把纯黑字体改成浅一点点的黑色

This commit is contained in:
延皓 2022-09-02 06:03:24 +08:00
parent 696238c188
commit a9f8c2068a
23 changed files with 116 additions and 98 deletions

View File

@ -27,7 +27,7 @@
## *目前仍在测试阶段,请先备份服务器再使用!* ## *目前仍在测试阶段,请先备份服务器再使用!*
[![数据包版本](https://img.shields.io/badge/测试版-3.0+beta.8-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.8) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/) [![数据包版本](https://img.shields.io/badge/测试版-3.0+beta.11-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.11) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/)
> 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases) > 其他版本见[发行页面](https://gitee.com/harvey-husky/FZ-sDatapack/releases)

View File

@ -3,4 +3,4 @@
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run function #fzsd:calculation/highest_id_add_1 execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run function #fzsd:calculation/highest_id_add_1
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run scoreboard players operation fzsd.module.scoreboard.display.id.bedrock_broke_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run scoreboard players operation fzsd.module.scoreboard.display.id.bedrock_broke_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册破基岩计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.bedrock_broke_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.bedrock_broke_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.bedrock_broke_count", "objective": "fzsd.variable.integer"}}]

View File

@ -1,3 +1,3 @@
# #fzsd:module/scoreboard/interactor/display # #fzsd:module/scoreboard/interactor/display
## 当破基岩榜分数不为0时向玩家显示按钮 ## 当破基岩榜分数不为0时向玩家显示按钮
execute if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run tellraw @s [{"text": "[", "color": "dark_gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1210"}, "hoverEvent": {"action": "show_text", "contents": {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}}}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "]"}] execute if data storage fzsd:install fzsd.extra{bbl:1b} if score fzsd.module.scoreboard.total.bedrock_broke_count fzsd.module.scoreboard.assign.general matches 1.. run tellraw @s [{"text": "[", "color": "dark_gray", "clickEvent": {"action": "run_command", "value": "/trigger fzsd.module.interactor.trigger set -1210"}, "hoverEvent": {"action": "show_text", "contents": {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}}}, {"nbt": "text", "interpret": true, "storage": "fzsd.extra.bbl:text"}, {"text": "]"}]

View File

@ -1,4 +1,4 @@
team join fzsd.module.scoreboard.display.placement_count 总放置方块 team join fzsd.module.scoreboard.display.placement_count 方块放置数
scoreboard players operation 总放置方块 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general scoreboard players operation 方块放置数 fzsd.module.scoreboard.display.general = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general
scoreboard players operation 总放置方块 fzsd.module.scoreboard.display.placement_count = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general scoreboard players operation 方块放置数 fzsd.module.scoreboard.display.placement_count = fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general

View File

@ -2,58 +2,58 @@
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.general fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.general fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册总榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.general", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.general", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.general", "objective": "fzsd.variable.integer"}}]
#### 注册活跃度计分板id #### 注册活跃度计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.activation fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.activation fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册活跃度计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.activation", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.activation", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.activation", "objective": "fzsd.variable.integer"}}]
#### 注册飞行距离计分板id #### 注册飞行距离计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.aviating_distance fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册飞行距离计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.activation", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.aviating_distance", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.aviating_distance", "objective": "fzsd.variable.integer"}}]
#### 注册抖M榜计分板id #### 注册抖M榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.damage_taken fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册抖M榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.damage_taken", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.damage_taken", "objective": "fzsd.variable.integer"}}]
#### 注册死亡榜计分板id #### 注册死亡榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.death_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册死亡榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.death_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.death_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.death_count", "objective": "fzsd.variable.integer"}}]
#### 注册挖掘榜计分板id #### 注册挖掘榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.dig_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册挖掘榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.dig_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.dig_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.dig_count", "objective": "fzsd.variable.integer"}}]
#### 注册钓鱼榜计分板id #### 注册钓鱼榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.fishing_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册钓鱼榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.fishing_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.fishing_count", "objective": "fzsd.variable.integer"}}]
#### 注册击杀榜计分板id #### 注册击杀榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.kill_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册击杀榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.kill_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册击"}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.kill_count", "objective": "fzsd.variable.integer"}}]
#### 注册交易榜计分板id #### 注册交易榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.trade_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册交易榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.trade_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.trade_count", "objective": "fzsd.variable.integer"}}]
#### 注册放置榜计分板id #### 注册放置榜计分板id
function #fzsd:calculation/highest_id_add_1 function #fzsd:calculation/highest_id_add_1
scoreboard players operation fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer scoreboard players operation fzsd.module.scoreboard.display.id.placement_count fzsd.variable.integer = fzsd.module.scoreboard.display.highest_id fzsd.variable.integer
##### 日志 ##### 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册放置榜计分板id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.placement_count", "objective": "fzsd.variable.integer"}}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "注册"}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}, {"text": "id为"}, {"score": {"name": "fzsd.module.scoreboard.display.id.placement_count", "objective": "fzsd.variable.integer"}}]

