Difficult-Rocket/libs/pyglet/window/win32/__init__.py
shenjack d84b490b99
with more logger
Add | more formatter and some more

Fix | type mis match

sync pyglet

Enhance | logger with Template

add lib-not-dr as requirement

sync pyglet

sync pyglet

Add | add lto=yes to nuitka_build

just incase

sync pyglet

sync lib_not_dr

Remove | external requirement lib-not-dr

some logger

sync lib-not-dr

sync pyglet

sync lib-not-dr

sync lib-not-dr

sync pyglet

sync pyglet

Fix | console thread been block

Update DR rs and DR sdk

sync lib not dr

sync lib-not-dr

sync lib-not-dr

sync pyglet and lib-not-dr

sync pyglet 0.1.8

sync lib not dr

logger almost done?

almost!

sync pyglet (clicpboard support!)

sync lib not dr

sync lib not dr

color code and sync pyglet

do not show memory and progress building localy

sync pyglet

synclibs
2023-11-20 20:12:59 +08:00

1266 lines
46 KiB
Python

from ctypes import *
from functools import lru_cache
import unicodedata
from pyglet import compat_platform
if compat_platform not in ('cygwin', 'win32'):
raise ImportError('Not a win32 platform.')
import pyglet
from pyglet.window import BaseWindow, WindowException, MouseCursor
from pyglet.window import DefaultMouseCursor, _PlatformEventHandler, _ViewEventHandler
from pyglet.event import EventDispatcher
from pyglet.window import key, mouse
from pyglet.canvas.win32 import Win32Canvas
from pyglet.libs.win32 import _user32, _kernel32, _gdi32, _dwmapi, _shell32
from pyglet.libs.win32.constants import *
from pyglet.libs.win32.winkey import *
from pyglet.libs.win32.types import *
# symbol,ctrl -> motion mapping
_motion_map = {
(key.UP, False): key.MOTION_UP,
(key.RIGHT, False): key.MOTION_RIGHT,
(key.DOWN, False): key.MOTION_DOWN,
(key.LEFT, False): key.MOTION_LEFT,
(key.RIGHT, True): key.MOTION_NEXT_WORD,
(key.LEFT, True): key.MOTION_PREVIOUS_WORD,
(key.HOME, False): key.MOTION_BEGINNING_OF_LINE,
(key.END, False): key.MOTION_END_OF_LINE,
(key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE,
(key.PAGEDOWN, False): key.MOTION_NEXT_PAGE,
(key.HOME, True): key.MOTION_BEGINNING_OF_FILE,
(key.END, True): key.MOTION_END_OF_FILE,
(key.BACKSPACE, False): key.MOTION_BACKSPACE,
(key.DELETE, False): key.MOTION_DELETE,
(key.C, True): key.MOTION_COPY,
(key.V, True): key.MOTION_PASTE
}
class Win32MouseCursor(MouseCursor):
gl_drawable = False
hw_drawable = True
def __init__(self, cursor):
self.cursor = cursor
# This is global state, we have to be careful not to set the same state twice,
# which will throw off the ShowCursor counter.
_win32_cursor_visible = True
Win32EventHandler = _PlatformEventHandler
ViewEventHandler = _ViewEventHandler
class Win32Window(BaseWindow):
_window_class = None
_hwnd = None
_dc = None
_wgl_context = None
_tracking = False
_hidden = False
_has_focus = False
_exclusive_keyboard = False
_exclusive_keyboard_focus = True
_exclusive_mouse = False
_exclusive_mouse_focus = True
_exclusive_mouse_screen = None
_exclusive_mouse_lpos = None
_exclusive_mouse_buttons = 0
_mouse_platform_visible = True
_pending_click = False
_in_title_bar = False
_keyboard_state = {0x02A: False, 0x036: False} # For shift keys.
_ws_style = 0
_ex_ws_style = 0
_minimum_size = None
_maximum_size = None
def __init__(self, *args, **kwargs):
# Bind event handlers
self._event_handlers = {}
self._view_event_handlers = {}
for func_name in self._platform_event_names:
if not hasattr(self, func_name):
continue
func = getattr(self, func_name)
for message in func._platform_event_data:
if hasattr(func, '_view'):
self._view_event_handlers[message] = func
else:
self._event_handlers[message] = func
self._always_dwm = sys.getwindowsversion() >= (6, 2)
self._interval = 0
super(Win32Window, self).__init__(*args, **kwargs)
def _recreate(self, changes):
if 'context' in changes:
self._wgl_context = None
self._create()
def _create(self):
# Ensure style is set before determining width/height.
if self._fullscreen:
self._ws_style = WS_POPUP
self._ex_ws_style = 0 # WS_EX_TOPMOST
else:
styles = {
self.WINDOW_STYLE_DEFAULT: (WS_OVERLAPPEDWINDOW, 0),
self.WINDOW_STYLE_DIALOG: (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU,
WS_EX_DLGMODALFRAME),
self.WINDOW_STYLE_TOOL: (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU,
WS_EX_TOOLWINDOW),
self.WINDOW_STYLE_BORDERLESS: (WS_POPUP, 0),
self.WINDOW_STYLE_TRANSPARENT: (WS_OVERLAPPEDWINDOW,
WS_EX_LAYERED),
self.WINDOW_STYLE_OVERLAY: (WS_POPUP,
WS_EX_LAYERED | WS_EX_TRANSPARENT)
}
self._ws_style, self._ex_ws_style = styles[self._style]
