277 lines
10 KiB
Python
277 lines
10 KiB
Python
"""
|
|
writen by shenjackyuanjie
|
|
mail: 3695888@qq.com
|
|
"""
|
|
|
|
import multiprocessing as mp
|
|
import os
|
|
import sys
|
|
import time
|
|
|
|
sys.path.append('./bin/libs/')
|
|
sys.path.append('./')
|
|
import pyglet
|
|
from pyglet.window import key
|
|
from pyglet.window import mouse
|
|
|
|
try:
|
|
from bin import tools
|
|
from bin import configs
|
|
except (ModuleNotFoundError, ImportError, ImportWarning):
|
|
import tools
|
|
import configs
|
|
|
|
|
|
class client(mp.Process):
|
|
def __init__(self, logger, dev_dic=None, dev_list=None, language='zh-cn', net_mode='local'):
|
|
mp.Process.__init__(self)
|
|
# logging
|
|
self.logger = logger
|
|
# share memory
|
|
self.dev_list = dev_list
|
|
self.dev_dic = dev_dic
|
|
# lang
|
|
self.lang = tools.config('configs/sys_value/lang/%s.json5' % language, 'client')
|
|
# value
|
|
self.process_id = 'Client'
|
|
self.process_name = 'Client process'
|
|
self.process_pid = os.getpid()
|
|
self.view = 'space'
|
|
self.net_mode = net_mode
|
|
self.window_config = tools.config('configs/sys_value/window.json5')
|
|
self.caption = self.window_config['caption']
|
|
self.caption = configs.name_handler(self.caption, {'version': self.window_config['caption_option']['version']})
|
|
self.window = window(logger=logger,
|
|
dev_dic=dev_dic,
|
|
dev_list=dev_list,
|
|
language=language,
|
|
net_mode=net_mode,
|
|
width=int(self.window_config['width']),
|
|
height=int(self.window_config['height']),
|
|
fullscreen=tools.c_b(self.window_config['full_screen']),
|
|
caption=self.caption,
|
|
resizable=tools.c_b(self.window_config['resizable']),
|
|
visible=tools.c_b(self.window_config['visible']))
|
|
self.log_config()
|
|
|
|
def log_config(self):
|
|
self.logger.info('%s: %s %s' % (self.lang['os.pid_is1'], self.process_pid, self.lang['os.pid_is2']))
|
|
|
|
def run(self) -> None:
|
|
pyglet.app.run()
|
|
|
|
|
|
class window(pyglet.window.Window):
|
|
|
|
def __init__(self, logger, dev_dic=None, dev_list=None, language='zh-cn', net_mode='local', *args, **kwargs):
|
|
super(window, self).__init__(*args, **kwargs)
|
|
"""
|
|
:param dev_list: 共享内存
|
|
:param dev_dic: 共享内存
|
|
:param logger: logger
|
|
:param net_mode: 网络模式 # local / ip
|
|
"""
|
|
# logging
|
|
self.logger = logger
|
|
# share memory
|
|
self.dev_list = dev_list
|
|
self.dev_dic = dev_dic
|
|
# value
|
|
self.FPS = int(tools.config('configs/sys_value/window.json5')['fps'])
|
|
self.SPF = 1.0 / self.FPS
|
|
self.view = 'space'
|
|
self.net_mode = net_mode
|
|
# FPS
|
|
self.max_fps = [self.FPS, time.time()]
|
|
self.min_fps = [self.FPS, time.time()]
|
|
self.fps_wait = 5
|
|
# lang
|
|
self.lang = tools.config('configs/sys_value/lang/%s.json5' % language, 'client')
|
|
# configs
|
|
self.view = tools.config('configs/view.json5')
|
|
self.map_view = [configs.basic_poi(poi_type='chunk')]
|
|
self.part_list = tools.config('configs/sys_value/parts.json5')
|
|
pyglet.resource.path = ['textures']
|
|
pyglet.resource.reindex()
|
|
# dic
|