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "aqua"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "aqua"}'
scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.aqua fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "aqua"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "aqua"}
team modify fzsd.module.scoreboard.display.placement_count color aqua team modify fzsd.module.scoreboard.display.placement_count color aqua
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "aqua"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "aqua"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "#202020"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "#202020"}'
scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.black fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "#202020"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "#202020"}
team modify fzsd.module.scoreboard.display.placement_count color black team modify fzsd.module.scoreboard.display.placement_count color black
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "#202020"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "#202020"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "blue"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "blue"}'
scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.blue fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "blue"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "blue"}
team modify fzsd.module.scoreboard.display.placement_count color blue team modify fzsd.module.scoreboard.display.placement_count color blue
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "blue"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "blue"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "dark_aqua"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "dark_aqua"}'
scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.dark_aqua fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "dark_aqua"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "dark_aqua"}
team modify fzsd.module.scoreboard.display.placement_count color dark_aqua team modify fzsd.module.scoreboard.display.placement_count color dark_aqua
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "dark_aqua"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "dark_aqua"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "dark_blue"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "dark_blue"}'
scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.dark_blue fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "dark_blue"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "dark_blue"}
team modify fzsd.module.scoreboard.display.placement_count color dark_blue team modify fzsd.module.scoreboard.display.placement_count color dark_blue
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "dark_blue"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "dark_blue"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "dark_gray"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "dark_gray"}'
scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.dark_gray fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "dark_gray"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "dark_gray"}
team modify fzsd.module.scoreboard.display.placement_count color dark_gray team modify fzsd.module.scoreboard.display.placement_count color dark_gray
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "dark_gray"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "dark_gray"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "dark_green"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "dark_green"}'
scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.dark_green fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "dark_green"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "dark_green"}
team modify fzsd.module.scoreboard.display.placement_count color dark_green team modify fzsd.module.scoreboard.display.placement_count color dark_green
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "dark_green"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "dark_green"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "dark_purple"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "dark_purple"}'
scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.dark_purple fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "dark_purple"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "dark_purple"}
team modify fzsd.module.scoreboard.display.placement_count color dark_purple team modify fzsd.module.scoreboard.display.placement_count color dark_purple
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "dark_purple"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "dark_purple"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "dark_red"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "dark_red"}'
scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.dark_red fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "dark_red"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "dark_red"}
team modify fzsd.module.scoreboard.display.placement_count color dark_red team modify fzsd.module.scoreboard.display.placement_count color dark_red
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "dark_red"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "dark_red"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "gold"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "gold"}'
scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.gold fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "gold"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "gold"}
team modify fzsd.module.scoreboard.display.placement_count color gold team modify fzsd.module.scoreboard.display.placement_count color gold
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "gold"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "gold"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "gray"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "gray"}'
scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.gray fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "gray"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "gray"}
team modify fzsd.module.scoreboard.display.placement_count color gray team modify fzsd.module.scoreboard.display.placement_count color gray
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "gray"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "gray"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "green"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "green"}'
scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.green fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "green"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "green"}
team modify fzsd.module.scoreboard.display.placement_count color green team modify fzsd.module.scoreboard.display.placement_count color green
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "green"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "green"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "light_purple"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "light_purple"}'
scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.light_purple fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "light_purple"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "light_purple"}
team modify fzsd.module.scoreboard.display.placement_count color light_purple team modify fzsd.module.scoreboard.display.placement_count color light_purple
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "light_purple"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "light_purple"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "red"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "red"}'
scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.red fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "red"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "red"}
team modify fzsd.module.scoreboard.display.placement_count color red team modify fzsd.module.scoreboard.display.placement_count color red
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "red"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "red"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "white"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "white"}'
scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.white fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "white"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "white"}
team modify fzsd.module.scoreboard.display.placement_count color white team modify fzsd.module.scoreboard.display.placement_count color white
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "white"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "white"}

