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2
data/fz/functions/carpet/carpet.mcfunction
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2
data/fz/functions/carpet/carpet.mcfunction
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@ -0,0 +1,2 @@
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execute store result score carpet carpet run carpet optimizedTNT
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execute if score carpet carpet matches 1 run function fz:carpet/scarpet
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3
data/fz/functions/carpet/install.mcfunction
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data/fz/functions/carpet/install.mcfunction
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@ -0,0 +1,3 @@
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scoreboard objectives add carpet dummy
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scoreboard players reset carpet carpet
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function fz:carpet/carpet
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data/fz/functions/carpet/scarpet.mcfunction
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data/fz/functions/carpet/scarpet.mcfunction
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@ -0,0 +1,2 @@
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#带标签的假玩家#
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script run __config() -> m('stay_loaded': true);__command() -> (p = player();summon(slice(p,0,12)+'_bot');'';);global_tag = 'carpetBot';summon(player_name) ->(player_name = slice(player_name, 0, 16);s_player = player();if (player(player_name), exit('Player '+player_name+' already exists'));player_name = replace(player_name, '\\s','');run(str('player %s spawn at %f %f %f', player_name, s_player~'x', s_player~'y', s_player~'z'));if (!(player(player_name)), exit('failed to spawn player '+player_name));modify(player(player_name), 'tag', global_tag);logger('fake player tag added to player '+player_name); '';);kill(player_name) ->( player_name = slice(player_name, 0, 16); if (!(player (player_name)), exit('Player '+player_name+' is not aviable')); modify(player(player_name), 'clear_tag', global_tag);run(str('player %s kill', player_name)); logger('fake player tag remove from player '+player_name););
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data/fz/functions/carpet/uninstall.mcfunction
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data/fz/functions/carpet/uninstall.mcfunction
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@ -0,0 +1 @@
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scoreboard objectives remove carpet
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@ -4,8 +4,8 @@ execute if score carpet carpet matches 1.. run tellraw @s {"text":"--不计入
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execute if score carpet carpet matches 1.. run tellraw @s [{"text":"- 生成假人:"},{"text":"/script invoke summon 玩家名","color":"green","clickEvent":{"action":"suggest_command","value":"/script invoke summon "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
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execute if score carpet carpet matches 1.. run tellraw @s [{"text":"- 删除假人:"},{"text":"/script invoke kill 玩家名","color":"green","clickEvent":{"action":"suggest_command","value":"/script invoke kill "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
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tellraw @s [{"text":"--扫地姬--","color":"dark_green","bold":true}]
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tellraw @s [{"text":"- 指令:"},{"text":"/trigger cleaner set -1为关;秒数(≥30)为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger cleaner set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
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tellraw @s [{"text":"- 指令:"},{"text":"/trigger cleaner set -1为关/秒数(≥30)为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger cleaner set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
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tellraw @s [{"text":"- 预设:"},{"text":"[OFF]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger cleaner set -1"}},{"text":"[30s]","color":"red","clickEvent":{"action":"run_command","value":"/trigger cleaner set 30"}},{"text":"[1min]","color":"gold","clickEvent":{"action":"run_command","value":"/trigger cleaner set 60"}},{"text":"[2min]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger cleaner set 120"}},{"text":"[3min]","color":"green","clickEvent":{"action":"run_command","value":"/trigger cleaner set 180"}},{"text":"[5min]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger cleaner set 300"}}]
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tellraw @s {"text":"--记分板--","color":"dark_green","bold":true}
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tellraw @s [{"text":"- 指令:"},{"text":"/trigger scoreSwitch set -1为关/1-9为开","color":"green","clickEvent":{"action":"suggest_command","value":"/trigger scoreSwitch set "},"hoverEvent":{"action":"show_text","value":"点击以写入聊天栏"}}]
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tellraw @s [{"text":"[OFF]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set -1"}},{"text":"[轮播]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 1"}},{"text":"[击杀榜]","color":"red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 2"}},{"text":"[挖掘榜]","color":"gray","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 3"}},{"text":"[死亡榜]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 4"}},{"text":"[交易榜]","color":"green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 5"}},{"text":"[钓鱼榜]","color":"blue","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 6"}},{"text":"[奥里给!]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 7"}},{"text":"[活跃度]","color":"aqua","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 8"}},{"text":"[统计总量]","color":"light_purple","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 9"}}]
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tellraw @s [{"text":"[OFF]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set -1"}},{"text":"[轮播]","color":"dark_green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 1"}},{"text":"[击杀榜]","color":"red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 2"}},{"text":"[挖掘榜]","color":"gray","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 3"}},{"text":"[死亡榜]","color":"dark_red","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 4"}},{"text":"[交易榜]","color":"green","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 5"}},{"text":"[钓鱼榜]","color":"blue","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 6"}},{"text":"[奥里给!]","color":"yellow","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 7"}},{"text":"[活跃度]","color":"aqua","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 8"}},{"text":"[统计总量]","color":"light_purple","clickEvent":{"action":"run_command","value":"/trigger scoreSwitch set 9"}}]
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@ -5,18 +5,24 @@
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# @License: GNU General Public License, version 3 (GPL-3.0)
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# This project is licensed under the terms of the GNU General Public License v3.0.
