破基岩榜改为深灰色;避免int型数据溢出污染记分板
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README.md
18
README.md
@ -22,7 +22,6 @@
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6. (可选)从数据包 `zip` 文件的 `scripts` 目录中解压 `.sc` 文件,将其放入 `world/scripts` 中(在客户端位于 `.minecraft/saves/<存档名>/scripts` )
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7. 执行 `reload` 指令(或重新打开存档)
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# FZ生存数据包 3.0
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[![数据包版本](https://img.shields.io/badge/正式版-3.0.1-blue.svg)](https://gitee.com/harvey-husky/FZ-sDatapack/releases/v3.0-beta.12) [![MC版本](https://img.shields.io/badge/Minecraft-1.19+-blue.svg)](https://minecraft.net/)
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@ -59,6 +58,21 @@
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| :------: | :----------------------------------------------: |
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| 破基岩榜 |fzsd.module.scoreboard.display.bedrock_broken_count|
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- 系统总榜计分板:`fzsd.module.scoreboard.assign.general`
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- 可以在在此记分板修改总分数据,下次加分时会刷新显示分数
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- 总计分项名称对照表:
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| 默认名称 | 计分板ID |
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| :------: | :----------------------------------------------: |
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| 总活跃时间 | fzsd.module.scoreboard.total.activation |
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| 总飞行距离 | fzsd.module.scoreboard.total.aviating_distance |
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| 总受伤害量 | fzsd.module.scoreboard.total.damage_taken |
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| 总死亡数 | fzsd.module.scoreboard.total.death_count |
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| 总挖掘量 | fzsd.module.scoreboard.total.dig_count |
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| 总钓鱼数 | fzsd.module.scoreboard.total.fishing_count |
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| 总击杀数 | fzsd.module.scoreboard.total.kill_count |
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| 总放置方块数 | fzsd.module.scoreboard.total.placement_count |
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| 总交易量 | fzsd.module.scoreboard.total.trade_count |
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### 地毯脚本
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@ -78,7 +92,9 @@
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- `commandPlayer <permissionType>`:设置player命令权限类型
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### 其他
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- 见游戏内交互器按钮
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## 开发者相关
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- 参见[开发文档](/DEVDOC.md)
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@ -1,6 +1,6 @@
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{
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"replace": false,
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"values": [
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"fzsd.extra.bbl:display/set_text/black"
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"fzsd.extra.bbl:display/set_text/dark_gray"
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]
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}
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@ -1,2 +1,4 @@
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scoreboard players add @s fzsd.module.scoreboard.display.activation 1
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execute if score @s fzsd.module.scoreboard.display.activation matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.activation 2147483647
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scoreboard players add fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 1
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execute if score fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.activation fzsd.module.scoreboard.assign.general 2147483647
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@ -1,2 +1,4 @@
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scoreboard players operation @s fzsd.module.scoreboard.display.aviating_distance += fzsd.var.score fzsd.variable.integer
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execute if score @s fzsd.module.scoreboard.display.aviating_distance matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.aviating_distance 2147483647
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scoreboard players operation fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
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execute if score fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.aviating_distance fzsd.module.scoreboard.assign.general 2147483647
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@ -1,2 +1,4 @@
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scoreboard players operation @s fzsd.module.scoreboard.display.damage_taken += fzsd.var.score fzsd.variable.integer
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execute if score @s fzsd.module.scoreboard.display.damage_taken matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.damage_taken 2147483647
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scoreboard players operation fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
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execute if score fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.damage_taken fzsd.module.scoreboard.assign.general 2147483647
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@ -1,2 +1,4 @@
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scoreboard players add @s fzsd.module.scoreboard.display.death_count 1
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execute if score @s fzsd.module.scoreboard.display.death_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.death_count 2147483647
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scoreboard players add fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 1
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execute if score fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.death_count fzsd.module.scoreboard.assign.general 2147483647
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@ -1,2 +1,4 @@
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scoreboard players operation @s fzsd.module.scoreboard.display.dig_count += fzsd.var.score fzsd.variable.integer
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execute if score @s fzsd.module.scoreboard.display.dig_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.dig_count 2147483647
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scoreboard players operation fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general += fzsd.var.score fzsd.variable.integer
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execute if score fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.dig_count fzsd.module.scoreboard.assign.general 2147483647
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@ -1,2 +1,4 @@
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scoreboard players add @s fzsd.module.scoreboard.display.fishing_count 1
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execute if score @s fzsd.module.scoreboard.display.fishing_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.fishing_count 2147483647
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scoreboard players add fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 1
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execute if score fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.fishing_count fzsd.module.scoreboard.assign.general 2147483647
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@ -1,2 +1,4 @@
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scoreboard players add @s fzsd.module.scoreboard.display.kill_count 1
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execute if score @s fzsd.module.scoreboard.display.kill_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.kill_count 2147483647
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scoreboard players add fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 1
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execute if score fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.kill_count fzsd.module.scoreboard.assign.general 2147483647
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scoreboard players add @s fzsd.module.scoreboard.display.placement_count 1
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execute if score @s fzsd.module.scoreboard.display.placement_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.placement_count 2147483647
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scoreboard players add fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 1
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execute if score fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.placement_count fzsd.module.scoreboard.assign.general 2147483647
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scoreboard players add @s fzsd.module.scoreboard.display.trade_count 1
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execute if score @s fzsd.module.scoreboard.display.trade_count matches ..-1 run scoreboard players set @s fzsd.module.scoreboard.display.trade_count 2147483647
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scoreboard players add fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 1