View File

@ -1,7 +1,7 @@
# 调用者#fzsd:module/scoreboard/display/set_text/placement_count # 调用者#fzsd:module/scoreboard/display/set_text/placement_count
data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "放置榜", "color": "yellow"}' data modify storage fzsd:module fzsd.scoreboard.text.placement_count set value '{"text": "方块放置榜", "color": "yellow"}'
scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.placement_count scoreboard objectives setdisplay sidebar.team.yellow fzsd.module.scoreboard.display.placement_count
scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "放置榜", "color": "yellow"} scoreboard objectives modify fzsd.module.scoreboard.display.placement_count displayname {"text": "方块放置榜", "color": "yellow"}
team modify fzsd.module.scoreboard.display.placement_count color yellow team modify fzsd.module.scoreboard.display.placement_count color yellow
team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "放置榜", "color": "yellow"} team modify fzsd.module.scoreboard.display.placement_count displayName {"text": "方块放置榜", "color": "yellow"}

View File

@ -11,6 +11,7 @@ execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellr
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.fishing_count - "}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.fishing_count - "}, {"nbt": "fzsd.scoreboard.text.fishing_count", "interpret": true, "storage": "fzsd:module"}]
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.kill_count - "}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.kill_count - "}, {"nbt": "fzsd.scoreboard.text.kill_count", "interpret": true, "storage": "fzsd:module"}]
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.trade_count - "}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.trade_count - "}, {"nbt": "fzsd.scoreboard.text.trade_count", "interpret": true, "storage": "fzsd:module"}]
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"text": "", "color": "green"}, {"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "fzsd.module.scoreboard.display.placement_count - "}, {"nbt": "fzsd.scoreboard.text.placement_count", "interpret": true, "storage": "fzsd:module"}]
## 日志 ## 日志
execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:计分板"}] execute if score fzsd.logger.level fzsd.variable.integer matches ..500 run tellraw @a [{"nbt": "fzsd.level.info", "interpret": true, "storage": "fzsd:logger"}, {"text": "已加载组件:计分板"}]

