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#带标签的假玩家#
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script run __command() -> ( help() ); help() ->( print('使用帮助:'); print('/script invoke summon xxx生成玩家'); print('/script invoke kill xxx删除玩家'); print('/script invoke tp xxx x y z,传送假玩家,xyz可替换为\"s\"来代表你的位置'); print('/script invoke killall删除全部玩家'); print('tagplayer Version: 0.0.0-SNAPSHOT-20200106.2207'); '' ); __config() -> m( l('stay_loaded', true)); global_tag = 'carpetBot'; global_tag_no_bot = 'noCarpetBot'; __check_offline(player_name) ->( if (!(player (player_name)), exit('§4假人'+player_name+'未在线'); '' ); if (!query(player(player_name),'has_tag',global_tag), exit('§4'+player_name+'不是假人'); '' ); ); __check_online(player_name) ->( if (player(player_name), if (query(player(player_name),'has_tag',global_tag), exit('§4假人'+player_name+'已经在线了'); '' ); exit('§4玩家'+player_name+'已经在线了'); '' ); ); __check_pos(x) ->( x = number(x); if(x == null, exit('§4请输入正确的坐标'); '' ); return(x) ); __check_tick(tick) ->( tick = str('%d',number(tick+0.5)); if(tick == null, exit('§4请输入正确的游戏刻间隔'); '' ); if(tick < 2, exit(str('§4整数不能小于2,却发现了%d',tick)); '' ); return(tick) ); summon(player_name) ->( s_player = player(); player_name = replace(player_name, '\\s',''); __check_online(player_name); run(str('player %s spawn at %f %f %f', player_name, s_player~'x', s_player~'y', s_player~'z')); if (!(player(player_name)), exit('§4生成失败') ); if(query(player(player_name),'has_tag',global_tag_no_bot), modify(player(player_name),'clear_tag',global_tag_no_bot) ); modify(player(player_name), 'tag', global_tag); print('已为'+player_name+'添加标签 '); '' ); kill(player_name) ->( player_name = replace(player_name, '\\s',''); __check_offline(player_name); modify(player(player_name), 'tag', global_tag_no_bot); print('已将'+player(player_name)+'移交§6FZ\'sDataPack§f清除标签'); run(str('player %s kill', player_name)); game_tick(50); if(player(player_name), exit( modify(player(player_name), 'tag', global_tag); print('§4清除失败'); print('已重新添加'+player_name+'的标签'); '' ); ); print('已清除'+player_name); '' ); killall() ->( i = 0; player_list = player('all'); loop(2147483647,,, one_player = slice(player_list,i,i+1); one_player_str = join('',one_player); if(one_player_str=='', break() ); if(query(player(one_player_str),'has_tag',global_tag), do_fake_player = 1; modify(player(one_player_str), 'tag', global_tag_no_bot); run(str('player %s kill', one_player_str)); ); i = i+1; ); if(do_fake_player != 1, exit('§4不存在假人'); '' ); print('已将全部假人移交§6FZ\'sDataPack§f清除标签'); game_tick(50); print('已清除全部假人'); '' ); tp(player_name,x,y,z) ->( __check_offline(player_name); s_player = player(); if(x == 's', x = s_player~'x' ); if(y == 's', y = s_player~'y' ); if(z == 's', z = s_player~'z' ); x = __check_pos(x); y = __check_pos(y); z = __check_pos(z); run(str('tp %s %f %f %f', player_name, x, y, z)); '' );
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script run __command() -> ( help() ); help() ->( print('使用帮助:'); print('/script invoke summon xxx生成玩家'); print('/script invoke kill xxx删除玩家'); print('/script invoke tp xxx x y z,传送假玩家,xyz可替换为\"s\"来代表你的位置'); print('/script invoke killall删除全部玩家'); print('tagplayer Version: 0.0.0-SNAPSHOT-20200106.2207'); '' ); __config() -> m( l('stay_loaded', true)); global_tag = 'carpetBot'; global_tag_no_bot = 'noCarpetBot'; __check_offline(player_name) ->( if (!(player (player_name)), exit('§4假人'+player_name+'未在线'); '' ); if (!query(player(player_name),'has_tag',global_tag), exit('§4'+player_name+'不是假人'); '' ); ); __check_online(player_name) ->( if (player(player_name), if (query(player(player_name),'has_tag',global_tag), exit('§4假人'+player_name+'已经在线了'); '' ); exit('§4玩家'+player_name+'已经在线了'); '' ); ); __check_pos(x) ->( x = number(x); if(x == null, exit('§4请输入正确的坐标'); '' ); return(x) ); __check_tick(tick) ->( tick = str('%d',number(tick+0.5)); if(tick == null, exit('§4请输入正确的游戏刻间隔'); '' ); if(tick < 2, exit(str('§4整数不能小于2,却发现了%d',tick)); '' ); return(tick) ); summon(player_name) ->( s_player = player(); player_name = replace(player_name, '\\s',''); __check_online(player_name); run(str('player %s spawn at %f %f %f', player_name, s_player~'x', s_player~'y', s_player~'z')); if (!(player(player_name)), exit('§4生成失败') ); if(query(player(player_name),'has_tag',global_tag_no_bot), modify(player(player_name),'clear_tag',global_tag_no_bot) ); modify(player(player_name), 'tag', global_tag); print('已为'+player_name+'添加标签 '); '' ); kill(player_name) ->( player_name = replace(player_name, '\\s',''); __check_offline(player_name); modify(player(player_name), 'tag', global_tag_no_bot); print('已将'+player(player_name)+'移交§6FZ\'sDataPack§f清除标签'); run(str('player %s kill', player_name)); game_tick(50); if(player(player_name), exit( modify(player(player_name), 'tag', global_tag); print('§4清除失败'); print('已重新添加'+player_name+'的标签'); '' ); ); print('已清除'+player_name); '' ); killall() ->( i = 0; player_list = player('all'); loop(2147483647,,, one_player = slice(player_list,i,i+1); one_player_str = join('',one_player); if(one_player_str=='', break() ); if(query(player(one_player_str),'has_tag',global_tag), do_fake_player = 1; modify(player(one_player_str), 'tag', global_tag_no_bot) );run(str('player %s kill', one_player_str)); i = i+1; ); if(do_fake_player != 1, exit('§4不存在假人'); '' ); print('已将全部假人移交§6FZ\'sDataPack§f清除标签'); game_tick(50); print('已清除全部假人'); '' ); tp(player_name,x,y,z) ->( __check_offline(player_name); s_player = player(); if(x == 's', x = s_player~'x' ); if(y == 's', y = s_player~'y' ); if(z == 's', z = s_player~'z' ); x = __check_pos(x); y = __check_pos(y); z = __check_pos(z); run(str('tp %s %f %f %f', player_name, x, y, z)); '' );
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data/fz/functions/cleaner/cleanerbaroff.mcfunction