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# Copyright (C)2019 Harvey.Kang
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# Copyright (C)2019-2020 Harvey.Kang
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scoreboard objectives add version dummy
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#升级用#
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scoreboard players operation version version = version version
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execute if score version version matches ..132 run function fz:updatebeforeinstall
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####
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scoreboard objectives add timeCounter dummy
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scoreboard objectives add 20 dummy
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scoreboard objectives add carpet dummy
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scoreboard players set 20 20 20
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scoreboard players reset carpet carpet
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function fz:carpet
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function fz:carpet/install
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function fz:score/install
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function fz:health/install
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function fz:sleep/install
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function fz:cleaner/install
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function fz:logintips/install
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function fz:config/install
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#升级用#
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execute if score installed installed matches ..132 run function fz:updateafterinstall
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scoreboard players set version version 133
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####
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tellraw @a [{"text":"[Datapack]"},{"text":" FZ'sDataPack v1.3.3 installed successfully","color":"gold"}]
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data/fz/functions/main.mcfunction
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data/fz/functions/main.mcfunction
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function fz:score/main
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function fz:sleep/main
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function fz:cleaner/trigger
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function fz:logintips/main
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function fz:noai/main
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function fz:config/main
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data/fz/functions/score/activationcarry.mcfunction
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data/fz/functions/score/activationcarry.mcfunction
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scoreboard players reset @s actCounter
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scoreboard players add @s activation 1
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@ -5,6 +5,8 @@ scoreboard objectives remove killCounter
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scoreboard objectives remove tradingCounter
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scoreboard objectives remove damageTaken
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scoreboard objectives remove fishingCounter
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scoreboard objectives remove activation
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scoreboard objectives remove actCounter
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scoreboard objectives remove totalList
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scoreboard objectives remove tDigC
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scoreboard objectives remove tDeathC
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@ -1,6 +1,3 @@
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#安装活跃度排行#
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function fz:score/activation/install
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####
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#安装记分项目#
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scoreboard objectives add digCounter dummy
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scoreboard objectives add deathCounter deathCount
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@ -8,7 +5,9 @@ scoreboard objectives add killCounter totalKillCount
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scoreboard objectives add tradingCounter minecraft.custom:minecraft.traded_with_villager
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scoreboard objectives add fishingCounter minecraft.custom:minecraft.fish_caught
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scoreboard objectives add damageTaken minecraft.custom:minecraft.damage_taken
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scoreboard objectives add actCounter minecraft.custom:minecraft.play_one_minute