View File

@ -13,8 +13,8 @@ __config() -> {
'commands' -> { 'commands' -> {
'' -> 'help', '' -> 'help',
'help' -> 'help', 'help' -> 'help',
'delete_old <fzsd_version>' -> 'delete_old', 'delete_old <delete_old>' -> 'delete_old',
'update_from <fzsd_version>' -> 'update_from', 'update_from <update_from>' -> 'update_from',
'restore_from_stats' -> 'restore_from_stats', 'restore_from_stats' -> 'restore_from_stats',
'recalculate_total' -> 'recalculate_total_scores', 'recalculate_total' -> 'recalculate_total_scores',
'commandPlayer <boolean>' -> 'command_player' 'commandPlayer <boolean>' -> 'command_player'
@ -23,7 +23,16 @@ __config() -> {
'boolean' -> { 'boolean' -> {
'type' -> 'bool' 'type' -> 'bool'
}, },
'fzsd_version' -> { 'update_from' -> {
'type' -> 'term',
'suggest' -> [
'2.x',
'3.0-beta.4',
'3.0-beta.9',
'3.0-beta.10'
]
},
'delete_old' -> {
'type' -> 'term', 'type' -> 'term',
'suggest' -> [ 'suggest' -> [
'2.x', '2.x',
@ -87,40 +96,49 @@ try_restore_team_from_cache(player) -> (
help() -> ( help() -> (
print('暂未开发'); print('暂未开发');
return(0); return();
); );
delete_old(fzsd_version) -> ( delete_old(fzsd_version) -> (
old_scoreboards = [];
if(fzsd_version == '3.0-beta.9', if(fzsd_version == '3.0-beta.9',
( (
old_scoreboards = ['fzsd.extra.bbl.display']; old_scoreboards = ['fzsd.extra.bbl.display'];
for(old_scoreboards, scoreboard_remove(_));
), ),
fzsd_version == '2.x', fzsd_version == '2.x',
( (
old_scoreboards = ['usedDiaAxe', 'usedDiaPickaxe', 'usedDiaShovel', 'usedDiaHoe', 'usedIroAxe','usedIroPickaxe', 'usedIroShovel', 'usedIroHoe', 'usedStoAxe', 'usedStoPickaxe', 'usedStoShovel', 'usedStoHoe', 'usedWooAxe', 'usedWooPickaxe', 'usedWooShovel', 'usedWooHoe', 'usedGolAxe', 'usedGolPickaxe', 'usedGolShovel', 'usedGolHoe', 'usedNetAxe', 'usedNetPickaxe', 'usedNetShovel', 'usedNetHoe', 'usedShears', 'damageTaken', '10xDamageTaken', 'deathCounter', 'deathTester', 'digCounter', 'fishingCounter', 'fishingTester', 'killCounter', 'tradingCounter', 'totalList', 'bedrockBreaked', 'fz.bbl', 'fz.aviate1m', 'fz.aviateCounter', 'fz.aviateOneTime', 'Health', 'carpetBot', 'parameter']; old_scoreboards = ['usedDiaAxe', 'usedDiaPickaxe', 'usedDiaShovel', 'usedDiaHoe', 'usedIroAxe','usedIroPickaxe', 'usedIroShovel', 'usedIroHoe', 'usedStoAxe', 'usedStoPickaxe', 'usedStoShovel', 'usedStoHoe', 'usedWooAxe', 'usedWooPickaxe', 'usedWooShovel', 'usedWooHoe', 'usedGolAxe', 'usedGolPickaxe', 'usedGolShovel', 'usedGolHoe', 'usedNetAxe', 'usedNetPickaxe', 'usedNetShovel', 'usedNetHoe', 'usedShears', 'damageTaken', '10xDamageTaken', 'deathCounter', 'deathTester', 'digCounter', 'fishingCounter', 'fishingTester', 'killCounter', 'tradingCounter', 'totalList', 'bedrockBreaked', 'fz.bbl', 'fz.aviate1m', 'fz.aviateCounter', 'fz.aviateOneTime', 'Health', 'carpetBot', 'parameter'];
team_remove('carpetBot'); team_remove('carpetBot');
team_remove('shadowedPlayer'); team_remove('shadowedPlayer');
for(old_scoreboards, scoreboard_remove(_));
), ),
fzsd_version == '3.0-beta.4', fzsd_version == '3.0-beta.4',
( (
old_scoreboards = ['fz.module.scoreboard.display.activation', 'fz.module.scoreboard.display.damage_taken', 'fz.module.scoreboard.display.death_count', 'fz.module.scoreboard.display.dig_count', 'fz.module.scoreboard.display.fishing_count', 'fz.module.scoreboard.display.kill_count', 'fz.module.scoreboard.display.trade_count', 'fz.module.scoreboard.display.bedrock_broke_count', 'fz.module.scoreboard.display.aviating_distance', 'fz.module.scoreboard.display.placement_count', 'fz.module.scoreboard.assign.general', 'fz.module.scoreboard.display.general', 'fz.module.scoreboard.interactor']; old_scoreboards = ['fz.module.scoreboard.display.activation', 'fz.module.scoreboard.display.damage_taken', 'fz.module.scoreboard.display.death_count', 'fz.module.scoreboard.display.dig_count', 'fz.module.scoreboard.display.fishing_count', 'fz.module.scoreboard.display.kill_count', 'fz.module.scoreboard.display.trade_count', 'fz.module.scoreboard.display.bedrock_broke_count', 'fz.module.scoreboard.display.aviating_distance', 'fz.module.scoreboard.display.placement_count', 'fz.module.scoreboard.assign.general', 'fz.module.scoreboard.display.general', 'fz.module.scoreboard.interactor'];
team_remove('fz.module.scoreboard.fake'); team_remove('fz.module.scoreboard.fake');
