mirror of
https://github.com/JamesIves/github-pages-deploy-action.git
synced 2023-12-15 20:03:39 +08:00
157 lines
4.0 KiB
C++
157 lines
4.0 KiB
C++
/*********************************************************************
|
|
* NAN - Native Abstractions for Node.js
|
|
*
|
|
* Copyright (c) 2018 NAN contributors
|
|
*
|
|
* MIT License <https://github.com/nodejs/nan/blob/master/LICENSE.md>
|
|
********************************************************************/
|
|
|
|
#ifndef NAN_OBJECT_WRAP_H_
|
|
#define NAN_OBJECT_WRAP_H_
|
|
|
|
class ObjectWrap {
|
|
public:
|
|
ObjectWrap() {
|
|
refs_ = 0;
|
|
}
|
|
|
|
|
|
virtual ~ObjectWrap() {
|
|
if (persistent().IsEmpty()) {
|
|
return;
|
|
}
|
|
|
|
persistent().ClearWeak();
|
|
persistent().Reset();
|
|
}
|
|
|
|
|
|
template <class T>
|
|
static inline T* Unwrap(v8::Local<v8::Object> object) {
|
|
assert(!object.IsEmpty());
|
|
assert(object->InternalFieldCount() > 0);
|
|
// Cast to ObjectWrap before casting to T. A direct cast from void
|
|
// to T won't work right when T has more than one base class.
|
|
void* ptr = GetInternalFieldPointer(object, 0);
|
|
ObjectWrap* wrap = static_cast<ObjectWrap*>(ptr);
|
|
return static_cast<T*>(wrap);
|
|
}
|
|
|
|
|
|
inline v8::Local<v8::Object> handle() const {
|
|
return New(handle_);
|
|
}
|
|
|
|
|
|
inline Persistent<v8::Object>& persistent() {
|
|
return handle_;
|
|
}
|
|
|
|
|
|
protected:
|
|
inline void Wrap(v8::Local<v8::Object> object) {
|
|
assert(persistent().IsEmpty());
|
|
assert(object->InternalFieldCount() > 0);
|
|
SetInternalFieldPointer(object, 0, this);
|
|
persistent().Reset(object);
|
|
MakeWeak();
|
|
}
|
|
|
|
#if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \
|
|
(V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3))
|
|
|
|
inline void MakeWeak() {
|
|
persistent().v8::PersistentBase<v8::Object>::SetWeak(
|
|
this, WeakCallback, v8::WeakCallbackType::kParameter);
|
|
#if NODE_MAJOR_VERSION < 10
|
|
// FIXME(bnoordhuis) Probably superfluous in older Node.js versions too.
|
|
persistent().MarkIndependent();
|
|
#endif
|
|
}
|
|
|
|
#elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION
|
|
|
|
inline void MakeWeak() {
|
|
persistent().v8::PersistentBase<v8::Object>::SetWeak(this, WeakCallback);
|
|
persistent().MarkIndependent();
|
|
}
|
|
|
|
#else
|
|
|
|
inline void MakeWeak() {
|
|
persistent().persistent.MakeWeak(this, WeakCallback);
|
|
persistent().MarkIndependent();
|
|
}
|
|
|
|
#endif
|
|
|
|
/* Ref() marks the object as being attached to an event loop.
|
|
* Refed objects will not be garbage collected, even if
|
|
* all references are lost.
|
|
*/
|
|
virtual void Ref() {
|
|
assert(!persistent().IsEmpty());
|
|
persistent().ClearWeak();
|
|
refs_++;
|
|
}
|
|
|
|
/* Unref() marks an object as detached from the event loop. This is its
|
|
* default state. When an object with a "weak" reference changes from
|
|
* attached to detached state it will be freed. Be careful not to access
|
|
* the object after making this call as it might be gone!
|
|
* (A "weak reference" means an object that only has a
|
|
* persistant handle.)
|
|
*
|
|
* DO NOT CALL THIS FROM DESTRUCTOR
|
|
*/
|
|
virtual void Unref() {
|
|
assert(!persistent().IsEmpty());
|
|
assert(!persistent().IsWeak());
|
|
assert(refs_ > 0);
|
|
if (--refs_ == 0)
|
|
MakeWeak();
|
|
}
|
|
|
|
int refs_; // ro
|
|
|
|
private:
|
|
NAN_DISALLOW_ASSIGN_COPY_MOVE(ObjectWrap)
|
|
#if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \
|
|
(V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3))
|
|
|
|
static void
|
|
WeakCallback(v8::WeakCallbackInfo<ObjectWrap> const& info) {
|
|
ObjectWrap* wrap = info.GetParameter();
|
|
assert(wrap->refs_ == 0);
|
|
wrap->handle_.Reset();
|
|
delete wrap;
|
|
}
|
|
|
|
#elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION
|
|
|
|
static void
|
|
WeakCallback(v8::WeakCallbackData<v8::Object, ObjectWrap> const& data) {
|
|
ObjectWrap* wrap = data.GetParameter();
|
|
assert(wrap->refs_ == 0);
|
|
assert(wrap->handle_.IsNearDeath());
|
|
wrap->handle_.Reset();
|
|
delete wrap;
|
|
}
|
|
|
|
#else
|
|
|
|
static void WeakCallback(v8::Persistent<v8::Value> value, void *data) {
|
|
ObjectWrap *wrap = static_cast<ObjectWrap*>(data);
|
|
assert(wrap->refs_ == 0);
|
|
assert(wrap->handle_.IsNearDeath());
|
|
wrap->handle_.Reset();
|
|
delete wrap;
|
|
}
|
|
|
|
#endif
|
|
Persistent<v8::Object> handle_;
|
|
};
|
|
|
|
|
|
#endif // NAN_OBJECT_WRAP_H_
|