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scoreboard objectives add totalList dummy
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scoreboard objectives add activation dummy
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####
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#编辑记分项目#
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scoreboard objectives modify digCounter displayname {"text":"挖掘榜","color":"gray"}
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@ -18,6 +17,7 @@ scoreboard objectives modify tradingCounter displayname {"text":"PY榜","color":
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scoreboard objectives modify fishingCounter displayname {"text":"钓鱼榜","color":"blue"}
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scoreboard objectives modify damageTaken displayname [{"text":"奥利给榜","color":"yellow"},{"text":"(受伤害*10)","color":"gole"}]
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scoreboard objectives modify totalList displayname {"text":"统计总量","color":"light_purple"}
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scoreboard objectives modify activation displayname [{"text":"活跃度排行","color":"aqua"},{"text":"(小时)","color":"gold"}]
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####
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#安装工具项目#
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scoreboard objectives add diamond_pickaxe minecraft.used:minecraft.diamond_pickaxe
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@ -37,14 +37,16 @@ scoreboard objectives add totalDeath dummy
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scoreboard objectives add totalTraded dummy
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scoreboard objectives add totalFished dummy
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scoreboard objectives add totalHurt dummy
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scoreboard objectives add totalActivation dummy
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####
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###实验性###在分项目下显示总量###
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scoreboard players set totalDug totalDug 1
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scoreboard players set totalKilled totalKilled 1
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scoreboard players set totalDeath totalDeath 1
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scoreboard players set totalTraded totalTraded 1
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scoreboard players set totalFished totalFished 1
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scoreboard players set totalHurt totalHurt 1
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###实验性###在分项目下显示总量###活跃度的该项在其自己的安装文件内
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scoreboard players set 总挖掘数 totalDug 1
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scoreboard players set 总击杀数 totalKilled 1
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scoreboard players set 总死亡数 totalDeath 1
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scoreboard players set 总交易数 totalTraded 1
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scoreboard players set 总钓鱼数 totalFished 1
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scoreboard players set 总受伤害量 totalHurt 1
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scoreboard players set 总活跃时间 totalActivation 1
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####
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#安装记分板显示#
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#安装队伍
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@ -57,14 +59,17 @@ team add tradingCounter
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team add fishingCounter
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team add damageTaken
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team add totalList
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team join digCounter totalDug
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team join killCounter totalKilled
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team join deathCounter totalDeath
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team join fishingCounter totalFished
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team join tradingCounter totalTraded
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team join damageTaken totalHurt
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team add activation
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team join digCounter 总挖掘数
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team join killCounter 总击杀数
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team join deathCounter 总死亡数
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team join fishingCounter 总钓鱼数
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team join tradingCounter 总交易数
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team join damageTaken 总受伤害量
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team join activation 总活跃时间
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#安装显示
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team modify displayScoresOff color dark_purple
