fz-survival-datapack/data/fzsd/functions/game_event/player/on_took_damage.mcfunction

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Mcfunction
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## 调试
execute if score fzsd.logger.level fzsd.variable.integer matches ..400 run tellraw @a [{"nbt": "fzsd.level.debug", "interpret": true, "storage": "fzsd:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "受到了伤害"}]
## 将事件数据缓存
scoreboard players operation fzsd.var.score fzsd.variable.integer = @s fzsd.event.damage_taken
scoreboard players operation fzsd.var.score fzsd.variable.integer /= 10 fzsd.variable.integer
## 运行事件
function #fzsd:game_event/player/on_took_damage