Dependencies

This commit is contained in:
James Ives 2019-11-19 07:53:08 -05:00
parent d7ce14d431
commit 79f23e5f7b
10 changed files with 40 additions and 40 deletions

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@ -4,7 +4,7 @@ import {registerDefaultHelpers} from './helpers';
import {registerDefaultDecorators} from './decorators'; import {registerDefaultDecorators} from './decorators';
import logger from './logger'; import logger from './logger';
export const VERSION = '4.5.3'; export const VERSION = '4.5.1';
export const COMPILER_REVISION = 8; export const COMPILER_REVISION = 8;
export const LAST_COMPATIBLE_COMPILER_REVISION = 7; export const LAST_COMPATIBLE_COMPILER_REVISION = 7;

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@ -1,8 +1,8 @@
{ {
"branch": "master", "branch": "master",
"buildNumber": "59518", "buildNumber": "54423",
"checksum": "6f449c4", "checksum": "3b849cc",
"commit": "b53ea6ca0", "commit": "5faf377df",
"environment": "ci", "environment": "ci",
"reactVersion": "16.11.0-b53ea6ca0" "reactVersion": "16.10.2-5faf377df"
} }

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@ -1,4 +1,4 @@
/** @license React v16.12.0 /** @license React v16.11.0
* react-is.production.min.js * react-is.production.min.js
* *
* Copyright (c) Facebook, Inc. and its affiliates. * Copyright (c) Facebook, Inc. and its affiliates.
@ -9,7 +9,7 @@
'use strict';Object.defineProperty(exports,"__esModule",{value:!0}); 'use strict';Object.defineProperty(exports,"__esModule",{value:!0});
var b="function"===typeof Symbol&&Symbol.for,c=b?Symbol.for("react.element"):60103,d=b?Symbol.for("react.portal"):60106,e=b?Symbol.for("react.fragment"):60107,f=b?Symbol.for("react.strict_mode"):60108,g=b?Symbol.for("react.profiler"):60114,h=b?Symbol.for("react.provider"):60109,k=b?Symbol.for("react.context"):60110,l=b?Symbol.for("react.async_mode"):60111,m=b?Symbol.for("react.concurrent_mode"):60111,n=b?Symbol.for("react.forward_ref"):60112,p=b?Symbol.for("react.suspense"):60113,q=b?Symbol.for("react.suspense_list"): var b="function"===typeof Symbol&&Symbol.for,c=b?Symbol.for("react.element"):60103,d=b?Symbol.for("react.portal"):60106,e=b?Symbol.for("react.fragment"):60107,f=b?Symbol.for("react.strict_mode"):60108,g=b?Symbol.for("react.profiler"):60114,h=b?Symbol.for("react.provider"):60109,k=b?Symbol.for("react.context"):60110,l=b?Symbol.for("react.async_mode"):60111,m=b?Symbol.for("react.concurrent_mode"):60111,n=b?Symbol.for("react.forward_ref"):60112,p=b?Symbol.for("react.suspense"):60113,q=b?Symbol.for("react.suspense_list"):