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scoreboard objectives setdisplay sidebar.team.dark_purple
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team modify displayScoresOn color gold
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scoreboard objectives setdisplay sidebar.team.gold totalList
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team modify killCounter color red
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@ -81,6 +86,8 @@ team modify damageTaken color yellow
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scoreboard objectives setdisplay sidebar.team.yellow damageTaken
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team modify totalList color light_purple
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scoreboard objectives setdisplay sidebar.team.light_purple totalList
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team modify activation color aqua
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scoreboard objectives setdisplay sidebar.team.aqua activation
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scoreboard objectives add scoreSwitch trigger
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####
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#安装缓存#
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@ -90,4 +97,5 @@ scoreboard objectives add tKillC dummy
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scoreboard objectives add tFishC dummy
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scoreboard objectives add tTradeC dummy
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scoreboard objectives add tHurtC dummy
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scoreboard objectives add tActC dummy
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####
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@ -1,5 +1,5 @@
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#活跃度模块#
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function fz:score/activation/main
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execute as @a[tag=!carpetBot] if score @s actCounter matches 72000.. run function fz:score/activationcarry
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####
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#记分板循环#
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scoreboard players add scoreboard timeCounter 1
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@ -15,7 +15,7 @@ execute if score scoreboard timeCounter matches 4800.. run scoreboard players se
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####
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#记分板开关#
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scoreboard players enable @a scoreSwitch
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execute as @a if entity @a[scores={scoreSwitch=..-1},team=!displayScoresOff] run function fz:score/teams/displayscoresoff
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execute if entity @a[scores={scoreSwitch=..-1},team=!displayScoresOff] run function fz:score/teams/displayscoresoff
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execute if entity @a[scores={scoreSwitch=1},team=!displayScoresOn] run function fz:score/teams/displayscoreson
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execute if entity @a[scores={scoreSwitch=2},team=!killCounter] run function fz:score/teams/killcounter
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execute if entity @a[scores={scoreSwitch=3},team=!digCounter] run function fz:score/teams/digcounter
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@ -23,7 +23,7 @@ execute if entity @a[scores={scoreSwitch=4},team=!deathCounter] run function fz:
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execute if entity @a[scores={scoreSwitch=5},team=!tradingCounter] run function fz:score/teams/tradingcounter
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execute if entity @a[scores={scoreSwitch=6},team=!fishingCounter] run function fz:score/teams/fishingcounter
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execute if entity @a[scores={scoreSwitch=7},team=!damageTaken] run function fz:score/teams/damagetaken
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execute if entity @a[scores={scoreSwitch=8},team=!activation] run function fz:score/activation/team
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execute if entity @a[scores={scoreSwitch=8},team=!activation] run function fz:score/teams/activation
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execute if entity @a[scores={scoreSwitch=9},team=!totalList] run function fz:score/teams/totallist
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execute if entity @a[scores={scoreSwitch=10..}] run tellraw @a[scores={scoreSwitch=10..}] [{"text":"不存在编号为10及以上的记分板","color":"dark_red"}]
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scoreboard players set @a[scores={scoreSwitch=..-1}] scoreSwitch 0
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@ -43,13 +43,13 @@ execute if entity @a[scores={stone_shovel=1..}] as @a[scores={stone_shovel=1..}]
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####
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#计算总量#
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#给缓存记分板赋初始值