|
self.button_hitbox = {}
|
|
self.button_toggled = {}
|
|
self.ships = {} # all ship(part)
|
|
self.planet_system = tools.config('configs/sys_value/planet.json5') # hole planet system
|
|
# list
|
|
# batch
|
|
self.part_batch = pyglet.graphics.Batch()
|
|
self.label_batch = pyglet.graphics.Batch()
|
|
self.runtime_batch = pyglet.graphics.Batch()
|
|
# window
|
|
self.logger.info('%s' % self.lang['setup.done'])
|
|
self.textures = {}
|
|
# setup
|
|
self.setup()
|
|
pyglet.clock.schedule_interval(self.update, self.SPF)
|
|
|
|
def setup(self):
|
|
# values
|
|
# net_mode
|
|
if self.net_mode == 'local':
|
|
pass
|
|
|
|
# parts textures
|
|
self.textures['part'] = {}
|
|
parts = tools.config('configs/sys_value/parts.json5')
|
|
for part in parts:
|
|
path = parts[part][2][0]
|
|
part_image = pyglet.resource.image(path)
|
|
self.textures['part'][part] = part_image
|
|
|
|
# runtimes textures
|
|
self.textures['runtime'] = {}
|
|
runtimes = tools.config('configs/sys_value/runtime.json5')
|
|
# load textures
|
|
for runtime in runtimes['textures']:
|
|
path = runtimes['textures'][runtime]
|
|
runtime_image = pyglet.resource.image(path)
|
|
self.textures['runtime'][runtime] = runtime_image
|
|
# load button's textures
|
|
for runtime in runtimes['button']:
|
|
if runtime == 'logic':
|
|
continue
|
|
path = runtimes['button'][runtime]
|
|
runtime_image = pyglet.resource.image(path)
|
|
runtime_sprite = pyglet.sprite.Sprite(img=runtime_image, batch=self.runtime_batch, x=self.width + 1,
|
|
y=self.height + 1)
|
|
# self.textures['runtime'][runtime] = runtime_image
|
|
self.textures['runtime'][runtime] = runtime_sprite
|
|
self.button_hitbox[runtime] = [runtime_image.width, runtime_image.height]
|
|
self.button_toggled[runtime] = -1
|
|
|
|
# info_label
|
|
self.info_label = pyglet.text.Label(text='test %s' % pyglet.clock.get_fps(),
|
|
x=10, y=self.height - 10,
|
|
anchor_x='left', anchor_y='top',
|
|
batch=self.label_batch)
|
|
|
|
# draws
|
|
|
|
def update(self, ree):
|
|
self.FPS_update()
|
|
self.hit_box_update()
|
|
|
|
def FPS_update(self):
|
|
now_FPS = pyglet.clock.get_fps()
|
|
if now_FPS > self.max_fps[0]:
|
|
self.max_fps = [now_FPS, time.time()]
|
|
elif now_FPS < self.min_fps[0]:
|
|
self.min_fps = [now_FPS, time.time()]
|
|
else:
|
|
if (time.time() - self.max_fps[1]) > self.fps_wait:
|
|
self.max_fps = [self.FPS, time.time()]
|
|
elif (time.time() - self.min_fps[1]) > self.fps_wait:
|
|
self.min_fps = [self.FPS, time.time()]
|
|
self.info_label.text = 'now FPS: %03d max FPS: %02d min FPS: %02d' % (
|
|
now_FPS, self.max_fps[0], self.min_fps[0])
|
|
self.info_label.anchor_x = 'left'
|
|
self.info_label.anchor_y = 'top'
|
|
self.info_label.x = 10
|
|
self.info_label.y = self.height - 10
|
|
|
|
def hit_box_update(self):
|
|
for hit_box in self.button_hitbox:
|
|
box_ = self.button_hitbox[hit_box]
|
|
button = self.textures['runtime'][hit_box]
|
|
box = [button.x, button.y, button.x + button.width, button.y + button.height]
|
|
self.button_hitbox[hit_box] = box
|
|
|
|