if self._resizable and not self._fullscreen:
self._ws_style |= WS_THICKFRAME
else:
self._ws_style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX)
if self._fullscreen:
width = self.screen.width
height = self.screen.height
else:
width, height = \
self._client_to_window_size(self._width, self._height)
if not self._window_class:
module = _kernel32.GetModuleHandleW(None)
white = _gdi32.GetStockObject(WHITE_BRUSH)
black = _gdi32.GetStockObject(BLACK_BRUSH)
self._window_class = WNDCLASS()
self._window_class.lpszClassName = u'GenericAppClass%d' % id(self)
self._window_class.lpfnWndProc = WNDPROC(
self._get_window_proc(self._event_handlers))
self._window_class.style = CS_VREDRAW | CS_HREDRAW | CS_OWNDC
self._window_class.hInstance = 0
self._window_class.hIcon = _user32.LoadImageW(module, MAKEINTRESOURCE(1), IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED)
self._window_class.hbrBackground = black
self._window_class.lpszMenuName = None
self._window_class.cbClsExtra = 0
self._window_class.cbWndExtra = 0
_user32.RegisterClassW(byref(self._window_class))
self._view_window_class = WNDCLASS()
self._view_window_class.lpszClassName = \
u'GenericViewClass%d' % id(self)
self._view_window_class.lpfnWndProc = WNDPROC(
self._get_window_proc(self._view_event_handlers))
self._view_window_class.style = 0
self._view_window_class.hInstance = 0
self._view_window_class.hIcon = 0
self._view_window_class.hbrBackground = white
self._view_window_class.lpszMenuName = None
self._view_window_class.cbClsExtra = 0
self._view_window_class.cbWndExtra = 0
_user32.RegisterClassW(byref(self._view_window_class))
if not self._hwnd:
self._hwnd = _user32.CreateWindowExW(
self._ex_ws_style,
self._window_class.lpszClassName,
u'',
self._ws_style,
CW_USEDEFAULT,
CW_USEDEFAULT,
width,
height,
0,
0,
self._window_class.hInstance,
0)
# View Hwnd is for the client area so certain events (mouse events) don't trigger outside of area.
self._view_hwnd = _user32.CreateWindowExW(
0,
self._view_window_class.lpszClassName,
u'',
WS_CHILD | WS_VISIBLE,
0, 0, 0, 0,
self._hwnd,
0,
self._view_window_class.hInstance,
0)
self._dc = _user32.GetDC(self._view_hwnd)
# Only allow files being dropped if specified.
if self._file_drops:
# Allows UAC to not block the drop files request if low permissions. All 3 must be set.
if WINDOWS_7_OR_GREATER:
_user32.ChangeWindowMessageFilterEx(self._hwnd, WM_DROPFILES, MSGFLT_ALLOW, None)
_user32.ChangeWindowMessageFilterEx(self._hwnd, WM_COPYDATA, MSGFLT_ALLOW, None)
_user32.ChangeWindowMessageFilterEx(self._hwnd, WM_COPYGLOBALDATA, MSGFLT_ALLOW, None)
_shell32.DragAcceptFiles(self._hwnd, True)
# Set the raw keyboard to handle shift state. This is required as legacy events cannot handle shift states
# when both keys are used together. View Hwnd as none changes focus to follow keyboard.
raw_keyboard = RAWINPUTDEVICE(0x01, 0x06, 0, None)
if not _user32.RegisterRawInputDevices(
byref(raw_keyboard), 1, sizeof(RAWINPUTDEVICE)):
print("Warning: Failed to unregister raw input keyboard.")
else:
# Window already exists, update it with new style
# We need to hide window here, otherwise Windows forgets
# to redraw the whole screen after leaving fullscreen.
_user32.ShowWindow(self._hwnd, SW_HIDE)
_user32.SetWindowLongW(self._hwnd,
GWL_STYLE,
self._ws_style)
_user32.SetWindowLongW(self._hwnd,
GWL_EXSTYLE,
self._ex_ws_style)
# Position and size window
if self._fullscreen:
hwnd_after = HWND_TOPMOST if self.style == "overlay" else HWND_NOTOPMOST
_user32.SetWindowPos(self._hwnd, hwnd_after,
self._screen.x, self._screen.y, width, height, SWP_FRAMECHANGED)
elif False: # TODO location not in pyglet API
x, y = self._client_to_window_pos(*factory.get_location())
_user32.SetWindowPos(self._hwnd, HWND_NOTOPMOST,
x, y, width, height, SWP_FRAMECHANGED)
elif self.style == 'transparent' or self.style == "overlay":
_user32.SetLayeredWindowAttributes(self._hwnd, 0, 254, LWA_ALPHA)
if self.style == "overlay":
_user32.SetWindowPos(self._hwnd, HWND_TOPMOST, 0,
0, width, height, SWP_NOMOVE | SWP_NOSIZE)
else:
_user32.SetWindowPos(self._hwnd, HWND_NOTOPMOST,
0, 0, width, height, SWP_NOMOVE | SWP_FRAMECHANGED)
self._update_view_location(self._width, self._height)
# Context must be created after window is created.
if not self._wgl_context:
self.canvas = Win32Canvas(self.display, self._view_hwnd, self._dc)
self.context.attach(self.canvas)
self._wgl_context = self.context._context
self.switch_to()
self.set_caption(self._caption)
self.set_vsync(self._vsync)
if self._visible:
self.set_visible()