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data/fz/functions/cleaner/cleanerbaroff.mcfunction
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tag @s remove displayCleanerBossBar
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tellraw @s {"text":"您已关闭扫地姬的血条栏提示"}
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data/fz/functions/cleaner/cleanerbaron.mcfunction
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data/fz/functions/cleaner/cleanerbaron.mcfunction
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tag @s add displayCleanerBossBar
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tellraw @s {"text":"您已开启扫地姬的血条栏提示"}
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data/fz/functions/cleaner/cleanerchatoff.mcfunction
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data/fz/functions/cleaner/cleanerchatoff.mcfunction
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tag @s add noDisplayCleanerChat
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tellraw @s {"text":"您已关闭扫地姬的聊天栏提示"}
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data/fz/functions/cleaner/cleanerchaton.mcfunction
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data/fz/functions/cleaner/cleanerchaton.mcfunction
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tag @s remove noDisplayCleanerChat
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tellraw @s {"text":"您已开启扫地姬的聊天栏提示"}
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execute if score cleaner cleanerBooleans matches 1 run tellraw @a [{"text":"扫地姬已关闭~","color":"green"}]
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bossbar set cleaner visible false
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scoreboard players set cleaner cleanerBooleans 0
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scoreboard players set cleaner setCleanTime 0
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scoreboard players set cleaner displayCleanTime 0
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scoreboard players operation cleaner displayCleanTime = @a[scores={cleaner=30..}] cleaner
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scoreboard players operation cleaner setCleanTime = @a[scores={cleaner=30..}] cleaner
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scoreboard players operation cleaner displayCleanTime = @s cleaner
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scoreboard players operation cleaner setCleanTime = @s cleaner
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scoreboard players operation cleaner setCleanTime *= 20 20
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scoreboard players operation cleaner timeCounter = cleaner setCleanTime
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tellraw @a [{"text":"扫地姬已开启~","color":"green"},{"score":{"objective":"displayCleanTime","name":"cleaner"},"color":"dark_aqua","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"游戏秒后清理掉落物~","color":"yellow"}]
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scoreboard players set cleaner cleanerBooleans 1
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scoreboard players set cleaner cleanerBooleans 1
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execute if score cleaner setCleanTime matches 5401.. run function fz:cleaner/time/5min
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execute if score cleaner setCleanTime matches 4801..5400 run function fz:cleaner/time/4min30s
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execute if score cleaner setCleanTime matches 4201..4800 run function fz:cleaner/time/4min
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execute if score cleaner setCleanTime matches 3601..4200 run function fz:cleaner/time/3min30s
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execute if score cleaner setCleanTime matches 3001..3600 run function fz:cleaner/time/3min
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execute if score cleaner setCleanTime matches 2401..3000 run function fz:cleaner/time/2min30s
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execute if score cleaner setCleanTime matches 1801..2400 run function fz:cleaner/time/2min
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execute if score cleaner setCleanTime matches 1201..1800 run function fz:cleaner/time/1min30s
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execute if score cleaner setCleanTime matches 601..1200 run function fz:cleaner/time/60s
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execute if score cleaner setCleanTime matches ..600 run function fz:cleaner/time/30s
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bossbar set cleaner visible true
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scoreboard objectives add cleaned dummy
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scoreboard objectives add cleanerBooleans dummy
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scoreboard objectives add setCleanTime dummy
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scoreboard objectives add displayCleanTime dummy
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scoreboard objectives add displayCleanTime dummy
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scoreboard objectives add secondsCounter dummy
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scoreboard objectives add cleanerBar trigger
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scoreboard objectives add cleanerChat trigger
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bossbar add cleaner 1
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bossbar set cleaner max 60
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scoreboard players operation cleaner secondsCounter = cleaner timeCounter