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execute as @a unless score @s tDigC matches -2147483648..2147483647 run scoreboard players operation @s tDigC = @s tDigC
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execute as @a unless score @s tKillC matches -2147483648..2147483647 run scoreboard players operation @s tKillC = @s tKillC
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execute as @a unless score @s tDeathC matches -2147483648..2147483647 run scoreboard players operation @s tDeathC = @s tDeathC
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execute as @a unless score @s tTradeC matches -2147483648..2147483647 run scoreboard players operation @s tTradeC = @s tTradeC
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execute as @a unless score @s tFishC matches -2147483648..2147483647 run scoreboard players operation @s tFishC = @s tFishC
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execute as @a unless score @s tHurtC matches -2147483648..2147483647 run scoreboard players operation @s tHurtC = @s tHurtC
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execute as @a unless score @s tActC matches -2147483648..2147483647 run scoreboard players operation @s tActC = @s tActC
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execute as @a[tag=!carpetBot] unless score @s tDigC matches -2147483648..2147483647 run scoreboard players operation @s tDigC = @s tDigC
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execute as @a[tag=!carpetBot] unless score @s tKillC matches -2147483648..2147483647 run scoreboard players operation @s tKillC = @s tKillC
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execute as @a[tag=!carpetBot] unless score @s tDeathC matches -2147483648..2147483647 run scoreboard players operation @s tDeathC = @s tDeathC
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execute as @a[tag=!carpetBot] unless score @s tTradeC matches -2147483648..2147483647 run scoreboard players operation @s tTradeC = @s tTradeC
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execute as @a[tag=!carpetBot] unless score @s tFishC matches -2147483648..2147483647 run scoreboard players operation @s tFishC = @s tFishC
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execute as @a[tag=!carpetBot] unless score @s tHurtC matches -2147483648..2147483647 run scoreboard players operation @s tHurtC = @s tHurtC
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execute as @a[tag=!carpetBot] unless score @s tActC matches -2147483648..2147483647 run scoreboard players operation @s tActC = @s tActC
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#两板分数不等时运行计算函数
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execute as @a[tag=!carpetBot] unless score @s tDigC = @s digCounter run function fz:score/totalcalculator/tdigc
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execute as @a[tag=!carpetBot] unless score @s tKillC = @s killCounter run function fz:score/totalcalculator/tkillc
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@ -57,16 +57,16 @@ execute as @a[tag=!carpetBot] unless score @s tDeathC = @s deathCounter run func
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execute as @a[tag=!carpetBot] unless score @s tTradeC = @s tradingCounter run function fz:score/totalcalculator/ttradec
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execute as @a[tag=!carpetBot] unless score @s tFishC = @s fishingCounter run function fz:score/totalcalculator/tfishc
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execute as @a[tag=!carpetBot] unless score @s tHurtC = @s damageTaken run function fz:score/totalcalculator/thurtc
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execute as @a[tag=!carpetBot] unless score @s tActC = @s activation run function fz:score/activation/totalcalculator
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#总榜在分榜中显示开sc=1
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execute if score totalDug totalDug matches 1.. run scoreboard players operation totalDug digCounter = totalDug totalList
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execute if score totalKilled totalKilled matches 1.. run scoreboard players operation totalKilled killCounter = totalKilled totalList
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execute if score totalDeath totalDeath matches 1.. run scoreboard players operation totalDeath deathCounter = totalDeath totalList
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execute if score totalTraded totalTraded matches 1.. run scoreboard players operation totalTraded tradingCounter = totalTraded totalList
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execute if score totalFished totalFished matches 1.. run scoreboard players operation totalFished fishingCounter = totalFished totalList
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execute if score totalHurt totalHurt matches 1.. run scoreboard players operation totalHurt damageTaken = totalHurt totalList
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execute if score totalActivation totalActivation matches 1.. run scoreboard players operation totalActivation activation = totalActivation totalList
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#总榜在分榜中显示关sc=0
