shenjack
d84b490b99
Add | more formatter and some more Fix | type mis match sync pyglet Enhance | logger with Template add lib-not-dr as requirement sync pyglet sync pyglet Add | add lto=yes to nuitka_build just incase sync pyglet sync lib_not_dr Remove | external requirement lib-not-dr some logger sync lib-not-dr sync pyglet sync lib-not-dr sync lib-not-dr sync pyglet sync pyglet Fix | console thread been block Update DR rs and DR sdk sync lib not dr sync lib-not-dr sync lib-not-dr sync pyglet and lib-not-dr sync pyglet 0.1.8 sync lib not dr logger almost done? almost! sync pyglet (clicpboard support!) sync lib not dr sync lib not dr color code and sync pyglet do not show memory and progress building localy sync pyglet synclibs
2790 lines
94 KiB
Python
2790 lines
94 KiB
Python
"""Render simple text and formatted documents efficiently.
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Three layout classes are provided:
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:py:class:`~pyglet.text.layout.TextLayout`
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The entire document is laid out before it is rendered. The layout will
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be grouped with other layouts in the same batch (allowing for efficient
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rendering of multiple layouts).
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Any change to the layout or document,
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and even querying some properties, will cause the entire document
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to be laid out again.
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:py:class:`~pyglet.text.layout.ScrollableTextLayout`
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Based on :py:func:`~pyglet.text.layout.TextLayout`.
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A separate group is used for layout which crops the contents of the
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layout to the layout rectangle. Additionally, the contents of the
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layout can be "scrolled" within that rectangle with the ``view_x`` and
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``view_y`` properties.
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:py:class:`~pyglet.text.layout.IncrementalTextLayout`
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Based on :py:class:`~pyglet.text.layout.ScrollableTextLayout`.
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When the layout or document are modified, only the affected regions
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are laid out again. This permits efficient interactive editing and
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styling of text.
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Only the visible portion of the layout is actually rendered; as the
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viewport is scrolled additional sections are rendered and discarded as
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required. This permits efficient viewing and editing of large documents.
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Additionally, this class provides methods for locating the position of a
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caret in the document, and for displaying interactive text selections.
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All three layout classes can be used with either :py:class:`~pyglet.text.document.UnformattedDocument` or
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:py:class:`~pyglet.text.document.FormattedDocument`, and can be either single-line or ``multiline``. The
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combinations of these options effectively provides 12 different text display
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possibilities.
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Style attributes
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================
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The following character style attribute names are recognised by the layout
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classes. Data types and units are as specified.
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Where an attribute is marked "as a distance" the value is assumed to be
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in pixels if given as an int or float, otherwise a string of the form
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``"0u"`` is required, where ``0`` is the distance and ``u`` is the unit; one
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of ``"px"`` (pixels), ``"pt"`` (points), ``"pc"`` (picas), ``"cm"``
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(centimeters), ``"mm"`` (millimeters) or ``"in"`` (inches). For example,
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``"14pt"`` is the distance covering 14 points, which at the default DPI of 96
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is 18 pixels.
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``font_name``
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Font family name, as given to :py:func:`pyglet.font.load`.
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``font_size``
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Font size, in points.
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``bold``
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Boolean.
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``italic``
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Boolean.
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``underline``
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4-tuple of ints in range (0, 255) giving RGBA underline color, or None
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(default) for no underline.
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``kerning``
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Additional space to insert between glyphs, as a distance. Defaults to 0.
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``baseline``
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Offset of glyph baseline from line baseline, as a distance. Positive
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values give a superscript, negative values give a subscript. Defaults to
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0.
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``color``
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4-tuple of ints in range (0, 255) giving RGBA text color
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``background_color``
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4-tuple of ints in range (0, 255) giving RGBA text background color; or
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``None`` for no background fill.
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The following paragraph style attribute names are recognised. Note
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that paragraph styles are handled no differently from character styles by the
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document: it is the application's responsibility to set the style over an
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entire paragraph, otherwise results are undefined.
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``align``
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``left`` (default), ``center`` or ``right``.
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``indent``
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Additional horizontal space to insert before the first glyph of the
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first line of a paragraph, as a distance.
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``leading``
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Additional space to insert between consecutive lines within a paragraph,
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as a distance. Defaults to 0.