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execute if score fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general matches ..-1 run scoreboard players set fzsd.module.scoreboard.total.trade_count fzsd.module.scoreboard.assign.general 2147483647
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@ -1,6 +0,0 @@
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{
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"replace": false,
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"values": [
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"fzsd:module/join_message/default_message"
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]
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}
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{
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"replace": false,
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"values": [
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"#fzsd:module/join_message/default_message"
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"fzsd:module/join_message/default_message"
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]
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}
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@ -19,41 +19,11 @@ require_not_null(value) -> (
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);
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require_version(requirement) -> (
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req_0 = slice(requirement, 0, 1);
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req_1 = slice(requirement, 1, 2);
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if(req_0 == '>',
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if(req_1 == '=',
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req_ver = split('>=|\\.', requirement);
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print(player('all'), req_ver);
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cur_ver = split('\\.', global_carpet_version);
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return(number(req_ver:1) >= number(cur_ver:0)
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&& number(req_ver:2) >= number(cur_ver:1)
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&& number(req_ver:3) >= number(cur_ver:2));
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);
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req_ver = split('>|\\.', requirement);
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print(player('all'), req_ver);
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cur_ver = split('\\.', global_carpet_version);
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return(number(req_ver:1) > number(cur_ver:0)
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&& number(req_ver:2) > number(cur_ver:1)
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&& number(req_ver:3) > number(cur_ver:2));
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);
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if(req_0 == '<',
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if(req_1 == '=',
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req_ver = split('<=|\\.', requirement);
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print(player('all'), req_ver);
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cur_ver = split('\\.', global_carpet_version);
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return(number(req_ver:1) <= number(cur_ver:0)
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&& number(req_ver:2) <= number(cur_ver:1)
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&& number(req_ver:3) <= number(cur_ver:2));
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);
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req_ver = split('<|\\.', requirement);
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print(player('all'), req_ver);
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cur_ver = split('\\.', global_carpet_version);
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return(number(req_ver:1) < number(cur_ver:0)
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&& number(req_ver:2) < number(cur_ver:1)
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&& number(req_ver:3) < number(cur_ver:2));
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);
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return(false);
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req_ver = split('\\.', requirement);
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cur_ver = split('\\.', global_carpet_version);
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return(number(cur_ver:0) >= number(req_ver:0)
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&& number(cur_ver:1) >= number(req_ver:1)
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&& number(cur_ver:2) >= number(req_ver:2));
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);
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//** 主要逻辑 **//
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@ -73,6 +43,7 @@ global_current_scoreboard_list = [
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'fzsd.module.scoreboard.display.aviating_distance',
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'fzsd.module.scoreboard.display.placement_count'
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];
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global_server_whitelist_cache = null;
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__config() -> {
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'scope' -> 'global',
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@ -145,22 +116,7 @@ __config() -> {
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};
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__on_start() -> (
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// 读取配置文件
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global_config = read_file('config', 'json');
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if(global_config == null, // carpet 1.4.69 兼容
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global_config = {};
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);
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if(length(global_config) == 0, // 读取失败或不存在
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delete_file('config', 'json'); // 避免一些意外的问题
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global_config:'config_version' = '1.0.0'; // 占位用,无实际作用
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if(require_version('>=1.99.99'), // 等待新功能支持
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global_config:'allow_spawn_whitelist_player' = false;
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write_file('config', 'json', global_config);
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,
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// else
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write_file('config', 'json', global_config);
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);
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);
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reload_configs();
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global_team_cache = read_file('team_cache', 'json');
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if(global_team_cache == null, // carpet 1.4.69 兼容
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global_team_cache = {};
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@ -173,12 +129,14 @@ __on_close() -> (
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write_file('team_cache', 'json', global_team_cache);
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);
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if(require_version('>=1.99.99'), // 等待新功能支持
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__on_player_command(player, message) -> (
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print(player('all'), 'command!');
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if(length(message) > 7
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&& slice(message, 0, 7) == '/player'
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&& !(global_config:'allow_spawn_whitelist_player'),
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if(require_version('1.4.112'), // 新功能支持
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__on_player_command(player, command) -> (
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l = length(command);
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if(l > 13
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&& slice(command, 0, 6) == 'player'
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&& slice(command, l - 5, l) == 'spawn'
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&& !(global_config:'allow_spawn_whitelist_player')
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&& contains(get_server_whitelist(), slice(command, 7, l - 6)),
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return('cancel');
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);
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);
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@ -186,11 +144,11 @@ if(require_version('>=1.99.99'), // 等待新功能支持
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__on_player_connects(player) -> (
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player_type = player ~ 'player_type';
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player_team = player ~ 'team';