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scoreboard players operation cleaner secondsCounter /= 20 20
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scoreboard players operation cleaner secondsCounter += 1 1
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bossbar set cleaner players @a[tag=displayCleanerBossBar]
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bossbar set cleaner name [{"text":"扫地姬倒计时:"},{"score":{"objective":"secondsCounter","name":"cleaner"},"bold":true},{"text":"游戏秒后清理"}]
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execute if score cleaner timeCounter matches ..0 run function fz:cleaner/subclean
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execute if score cleaner timeCounter matches 6000 run tellraw @a [{"text":"5游戏分后清理掉落物~","color":"gold"}]
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execute if score cleaner timeCounter matches 3600 run tellraw @a [{"text":"3游戏分后清理掉落物~","color":"gold"}]
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execute if score cleaner timeCounter matches 2400 run tellraw @a [{"text":"2游戏分后清理掉落物~","color":"gold"}]
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execute if score cleaner timeCounter matches 1200 run tellraw @a [{"text":"60游戏秒后清理掉落物~小伙伴们抓紧时间rua!","color":"gold"}]
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execute if score cleaner timeCounter matches 600 run tellraw @a [{"text":"30游戏秒后清理掉落物~搞事的先停停rua!","color":"red"}]
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execute if score cleaner timeCounter matches 200 run tellraw @a [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"10","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
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execute if score cleaner timeCounter matches 100 run tellraw @a [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"5","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~","color":"dark_red","bold":false,"underlined":false}]
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execute if score cleaner timeCounter matches 80 run tellraw @a [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"4","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~","color":"dark_red","bold":false,"underlined":false}]
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execute if score cleaner timeCounter matches 60 run tellraw @a [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"3","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~","color":"dark_red","bold":false,"underlined":false}]
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execute if score cleaner timeCounter matches 40 run tellraw @a [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"2","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~","color":"dark_red","bold":false,"underlined":false}]
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execute if score cleaner timeCounter matches 20 run tellraw @a [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"1","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~","color":"dark_red","bold":false,"underlined":false}]
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execute if score cleaner timeCounter matches 6000 run function fz:cleaner/time/5min
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execute if score cleaner timeCounter matches 6000 run tellraw @a[tag=!noDisplayCleanerChat] [{"text":"5游戏分后清理掉落物~","color":"green"}]
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execute if score cleaner timeCounter matches 5400 run function fz:cleaner/time/4min30s
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execute if score cleaner timeCounter matches 4800 run function fz:cleaner/time/4min
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execute if score cleaner timeCounter matches 4200 run function fz:cleaner/time/3min30s
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execute if score cleaner timeCounter matches 3600 run function fz:cleaner/time/3min
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execute if score cleaner timeCounter matches 3600 run tellraw @a[tag=!noDisplayCleanerChat] [{"text":"3游戏分后清理掉落物~","color":"green"}]
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execute if score cleaner timeCounter matches 3000 run function fz:cleaner/time/2min30s
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execute if score cleaner timeCounter matches 2400 run function fz:cleaner/time/2min
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execute if score cleaner timeCounter matches 2400 run tellraw @a[tag=!noDisplayCleanerChat] [{"text":"2游戏分后清理掉落物~","color":"yellow"}]
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execute if score cleaner timeCounter matches 1800 run function fz:cleaner/time/1min30s
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execute if score cleaner timeCounter matches 1200 run function fz:cleaner/time/60s
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execute if score cleaner timeCounter matches 1200 run tellraw @a[tag=!noDisplayCleanerChat] [{"text":"60游戏秒后清理掉落物~","color":"gold"}]
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execute if score cleaner timeCounter matches 600 run function fz:cleaner/time/30s
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execute if score cleaner timeCounter matches 600 run tellraw @a[tag=!noDisplayCleanerChat] [{"text":"30游戏秒后清理掉落物~","color":"red"}]
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execute if score cleaner timeCounter matches 200 run function fz:cleaner/time/10s
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execute if score cleaner timeCounter matches 100 run function fz:cleaner/time/5s