60120,r=b?Symbol.for("react.memo"):60115,t=b?Symbol.for("react.lazy"):60116,v=b?Symbol.for("react.fundamental"):60117,w=b?Symbol.for("react.responder"):60118,x=b?Symbol.for("react.scope"):60119;function y(a){if("object"===typeof a&&null!==a){var u=a.$$typeof;switch(u){case c:switch(a=a.type,a){case l:case m:case e:case g:case f:case p:return a;default:switch(a=a&&a.$$typeof,a){case k:case n:case t:case r:case h:return a;default:return u}}case d:return u}}}function z(a){return y(a)===m} 60120,r=b?Symbol.for("react.memo"):60115,t=b?Symbol.for("react.lazy"):60116,v=b?Symbol.for("react.fundamental"):60117,w=b?Symbol.for("react.responder"):60118,x=b?Symbol.for("react.scope"):60119;function y(a){if("object"===typeof a&&null!==a){var u=a.$$typeof;switch(u){case c:switch(a=a.type,a){case l:case m:case e:case g:case f:case p:return a;default:switch(a=a&&a.$$typeof,a){case k:case n:case h:return a;default:return u}}case t:case r:case d:return u}}}function z(a){return y(a)===m}
exports.typeOf=y;exports.AsyncMode=l;exports.ConcurrentMode=m;exports.ContextConsumer=k;exports.ContextProvider=h;exports.Element=c;exports.ForwardRef=n;exports.Fragment=e;exports.Lazy=t;exports.Memo=r;exports.Portal=d;exports.Profiler=g;exports.StrictMode=f;exports.Suspense=p; exports.typeOf=y;exports.AsyncMode=l;exports.ConcurrentMode=m;exports.ContextConsumer=k;exports.ContextProvider=h;exports.Element=c;exports.ForwardRef=n;exports.Fragment=e;exports.Lazy=t;exports.Memo=r;exports.Portal=d;exports.Profiler=g;exports.StrictMode=f;exports.Suspense=p;
exports.isValidElementType=function(a){return"string"===typeof a||"function"===typeof a||a===e||a===m||a===g||a===f||a===p||a===q||"object"===typeof a&&null!==a&&(a.$$typeof===t||a.$$typeof===r||a.$$typeof===h||a.$$typeof===k||a.$$typeof===n||a.$$typeof===v||a.$$typeof===w||a.$$typeof===x)};exports.isAsyncMode=function(a){return z(a)||y(a)===l};exports.isConcurrentMode=z;exports.isContextConsumer=function(a){return y(a)===k};exports.isContextProvider=function(a){return y(a)===h}; exports.isValidElementType=function(a){return"string"===typeof a||"function"===typeof a||a===e||a===m||a===g||a===f||a===p||a===q||"object"===typeof a&&null!==a&&(a.$$typeof===t||a.$$typeof===r||a.$$typeof===h||a.$$typeof===k||a.$$typeof===n||a.$$typeof===v||a.$$typeof===w||a.$$typeof===x)};exports.isAsyncMode=function(a){return z(a)||y(a)===l};exports.isConcurrentMode=z;exports.isContextConsumer=function(a){return y(a)===k};exports.isContextProvider=function(a){return y(a)===h};
exports.isElement=function(a){return"object"===typeof a&&null!==a&&a.$$typeof===c};exports.isForwardRef=function(a){return y(a)===n};exports.isFragment=function(a){return y(a)===e};exports.isLazy=function(a){return y(a)===t};exports.isMemo=function(a){return y(a)===r};exports.isPortal=function(a){return y(a)===d};exports.isProfiler=function(a){return y(a)===g};exports.isStrictMode=function(a){return y(a)===f};exports.isSuspense=function(a){return y(a)===p}; exports.isElement=function(a){return"object"===typeof a&&null!==a&&a.$$typeof===c};exports.isForwardRef=function(a){return y(a)===n};exports.isFragment=function(a){return y(a)===e};exports.isLazy=function(a){return y(a)===t};exports.isMemo=function(a){return y(a)===r};exports.isPortal=function(a){return y(a)===d};exports.isProfiler=function(a){return y(a)===g};exports.isStrictMode=function(a){return y(a)===f};exports.isSuspense=function(a){return y(a)===p};