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``line_spacing``
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Distance between consecutive baselines in a paragraph, as a distance.
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Defaults to ``None``, which automatically calculates the tightest line
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spacing for each line based on the font ascent and descent.
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``margin_left``
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Left paragraph margin, as a distance.
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``margin_right``
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Right paragraph margin, as a distance.
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``margin_top``
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Margin above paragraph, as a distance.
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``margin_bottom``
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Margin below paragraph, as a distance. Adjacent margins do not collapse.
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``tab_stops``
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List of horizontal tab stops, as distances, measured from the left edge of
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the text layout. Defaults to the empty list. When the tab stops
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are exhausted, they implicitly continue at 50 pixel intervals.
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``wrap``
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``char``, ``word``, True (default) or False. The boundaries at which to
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wrap text to prevent it overflowing a line. With ``char``, the line
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wraps anywhere in the text; with ``word`` or True, the line wraps at
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appropriate boundaries between words; with False the line does not wrap,
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and may overflow the layout width. ``char`` and ``word`` styles are
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since pyglet 1.2.
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Other attributes can be used to store additional style information within the
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document; they will be ignored by the built-in text classes.
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.. versionadded:: 1.1
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"""
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import re
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import sys
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import pyglet
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from pyglet import graphics
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from pyglet.gl import *
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from pyglet.event import EventDispatcher
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from pyglet.text import runlist
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from pyglet.font.base import grapheme_break
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_is_pyglet_doc_run = hasattr(sys, "is_pyglet_doc_run") and sys.is_pyglet_doc_run
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layout_vertex_source = """#version 330 core
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in vec3 position;
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in vec4 colors;
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in vec3 tex_coords;
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in vec3 translation;
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in vec2 anchor;
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in float rotation;
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out vec4 text_colors;
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out vec2 texture_coords;
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out vec4 vert_position;
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uniform WindowBlock
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{
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mat4 projection;
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mat4 view;
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} window;
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mat4 m_rotation = mat4(1.0);
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mat4 m_anchor = mat4(1.0);
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mat4 m_neganchor = mat4(1.0);
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void main()
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{
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m_anchor[3][0] = anchor.x;
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m_anchor[3][1] = anchor.y;
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m_neganchor[3][0] = -anchor.x;
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m_neganchor[3][1] = -anchor.y;
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m_rotation[0][0] = cos(-radians(rotation));
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m_rotation[0][1] = sin(-radians(rotation));
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m_rotation[1][0] = -sin(-radians(rotation));
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m_rotation[1][1] = cos(-radians(rotation));
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gl_Position = window.projection * window.view * m_anchor * m_rotation * m_neganchor * vec4(position + translation, 1.0);
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vert_position = vec4(position + translation, 1.0);
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text_colors = colors;
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texture_coords = tex_coords.xy;
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}
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"""
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layout_fragment_source = """#version 330 core
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in vec4 text_colors;
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in vec2 texture_coords;
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in vec4 vert_position;
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out vec4 final_colors;
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uniform sampler2D text;
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uniform bool scissor;
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uniform vec4 scissor_area;
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void main()
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{
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final_colors = vec4(text_colors.rgb, texture(text, texture_coords).a * text_colors.a);
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if (scissor == true) {
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if (vert_position.x < scissor_area[0]) discard; // left
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if (vert_position.y < scissor_area[1]) discard; // bottom
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if (vert_position.x > scissor_area[0] + scissor_area[2]) discard; // right
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if (vert_position.y > scissor_area[1] + scissor_area[3]) discard; // top
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}
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}
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"""
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layout_fragment_image_source = """#version 330 core
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in vec4 text_colors;
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in vec2 texture_coords;
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in vec4 vert_position;
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uniform sampler2D image_texture;
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out vec4 final_colors;
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uniform sampler2D text;
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uniform bool scissor;
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uniform vec4 scissor_area;
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void main()
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{
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final_colors = texture(image_texture, texture_coords.xy);
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if (scissor == true) {
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if (vert_position.x < scissor_area[0]) discard; // left
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if (vert_position.y < scissor_area[1]) discard; // bottom
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if (vert_position.x > scissor_area[0] + scissor_area[2]) discard; // right
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if (vert_position.y > scissor_area[1] + scissor_area[3]) discard; // top
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}
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}