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player_name = player ~ 'name';
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if(player_type == 'fake',
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(
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player_team = player ~ 'team';
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if(player_team != 'fzsd.module.scoreboard.fake',
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player_name = player ~ 'name';
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global_team_cache:player_name = player_team;
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);
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team_add('fzsd.module.scoreboard.fake', player);
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@ -198,7 +156,9 @@ __on_player_connects(player) -> (
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),
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player_type == 'shadow',
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(
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player_team = player ~ 'team';
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if(player_team != 'fzsd.module.scoreboard.shadow',
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player_name = player ~ 'name';
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global_team_cache:player_name = player_team;
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);
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team_add('fzsd.module.scoreboard.shadow', player);
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@ -222,6 +182,38 @@ __on_player_disconnects(player, reason) -> (
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try_restore_team_from_cache(player);
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);
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// 获取服务器白名单
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get_server_whitelist() -> (
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if(global_server_whitelist_cache == null,
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global_server_whitelist_cache = keys(system_info('server_whitelist'));
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);
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return(global_server_whitelist_cache);
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);
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// 重载配置文件
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reload_configs() -> (
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// 读取配置文件
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global_config = read_file('config', 'json');
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if(global_config == null, // carpet 1.4.69 兼容
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global_config = {};
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);
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config_changed = false;
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// 读取失败或不存在
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if(length(global_config) == 0,
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global_config:'config_version' = '1.0.0'; // 占位用,无实际作用
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config_changed = true;
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);
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// 新功能支持
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if(require_version('1.4.112') && !contains(global_config, 'allow_spawn_whitelist_player'),
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global_config:'allow_spawn_whitelist_player' = false;
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config_changed = true;
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);
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if(config_changed == true,
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delete_file('config', 'json'); // 避免一些意外的问题
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write_file('config', 'json', global_config);
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);
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);
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// 获取所有计分板下的所有玩家列表
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get_scoreboard_player_list() -> (
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set = m();
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@ -395,20 +387,14 @@ merge_score(from, to, fzsd_version) -> (
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// 获取承载总榜数据的玩家名
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// 因为新计分板允许玩家自定义显示的总榜名称,故做复杂判断才能使脚本确定用来承载总榜数据的玩家名
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get_total_score_name_new(scoreboard) -> (
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INT_MIN = -2147483648;
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// 获取系统总榜id
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system_total_name = replace(scoreboard, 'display', 'total');
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// 系统总榜id
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sys_total_name = replace(scoreboard, 'display', 'total');
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// 当前总分
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current_score = scoreboard('fzsd.module.scoreboard.assign.general', sys_total_name);
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// 将系统总榜分数加上最小int值,使其成为最低分
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scoreboard(
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'fzsd.module.scoreboard.assign.general',
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system_total_name,
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scoreboard(
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'fzsd.module.scoreboard.assign.general',
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system_total_name
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) + INT_MIN
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);
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// 将系统总榜分数设为INT_MIN,使其成为最低分
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scoreboard('fzsd.module.scoreboard.assign.general', sys_total_name, -2147483648);
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// 将总分赋值到显示计分板上
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display_total_score(scoreboard);
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@ -427,14 +413,7 @@ get_total_score_name_new(scoreboard) -> (
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);
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// 恢复总榜分数
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scoreboard(
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'fzsd.module.scoreboard.assign.general',
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system_total_name,
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scoreboard(
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'fzsd.module.scoreboard.assign.general',
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system_total_name
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) - INT_MIN
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);
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scoreboard('fzsd.module.scoreboard.assign.general', sys_total_name, current_score);
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display_total_score(scoreboard);
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// 返回榜内最低分的玩家名(承载总榜数据的玩家名)
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@ -452,7 +431,15 @@ command_recalculate_total_score(scoreboard) -> (
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total_score = 0;
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for(scoreboard(scoreboard),
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if(_ != total_score_name_new,
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total_score += scoreboard(scoreboard, _);
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current_player_score = scoreboard(scoreboard, _);
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if(current_player_score < 0, // 避免溢出
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current_player_score = 2147483647;
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scoreboard(scoreboard, _, 2147483647);
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);
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total_score += current_player_score;
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);
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if(total_score < 0, // 避免溢出
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total_score = 2147483647;
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);
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);
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// 赋值总分到系统总分计分板
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@ -529,7 +516,7 @@ restore_score(player_name, scoreboard) -> (
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require_not_null(player_name);
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if(scoreboard == null,
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for(global_current_scoreboard_list, restore_score(player_name, _));
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return();
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return(true);
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);
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player = player(player_name);
|
||||
player_is_offline = false;
|
||||
|
Loading…
Reference in New Issue
Block a user