# Might need resize event if going from fullscreen to fullscreen
self.dispatch_event('on_resize', self._width, self._height)
self.dispatch_event('on_expose')
def _update_view_location(self, width, height):
if self._fullscreen:
x = (self.screen.width - width) // 2
y = (self.screen.height - height) // 2
else:
x = y = 0
_user32.SetWindowPos(self._view_hwnd, 0,
x, y, width, height, SWP_NOZORDER | SWP_NOOWNERZORDER)
def close(self):
if not self._hwnd:
super(Win32Window, self).close()
return
self.set_mouse_platform_visible(True)
_user32.DestroyWindow(self._hwnd)
_user32.UnregisterClassW(self._view_window_class.lpszClassName, 0)
_user32.UnregisterClassW(self._window_class.lpszClassName, 0)
self._window_class = None
self._view_window_class = None
self._view_event_handlers.clear()
self._event_handlers.clear()
self._hwnd = None
self._dc = None
self._wgl_context = None
super(Win32Window, self).close()
def _dwm_composition_enabled(self):
""" Checks if Windows DWM is enabled (Windows Vista+)
Note: Always on for Windows 8+
"""
is_enabled = c_int()
_dwmapi.DwmIsCompositionEnabled(byref(is_enabled))
return is_enabled.value
def _get_vsync(self):
return bool(self._interval)
vsync = property(_get_vsync) # overrides BaseWindow property
def set_vsync(self, vsync):
if pyglet.options['vsync'] is not None:
vsync = pyglet.options['vsync']
self._interval = vsync
if not self._fullscreen:
# Disable interval if composition is enabled to avoid conflict with DWM.
if self._always_dwm or self._dwm_composition_enabled():
vsync = 0
self.context.set_vsync(vsync)
def switch_to(self):
self.context.set_current()
def update_transparency(self):
region = _gdi32.CreateRectRgn(0, 0, -1, -1)
bb = DWM_BLURBEHIND()
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION
bb.hRgnBlur = region
bb.fEnable = True
_dwmapi.DwmEnableBlurBehindWindow(self._hwnd, ctypes.byref(bb))
_gdi32.DeleteObject(region)
def flip(self):
self.draw_mouse_cursor()
if not self._fullscreen:
if self._always_dwm or self._dwm_composition_enabled():
if self._interval:
_dwmapi.DwmFlush()
if self.style in ('overlay', 'transparent'):
self.update_transparency()
self.context.flip()
def set_location(self, x, y):
x, y = self._client_to_window_pos(x, y)
_user32.SetWindowPos(self._hwnd, 0, x, y, 0, 0,
(SWP_NOZORDER |
SWP_NOSIZE |
SWP_NOOWNERZORDER))
def get_location(self):
rect = RECT()
_user32.GetClientRect(self._hwnd, byref(rect))
point = POINT()
point.x = rect.left
point.y = rect.top
_user32.ClientToScreen(self._hwnd, byref(point))
return point.x, point.y
def set_size(self, width, height):
super().set_size(width, height)
width, height = self._client_to_window_size(width, height)
_user32.SetWindowPos(self._hwnd, 0, 0, 0, width, height,
(SWP_NOZORDER | SWP_NOMOVE | SWP_NOOWNERZORDER))
self.dispatch_event('on_resize', self._width, self._height)
def get_size(self):
# rect = RECT()
# _user32.GetClientRect(self._hwnd, byref(rect))
# return rect.right - rect.left, rect.bottom - rect.top
return self._width, self._height
def set_minimum_size(self, width, height):
self._minimum_size = width, height
def set_maximum_size(self, width, height):
self._maximum_size = width, height
def activate(self):
_user32.SetForegroundWindow(self._hwnd)
def set_visible(self, visible=True):
if visible:
insertAfter = HWND_TOP
_user32.SetWindowPos(self._hwnd, insertAfter, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW)
self.dispatch_event('on_resize', self._width, self._height)
self.activate()
self.dispatch_event('on_show')
else:
_user32.ShowWindow(self._hwnd, SW_HIDE)
self.dispatch_event('on_hide')
self._visible = visible
self.set_mouse_platform_visible()
def minimize(self):
_user32.ShowWindow(self._hwnd, SW_MINIMIZE)
def maximize(self):
_user32.ShowWindow(self._hwnd, SW_MAXIMIZE)
def set_caption(self, caption):
self._caption = caption
_user32.SetWindowTextW(self._hwnd, c_wchar_p(caption))
def set_mouse_platform_visible(self, platform_visible=None):
if platform_visible is None:
platform_visible = (self._mouse_visible and
not self._exclusive_mouse and
(not self._mouse_cursor.gl_drawable or self._mouse_cursor.hw_drawable)) or \
(not self._mouse_in_window or
not self._has_focus)
if platform_visible and self._mouse_cursor.hw_drawable:
if isinstance(self._mouse_cursor, Win32MouseCursor):
cursor = self._mouse_cursor.cursor
elif isinstance(self._mouse_cursor, DefaultMouseCursor):
cursor = _user32.LoadCursorW(None, MAKEINTRESOURCE(IDC_ARROW))
else:
cursor = self._create_cursor_from_image(self._mouse_cursor)
_user32.SetClassLongPtrW(self._view_hwnd, GCL_HCURSOR, cursor)