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execute if score cleaner timeCounter matches 80 run function fz:cleaner/time/4s
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execute if score cleaner timeCounter matches 60 run function fz:cleaner/time/3s
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execute if score cleaner timeCounter matches 40 run function fz:cleaner/time/2s
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execute if score cleaner timeCounter matches 20 run function fz:cleaner/time/1s
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scoreboard players remove cleaner timeCounter 1
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execute store result score cleaned cleaned run kill @e[type=item]
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tellraw @a [{"text":"这次一共清理了","color":"dark_green","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"score":{"objective":"cleaned","name":"cleaned"},"color":"yellow","bold":true,"italic":false,"underlined":true,"strikethrough":false,"obfuscated":false},{"text":"堆物品~","color":"dark_green","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"下次清理将在","color":"yellow"},{"score":{"objective":"displayCleanTime","name":"cleaner"},"color":"dark_aqua","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"游戏秒后开始~","color":"yellow"}]
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scoreboard players set cleaned cleaned 0
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scoreboard players reset cleaned cleaned
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execute if score cleaner setCleanTime matches 5401.. run function fz:cleaner/time/5min
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execute if score cleaner setCleanTime matches 4801..5400 run function fz:cleaner/time/4min30s
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execute if score cleaner setCleanTime matches 4201..4800 run function fz:cleaner/time/4min
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execute if score cleaner setCleanTime matches 3601..4200 run function fz:cleaner/time/3min30s
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execute if score cleaner setCleanTime matches 3001..3600 run function fz:cleaner/time/3min
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execute if score cleaner setCleanTime matches 2401..3000 run function fz:cleaner/time/2min30s
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execute if score cleaner setCleanTime matches 1801..2400 run function fz:cleaner/time/2min
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execute if score cleaner setCleanTime matches 1201..1800 run function fz:cleaner/time/1min30s
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execute if score cleaner setCleanTime matches 601..1200 run function fz:cleaner/time/60s
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execute if score cleaner setCleanTime matches ..600 run function fz:cleaner/time/30s
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scoreboard players operation cleaner timeCounter = cleaner setCleanTime
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data/fz/functions/cleaner/time/10s.mcfunction
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data/fz/functions/cleaner/time/10s.mcfunction
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tellraw @a[tag=!noDisplayCleanerChat] [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"10","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
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bossbar set cleaner style notched_6
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bossbar set cleaner color red
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bossbar set cleaner value 60
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data/fz/functions/cleaner/time/1min30s.mcfunction
Normal file
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data/fz/functions/cleaner/time/1min30s.mcfunction
Normal file
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bossbar set cleaner style notched_10
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bossbar set cleaner color green
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bossbar set cleaner value 18
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data/fz/functions/cleaner/time/1s.mcfunction
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data/fz/functions/cleaner/time/1s.mcfunction
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tellraw @a[tag=!noDisplayCleanerChat] [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"1","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
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bossbar set cleaner style notched_6
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bossbar set cleaner color red
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bossbar set cleaner value 10
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data/fz/functions/cleaner/time/2min.mcfunction
Normal file
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data/fz/functions/cleaner/time/2min.mcfunction
Normal file
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bossbar set cleaner style notched_10
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bossbar set cleaner color green
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bossbar set cleaner value 24
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data/fz/functions/cleaner/time/2min30s.mcfunction
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data/fz/functions/cleaner/time/2min30s.mcfunction
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bossbar set cleaner style notched_10
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bossbar set cleaner color green
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bossbar set cleaner value 30
