# 调用者:advancements/fzsd:~ ## 调试 execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "从蹲下状态站起"}] # 调用者:advancement/fzsd:unskeak ##### 当玩家蹲起后触发此事件 ## 运行事件 function #fzsd:game_event/player/on_unsneak ## 重置事件进度 advancement revoke @s until fzsd:game_event/on_unsneak