_user32.SetCursor(cursor)
if platform_visible == self._mouse_platform_visible:
return
self._set_cursor_visibility(platform_visible)
self._mouse_platform_visible = platform_visible
def _set_cursor_visibility(self, platform_visible):
# Avoid calling ShowCursor with the current visibility (which would
# push the counter too far away from zero).
global _win32_cursor_visible
if _win32_cursor_visible != platform_visible:
_user32.ShowCursor(platform_visible)
_win32_cursor_visible = platform_visible
def _update_clipped_cursor(self):
# Clip to client area, to prevent large mouse movements taking
# it outside the client area.
if self._in_title_bar or self._pending_click:
return
rect = RECT()
_user32.GetClientRect(self._view_hwnd, byref(rect))
_user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP,
byref(rect), 2)
# For some reason borders can be off 1 pixel, allowing cursor into frame/minimize/exit buttons?
rect.top += 1
rect.left += 1
rect.right -= 1
rect.bottom -= 1
_user32.ClipCursor(byref(rect))
def set_exclusive_mouse(self, exclusive=True):
if self._exclusive_mouse == exclusive and \
self._exclusive_mouse_focus == self._has_focus:
return
# Mouse: UsagePage = 1, Usage = 2
raw_mouse = RAWINPUTDEVICE(0x01, 0x02, 0, None)
if not exclusive:
raw_mouse.dwFlags = RIDEV_REMOVE
raw_mouse.hwndTarget = None
if not _user32.RegisterRawInputDevices(
byref(raw_mouse), 1, sizeof(RAWINPUTDEVICE)):
if exclusive:
raise WindowException("Cannot enter mouse exclusive mode.")
self._exclusive_mouse_buttons = 0
if exclusive and self._has_focus:
self._update_clipped_cursor()
else:
# Release clip
_user32.ClipCursor(None)
self._exclusive_mouse = exclusive
self._exclusive_mouse_focus = self._has_focus
self.set_mouse_platform_visible(not exclusive)
def set_mouse_position(self, x, y, absolute=False):
if not absolute:
rect = RECT()
_user32.GetClientRect(self._view_hwnd, byref(rect))
_user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP, byref(rect), 2)
x = x + rect.left
y = rect.top + (rect.bottom - rect.top) - y
_user32.SetCursorPos(x, y)
def set_exclusive_keyboard(self, exclusive=True):
if self._exclusive_keyboard == exclusive and \
self._exclusive_keyboard_focus == self._has_focus:
return
if exclusive and self._has_focus:
_user32.RegisterHotKey(self._hwnd, 0, WIN32_MOD_ALT, VK_TAB)
elif self._exclusive_keyboard and not exclusive:
_user32.UnregisterHotKey(self._hwnd, 0)
self._exclusive_keyboard = exclusive
self._exclusive_keyboard_focus = self._has_focus
def get_system_mouse_cursor(self, name):
if name == self.CURSOR_DEFAULT:
return DefaultMouseCursor()
names = {
self.CURSOR_CROSSHAIR: IDC_CROSS,
self.CURSOR_HAND: IDC_HAND,
self.CURSOR_HELP: IDC_HELP,
self.CURSOR_NO: IDC_NO,
self.CURSOR_SIZE: IDC_SIZEALL,
self.CURSOR_SIZE_UP: IDC_SIZENS,
self.CURSOR_SIZE_UP_RIGHT: IDC_SIZENESW,
self.CURSOR_SIZE_RIGHT: IDC_SIZEWE,
self.CURSOR_SIZE_DOWN_RIGHT: IDC_SIZENWSE,
self.CURSOR_SIZE_DOWN: IDC_SIZENS,
self.CURSOR_SIZE_DOWN_LEFT: IDC_SIZENESW,
self.CURSOR_SIZE_LEFT: IDC_SIZEWE,
self.CURSOR_SIZE_UP_LEFT: IDC_SIZENWSE,
self.CURSOR_SIZE_UP_DOWN: IDC_SIZENS,
self.CURSOR_SIZE_LEFT_RIGHT: IDC_SIZEWE,
self.CURSOR_TEXT: IDC_IBEAM,
self.CURSOR_WAIT: IDC_WAIT,
self.CURSOR_WAIT_ARROW: IDC_APPSTARTING,
}
if name not in names:
raise RuntimeError('Unknown cursor name "%s"' % name)
cursor = _user32.LoadCursorW(None, MAKEINTRESOURCE(names[name]))
return Win32MouseCursor(cursor)
def set_icon(self, *images):
# XXX Undocumented AFAICT, but XP seems happy to resize an image
# of any size, so no scaling necessary.
def best_image(width, height):
# A heuristic for finding closest sized image to required size.
image = images[0]
for img in images:
if img.width == width and img.height == height:
# Exact match always used
return img
elif img.width >= width and \
img.width * img.height > image.width * image.height:
# At least wide enough, and largest area
image = img
return image
def get_icon(image):
# Alpha-blended icon: see http://support.microsoft.com/kb/318876
format = 'BGRA'
pitch = len(format) * image.width
header = BITMAPV5HEADER()
header.bV5Size = sizeof(header)
header.bV5Width = image.width
header.bV5Height = image.height
header.bV5Planes = 1
header.bV5BitCount = 32
header.bV5Compression = BI_BITFIELDS
header.bV5RedMask = 0x00ff0000
header.bV5GreenMask = 0x0000ff00
header.bV5BlueMask = 0x000000ff
header.bV5AlphaMask = 0xff000000
hdc = _user32.GetDC(None)
dataptr = c_void_p()
bitmap = _gdi32.CreateDIBSection(hdc, byref(header), DIB_RGB_COLORS,
