fz-survival-datapack/data/fz/functions/game_event/player/on_used_tool.mcfunction

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Mcfunction
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# 调用者advancements/fz:~
## 详细
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.fine", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "使用了工具"}]
## 运行事件
function #fz:game_event/player/on_used_tool
## 判断并触发挖掘事件
### 挖掘偏移量可以被fz:game_event/[on_tools_used_on_block, on_shears_used_on_entity, on_hurt_entity_with_tools]改变
### 用于忽略非挖掘事件造成的工具使用分数
execute unless score @s fz.event.used_tool.offset matches ..-1 run function fz:game_event/player/on_broke_block
## 重置事件计分板
function #fz:game_event/player/on_used_tool/reset_used_tool
## 重置事件进度
advancement revoke @s only fz:game_event/on_used_tool