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data/fz/functions/cleaner/time/2s.mcfunction
Normal file
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data/fz/functions/cleaner/time/2s.mcfunction
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tellraw @a[tag=!noDisplayCleanerChat] [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"2","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
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bossbar set cleaner style notched_6
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bossbar set cleaner color red
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bossbar set cleaner value 20
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data/fz/functions/cleaner/time/30s.mcfunction
Normal file
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data/fz/functions/cleaner/time/30s.mcfunction
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bossbar set cleaner style notched_10
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bossbar set cleaner color yellow
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bossbar set cleaner value 6
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bossbar set cleaner visible true
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data/fz/functions/cleaner/time/3min.mcfunction
Normal file
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data/fz/functions/cleaner/time/3min.mcfunction
Normal file
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bossbar set cleaner style notched_10
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bossbar set cleaner color green
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bossbar set cleaner value 36
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data/fz/functions/cleaner/time/3min30s.mcfunction
Normal file
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data/fz/functions/cleaner/time/3min30s.mcfunction
Normal file
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bossbar set cleaner style notched_10
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bossbar set cleaner color green
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bossbar set cleaner value 42
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data/fz/functions/cleaner/time/3s.mcfunction
Normal file
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data/fz/functions/cleaner/time/3s.mcfunction
Normal file
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tellraw @a[tag=!noDisplayCleanerChat] [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"3","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
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bossbar set cleaner style notched_6
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bossbar set cleaner color red
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bossbar set cleaner value 30
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data/fz/functions/cleaner/time/4min.mcfunction
Normal file
3
data/fz/functions/cleaner/time/4min.mcfunction
Normal file
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bossbar set cleaner style notched_10
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bossbar set cleaner color green
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bossbar set cleaner value 48
|
3
data/fz/functions/cleaner/time/4min30s.mcfunction
Normal file
3
data/fz/functions/cleaner/time/4min30s.mcfunction
Normal file
@ -0,0 +1,3 @@
|
||||
bossbar set cleaner style notched_10
|
||||
bossbar set cleaner color green
|
||||
bossbar set cleaner value 54
|
4
data/fz/functions/cleaner/time/4s.mcfunction
Normal file
4
data/fz/functions/cleaner/time/4s.mcfunction
Normal file
@ -0,0 +1,4 @@
|
||||
tellraw @a[tag=!noDisplayCleanerChat] [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"4","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
|
||||
bossbar set cleaner style notched_6
|
||||
bossbar set cleaner color red
|
||||
bossbar set cleaner value 40
|
3
data/fz/functions/cleaner/time/5min.mcfunction
Normal file
3
data/fz/functions/cleaner/time/5min.mcfunction
Normal file
@ -0,0 +1,3 @@
|
||||
bossbar set cleaner style notched_10
|
||||
bossbar set cleaner color green
|
||||
bossbar set cleaner value 60
|
4
data/fz/functions/cleaner/time/5s.mcfunction
Normal file
4
data/fz/functions/cleaner/time/5s.mcfunction
Normal file
@ -0,0 +1,4 @@
|
||||
tellraw @a[tag=!noDisplayCleanerChat] [{"text":"注意!","color":"dark_red","bold":false,"underlined":false},{"text":"5","color":"red","bold":true,"underlined":true},{"text":"游戏秒后清理掉落物~准备干活咯!","color":"dark_red","bold":false,"underlined":false}]
|
||||
bossbar set cleaner style notched_6
|
||||
bossbar set cleaner color red
|
||||
bossbar set cleaner value 50
|
3
data/fz/functions/cleaner/time/60s.mcfunction
Normal file
3
data/fz/functions/cleaner/time/60s.mcfunction
Normal file
@ -0,0 +1,3 @@
|
||||
bossbar set cleaner style notched_10
|
||||
bossbar set cleaner color yellow
|
||||
bossbar set cleaner value 12
|
@ -1,7 +1,17 @@
|
||||
scoreboard players enable @a cleaner
|
||||
execute if entity @a[scores={cleaner=..-1}] run function fz:cleaner/cleaneroff
|
||||
execute if entity @a[scores={cleaner=1..29}] run tellraw @a[scores={cleaner=1..29}] [{"text":"请输入>=30的时间(单位:秒)","color":"dark_red"}]
|
||||
execute if entity @a[scores={cleaner=30..}] run function fz:cleaner/cleaneron
|
||||
scoreboard players set @a[scores={cleaner=..-1}] cleaner 0
|
||||
scoreboard players set @a[scores={cleaner=1..}] cleaner 0
|
||||
scoreboard players enable @a cleanerBar
|
||||
scoreboard players enable @a cleanerChat
|
||||
execute as @a[scores={cleaner=..-1}] run function fz:cleaner/cleaneroff
|
||||
execute as @a[scores={cleaner=1..29}] run tellraw @s [{"text":"请输入>=30的时间(单位:秒)","color":"dark_red"}]
|
||||