def on_draw(self):
|
|
self.clear()
|
|
self.build_draw()
|
|
self.draw_batch()
|
|
|
|
def draw_batch(self):
|
|
self.part_batch.draw()
|
|
self.runtime_batch.draw()
|
|
self.label_batch.draw()
|
|
|
|
def build_draw(self):
|
|
self.textures['runtime']['trash_can'].blit(x=self.width - 90, y=self.height - 90)
|
|
self.textures['runtime']['trash_can'].blit(x=self.width - 90, y=self.height - 90)
|
|
# button tool bar
|
|
# start from 20 20
|
|
# between 30
|
|
# size 50*50
|
|
tool_y = 25
|
|
back = 0
|
|
while back < self.width:
|
|
self.textures['runtime']['toolbar_light'].blit(x=back, y=0)
|
|
back += self.textures['runtime']['toolbar_light'].width - 1
|
|
self.textures['runtime']['to_menu'].x = 20
|
|
self.textures['runtime']['to_menu'].y = tool_y
|
|
self.textures['runtime']['add_part'].x = 100
|
|
self.textures['runtime']['add_part'].y = tool_y
|
|
self.textures['runtime']['stage'].x = 180
|
|
self.textures['runtime']['stage'].y = tool_y
|
|
self.textures['runtime']['zoom'].x = 260
|
|
self.textures['runtime']['zoom'].y = tool_y
|
|
self.textures['runtime']['play'].x = self.width - 50 - 20
|
|
self.textures['runtime']['play'].y = tool_y
|
|
if self.button_toggled['zoom'] != -1:
|
|
self.textures['runtime']['zoom_in'].x = 260 - 40
|
|
self.textures['runtime']['zoom_in'].y = tool_y + 25 + 50
|
|
self.textures['runtime']['zoom_out'].x = 260 + 40
|
|
self.textures['runtime']['zoom_out'].y = tool_y + 25 + 50
|
|
else:
|
|
self.button_toggled['zoom_in'] = -1
|
|
self.button_toggled['zoom_out'] = -1
|
|
self.textures['runtime']['zoom_in'].x = self.width + 1
|
|
self.textures['runtime']['zoom_out'].x = self.width + 1
|
|
|
|
# //todo 把所有要素都加进来+整个设置图标+布局
|
|
|
|
def space_draw(self):
|
|
# render parts
|
|
|
|
for ship in self.ships:
|
|
# get ship poi
|
|
ship_poi = ship['brain'][3]
|
|
distances = tools.distance(ship_poi, self.map_view)
|
|
for part in ship:
|
|
pass
|
|
|
|
def draw_label(self):
|
|
pass
|
|
|
|
"""
|
|
keyboard and mouse input
|
|
"""
|
|
|
|
def on_mouse_motion(self, x, y, dx, dy):
|
|
# self.logger.debug('按键移动 %s %s %s %s' % (x, y, dx, dy))
|
|
pass
|
|
|
|
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
|
|
# self.logger.debug('按键拖拽 %s %s %s %s %s %s' %(x, y, dx, dy, buttons, modifiers))
|
|
pass
|
|
|
|
def on_mouse_press(self, x, y, button, modifiers):
|
|
if button == mouse.LEFT:
|
|
self.logger.debug('左键! 在 x:%s y:%s' % (x, y))
|
|
for hit_box in self.button_hitbox:
|
|
box = self.button_hitbox[hit_box]
|
|
if (box[0] <= x <= box[2]) and (box[1] <= y <= box[3]):
|
|
self.button_toggled[hit_box] *= -1
|
|
self.logger.debug('%s %s %s' % (hit_box,
|
|
self.lang['button.been_press'],
|
|
self.button_toggled[hit_box]))
|
|
break
|
|
elif button == mouse.RIGHT:
|
|
self.logger.debug('右键! 在 x:%s y:%s' % (x, y))
|
|
|
|
def on_key_press(self, symbol, modifiers):
|
|
if symbol == key.ESCAPE and not (modifiers & ~(key.MOD_NUMLOCK |
|
|
key.MOD_CAPSLOCK |
|
|
key.MOD_SCROLLLOCK)):
|
|
self.dispatch_event('on_close')
|
|
|
|
def on_key_release(self, symbol, modifiers):
|
|
pass
|