Difficult-Rocket/Difficult_Rocket/crash/crash.py

157 lines
6.6 KiB
Python

# -------------------------------
# Difficult Rocket
# Copyright © 2021-2022 by shenjackyuanjie 3695888@qq.com
# All rights reserved
# -------------------------------
"""
writen by shenjackyuanjie
mail: 3695888@qq.com
github: @shenjackyuanjie
gitee: @shenjackyuanjie
"""
import os
import sys
import time
import platform
import traceback
import threading
import multiprocessing
from typing import Optional, TextIO
# import psutil
# for more system info
# where the crash report from
# this can't be crash , or the game will really crash!
# TODO 写完它
import Difficult_Rocket
Head_message = """# ----- Difficult Rocket Crash Report -----
## Time: {now_time}
## Traceback
"""
Run_message = """\n## Difficult Rocket running status\n"""
DR_configs = """\n### game config\n"""
Process_message = """\n## Process info\n"""
Thread_message = """\n## Thread info\n"""
Python_message = """\n## Python info\n"""
System_message = """\n## System info\n"""
all_thread = [threading.main_thread()]
all_process = [multiprocessing.current_process()]
def crash_info_handler(info: str = None) -> str:
if not info:
info = traceback.format_exc().replace('<', '< ')
format_info = f"<pre>\n{info}</pre>\n"
return format_info
def markdown_line_handler(string: Optional[str or bool or int or float], code: bool = False, level: int = 1, end: str = '\n') -> str:
lvl = '- ' * level
f_string = string
if code:
f_string = '`{}`'.format(f_string)
return '{}{}{}'.format(lvl, f_string, end)
def to_code(string: str):
return f'`{string}`'
def write_markdown_tablet(crash_file: TextIO, tablet: list) -> None:
a_len, b_len, c_len = tablet[0]
...
def create_crash_report(info: str = None) -> None:
crash_info = crash_info_handler(info)
if 'crash_report' not in os.listdir('./'):
os.mkdir('./crash_report')
date_time = time.strftime('%Y-%m-%d %H-%M-%S', time.gmtime(time.time()))
filename = 'crash-{}.md'.format(date_time)
with open('./crash_report/{}'.format(filename), 'w+', encoding='utf-8') as crash_file:
# 开头信息
crash_file.write(Head_message.format(now_time=time.strftime('%Y/%m/%d %H:%M:%S', time.gmtime(time.time()))))
# 崩溃信息
crash_file.write(crash_info)
# 运行状态信息
from Difficult_Rocket import DR_option, DR_runtime
crash_file.write(Run_message)
crash_file.write(markdown_line_handler(f'DR Version: {Difficult_Rocket.game_version}', level=1))
crash_file.write(markdown_line_handler(f'DR language: {DR_runtime.language}', level=1))
crash_file.write(markdown_line_handler(f'Running Dir: {os.path.abspath(os.curdir)}', level=1))
option_with_len = DR_runtime.option_with_len()
option_with_len[1] = max(option_with_len[1], 6)
option_with_len[2] = max(option_with_len[2], 5)
option_with_len[3] = max(option_with_len[3], 10)
crash_file.write(f'\n| Option{" " * (option_with_len[1] - 4)} | Value{" " * (option_with_len[2] - 3)} | Value Type{" " * (option_with_len[3] - 8)} |\n')
crash_file.write(f'|:{"-" * (option_with_len[1] + 3)}|:{"-" * (option_with_len[2] + 3)}|:{"-" * (option_with_len[3] + 3)}|\n')
for a, b, c in option_with_len[0]:
b, c = str(b), str(c)
crash_file.write(f'| `{a}`{" " * (option_with_len[1] - len(a))} | `{b}`{" " * (option_with_len[2] - len(b))} | `{c}`{" " * (option_with_len[3] - len(c))} |\n')
# # DR 的游戏设置
crash_file.write(DR_configs)
option_with_len = DR_option.option_with_len()
option_with_len[1] = max(option_with_len[1], 6)
option_with_len[2] = max(option_with_len[2], 5)
option_with_len[3] = max(option_with_len[3], 10)
crash_file.write(f'| Option{" " * (option_with_len[1] - 4)} | Value{" " * (option_with_len[2] - 3)} | Value Type{" " * (option_with_len[3] - 8)} |\n')
crash_file.write(f'|:{"-" * (option_with_len[1] + 3)}|:{"-" * (option_with_len[2] + 3)}|:{"-" * (option_with_len[3] + 3)}|\n')
for a, b, c in option_with_len[0]:
b, c = str(b), str(c)
crash_file.write(f'| `{a}`{" " * (option_with_len[1] - len(a))} | `{b}`{" " * (option_with_len[2] - len(b))} | `{c}`{" " * (option_with_len[3] - len(c))} |\n')
# 多进程信息
crash_file.write(Process_message)
for process in all_process:
process: multiprocessing.Process
crash_file.write(markdown_line_handler(f'{process.name}', code=True))
crash_file.write(markdown_line_handler(f'Ident: {process.ident}', level=2))
crash_file.write(markdown_line_handler(f'Running: {process.is_alive()}', level=2))
# 运行线程信息
crash_file.write(Thread_message)
for thread in all_thread:
thread: threading.Thread
crash_file.write(markdown_line_handler(f'{thread.name}', code=True))
crash_file.write(markdown_line_handler(f'order: {all_thread.index(thread)}', level=2))
crash_file.write(markdown_line_handler(f'Ident: {thread.ident}', level=2))
crash_file.write(markdown_line_handler(f'Daemon: {thread.daemon}', level=2))
crash_file.write(markdown_line_handler(f'Running: {thread.is_alive()}', level=2))
# Python 信息
crash_file.write(Python_message)
crash_file.write(markdown_line_handler(f'Version: {to_code(platform.python_version())}', level=1))
crash_file.write(markdown_line_handler(f'Branch: {to_code(platform.python_branch())}', level=1))
# crash_file.write(markdown_line_handler(f'Build: {platform.python_implementation()}', code=True, level=1))
crash_file.write(markdown_line_handler(f'Implementation: {to_code(platform.python_implementation())}', level=1))
crash_file.write(markdown_line_handler(f'Compiler: {to_code(platform.python_compiler())}', level=1))
# 电脑系统信息
crash_file.write(System_message)
crash_file.write(markdown_line_handler(f'System: {to_code(platform.platform())}', level=1))
crash_file.write(markdown_line_handler(f'Computer name: {to_code(platform.node())}', level=1))
crash_file.write(markdown_line_handler(f'machine: {to_code(platform.machine())}', level=1))
crash_file.write(markdown_line_handler(f'processor: {to_code(platform.processor())}', level=1))
crash_file.write(markdown_line_handler(f'release: {to_code(platform.release())}', level=1))
crash_file.write(markdown_line_handler(f'version: {to_code(platform.version())}', level=1))
if __name__ == '__main__':
os.chdir('../../')
try:
raise FileNotFoundError('abc')
except FileNotFoundError:
create_crash_report()