execute as @a[scores={cleaner=30..}] run function fz:cleaner/cleaneron
|
||||
execute as @a[scores={cleanerChat=1..},tag=noDisplayCleanerChat] run function fz:cleaner/cleanerchaton
|
||||
execute as @a[scores={cleanerBar=1..},tag=!displayCleanerBossBar] run function fz:cleaner/cleanerbaron
|
||||
execute as @a[scores={cleanerChat=..-1},tag=!noDisplayCleanerChat] run function fz:cleaner/cleanerchatoff
|
||||
execute as @a[scores={cleanerBar=..-1},tag=displayCleanerBossBar] run function fz:cleaner/cleanerbaroff
|
||||
scoreboard players reset @a[scores={cleanerChat=1..}] cleanerChat
|
||||
scoreboard players reset @a[scores={cleanerBar=1..}] cleanerBar
|
||||
scoreboard players reset @a[scores={cleanerChat=..-1}] cleanerChat
|
||||
scoreboard players reset @a[scores={cleanerBar=..-1}] cleanerBar
|
||||
scoreboard players reset @a[scores={cleaner=..-1}] cleaner
|
||||
scoreboard players reset @a[scores={cleaner=1..}] cleaner
|
||||
execute if score cleaner cleanerBooleans matches 1 run function fz:cleaner/main
|
@ -2,4 +2,7 @@ scoreboard objectives remove cleaner
|
||||
scoreboard objectives remove cleaned
|
||||
scoreboard objectives remove cleanerBooleans
|
||||
scoreboard objectives remove setCleanTime
|
||||
scoreboard objectives remove displayCleanTime
|
||||
scoreboard objectives remove displayCleanTime
|
||||
scoreboard objectives remove cleanerBar
|
||||
scoreboard objectives remove cleanerChat
|
||||
bossbar remove cleaner
|
@ -3,9 +3,16 @@ function fz:noai/configs
|
||||
execute if score carpet carpet matches 1.. run tellraw @s {"text":"--不计入计分板总分的假人--","color":"dark_green","bold":true}
|
||||
execute if score carpet carpet matches 1.. run tellraw @s [{"text":"- 生成假人:"},{"text":"/script invoke summon 玩家名","color":"green","clickEvent":{"action":"suggest_command","value":"/script invoke summon "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
execute if score carpet carpet matches 1.. run tellraw @s [{"text":"- 删除假人:"},{"text":"/script invoke kill 玩家名","color":"green","clickEvent":{"action":"suggest_command","value":"/script invoke kill "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
tellraw @s [{"text":"--扫地姬--","color":"dark_green","bold":true}]
|
||||
execute if score carpet carpet matches 1.. run tellraw @s [{"text":"- 删除全部假人:"},{"text":"/script invoke killall","color":"green","clickEvent":{"action":"suggest_command","value":"/script invoke kill "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
execute if score carpet carpet matches 1.. run tellraw @s [{"text":"- 传送假人:"},{"text":"/script invoke tp xxx x y z","color":"green","clickEvent":{"action":"suggest_command","value":"/script invoke tp "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}},{"text":",xyz可替换为\"s\"来代表你的位置","color":"white"}]
|
||||
tellraw @s [{"text":"--扫地姬--"}]
|
||||
tellraw @s [{"text":"- 显示方式"}]
|
||||
tellraw @s [{"text":" - 血条栏:"},{"text":"[✔]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger cleanerBar set 1"}},{"text":"[✘]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger cleanerBar set -1"}}]
|
||||
tellraw @s [{"text":" - 指令:"},{"text":"/trigger cleanerBar set -1为关/1为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger cleanerBar set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
tellraw @s [{"text":" - 聊天栏:"},{"text":"[✔]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger cleanerChat set 1"}},{"text":"[✘]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger cleanerChat set -1"}}]
|
||||
tellraw @s [{"text":" - 指令:"},{"text":"/trigger cleanerChat set -1为关/1为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger cleanerChat set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
tellraw @s [{"text":"- 指令:"},{"text":"/trigger cleaner set -1为关/秒数(≥30)为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger cleaner set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
tellraw @s [{"text":"- 预设:"},{"text":"[OFF]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger cleaner set -1"}},{"text":"[30s]","color":"red","clickEvent":{"action":"run_command","value":"/trigger cleaner set 30"}},{"text":"[1min]","color":"gold","clickEvent":{"action":"run_command","value":"/trigger cleaner set 60"}},{"text":"[2min]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger cleaner set 120"}},{"text":"[3min]","color":"green","clickEvent":{"action":"run_command","value":"/trigger cleaner set 180"}},{"text":"[5min]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger cleaner set 300"}}]
|
||||
tellraw @s [{"text":"- 预设:"},{"text":"[✘]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger cleaner set -1"}},{"text":"[30s]","color":"red","clickEvent":{"action":"run_command","value":"/trigger cleaner set 30"}},{"text":"[1min]","color":"gold","clickEvent":{"action":"run_command","value":"/trigger cleaner set 60"}},{"text":"[2min]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger cleaner set 120"}},{"text":"[3min]","color":"green","clickEvent":{"action":"run_command","value":"/trigger cleaner set 180"}},{"text":"[5min]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger cleaner set 300"}}]
|
||||
tellraw @s {"text":"--记分板--","color":"dark_green","bold":true}
|
||||
tellraw @s [{"text":"- 指令:"},{"text":"/trigger scoreSwitch set -1为关/1-9为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger scoreSwitch set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
|
||||