team_remove('fz.module.scoreboard.shadow'); team_remove('fz.module.scoreboard.shadow');
)
);
for(old_scoreboards, scoreboard_remove(_)); for(old_scoreboards, scoreboard_remove(_));
),
print('参数错误!');
return();
);
print('已清除旧版计分板!'); print('已清除旧版计分板!');
return(0); return();
); );
update_from(fzsd_version) -> ( update_from(fzsd_version) -> (
params = []; if(fzsd_version == '3.0-beta.10',
if(fzsd_version == '3.0-beta.9', (
scoreboard_remove('fzsd.module.scoreboard.display.placement_count', '总放置方块数');
),
fzsd_version == '3.0-beta.9',
( (
params = [ params = [
['fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broke_count'] ['fzsd.extra.bbl.display', 'fzsd.module.scoreboard.display.bedrock_broke_count']
] ];
for(params, merge_score(..._, fzsd_version));
// 清除旧计分板
delete_old(fzsd_version);
), ),
fzsd_version == '2.x', fzsd_version == '2.x',
( (
@ -134,7 +152,10 @@ update_from(fzsd_version) -> (
['tradingCounter', 'fzsd.module.scoreboard.display.trade_count'], ['tradingCounter', 'fzsd.module.scoreboard.display.trade_count'],
['bedrockBreaked', 'fzsd.module.scoreboard.display.bedrock_broke_count'], ['bedrockBreaked', 'fzsd.module.scoreboard.display.bedrock_broke_count'],
['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance'] ['fz.aviate1m', 'fzsd.module.scoreboard.display.aviating_distance']
] ];
for(params, merge_score(..._, fzsd_version));
// 清除旧计分板
delete_old(fzsd_version);
), ),
fzsd_version == '3.0-beta.4', fzsd_version == '3.0-beta.4',
( (
@ -149,16 +170,17 @@ update_from(fzsd_version) -> (
['fz.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broke_count'], ['fz.module.scoreboard.display.bedrock_broke_count', 'fzsd.module.scoreboard.display.bedrock_broke_count'],
['fz.module.scoreboard.display.aviating_distance', 'fzsd.module.scoreboard.display.aviating_distance'], ['fz.module.scoreboard.display.aviating_distance', 'fzsd.module.scoreboard.display.aviating_distance'],
['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count'] ['fz.module.scoreboard.display.placement_count', 'fzsd.module.scoreboard.display.placement_count']
] ];
)
);
for(params, merge_score(..._, fzsd_version)); for(params, merge_score(..._, fzsd_version));
// 清除旧计分板 // 清除旧计分板
delete_old(fzsd_version); delete_old(fzsd_version);
),
print('完成!'); print('参数错误!');
return(0); return();
);
recalculate_total_scores();
print('已从' + fzsd_version + '升级!');
return();
); );
merge_score(from, to, fzsd_version) -> ( merge_score(from, to, fzsd_version) -> (
@ -190,11 +212,7 @@ merge_score(from, to, fzsd_version) -> (
); );
print('已合并:' + to); print('已合并:' + to);
return();
// 重新计算总分
recalculate_total_score(to, get_total_score_name_new(to));
return(0);
); );
// 因为新计分板允许玩家自定义显示的总榜名称故续做复杂判断才能使脚本确定之 // 因为新计分板允许玩家自定义显示的总榜名称故续做复杂判断才能使脚本确定之
@ -259,8 +277,8 @@ recalculate_total_scores() -> (
'fzsd.module.scoreboard.display.aviating_distance' 'fzsd.module.scoreboard.display.aviating_distance'
]; ];
for(scoreboards,recalculate_total_score(_, get_total_score_name_new(_))); for(scoreboards,recalculate_total_score(_, get_total_score_name_new(_)));
print('完成'); print('已重新计算总分');
return(0); return();
); );
recalculate_total_score(scoreboard, total_score_name_new) -> ( recalculate_total_score(scoreboard, total_score_name_new) -> (
@ -278,8 +296,7 @@ recalculate_total_score(scoreboard, total_score_name_new) -> (
total_score total_score
); );
display_total_score(scoreboard); display_total_score(scoreboard);
print('已重新计算总分:' + scoreboard); return();
return(0);
); );
display_total_score(scoreboard) -> ( display_total_score(scoreboard) -> (
@ -288,17 +305,17 @@ display_total_score(scoreboard) -> (
function_name = str_1:(length(str_1) - 1); function_name = str_1:(length(str_1) - 1);
// 运行函数将分数赋值到显示计分板上 // 运行函数将分数赋值到显示计分板上
run('function #fzsd:module/scoreboard/assign/scoreboard/general/' + function_name); run('function #fzsd:module/scoreboard/assign/scoreboard/general/' + function_name);
return(0); return();
); );
restore_from_stats() -> ( restore_from_stats() -> (
print('暂未开发'); print('暂未开发');
return(0); return();
); );
merge_stat(scoreboard, ...stats) -> ( merge_stat(scoreboard, ...stats) -> (
print('暂未开发'); print('暂未开发');
return(0); return();
); );
command_player(boolean) -> ( command_player(boolean) -> (
@ -313,5 +330,5 @@ contains(list, value) -> (
debug(msg) -> ( debug(msg) -> (
logger('debug', msg); logger('debug', msg);
return(0); return();
); );