2022-06-23 21:10:09 +08:00
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# 调用者:#fz:module/config/on_click
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2022-06-25 02:22:23 +08:00
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##### 处理玩家点击,并进行下一步操作
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## 调试
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execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "玩家"}, {"selector": "@s"}, {"text": "点击了配置按钮,触发器分数为:"}, {"score": {"name": "@s", "objective": "fz.module.config.trigger"}}]
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2022-06-23 21:10:09 +08:00
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2022-06-24 09:11:37 +08:00
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execute if score @s fz.module.config.trigger matches 1000..1999 run function #fz:module/scoreboard/config/on_click
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2022-06-23 21:10:09 +08:00
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2022-06-24 08:11:36 +08:00
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## 重置玩家的触发器分数
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2022-06-24 09:11:37 +08:00
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function #fz:module/config/reset_trigger
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2022-06-23 21:10:09 +08:00
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## 重新显示一次按钮
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2022-06-24 08:11:36 +08:00
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function #fz:module/config/display
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