byref(dataptr), None, 0)
_user32.ReleaseDC(None, hdc)
image = image.get_image_data()
data = image.get_data(format, pitch)
memmove(dataptr, data, len(data))
mask = _gdi32.CreateBitmap(image.width, image.height, 1, 1, None)
iconinfo = ICONINFO()
iconinfo.fIcon = True
iconinfo.hbmMask = mask
iconinfo.hbmColor = bitmap
icon = _user32.CreateIconIndirect(byref(iconinfo))
_gdi32.DeleteObject(mask)
_gdi32.DeleteObject(bitmap)
return icon
# Set large icon
image = best_image(_user32.GetSystemMetrics(SM_CXICON),
_user32.GetSystemMetrics(SM_CYICON))
icon = get_icon(image)
_user32.SetClassLongPtrW(self._hwnd, GCL_HICON, icon)
# Set small icon
image = best_image(_user32.GetSystemMetrics(SM_CXSMICON),
_user32.GetSystemMetrics(SM_CYSMICON))
icon = get_icon(image)
_user32.SetClassLongPtrW(self._hwnd, GCL_HICONSM, icon)
@lru_cache()
def _create_cursor_from_image(self, cursor):
"""Creates platform cursor from an ImageCursor instance."""
fmt = 'BGRA'
image = cursor.texture
pitch = len(fmt) * image.width
header = BITMAPINFOHEADER()
header.biSize = sizeof(header)
header.biWidth = image.width
header.biHeight = image.height
header.biPlanes = 1
header.biBitCount = 32
hdc = _user32.GetDC(None)
dataptr = c_void_p()
bitmap = _gdi32.CreateDIBSection(hdc, byref(header), DIB_RGB_COLORS,
byref(dataptr), None, 0)
_user32.ReleaseDC(None, hdc)
image = image.get_image_data()
data = image.get_data(fmt, pitch)
memmove(dataptr, data, len(data))
mask = _gdi32.CreateBitmap(image.width, image.height, 1, 1, None)
iconinfo = ICONINFO()
iconinfo.fIcon = False
iconinfo.hbmMask = mask
iconinfo.hbmColor = bitmap
iconinfo.xHotspot = int(cursor.hot_x)
iconinfo.yHotspot = int(image.height - cursor.hot_y)
icon = _user32.CreateIconIndirect(byref(iconinfo))
_gdi32.DeleteObject(mask)
_gdi32.DeleteObject(bitmap)
return icon
def set_clipboard_text(self, text: str):
valid = _user32.OpenClipboard(self._view_hwnd)
if not valid:
return
_user32.EmptyClipboard()
size = (len(text) + 1) * sizeof(WCHAR) # UTF-16
cb_data = _kernel32.GlobalAlloc(GMEM_MOVEABLE, size)
locked_data = _kernel32.GlobalLock(cb_data)
memmove(locked_data, text, size) # Trying to encode in utf-16 causes garbled text. Accepts str fine?
_kernel32.GlobalUnlock(cb_data)
_user32.SetClipboardData(CF_UNICODETEXT, cb_data)
_user32.CloseClipboard()
def get_clipboard_text(self) -> str:
text = ''
valid = _user32.OpenClipboard(self._view_hwnd)
if not valid:
print("Could not open clipboard")
return ''
cb_obj = _user32.GetClipboardData(CF_UNICODETEXT)
if cb_obj:
locked_data = _kernel32.GlobalLock(cb_obj)
if locked_data:
text = ctypes.wstring_at(locked_data)
_kernel32.GlobalUnlock(cb_obj)
_user32.CloseClipboard()
return text
# Private util
def _client_to_window_size(self, width, height):
rect = RECT()
rect.left = 0
rect.top = 0
rect.right = width
rect.bottom = height
_user32.AdjustWindowRectEx(byref(rect),
self._ws_style, False, self._ex_ws_style)
return rect.right - rect.left, rect.bottom - rect.top
def _client_to_window_pos(self, x, y):
rect = RECT()
rect.left = x
rect.top = y
_user32.AdjustWindowRectEx(byref(rect),
self._ws_style, False, self._ex_ws_style)
return rect.left, rect.top
# Event dispatching
def dispatch_events(self):
"""Legacy or manual dispatch."""
from pyglet import app
app.platform_event_loop.start()
self._allow_dispatch_event = True
self.dispatch_pending_events()
msg = MSG()
while _user32.PeekMessageW(byref(msg), 0, 0, 0, PM_REMOVE):
_user32.TranslateMessage(byref(msg))
_user32.DispatchMessageW(byref(msg))
self._allow_dispatch_event = False
def dispatch_pending_events(self):
"""Legacy or manual dispatch."""
while self._event_queue:
event = self._event_queue.pop(0)
if type(event[0]) is str:
# pyglet event
EventDispatcher.dispatch_event(self, *event)
else:
# win32 event
event[0](*event[1:])
def _get_window_proc(self, event_handlers):
def f(hwnd, msg, wParam, lParam):
event_handler = event_handlers.get(msg, None)
result = None
if event_handler:
if self._allow_dispatch_event or not self._enable_event_queue:
result = event_handler(msg, wParam, lParam)
else:
result = 0
self._event_queue.append((event_handler, msg,
wParam, lParam))
if result is None:
result = _user32.DefWindowProcW(hwnd, msg, wParam, lParam)
return result
return f
# Event handlers
def _get_modifiers(self, key_lParam=0):
modifiers = 0
if self._keyboard_state[0x036] or self._keyboard_state[0x02A]:
modifiers |= key.MOD_SHIFT
if _user32.GetKeyState(VK_CONTROL) & 0xff00:
modifiers |= key.MOD_CTRL
if _user32.GetKeyState(VK_LWIN) & 0xff00:
modifiers |= key.MOD_WINDOWS