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@ -1,4 +1,4 @@
/** @license React v16.12.0 /** @license React v16.11.0
* react-is.production.min.js * react-is.production.min.js
* *
* Copyright (c) Facebook, Inc. and its affiliates. * Copyright (c) Facebook, Inc. and its affiliates.
@ -6,8 +6,8 @@
* This source code is licensed under the MIT license found in the * This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree. * LICENSE file in the root directory of this source tree.
*/ */
'use strict';(function(b,c){"object"===typeof exports&&"undefined"!==typeof module?c(exports):"function"===typeof define&&define.amd?define(["exports"],c):c(b.ReactIs={})})(this,function(b){function c(a){if("object"===typeof a&&null!==a){var b=a.$$typeof;switch(b){case r:switch(a=a.type,a){case t:case e:case f:case g:case h:case k:return a;default:switch(a=a&&a.$$typeof,a){case l:case m:case n:case p:case q:return a;default:return b}}case u:return b}}}function v(a){return c(a)===e}var d="function"=== 'use strict';(function(b,c){"object"===typeof exports&&"undefined"!==typeof module?c(exports):"function"===typeof define&&define.amd?define(["exports"],c):c(b.ReactIs={})})(this,function(b){function c(a){if("object"===typeof a&&null!==a){var b=a.$$typeof;switch(b){case r:switch(a=a.type,a){case t:case e:case f:case g:case h:case k:return a;default:switch(a=a&&a.$$typeof,a){case l:case m:case n:return a;default:return b}}case p:case q:case u:return b}}}function v(a){return c(a)===e}var d="function"===
typeof Symbol&&Symbol.for,r=d?Symbol.for("react.element"):60103,u=d?Symbol.for("react.portal"):60106,f=d?Symbol.for("react.fragment"):60107,h=d?Symbol.for("react.strict_mode"):60108,g=d?Symbol.for("react.profiler"):60114,q=d?Symbol.for("react.provider"):60109,l=d?Symbol.for("react.context"):60110,t=d?Symbol.for("react.async_mode"):60111,e=d?Symbol.for("react.concurrent_mode"):60111,m=d?Symbol.for("react.forward_ref"):60112,k=d?Symbol.for("react.suspense"):60113,w=d?Symbol.for("react.suspense_list"): typeof Symbol&&Symbol.for,r=d?Symbol.for("react.element"):60103,u=d?Symbol.for("react.portal"):60106,f=d?Symbol.for("react.fragment"):60107,h=d?Symbol.for("react.strict_mode"):60108,g=d?Symbol.for("react.profiler"):60114,n=d?Symbol.for("react.provider"):60109,l=d?Symbol.for("react.context"):60110,t=d?Symbol.for("react.async_mode"):60111,e=d?Symbol.for("react.concurrent_mode"):60111,m=d?Symbol.for("react.forward_ref"):60112,k=d?Symbol.for("react.suspense"):60113,w=d?Symbol.for("react.suspense_list"):
60120,p=d?Symbol.for("react.memo"):60115,n=d?Symbol.for("react.lazy"):60116,x=d?Symbol.for("react.fundamental"):60117,y=d?Symbol.for("react.responder"):60118,z=d?Symbol.for("react.scope"):60119;b.typeOf=c;b.AsyncMode=t;b.ConcurrentMode=e;b.ContextConsumer=l;b.ContextProvider=q;b.Element=r;b.ForwardRef=m;b.Fragment=f;b.Lazy=n;b.Memo=p;b.Portal=u;b.Profiler=g;b.StrictMode=h;b.Suspense=k;b.isValidElementType=function(a){return"string"===typeof a||"function"===typeof a||a===f||a===e||a===g||a===h||a=== 60120,q=d?Symbol.for("react.memo"):60115,p=d?Symbol.for("react.lazy"):60116,x=d?Symbol.for("react.fundamental"):60117,y=d?Symbol.for("react.responder"):60118,z=d?Symbol.for("react.scope"):60119;b.typeOf=c;b.AsyncMode=t;b.ConcurrentMode=e;b.ContextConsumer=l;b.ContextProvider=n;b.Element=r;b.ForwardRef=m;b.Fragment=f;b.Lazy=p;b.Memo=q;b.Portal=u;b.Profiler=g;b.StrictMode=h;b.Suspense=k;b.isValidElementType=function(a){return"string"===typeof a||"function"===typeof a||a===f||a===e||a===g||a===h||a===
k||a===w||"object"===typeof a&&null!==a&&(a.$$typeof===n||a.$$typeof===p||a.$$typeof===q||a.$$typeof===l||a.$$typeof===m||a.$$typeof===x||a.$$typeof===y||a.$$typeof===z)};b.isAsyncMode=function(a){return v(a)||c(a)===t};b.isConcurrentMode=v;b.isContextConsumer=function(a){return c(a)===l};b.isContextProvider=function(a){return c(a)===q};b.isElement=function(a){return"object"===typeof a&&null!==a&&a.$$typeof===r};b.isForwardRef=function(a){return c(a)===m};b.isFragment=function(a){return c(a)===f}; k||a===w||"object"===typeof a&&null!==a&&(a.$$typeof===p||a.$$typeof===q||a.$$typeof===n||a.$$typeof===l||a.$$typeof===m||a.$$typeof===x||a.$$typeof===y||a.$$typeof===z)};b.isAsyncMode=function(a){return v(a)||c(a)===t};b.isConcurrentMode=v;b.isContextConsumer=function(a){return c(a)===l};b.isContextProvider=function(a){return c(a)===n};b.isElement=function(a){return"object"===typeof a&&null!==a&&a.$$typeof===r};b.isForwardRef=function(a){return c(a)===m};b.isFragment=function(a){return c(a)===f};
b.isLazy=function(a){return c(a)===n};b.isMemo=function(a){return c(a)===p};b.isPortal=function(a){return c(a)===u};b.isProfiler=function(a){return c(a)===g};b.isStrictMode=function(a){return c(a)===h};b.isSuspense=function(a){return c(a)===k};Object.defineProperty(b,"__esModule",{value:!0})}); b.isLazy=function(a){return c(a)===p};b.isMemo=function(a){return c(a)===q};b.isPortal=function(a){return c(a)===u};b.isProfiler=function(a){return c(a)===g};b.isStrictMode=function(a){return c(a)===h};b.isSuspense=function(a){return c(a)===k};Object.defineProperty(b,"__esModule",{value:!0})});