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execute as @a[tag=!carpetBot] unless score @s tActC = @s activation run function fz:score/totalcalculator/tactc
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#总榜在分榜中显示开=1
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execute if score 总挖掘数 totalDug matches 1.. run scoreboard players operation 总挖掘数 digCounter = 总挖掘数 totalList
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execute if score 总击杀数 totalKilled matches 1.. run scoreboard players operation 总击杀数 killCounter = 总击杀数 totalList
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execute if score 总死亡数 totalDeath matches 1.. run scoreboard players operation 总死亡数 deathCounter = 总死亡数 totalList
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execute if score 总交易数 totalTraded matches 1.. run scoreboard players operation 总交易数 tradingCounter = 总交易数 totalList
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execute if score 总钓鱼数 totalFished matches 1.. run scoreboard players operation 总钓鱼数 fishingCounter = 总钓鱼数 totalList
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execute if score 总受伤害量 totalHurt matches 1.. run scoreboard players operation 总受伤害量 damageTaken = 总受伤害量 totalList
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execute if score 总活跃时间 totalActivation matches 1.. run scoreboard players operation 总活跃时间 activation = 总活跃时间 totalList
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#总榜在分榜中显示关=0
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#execute if score totalDug totalDug matches ..0 run function fz:score/totalnodisplay/digcounter
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#execute if score totalKilled totalKilled matches ..0 run function fz:score/totalnodisplay/killcounter
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#execute if score totalDeath totalDeath matches ..0 run function fz:score/totalnodisplay/deathcounter
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3
data/fz/functions/score/teams/activation.mcfunction
Normal file
3
data/fz/functions/score/teams/activation.mcfunction
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tellraw @a[scores={scoreSwitch=8},team=!activation] [{"text":"您已订阅"},{"text":"活跃度排行(小时)","color":"aqua"}]
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team join activation @a[scores={scoreSwitch=8},team=!activation]
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scoreboard objectives setdisplay sidebar.team.aqua activation
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6
data/fz/functions/score/totalcalculator/tactc.mcfunction
Normal file
6
data/fz/functions/score/totalcalculator/tactc.mcfunction
Normal file
@ -0,0 +1,6 @@
|
||||
#计算每个玩家本游戏刻活跃度和上一游戏刻活跃度的差
|
||||
scoreboard players operation @s tActC -= @s activation
|
||||
#将两游戏刻活跃度的差之和加在总榜上
|
||||
scoreboard players operation 总活跃时间 totalList -= @s tActC
|
||||
#储存当前游戏刻的活跃度
|
||||
scoreboard players operation @s tActC = @s activation
|
@ -1,6 +1,6 @@
|
||||
#计算每个玩家本游戏刻死亡数和上一游戏刻死亡数的差
|
||||
scoreboard players operation @s tDeathC -= @s deathCounter
|
||||
#将两游戏刻玩家死亡数的差之和加在总榜上
|
||||
scoreboard players operation totalDeath totalList -= @s tDeathC
|
||||
scoreboard players operation 总死亡数 totalList -= @s tDeathC
|
||||
#储存当前游戏刻的玩家死亡数
|
||||
scoreboard players operation @s tDeathC = @s deathCounter
|
@ -1,6 +1,6 @@
|
||||
#计算每个玩家本游戏刻挖掘量和上一游戏刻挖掘量的差
|
||||
scoreboard players operation @s tDigC -= @s digCounter
|
||||
#将两游戏刻玩家挖掘量的差之和加在总榜上
|
||||
scoreboard players operation totalDug totalList -= @s tDigC
|
||||
scoreboard players operation 总挖掘数 totalList -= @s tDigC
|
||||
#储存当前游戏刻的玩家挖掘量
|
||||
scoreboard players operation @s tDigC = @s digCounter
|
@ -1,6 +1,6 @@
|
||||
#计算每个玩家本游戏刻钓鱼数和上一游戏刻钓鱼数的差
|
||||
scoreboard players operation @s tFishC -= @s fishingCounter
|
||||
#将两游戏刻玩家钓鱼数的差之和加在总榜上
|
||||
scoreboard players operation totalFished totalList -= @s tFishC
|
||||
scoreboard players operation 总钓鱼数 totalList -= @s tFishC
|
||||
#储存当前游戏刻的玩家钓鱼数
|
||||
scoreboard players operation @s tFishC = @s fishingCounter
|
@ -1,6 +1,6 @@
|
||||
#计算每个玩家本游戏刻玩家受伤害量和上一游戏刻受伤害量的差
|
||||
scoreboard players operation @s tHurtC -= @s damageTaken
|
||||
#将两游戏刻玩家受伤害量的差之和加在总榜上
|
||||
scoreboard players operation totalHurt totalList -= @s tHurtC
|
||||
scoreboard players operation 总受伤害量 totalList -= @s tHurtC
|
||||
#储存当前游戏刻的玩家受伤害量
|
||||
scoreboard players operation @s tHurtC = @s damageTaken
|
@ -1,6 +1,6 @@
|
||||
#计算每个玩家本游戏刻玩家击杀数和上一游戏刻击杀数的差
|
||||
scoreboard players operation @s tKillC -= @s killCounter
|
||||
#将两游戏刻玩家击杀数的差之和加在总榜上
|
||||
scoreboard players operation totalKilled totalList -= @s tKillC
|
||||
scoreboard players operation 总击杀数 totalList -= @s tKillC
|
||||
#储存当前游戏刻的玩家击杀数
|
||||
scoreboard players operation @s tKillC = @s killCounter
|
@ -1,6 +1,6 @@
|
||||
#计算每个玩家本游戏刻玩家交易数和上一游戏刻交易数的差
|
||||
scoreboard players operation @s tTradeC -= @s tradingCounter
|
||||
#将两游戏刻玩家交易数的差之和加在总榜上
|
||||
scoreboard players operation totalTraded totalList -= @s tTradeC
|
||||
scoreboard players operation 总交易数 totalList -= @s tTradeC
|
||||
#储存当前游戏刻的玩家交易数
|
||||
scoreboard players operation @s tTradeC = @s tradingCounter
|
@ -0,0 +1,2 @@
|
||||
scoreboard players reset 总活跃时间 activation
|
||||
scoreboard players reset 总活跃时间 totalActivation
|
@ -1,2 +1,2 @@
|
||||
