('totalList'); scoreboard_add('killCounter'); scoreboard_add('digCounter'); scoreboard_add('deathCounter'); scoreboard_add('tradingCounter'); scoreboard_add('fishingCounter'); scoreboard_add('damageTaken'); scoreboard_add('activation'); scoreboard_add('totalList'); total_actime = 0; total_death = 0; total_mined = 0; total_fished = 0; total_killed = 0; total_traded = 0; total_hurt = 0; c_for(i = 0, i < length(pl), i += 1, run('player ' + pl:i + ' spawn at ' + (s_player~'x'+0.1)+ ' ' +s_player~'y'+ ' ' +(s_player~'z'+0.1)); game_tick(50); //活跃时间 actime = statistic(pl:i, 'custom', 'play_one_minute')/72000; print(actime); scoreboard('activation', pl:i, actime); total_actime += actime; //抖M榜 hurt = statistic(pl:i, 'custom', 'damage_taken')/100; print(hurt); scoreboard('damageTaken', pl:i, hurt); total_hurt += hurt; //死亡榜 death = statistic(pl:i, 'custom', 'deaths'); print(death); scoreboard('deathCounter', pl:i, death); total_death += death; //挖掘榜 mined = 0; c_for(j = 0, j < length(global_bl), j += 1, mined += statistic(pl:i, 'mined', global_bl:j); ); print(mined); scoreboard('digCounter', pl:i, mined); total_mined += mined; //钓鱼榜 fished = statistic(pl:i, 'custom', 'fish_caught'); print(fished); scoreboard('fishingCounter', pl:i, fished); total_fished += fished; //击杀榜 killed = statistic(pl:i, 'custom', 'mob_kills'); killed += statistic(pl:i, 'custom', 'player_kills'); print(killed); scoreboard('killCounter', pl:i, killed); total_killed += killed; //交易榜 traded = statistic(pl:i, 'custom', 'traded_with_villager'); print(traded); scoreboard('tradingCounter', pl:i, traded); total_traded += traded; run('player ' + pl:i + ' kill') ); scoreboard('tradingCounter', '总交♂易数', total_traded); scoreboard('totalList', '总交♂易数', total_traded); scoreboard('killCounter', '总击杀数', total_killed); scoreboard('totalList', '总击杀数', total_killed); scoreboard('fishingCounter', '总钓鱼数', total_fished); scoreboard('totalList', '总钓鱼数', total_fished); scoreboard('digCounter', '总挖掘量', total_mined); scoreboard('totalList', '总挖掘量', total_mined); scoreboard('deathCounter', '全部木大', total_death); scoreboard('totalList', '全部木大', total_death); scoreboard('activation', '总在线时间(h)', total_actime); scoreboard('totalList', '总在线时间(h)', total_actime); scoreboard('damageTaken', '群p抖M', total_hurt); scoreboard('totalList', '群p抖M)', total_hurt); game_tick(50); run('function fz:scoreboards/install') ); by_whitelist() ->( pl = keys(system_info('server_whitelist')); s_player = player(); //c_for(i = 0, i < length(pl), i += 1, // run('player ' + pl:i + ' spawn at ' + (s_player~'x'+0.1)+ ' ' +s_player~'y'+ ' ' +(s_player~'z'+0.1)); //); game_tick(50); __restore(pl, s_player); //c_for(i = 0, i < length(pl), i += 1, // run('player ' + pl:i + ' kill'); //); return() )