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@ -142,7 +142,7 @@
"An_async_iterator_must_have_a_next_method_2519": "Un itérateur asynchrone doit comporter une méthode 'next()'.", "An_async_iterator_must_have_a_next_method_2519": "Un itérateur asynchrone doit comporter une méthode 'next()'.",
"An_element_access_expression_should_take_an_argument_1011": "Une expression d'accès à un élément doit accepter un argument.", "An_element_access_expression_should_take_an_argument_1011": "Une expression d'accès à un élément doit accepter un argument.",
"An_enum_member_cannot_have_a_numeric_name_2452": "Un membre enum ne peut pas avoir un nom numérique.", "An_enum_member_cannot_have_a_numeric_name_2452": "Un membre enum ne peut pas avoir un nom numérique.",
"An_export_assignment_can_only_be_used_in_a_module_1231": "Une affectation d'exportation peut uniquement être utilisée dans un module.", "An_export_assignment_can_only_be_used_in_a_module_1231": "Une attribution d'exportation peut uniquement être utilisée dans un module.",
"An_export_assignment_cannot_be_used_in_a_module_with_other_exported_elements_2309": "Impossible d'utiliser une assignation d'exportation dans un module comportant d'autres éléments exportés.", "An_export_assignment_cannot_be_used_in_a_module_with_other_exported_elements_2309": "Impossible d'utiliser une assignation d'exportation dans un module comportant d'autres éléments exportés.",
"An_export_assignment_cannot_be_used_in_a_namespace_1063": "Une affectation d'exportation ne peut pas être utilisée dans un espace de noms.", "An_export_assignment_cannot_be_used_in_a_namespace_1063": "Une affectation d'exportation ne peut pas être utilisée dans un espace de noms.",
"An_export_assignment_cannot_have_modifiers_1120": "Une assignation d'exportation ne peut pas avoir de modificateurs.", "An_export_assignment_cannot_have_modifiers_1120": "Une assignation d'exportation ne peut pas avoir de modificateurs.",
@ -594,7 +594,7 @@
"No_inputs_were_found_in_config_file_0_Specified_include_paths_were_1_and_exclude_paths_were_2_18003": "Aucune entrée dans le fichier config '{0}'. Les chemins 'include' spécifiés étaient '{1}' et les chemins 'exclude' étaient '{2}'.", "No_inputs_were_found_in_config_file_0_Specified_include_paths_were_1_and_exclude_paths_were_2_18003": "Aucune entrée dans le fichier config '{0}'. Les chemins 'include' spécifiés étaient '{1}' et les chemins 'exclude' étaient '{2}'.",
"Non_abstract_class_0_does_not_implement_inherited_abstract_member_1_from_class_2_2515": "La classe non abstraite '{0}' n'implémente pas le membre abstrait '{1}' hérité de la classe '{2}'.", "Non_abstract_class_0_does_not_implement_inherited_abstract_member_1_from_class_2_2515": "La classe non abstraite '{0}' n'implémente pas le membre abstrait '{1}' hérité de la classe '{2}'.",
"Non_abstract_class_expression_does_not_implement_inherited_abstract_member_0_from_class_1_2653": "L'expression de classe non abstraite '{0}' n'implémente pas le membre abstrait hérité '{0}' de la classe '{1}'.", "Non_abstract_class_expression_does_not_implement_inherited_abstract_member_0_from_class_1_2653": "L'expression de classe non abstraite '{0}' n'implémente pas le membre abstrait hérité '{0}' de la classe '{1}'.",
"Not_all_code_paths_return_a_value_7030": "Les chemins du code ne retournent pas tous une valeur.", "Not_all_code_paths_return_a_value_7030": "Les chemins de code ne retournent pas tous une valeur.",
"Numeric_index_type_0_is_not_assignable_to_string_index_type_1_2413": "Impossible d'assigner le type d'index numérique '{0}' au type d'index de chaîne '{1}'.", "Numeric_index_type_0_is_not_assignable_to_string_index_type_1_2413": "Impossible d'assigner le type d'index numérique '{0}' au type d'index de chaîne '{1}'.",
"Numeric_separators_are_not_allowed_here_6188": "Les séparateurs numériques ne sont pas autorisés ici.", "Numeric_separators_are_not_allowed_here_6188": "Les séparateurs numériques ne sont pas autorisés ici.",
"Object_is_of_type_unknown_2571": "L'objet est de type 'unknown'.", "Object_is_of_type_unknown_2571": "L'objet est de type 'unknown'.",
@ -745,7 +745,7 @@
"Remove_unused_label_95053": "Supprimer l'étiquette inutilisée", "Remove_unused_label_95053": "Supprimer l'étiquette inutilisée",
"Remove_variable_statement_90010": "Supprimer l'instruction de variable", "Remove_variable_statement_90010": "Supprimer l'instruction de variable",
"Replace_import_with_0_95015": "Remplacez l'importation par '{0}'.", "Replace_import_with_0_95015": "Remplacez l'importation par '{0}'.",
"Report_error_when_not_all_code_paths_in_function_return_a_value_6075": "Signalez une erreur quand les chemins du code de la fonction ne retournent pas tous une valeur.", "Report_error_when_not_all_code_paths_in_function_return_a_value_6075": "Signalez une erreur quand les chemins de code de la fonction ne retournent pas tous une valeur.",
"Report_errors_for_fallthrough_cases_in_switch_statement_6076": "Signalez les erreurs pour les case avec fallthrough dans une instruction switch.", "Report_errors_for_fallthrough_cases_in_switch_statement_6076": "Signalez les erreurs pour les case avec fallthrough dans une instruction switch.",
"Report_errors_in_js_files_8019": "Signalez les erreurs dans les fichiers .js.", "Report_errors_in_js_files_8019": "Signalez les erreurs dans les fichiers .js.",
"Report_errors_on_unused_locals_6134": "Signaler les erreurs sur les variables locales inutilisées.", "Report_errors_on_unused_locals_6134": "Signaler les erreurs sur les variables locales inutilisées.",

