Difficult-Rocket/bin/client.py
2021-01-28 22:50:28 +08:00

70 lines
1.8 KiB
Python

"""
writen by shenjackyuanjie
mail: 3695888@qq.com
"""
import multiprocessing as mp
import bin
import pyglet
import pyglet.app
from pyglet.resource import image
from pyglet.window import Window
class RenderThread(mp.Process, pyglet.window.Window):
def __init__(self, dev_list, dev_dic, logger, net_mode='local'):
# do father class __init__()
Window.__init__(self)
mp.Process.__init__(self)
# logging
self.logger = logger
# value
self.process_id = 'Client'
self.process_name = 'Client process'
# share memory
self.dev_list = dev_list
self.dev_dic = dev_dic
# dic
self.parts = {} # this ship parts
self.o_parts = {} # stand for other parts
self.b_g_e = {} # stand for back ground element
self.planet_system = {} # hole planet system
# list
def start_game(self):
pyglet.app.run()
return
def setup(self):
# dic
# image
self.b_g = image("back_ground_space.png")
# window
self.window = Window(width=int(self.window_c['width']),
height=int(self.window_c['height']),
fullscreen=bin.tools.mbool(self.window_c['full_screen']),
caption=str(self.window_c['caption']),
visible=bin.tools.mbool(self.window_c['visible']))
def on_draw(self):
# render parts
for ship in self.parts:
ship_poi = ship['brain'][3]
for part in ship:
pass
"""
keyboard and mouse input
"""
def on_mouse_motion(self, x, y, dx, dy):
pass
def on_key_press(self, symbol, modifiers):
pass
def on_key_release(self, symbol, modifiers):
pass