if _user32.GetKeyState(VK_CAPITAL) & 0x00ff: # toggle
modifiers |= key.MOD_CAPSLOCK
if _user32.GetKeyState(VK_NUMLOCK) & 0x00ff: # toggle
modifiers |= key.MOD_NUMLOCK
if _user32.GetKeyState(VK_SCROLL) & 0x00ff: # toggle
modifiers |= key.MOD_SCROLLLOCK
if key_lParam:
if key_lParam & (1 << 29):
modifiers |= key.MOD_ALT
elif _user32.GetKeyState(VK_MENU) < 0:
modifiers |= key.MOD_ALT
return modifiers
@staticmethod
def _get_location(lParam):
x = c_int16(lParam & 0xffff).value
y = c_int16(lParam >> 16).value
return x, y
@Win32EventHandler(WM_KEYDOWN)
@Win32EventHandler(WM_KEYUP)
@Win32EventHandler(WM_SYSKEYDOWN)
@Win32EventHandler(WM_SYSKEYUP)
def _event_key(self, msg, wParam, lParam):
repeat = False
if lParam & (1 << 30):
if msg not in (WM_KEYUP, WM_SYSKEYUP):
repeat = True
ev = 'on_key_release'
else:
ev = 'on_key_press'
symbol = keymap.get(wParam, None)
if symbol is None:
ch = _user32.MapVirtualKeyW(wParam, MAPVK_VK_TO_CHAR)
symbol = chmap.get(ch)
if symbol is None:
symbol = key.user_key(wParam)
elif symbol == key.LCTRL and lParam & (1 << 24):
symbol = key.RCTRL
elif symbol == key.LALT and lParam & (1 << 24):
symbol = key.RALT
if wParam == VK_SHIFT:
return # Let raw input handle this instead.
modifiers = self._get_modifiers(lParam)
if not repeat:
self.dispatch_event(ev, symbol, modifiers)
ctrl = modifiers & key.MOD_CTRL != 0
if (symbol, ctrl) in _motion_map and msg not in (WM_KEYUP, WM_SYSKEYUP):
motion = _motion_map[symbol, ctrl]
if modifiers & key.MOD_SHIFT:
self.dispatch_event('on_text_motion_select', motion)
else:
self.dispatch_event('on_text_motion', motion)
# Send on to DefWindowProc if not exclusive.
if self._exclusive_keyboard:
return 0
else:
return None
@Win32EventHandler(WM_NCLBUTTONDOWN)
def _event_ncl_button_down(self, msg, wParam, lParam):
self._in_title_bar = True
@Win32EventHandler(WM_CAPTURECHANGED)
def _event_capture_changed(self, msg, wParam, lParam):
self._in_title_bar = False
if self._exclusive_mouse:
state = _user32.GetAsyncKeyState(VK_LBUTTON)
if not state & 0x8000: # released
if self._pending_click:
self._pending_click = False
if self._has_focus or not self._hidden:
self._update_clipped_cursor()
@Win32EventHandler(WM_CHAR)
def _event_char(self, msg, wParam, lParam):
text = chr(wParam)
if unicodedata.category(text) != 'Cc' or text == '\r':
self.dispatch_event('on_text', text)
return 0
@Win32EventHandler(WM_INPUT)
def _event_raw_input(self, msg, wParam, lParam):
hRawInput = cast(lParam, HRAWINPUT)
inp = RAWINPUT()
size = UINT(sizeof(inp))
_user32.GetRawInputData(hRawInput, RID_INPUT, byref(inp),
byref(size), sizeof(RAWINPUTHEADER))
if inp.header.dwType == RIM_TYPEMOUSE:
if not self._exclusive_mouse:
return 0
rmouse = inp.data.mouse
if rmouse.usFlags & 0x01 == MOUSE_MOVE_RELATIVE:
if rmouse.lLastX != 0 or rmouse.lLastY != 0:
# Motion event
# In relative motion, Y axis is positive for below.
# We invert it for Pyglet so positive is motion up.
if self._exclusive_mouse_buttons:
self.dispatch_event('on_mouse_drag', 0, 0,
rmouse.lLastX, -rmouse.lLastY,
self._exclusive_mouse_buttons,
self._get_modifiers())
else:
self.dispatch_event('on_mouse_motion', 0, 0,
rmouse.lLastX, -rmouse.lLastY)
else:
if self._exclusive_mouse_lpos is None:
self._exclusive_mouse_lpos = rmouse.lLastX, rmouse.lLastY
last_x, last_y = self._exclusive_mouse_lpos
rel_x = rmouse.lLastX - last_x
rel_y = rmouse.lLastY - last_y
if rel_x != 0 or rel_y != 0.0:
# Motion event
if self._exclusive_mouse_buttons:
self.dispatch_event('on_mouse_drag', 0, 0,
rmouse.lLastX, -rmouse.lLastY,
self._exclusive_mouse_buttons,
self._get_modifiers())
else:
self.dispatch_event('on_mouse_motion', 0, 0,
rel_x, rel_y)
self._exclusive_mouse_lpos = rmouse.lLastX, rmouse.lLastY
elif inp.header.dwType == RIM_TYPEKEYBOARD:
if inp.data.keyboard.VKey == 255:
return 0
key_up = inp.data.keyboard.Flags & RI_KEY_BREAK
if inp.data.keyboard.MakeCode == 0x02A: # LEFT_SHIFT
if not key_up and not self._keyboard_state[0x02A]:
self._keyboard_state[0x02A] = True
self.dispatch_event('on_key_press', key.LSHIFT, self._get_modifiers())
elif key_up and self._keyboard_state[0x02A]:
self._keyboard_state[0x02A] = False
self.dispatch_event('on_key_release', key.LSHIFT, self._get_modifiers())
elif inp.data.keyboard.MakeCode == 0x036: # RIGHT SHIFT
if not key_up and not self._keyboard_state[0x036]:
self._keyboard_state[0x036] = True
self.dispatch_event('on_key_press', key.RSHIFT, self._get_modifiers())
elif key_up and self._keyboard_state[0x036]:
self._keyboard_state[0x036] = False