tellraw @s [{"text":"[OFF]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set -1"}},{"text":"[轮播]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 1"}},{"text":"[击杀榜]","color":"red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 2"}},{"text":"[挖掘榜]","color":"gray","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 3"}},{"text":"[死亡榜]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 4"}},{"text":"[交易榜]","color":"green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 5"}},{"text":"[钓鱼榜]","color":"blue","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 6"}},{"text":"[奥里给!]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 7"}},{"text":"[活跃度]","color":"aqua","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 8"}},{"text":"[统计总量]","color":"light_purple","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 9"}}]
|
||||
tellraw @s [{"text":"[✘]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set -1"}},{"text":"[轮播]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 1"}},{"text":"[击杀榜]","color":"red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 2"}},{"text":"[挖掘榜]","color":"gray","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 3"}},{"text":"[死亡榜]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 4"}},{"text":"[交易榜]","color":"green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 5"}},{"text":"[钓鱼榜]","color":"blue","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 6"}},{"text":"[奥里给!]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 7"}},{"text":"[活跃度]","color":"aqua","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 8"}},{"text":"[统计总量]","color":"light_purple","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 9"}}]
|
||||
|
@ -12,9 +12,12 @@ scoreboard players operation version version = version version
|
||||
execute if score version version matches ..132 run function fz:updatebeforeinstall133
|
||||
execute if score version version matches 133 run function fz:updatebeforeinstall134
|
||||
####
|
||||
gamerule disableElytraMovementCheck true
|
||||
scoreboard objectives add timeCounter dummy
|
||||
scoreboard objectives add 20 dummy
|
||||
scoreboard objectives add 1 dummy
|
||||
scoreboard players set 20 20 20
|
||||
scoreboard players set 1 1 1
|
||||
function fz:carpet/install
|
||||
function fz:score/install
|
||||
function fz:health/install
|
||||
|
@ -1,3 +1,4 @@
|
||||
execute as @a unless score @s leaveGame matches -2147483648..2147483647 run scoreboard players operation @s leaveGame = @s leaveGame
|
||||
tellraw @a[scores={leaveGame=0..}] [{"text":"使用"},{"text":"/trigger cleaner set -1或≥30(单位:秒)","underlined":true,"clickEvent":{"action":"suggest_command","value":"/trigger cleaner set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}},{"text":"来关/开扫地姬"}]
|
||||
tellraw @a[scores={leaveGame=0..}] [{"text":"使用"},{"text":"/trigger scoreswitch set -1或1-9","underlined":true,"clickEvent":{"action":"suggest_command","value":"/trigger scoreswitch set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}},{"text":"来关/开记分板"}]
|
||||
execute if score carpet carpet matches 1.. run tellraw @a[scores={leaveGame=0..}] [{"text":"务必使用","color":"dark_red"},{"text":"/script invoke summon 玩家名","underlined":true,"color":"red","clickEvent":{"action":"suggest_command","value":"/script invoke summon "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}},{"text":"召唤假人,可以避免将他们计入记分板总分!","color":"dark_red"}]
|
||||
|
@ -15,31 +15,31 @@ execute if score scoreboard timeCounter matches 4800.. run scoreboard players se
|
||||
####
|
||||
#记分板开关#
|
||||
scoreboard players enable @a scoreSwitch
|
||||
execute if entity @a[scores={scoreSwitch=..-1},team=!displayScoresOff] run function fz:score/teams/displayscoresoff
|
||||
execute if entity @a[scores={scoreSwitch=1},team=!displayScoresOn] run function fz:score/teams/displayscoreson
|
||||
execute if entity @a[scores={scoreSwitch=2},team=!killCounter] run function fz:score/teams/killcounter
|
||||
execute if entity @a[scores={scoreSwitch=3},team=!digCounter] run function fz:score/teams/digcounter
|
||||
execute if entity @a[scores={scoreSwitch=4},team=!deathCounter] run function fz:score/teams/deathcounter
|
||||
execute if entity @a[scores={scoreSwitch=5},team=!tradingCounter] run function fz:score/teams/tradingcounter
|
||||
execute if entity @a[scores={scoreSwitch=6},team=!fishingCounter] run function fz:score/teams/fishingcounter
|
||||
execute if entity @a[scores={scoreSwitch=7},team=!damageTaken] run function fz:score/teams/damagetaken
|
||||
execute if entity @a[scores={scoreSwitch=8},team=!activation] run function fz:score/teams/activation
|
||||
execute if entity @a[scores={scoreSwitch=9},team=!totalList] run function fz:score/teams/totallist
|
||||
execute if entity @a[scores={scoreSwitch=10..}] run tellraw @a[scores={scoreSwitch=10..}] [{"text":"不存在编号为10及以上的记分板","color":"dark_red"}]
|
||||
execute as @a[scores={scoreSwitch=..-1},team=!displayScoresOff] run function fz:score/teams/displayscoresoff
|
||||
execute as @a[scores={scoreSwitch=1},team=!displayScoresOn] run function fz:score/teams/displayscoreson
|
||||
execute as @a[scores={scoreSwitch=2},team=!killCounter] run function fz:score/teams/killcounter
|
||||
execute as @a[scores={scoreSwitch=3},team=!digCounter] run function fz:score/teams/digcounter
|
||||
execute as @a[scores={scoreSwitch=4},team=!deathCounter] run function fz:score/teams/deathcounter
|
||||
execute as @a[scores={scoreSwitch=5},team=!tradingCounter] run function fz:score/teams/tradingcounter
|
||||
execute as @a[scores={scoreSwitch=6},team=!fishingCounter] run function fz:score/teams/fishingcounter
|
||||
execute as @a[scores={scoreSwitch=7},team=!damageTaken] run function fz:score/teams/damagetaken
|
||||
execute as @a[scores={scoreSwitch=8},team=!activation] run function fz:score/teams/activation
|
||||
execute as @a[scores={scoreSwitch=9},team=!totalList] run function fz:score/teams/totallist
|
||||
execute as @a[scores={scoreSwitch=10..}] run tellraw @a[scores={scoreSwitch=10..}] [{"text":"不存在编号为10及以上的记分板","color":"dark_red"}]
|
||||
scoreboard players set @a[scores={scoreSwitch=..-1}] scoreSwitch 0
|
||||