scoreboard players reset totalHurt damageTaken
|
||||
scoreboard players reset totalHurt totalHurt
|
||||
scoreboard players reset 总受伤害量 damageTaken
|
||||
scoreboard players reset 总受伤害量 totalHurt
|
@ -1,2 +1,2 @@
|
||||
scoreboard players reset totalDeath deathCounter
|
||||
scoreboard players reset totalDeath totalDeath
|
||||
scoreboard players reset 总死亡数 deathCounter
|
||||
scoreboard players reset 总死亡数 totalDeath
|
@ -1,2 +1,2 @@
|
||||
scoreboard players reset totalDug digCounter
|
||||
scoreboard players reset totalDug totalDug
|
||||
scoreboard players reset 总挖掘数 digCounter
|
||||
scoreboard players reset 总挖掘数 totalDug
|
@ -1,2 +1,2 @@
|
||||
scoreboard players reset totalFished fishingCounter
|
||||
scoreboard players reset totalFished totalFished
|
||||
scoreboard players reset 总钓鱼数 fishingCounter
|
||||
scoreboard players reset 总钓鱼数 totalFished
|
@ -1,2 +1,2 @@
|
||||
scoreboard players reset totalKilled killCounter
|
||||
scoreboard players reset totalKilled totalKilled
|
||||
scoreboard players reset 总击杀数 killCounter
|
||||
scoreboard players reset 总击杀数 totalKilled
|
@ -1,2 +1,2 @@
|
||||
scoreboard players reset totalTraded tradingCounter
|
||||
scoreboard players reset totalTraded totalTraded
|
||||
scoreboard players reset 总交易数 tradingCounter
|
||||
scoreboard players reset 总交易数 totalTraded
|
@ -1,4 +1,5 @@
|
||||
#取消记分板显示#
|
||||
scoreboard objectives setdisplay sidebar.team.gold
|
||||
scoreboard objectives setdisplay sidebar.team.red
|
||||
scoreboard objectives setdisplay sidebar.team.gray
|
||||
scoreboard objectives setdisplay sidebar.team.dark_red
|
||||
@ -25,6 +26,7 @@ scoreboard objectives remove totalDeath
|
||||
scoreboard objectives remove totalTraded
|
||||
scoreboard objectives remove totalFished
|
||||
scoreboard objectives remove totalHurt
|
||||
scoreboard objectives remove totalActivation
|
||||
####
|
||||
#移除队伍#
|
||||
team remove displayScoresOff
|
||||
@ -35,10 +37,20 @@ team remove deathCounter
|
||||
team remove tradingCounter
|
||||
team remove fishingCounter
|
||||
team remove damageTaken
|
||||
team remove activation
|
||||
####
|
||||
#移除开关#
|
||||
scoreboard objectives remove scoreswitch
|
||||
scoreboard objectives remove scoreSwitch
|
||||
####
|
||||
#移除缓存#
|
||||
scoreboard objectives remove tDigC
|
||||
scoreboard objectives remove tDeathC
|
||||
scoreboard objectives remove tKillC
|
||||
scoreboard objectives remove tFishC
|
||||
scoreboard objectives remove tTradeC
|
||||
scoreboard objectives remove tHurtC
|
||||
scoreboard objectives remove tActC
|
||||
####
|
||||
#询问是否移除记分板#
|
||||
tellraw @a [{"text":"是否删除记分板数据?","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"点此删除","color":"dark_red","bold":true,"italic":false,"underlined":true,"strikethrough":false,"obfuscated":false,"clickEvent":{"action":"run_command","value":"/function fz:score/delscores"},"hoverEvent":{"action":"show_text","value":"删除所有记分板数据"}},{"text":"(仅op)","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false}]
|
||||
tellraw @a [{"text":"是否删除记分板数据?"},{"text":"(不可恢复!!)","color":"red","bold":true},{"text":"点此删除","color":"dark_red","underlined":true,"clickEvent":{"action":"run_command","value":"/function fz:score/delscores"},"hoverEvent":{"action":"show_text","value":"删除所有记分板数据"}},{"text":"(仅op)"}]
|
||||
####
|
@ -1,6 +1,7 @@
|
||||
scoreboard objectives remove timeCounter
|
||||
scoreboard objectives remove 20
|
||||
scoreboard objectives remove carpet
|
||||
scoreboard objectives remove version
|
||||
function fz:carpet/uninstall
|
||||
function fz:health/uninstall
|
||||
function fz:sleep/uninstall
|
||||
function fz:cleaner/uninstall
|
||||
@ -8,4 +9,5 @@ function fz:logintips/uninstall
|
||||
function fz:score/uninstall
|
||||
function fz:logintips/uninstall
|
||||
function fz:config/uninstall
|
||||
scoreboard objectives remove installed
|
||||
tellraw @a {"text":"FZ'sDataPack卸载成功!","color":"dark_green"}
|
17
data/fz/functions/updatebeforeinstall.mcfunction
Normal file
17
data/fz/functions/updatebeforeinstall.mcfunction
Normal file
@ -0,0 +1,17 @@
|
||||
scoreboard objectives remove installed
|
||||
scoreboard players operation 总挖掘数 totalList = totalDug totalList
|
||||
scoreboard players operation 总击杀数 totalList = totalKilled totalList
|
||||
scoreboard players operation 总死亡数 totalList = totalDeath totalList
|
||||
scoreboard players operation 总交易数 totalList = totalTraded totalList
|
||||
scoreboard players operation 总钓鱼数 totalList = totalFished totalList
|
||||
scoreboard players operation 总受伤害量 totalList = totalHurt totalList
|
||||
scoreboard players operation 总活跃时间 totalList = totalActivation totalList
|
||||
scoreboard players reset totalDug
|
||||
scoreboard players reset totalKilled
|
||||
scoreboard players reset totalDeath
|
||||
scoreboard players reset totalTraded
|
||||
scoreboard players reset totalFished
|
||||
scoreboard players reset totalHurt
|
||||
scoreboard players reset totalActivation
|
||||
scoreboard objectives remove scoreswitch
|
||||
scoreboard objectives remove actCounter
|
@ -1,10 +1,5 @@
|
||||
{
|
||||
"values": [
|
||||
"fz:score/main",
|
||||
"fz:sleep/main",
|
||||
"fz:cleaner/trigger",
|
||||
"fz:logintips/main",
|
||||
"fz:noai/main",
|
||||
"fz:config/main"
|
||||
"fz:main"
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue
Block a user