self.dispatch_event('on_key_release', key.RSHIFT, self._get_modifiers())
return 0
@ViewEventHandler
@Win32EventHandler(WM_MOUSEMOVE)
def _event_mousemove(self, msg, wParam, lParam):
if self._exclusive_mouse and self._has_focus:
return 0
x, y = self._get_location(lParam)
y = self._height - y
dx = x - self._mouse_x
dy = y - self._mouse_y
if not self._tracking:
# There is no WM_MOUSEENTER message (!), so fake it from the
# first WM_MOUSEMOVE event after leaving. Use self._tracking
# to determine when to recreate the tracking structure after
# re-entering (to track the next WM_MOUSELEAVE).
self._mouse_in_window = True
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_enter', x, y)
self._tracking = True
track = TRACKMOUSEEVENT()
track.cbSize = sizeof(track)
track.dwFlags = TME_LEAVE
track.hwndTrack = self._view_hwnd
_user32.TrackMouseEvent(byref(track))
# Don't generate motion/drag events when mouse hasn't moved. (Issue
# 305)
if self._mouse_x == x and self._mouse_y == y:
return 0
self._mouse_x = x
self._mouse_y = y
buttons = 0
if wParam & MK_LBUTTON:
buttons |= mouse.LEFT
if wParam & MK_MBUTTON:
buttons |= mouse.MIDDLE
if wParam & MK_RBUTTON:
buttons |= mouse.RIGHT
if wParam & MK_XBUTTON1:
buttons |= mouse.MOUSE4
if wParam & MK_XBUTTON2:
buttons |= mouse.MOUSE5
if buttons:
# Drag event
modifiers = self._get_modifiers()
self.dispatch_event('on_mouse_drag',
x, y, dx, dy, buttons, modifiers)
else:
# Motion event
self.dispatch_event('on_mouse_motion', x, y, dx, dy)
return 0
@ViewEventHandler
@Win32EventHandler(WM_MOUSELEAVE)
def _event_mouseleave(self, msg, wParam, lParam):
point = POINT()
_user32.GetCursorPos(byref(point))
_user32.ScreenToClient(self._view_hwnd, byref(point))
x = point.x
y = self._height - point.y
self._tracking = False
self._mouse_in_window = False
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_leave', x, y)
return 0
def _event_mousebutton(self, ev, button, lParam):
if ev == 'on_mouse_press':
_user32.SetCapture(self._view_hwnd)
else:
_user32.ReleaseCapture()
x, y = self._get_location(lParam)
y = self._height - y
self.dispatch_event(ev, x, y, button, self._get_modifiers())
return 0
@ViewEventHandler
@Win32EventHandler(WM_LBUTTONDOWN)
def _event_lbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.LEFT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_LBUTTONUP)
def _event_lbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.LEFT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_MBUTTONDOWN)
def _event_mbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.MIDDLE, lParam)
@ViewEventHandler
@Win32EventHandler(WM_MBUTTONUP)
def _event_mbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.MIDDLE, lParam)
@ViewEventHandler
@Win32EventHandler(WM_RBUTTONDOWN)
def _event_rbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.RIGHT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_RBUTTONUP)
def _event_rbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.RIGHT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_XBUTTONDOWN)
def _event_xbuttondown(self, msg, wParam, lParam):
if c_short(wParam >> 16).value == 1:
button = mouse.MOUSE4
if c_short(wParam >> 16).value == 2:
button = mouse.MOUSE5
return self._event_mousebutton(
'on_mouse_press', button, lParam)
@ViewEventHandler
@Win32EventHandler(WM_XBUTTONUP)
def _event_xbuttonup(self, msg, wParam, lParam):
if c_short(wParam >> 16).value == 1:
button = mouse.MOUSE4
if c_short(wParam >> 16).value == 2:
button = mouse.MOUSE5
return self._event_mousebutton(
'on_mouse_release', button, lParam)
@Win32EventHandler(WM_MOUSEWHEEL)
def _event_mousewheel(self, msg, wParam, lParam):
delta = c_short(wParam >> 16).value
self.dispatch_event('on_mouse_scroll',
self._mouse_x, self._mouse_y, 0, delta / float(WHEEL_DELTA))
return 0
@Win32EventHandler(WM_CLOSE)
def _event_close(self, msg, wParam, lParam):
self.dispatch_event('on_close')
return 0
@ViewEventHandler
@Win32EventHandler(WM_PAINT)
def _event_paint(self, msg, wParam, lParam):
self.dispatch_event('on_expose')
# Validating the window using ValidateRect or ValidateRgn
# doesn't clear the paint message when more than one window
# is open [why?]; defer to DefWindowProc instead.
return None
@Win32EventHandler(WM_SIZING)
def _event_sizing(self, msg, wParam, lParam):
# rect = cast(lParam, POINTER(RECT)).contents
# width, height = self.get_size()
from pyglet import app
if app.event_loop is not None:
app.event_loop.enter_blocking()
return 1
@Win32EventHandler(WM_SIZE)
def _event_size(self, msg, wParam, lParam):
if not self._dc:
