fz-survival-datapack/data/fz/functions/event/player/on_play_one_hour.mcfunction

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Mcfunction
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# 调用者advancements/fz:~
## 调试
execute if score fz.logger.level fz.variable.integer matches ..400 run tellraw @a [{"nbt": "fz.level.debug", "interpret": true, "storage": "fz:logger"}, {"text": "事件已触发:玩家"}, {"selector": "@s"}, {"text": "游玩了1h"}]
## 将事件数据缓存,并重置事件计分板
# scoreboard players operation fz.var.score fz.variable.integer = @s fz.event.play_seconds
# scoreboard players operation fz.var.score fz.variable.integer /= 3600 fz.variable.integer
scoreboard players operation @s fz.event.play_seconds %= 3600 fz.variable.integer
## 运行事件
function #fz:event/player/on_play_one_hour
## 重置事件进度
advancement revoke @s only fz:event/on_play_one_hour