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@ -293,37 +293,37 @@ interface WebAuthentication {
} }
interface WebGL2RenderingContextBase { interface WebGL2RenderingContextBase {
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: GLuint): void;
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: GLuint): void;
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: GLuint): void;
drawBuffers(buffers: Iterable<GLenum>): void;
getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;
getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null;
invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void; invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;
invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void; invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void; vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void; vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;
drawBuffers(buffers: Iterable<GLenum>): void;
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: GLuint): void;
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: GLuint): void;
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: GLuint): void;
transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null;
getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;
} }
interface WebGL2RenderingContextOverloads { interface WebGL2RenderingContextOverloads {
uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void; uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
@ -339,12 +339,12 @@ interface WebGLRenderingContextBase {
interface WebGLRenderingContextOverloads { interface WebGLRenderingContextOverloads {
uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void; uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void; uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void; uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void; uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void; uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void; uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;

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@ -20,14 +20,14 @@ and limitations under the License.
declare namespace Intl { declare namespace Intl {
interface PluralRulesOptions { interface PluralRulesOptions {
localeMatcher?: "lookup" | "best fit"; localeMatcher?: 'lookup' | 'best fit';
type?: "cardinal" | "ordinal"; type?: 'cardinal' | 'ordinal';
} }
interface ResolvedPluralRulesOptions { interface ResolvedPluralRulesOptions {
locale: string; locale: string;
pluralCategories: string[]; pluralCategories: string[];
type: "cardinal" | "ordinal"; type: 'cardinal' | 'ordinal';
minimumIntegerDigits: number; minimumIntegerDigits: number;
minimumFractionDigits: number; minimumFractionDigits: number;
maximumFractionDigits: number; maximumFractionDigits: number;

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@ -18,6 +18,6 @@ and limitations under the License.
/// <reference no-default-lib="true"/> /// <reference no-default-lib="true"/>
/// <reference lib="es2020" /> /// <reference lib="es2019" />
/// <reference lib="esnext.bigint" /> /// <reference lib="esnext.bigint" />
/// <reference lib="esnext.intl" /> /// <reference lib="esnext.intl" />