Difficult-Rocket/configs/lang/zh-CN.toml

90 lines
3.7 KiB
TOML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

language = "简体中文"
language_set_to = "语言已经设置为:简体中文"
language_available = "可用语言列表: {}"
[main]
env.version.python = "Python 版本: {}"
env.version.DR = "Difficult_Rocket 版本: {}"
env.version.DR_rs = "Difficult_Rocket_rs 版本: {}"
env.version.pyglet = "pyglet 版本: {}"
version.now_on = "困难火箭的运行 Python 环境为"
version.need3p = "困难火箭需要 Python3.0+ 的环境"
version.best38p = "困难火箭是在 Python {write_py_v} 的环境下编写的目前正在运行在Python {py_v}的环境下可能产生BUG"
lang.language = "简 体 中 文 (zh-cn)"
logger.language = "日志记录语言为:"
logger.created = "日志处理器创建完成"
logger.mkdir = "logs/ 文件夹不存在,已经新建文件夹"
logger.main_done = "主日志处理器创建完成"
logger.logfile_name = "日志文件文件名:"
logger.logfile_level = "日志文件记录级别:"
logger.logfile_fmt = "日志文件记录格式:"
logger.logfile_datefmt = "日志文件日期格式:"
game_start.at = "游戏主线程开始于:"
mod.find.start = "正在校验 Mod: {}"
mod.find.faild.no_spec = "importlib 无法找到 spec"
mod.find.faild.no_mod_folder = "没有找到 Mod 文件夹"
mod.find.done = "所有 Mod 校验完成"
mod.load.start = "正在加载 Mod: {}"
mod.load.info = "mod id: {} 版本号: {}"
mod.load.faild.info = "Mod 加载失败: {} 错误信息: {}"
mod.load.faild.no_mod_class = "没有找到 Mod 类"
mod.load.done = "所有 Mod 加载完成"
mod.event.error = "Mod 事件 {} 发生错误 {} Mod: {}"
[client]
setup.start = "客户端加载开始"
setup.use_time = "客户端载入花费: {} 秒"
setup.use_time_ns = "客户端载入花费: {} 纳秒"
config.save.start = "正在保存配置文件"
config.save.done = "配置文件保存完成"
[window]
setup.start = "游戏窗口加载开始"
setup.use_time = "游戏窗口加载消耗时间: {} 秒"
setup.use_time_ns = "游戏窗口载入消耗时间: {} 纳秒"
os.pid_is = "游戏窗口 PID: {} PPID: {}"
button.been_press = "按钮被按下,目前状态为:"
mouse.press = "鼠标在 {} 被按下,按键为:{}"
mouse.release = "鼠标在 {} 释放,按键为:{}"
mouse.RIGHT = "右键"
mouse.LEFT = "左键"
mouse.MIDDLE = "中键"
key.press = "按键 {} | {} 被按下"
key.release = "按键 {} | {} 被释放"
text.input = "输入字符 \"{}\""
text.new_line = "换行"
text.motion = "光标移动 {}"
text.motion_select = "光标选择 {}"
command.text = "输入命令: {}"
message.text = "输入信息: {}"
libs.local = "正在使用本地 pyglet 库 版本为: {}"
libs.outer = "正在使用全局 pyglet 库 版本为: {}\n(可能会造成bug因为本地库版本为2.0dev9)"
fonts.found = "在字体列表中找到以下字体库: {}"
fonts.load = "正在加载字体: {}"
game.stop_get = "从{}传入关闭指令,关闭游戏中"
game.stop = "游戏正在关闭,保存数据中···"
game.end = "游戏已经关闭"
[server]
setup.start = "服务端开始加载"
setup.use_time = "服务端加载消耗时间: {} 秒"
os.pid_is = "服务端 PID: {} PPID: {}"
[game]
input = "控制台"
window = "窗口"
command = "游戏内命令行"
require_DR_rs = "需要 DR_rs 模块"
[client.sr1_render]
setup.start = "SR1 渲染器开始载入"
setup.use_time = "SR1 渲染器载入消耗时间: {} 秒"
xml.loading = "正在加载XML文件: {}"
xml.load_done = "XML 文件加载完成"
xml.load_time = "XML 文件加载消耗时间: {} 秒"
ship.load = "正在加载飞船: {}"
ship.load_time = "飞船加载消耗时间: {} 秒"
#ship.info = "飞船信息:\n- 部件数量: {}\n- 部件重量: {}\n- 文件大小: {}"
ship.info = "飞船信息:\n- 部件数量: {}\n- 部件重量: {}"
ship.render.done = "飞船渲染完成"