# Ignore window creation size event (appears for fullscreen
# only) -- we haven't got DC or HWND yet.
return None
if wParam == SIZE_MINIMIZED:
# Minimized, not resized.
self._hidden = True
self.dispatch_event('on_hide')
return 0
if self._hidden:
# Restored
self._hidden = False
self.dispatch_event('on_show')
w, h = self._get_location(lParam)
if not self._fullscreen:
self._width, self._height = w, h
self._update_view_location(self._width, self._height)
if self._exclusive_mouse:
self._update_clipped_cursor()
self.switch_to()
self.dispatch_event('on_resize', self._width, self._height)
return 0
@Win32EventHandler(WM_SYSCOMMAND)
def _event_syscommand(self, msg, wParam, lParam):
# check for ALT key to prevent app from hanging because there is
# no windows menu bar
if wParam == SC_KEYMENU and lParam & (1 >> 16) <= 0:
return 0
if wParam & 0xfff0 in (SC_MOVE, SC_SIZE):
# Should be in WM_ENTERSIZEMOVE, but we never get that message.
from pyglet import app
if app.event_loop is not None:
app.event_loop.enter_blocking()
@Win32EventHandler(WM_MOVE)
def _event_move(self, msg, wParam, lParam):
x, y = self._get_location(lParam)
self.dispatch_event('on_move', x, y)
return 0
@Win32EventHandler(WM_SETCURSOR)
def _event_setcursor(self, msg, wParam, lParam):
if self._exclusive_mouse and not self._mouse_platform_visible:
lo, hi = self._get_location(lParam)
if lo == HTCLIENT: # In frame
self._set_cursor_visibility(False)
return 1
elif lo in (HTCAPTION, HTCLOSE, HTMAXBUTTON, HTMINBUTTON): # Allow in
self._set_cursor_visibility(True)
return 1
@Win32EventHandler(WM_ENTERSIZEMOVE)
def _event_entersizemove(self, msg, wParam, lParam):
self._moving = True
from pyglet import app
if app.event_loop is not None:
app.event_loop.exit_blocking()
@Win32EventHandler(WM_EXITSIZEMOVE)
def _event_exitsizemove(self, msg, wParam, lParam):
self._moving = False
from pyglet import app
if app.event_loop is not None:
app.event_loop.exit_blocking()
if self._exclusive_mouse:
self._update_clipped_cursor()
@Win32EventHandler(WM_SETFOCUS)
def _event_setfocus(self, msg, wParam, lParam):
self.dispatch_event('on_activate')
self._has_focus = True
if self._exclusive_mouse:
if _user32.GetAsyncKeyState(VK_LBUTTON):
self._pending_click = True
self.set_exclusive_keyboard(self._exclusive_keyboard)
self.set_exclusive_mouse(self._exclusive_mouse)
return 0
@Win32EventHandler(WM_KILLFOCUS)
def _event_killfocus(self, msg, wParam, lParam):
self.dispatch_event('on_deactivate')
self._has_focus = False
exclusive_keyboard = self._exclusive_keyboard
exclusive_mouse = self._exclusive_mouse
# Disable both exclusive keyboard and mouse
self.set_exclusive_keyboard(False)
self.set_exclusive_mouse(False)
# Reset shift state on Window focus loss.
for symbol in self._keyboard_state:
self._keyboard_state[symbol] = False
# But save desired state and note that we lost focus
# This will allow to reset the correct mode once we regain focus
self._exclusive_keyboard = exclusive_keyboard
self._exclusive_keyboard_focus = False
self._exclusive_mouse = exclusive_mouse
self._exclusive_mouse_focus = False
return 0
@Win32EventHandler(WM_GETMINMAXINFO)
def _event_getminmaxinfo(self, msg, wParam, lParam):
info = MINMAXINFO.from_address(lParam)
if self._minimum_size:
info.ptMinTrackSize.x, info.ptMinTrackSize.y = \
self._client_to_window_size(*self._minimum_size)
if self._maximum_size:
info.ptMaxTrackSize.x, info.ptMaxTrackSize.y = \
self._client_to_window_size(*self._maximum_size)
return 0
@Win32EventHandler(WM_ERASEBKGND)
def _event_erasebkgnd(self, msg, wParam, lParam):
# Prevent flicker during resize; but erase bkgnd if we're fullscreen.
if self._fullscreen:
return 0
else:
return 1
@ViewEventHandler
@Win32EventHandler(WM_ERASEBKGND)
def _event_erasebkgnd_view(self, msg, wParam, lParam):
# Prevent flicker during resize.
return 1
@Win32EventHandler(WM_DROPFILES)
def _event_drop_files(self, msg, wParam, lParam):
drop = wParam
# Get the count so we can handle multiple files.
file_count = _shell32.DragQueryFileW(drop, 0xFFFFFFFF, None, 0)
# Get where drop point was.
point = POINT()
_shell32.DragQueryPoint(drop, ctypes.byref(point))
paths = []
for i in range(file_count):
length = _shell32.DragQueryFileW(drop, i, None, 0) # Length of string.
buffer = create_unicode_buffer(length+1)
_shell32.DragQueryFileW(drop, i, buffer, length + 1)
paths.append(buffer.value)
_shell32.DragFinish(drop)
# Reverse Y and call event.
self.dispatch_event('on_file_drop', point.x, self._height - point.y, paths)
return 0
__all__ = ["Win32EventHandler", "Win32Window"]