scoreboard players set @a[scores={scoreSwitch=1..}] scoreSwitch 0
|
||||
team join displayScoresOff @a[team=]
|
||||
####
|
||||
#添加工具计入挖掘量#
|
||||
execute if entity @a[scores={diamond_pickaxe=1..}] as @a[scores={diamond_pickaxe=1..}] run function fz:score/tools/diamond_pickaxe
|
||||
execute if entity @a[scores={iron_pickaxe=1..}] as @a[scores={iron_pickaxe=1..}] run function fz:score/tools/iron_pickaxe
|
||||
execute if entity @a[scores={stone_pickaxe=1..}] as @a[scores={stone_pickaxe=1..}] run function fz:score/tools/stone_pickaxe
|
||||
execute if entity @a[scores={diamond_axe=1..}] as @a[scores={diamond_axe=1..}] run function fz:score/tools/diamond_axe
|
||||
execute if entity @a[scores={iron_axe=1..}] as @a[scores={iron_axe=1..}] run function fz:score/tools/iron_axe
|
||||
execute if entity @a[scores={stone_axe=1..}] as @a[scores={stone_axe=1..}] run function fz:score/tools/stone_axe
|
||||
execute if entity @a[scores={diamond_shovel=1..}] as @a[scores={diamond_shovel=1..}] run function fz:score/tools/diamond_shovel
|
||||
execute if entity @a[scores={iron_shovel=1..}] as @a[scores={iron_shovel=1..}] run function fz:score/tools/iron_shovel
|
||||
execute if entity @a[scores={stone_shovel=1..}] as @a[scores={stone_shovel=1..}] run function fz:score/tools/stone_shovel
|
||||
execute as @a[scores={diamond_pickaxe=1..}] run function fz:score/tools/diamond_pickaxe
|
||||
execute as @a[scores={iron_pickaxe=1..}] run function fz:score/tools/iron_pickaxe
|
||||
execute as @a[scores={stone_pickaxe=1..}] run function fz:score/tools/stone_pickaxe
|
||||
execute as @a[scores={diamond_axe=1..}] run function fz:score/tools/diamond_axe
|
||||
execute as @a[scores={iron_axe=1..}] run function fz:score/tools/iron_axe
|
||||
execute as @a[scores={stone_axe=1..}] run function fz:score/tools/stone_axe
|
||||
execute as @a[scores={diamond_shovel=1..}] run function fz:score/tools/diamond_shovel
|
||||
execute as @a[scores={iron_shovel=1..}] run function fz:score/tools/iron_shovel
|
||||
execute as @a[scores={stone_shovel=1..}] run function fz:score/tools/stone_shovel
|
||||
####
|
||||
#计算总量#
|
||||
#给缓存记分板赋初始值
|
||||
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=8},team=!activation] [{"text":"您已订阅"},{"text":"活跃度排行(小时)","color":"aqua"}]
|
||||
team join activation @a[scores={scoreSwitch=8},team=!activation]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"活跃度排行(小时)","color":"aqua"}]
|
||||
team join activation @s
|
||||
scoreboard objectives setdisplay sidebar.team.aqua activation
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=7},team=!damageTaken] [{"text":"您已订阅"},{"text":"老八的彻shuǒ","color":"yellow"}]
|
||||
team join damageTaken @a[scores={scoreSwitch=7},team=!damageTaken]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"老八的彻shuǒ","color":"yellow"}]
|
||||
team join damageTaken @s
|
||||
scoreboard objectives setdisplay sidebar.team.yellow damageTaken
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=4},team=!deathCounter] [{"text":"您已订阅"},{"text":"死亡榜","color":"dark_red"}]
|
||||
team join deathCounter @a[scores={scoreSwitch=4},team=!deathCounter]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"死亡榜","color":"dark_red"}]
|
||||
team join deathCounter @s
|
||||
scoreboard objectives setdisplay sidebar.team.dark_red deathCounter
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=3},team=!digCounter] [{"text":"您已订阅"},{"text":"挖掘榜","color":"gray"}]
|
||||
team join digCounter @a[scores={scoreSwitch=3},team=!digCounter]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"挖掘榜","color":"gray"}]
|
||||
team join digCounter @s
|
||||
scoreboard objectives setdisplay sidebar.team.gray digCounter
|
@ -1,2 +1,2 @@
|
||||
tellraw @a[scores={scoreSwitch=..-1},team=!displayScoresOff] [{"text":"您已退订记分板"}]
|
||||
team join displayScoresOff @a[scores={scoreSwitch=..-1},team=!displayScoresOff]
|
||||
tellraw @s [{"text":"您已退订记分板"}]
|
||||
team join displayScoresOff @s
|
@ -1,2 +1,2 @@
|
||||
tellraw @a[scores={scoreSwitch=1},team=!displayScoresOn] [{"text":"正在循环播放记分板"}]
|
||||
team join displayScoresOn @a[scores={scoreSwitch=1},team=!displayScoresOn]
|
||||
tellraw @s [{"text":"正在循环播放记分板"}]
|
||||
team join displayScoresOn @s
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=6},team=!fishingCounter] [{"text":"您已订阅"},{"text":"钓鱼榜","color":"blue"}]
|
||||
team join fishingCounter @a[scores={scoreSwitch=6},team=!fishingCounter]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"钓鱼榜","color":"blue"}]
|
||||
team join fishingCounter @s
|
||||
scoreboard objectives setdisplay sidebar.team.blue fishingCounter
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=2},team=!killCounter] [{"text":"您已订阅"},{"text":"击杀榜","color":"red"}]
|
||||
team join killCounter @a[scores={scoreSwitch=2},team=!killCounter]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"击杀榜","color":"red"}]
|
||||
team join killCounter @s
|
||||
scoreboard objectives setdisplay sidebar.team.red killCounter
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=9},team=!totalList] [{"text":"您已订阅"},{"text":"统计总量","color":"light_purple"}]
|
||||
team join totalList @a[scores={scoreSwitch=9},team=!totalList]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"统计总量","color":"light_purple"}]
|
||||
team join totalList @s
|
||||
scoreboard objectives setdisplay sidebar.team.light_purple totalList
|
@ -1,3 +1,3 @@
|
||||
tellraw @a[scores={scoreSwitch=5},team=!tradingCounter] [{"text":"您已订阅"},{"text":"交易榜","color":"green"}]
|
||||
team join tradingCounter @a[scores={scoreSwitch=5},team=!tradingCounter]
|
||||
tellraw @s [{"text":"您已订阅"},{"text":"交易榜","color":"green"}]
|
||||
team join tradingCounter @s
|
||||
scoreboard objectives setdisplay sidebar.team.green tradingCounter
|
Loading…
Reference in New Issue
Block a user