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"""
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decoration_vertex_source = """#version 330 core
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in vec3 position;
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in vec4 colors;
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in vec3 translation;
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in vec2 anchor;
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in float rotation;
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out vec4 vert_colors;
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out vec4 vert_position;
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uniform WindowBlock
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{
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mat4 projection;
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mat4 view;
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} window;
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mat4 m_rotation = mat4(1.0);
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mat4 m_anchor = mat4(1.0);
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mat4 m_neganchor = mat4(1.0);
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void main()
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{
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m_anchor[3][0] = anchor.x;
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m_anchor[3][1] = anchor.y;
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m_neganchor[3][0] = -anchor.x;
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m_neganchor[3][1] = -anchor.y;
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m_rotation[0][0] = cos(-radians(rotation));
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m_rotation[0][1] = sin(-radians(rotation));
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m_rotation[1][0] = -sin(-radians(rotation));
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m_rotation[1][1] = cos(-radians(rotation));
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gl_Position = window.projection * window.view * m_anchor * m_rotation * m_neganchor * vec4(position + translation, 1.0);
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vert_position = vec4(position + translation, 1.0);
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vert_colors = colors;
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}
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"""
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decoration_fragment_source = """#version 330 core
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in vec4 vert_colors;
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in vec4 vert_position;
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out vec4 final_colors;
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uniform bool scissor;
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uniform vec4 scissor_area;
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void main()
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{
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final_colors = vert_colors;
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if (scissor == true) {
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if (vert_position.x < scissor_area[0]) discard; // left
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if (vert_position.y < scissor_area[1]) discard; // bottom
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if (vert_position.x > scissor_area[0] + scissor_area[2]) discard; // right
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if (vert_position.y > scissor_area[1] + scissor_area[3]) discard; // top
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}
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}
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"""
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def get_default_layout_shader():
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return pyglet.gl.current_context.create_program((layout_vertex_source, 'vertex'),
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(layout_fragment_source, 'fragment'))
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def get_default_image_layout_shader():
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return pyglet.gl.current_context.create_program((layout_vertex_source, 'vertex'),
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(layout_fragment_image_source, 'fragment'))
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def get_default_decoration_shader():
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return pyglet.gl.current_context.create_program((decoration_vertex_source, 'vertex'),
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(decoration_fragment_source, 'fragment'))
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_distance_re = re.compile(r'([-0-9.]+)([a-zA-Z]+)')
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def _parse_distance(distance, dpi):
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"""Parse a distance string and return corresponding distance in pixels as
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an integer.
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"""
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if isinstance(distance, int):
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return distance
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elif isinstance(distance, float):
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return int(distance)
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match = _distance_re.match(distance)
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assert match, f'Could not parse distance {distance}'
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if not match:
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return 0
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value, unit = match.groups()
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value = float(value)
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if unit == 'px':
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return int(value)
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elif unit == 'pt':
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return int(value * dpi / 72.0)
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elif unit == 'pc':
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return int(value * dpi / 6.0)
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elif unit == 'in':
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return int(value * dpi)
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elif unit == 'mm':
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return int(value * dpi * 0.0393700787)
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elif unit == 'cm':
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return int(value * dpi * 0.393700787)
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else:
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assert False, f'Unknown distance unit {unit}'
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class _Line:
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align = 'left'
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margin_left = 0
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margin_right = 0
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length = 0
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ascent = 0
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descent = 0
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width = 0
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paragraph_begin = False
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paragraph_end = False
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x = None
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y = None
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def __init__(self, start):
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self.vertex_lists = []
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self.start = start
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self.boxes = []
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def __repr__(self):
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return f'_Line({self.boxes})'
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def add_box(self, box):
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self.boxes.append(box)
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self.length += box.length
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self.ascent = max(self.ascent, box.ascent)
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self.descent = min(self.descent, box.descent)
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self.width += box.advance
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def delete(self, layout):
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for vertex_list in self.vertex_lists:
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vertex_list.delete()
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self.vertex_lists = []
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for box in self.boxes:
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box.delete(layout)
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class _LayoutContext:
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def __init__(self, layout, document, colors_iter, background_iter):
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self.colors_iter = colors_iter
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underline_iter = document.get_style_runs('underline')
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self.decoration_iter = runlist.ZipRunIterator((background_iter, underline_iter))
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self.baseline_iter = runlist.FilteredRunIterator(
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document.get_style_runs('baseline'),
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lambda value: value is not None, 0)
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class _StaticLayoutContext(_LayoutContext):
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def __init__(self, layout, document, colors_iter, background_iter):
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super().__init__(layout, document, colors_iter, background_iter)
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self.vertex_lists = layout._vertex_lists
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self.boxes = layout._boxes
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def add_list(self, vertex_list):
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self.vertex_lists.append(vertex_list)
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def add_box(self, box):
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self.boxes.append(box)
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class _IncrementalLayoutContext(_LayoutContext):
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line = None
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def add_list(self, vertex_list):
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self.line.vertex_lists.append(vertex_list)
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def add_box(self, box):
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pass
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class _AbstractBox:
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owner = None
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def __init__(self, ascent, descent, advance, length):
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self.ascent = ascent
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self.descent = descent
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self.advance = advance
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self.length = length
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def place(self, layout, i, x, y, z, rotation, anchor_x, anchor_y, context):
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raise NotImplementedError('abstract')
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def delete(self, layout):
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raise NotImplementedError('abstract')
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def get_position_in_box(self, x):
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raise NotImplementedError('abstract')
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def get_point_in_box(self, position):
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raise NotImplementedError('abstract')
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class _GlyphBox(_AbstractBox):
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def __init__(self, owner, font, glyphs, advance):
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"""Create a run of glyphs sharing the same texture.
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:Parameters:
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`owner` : `pyglet.image.Texture`
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Texture of all glyphs in this run.
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`font` : `pyglet.font.base.Font`
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Font of all glyphs in this run.
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`glyphs` : list of (int, `pyglet.font.base.Glyph`)
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Pairs of ``(kern, glyph)``, where ``kern`` gives horizontal
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displacement of the glyph in pixels (typically 0).
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`advance` : int
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Width of glyph run; must correspond to the sum of advances
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and kerns in the glyph list.
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"""
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super().__init__(font.ascent, font.descent, advance, len(glyphs))
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assert owner
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self.owner = owner
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self.font = font
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self.glyphs = glyphs
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self.advance = advance
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def place(self, layout, i, x, y, z, rotation, anchor_x, anchor_y, context):
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assert self.glyphs
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program = get_default_layout_shader()
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try:
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group = layout.group_cache[self.owner]
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except KeyError:
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group = layout.group_class(self.owner, program, order=1, parent=layout.group)
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layout.group_cache[self.owner] = group
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n_glyphs = self.length
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vertices = []
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tex_coords = []
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baseline = 0
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x1 = x
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for start, end, baseline in context.baseline_iter.ranges(i, i + n_glyphs):
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baseline = layout.parse_distance(baseline)
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assert len(self.glyphs[start - i:end - i]) == end - start
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for kern, glyph in self.glyphs[start - i:end - i]:
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x1 += kern
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v0, v1, v2, v3 = glyph.vertices
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v0 += x1
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v2 += x1
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v1 += y + baseline
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v3 += y + baseline
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vertices.extend(map(round, [v0, v1, z, v2, v1, z, v2, v3, z, v0, v3, z]))
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t = glyph.tex_coords
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tex_coords.extend(t)
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x1 += glyph.advance
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# Text color
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colors = []
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for start, end, color in context.colors_iter.ranges(i, i + n_glyphs):
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if color is None:
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color = (0, 0, 0, 255)
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if len(color) != 4:
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raise ValueError("Color requires 4 values (R, G, B, A). Value received: {}".format(color))
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colors.extend(color * ((end - start) * 4))
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|
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indices = []
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# Create indices for each glyph quad:
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|
for glyph_idx in range(n_glyphs):
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indices.extend([element + (glyph_idx * 4) for element in [0, 1, 2, 0, 2, 3]])
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vertex_list = program.vertex_list_indexed(n_glyphs * 4, GL_TRIANGLES, indices, layout.batch, group,
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position=('f', vertices),
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colors=('Bn', colors),
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tex_coords=('f', tex_coords),
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rotation=('f', ((rotation,) * 4) * n_glyphs),
|
|
anchor=('f', ((anchor_x, anchor_y) * 4) * n_glyphs))
|
|
context.add_list(vertex_list)
|
|
|
|
# Decoration (background color and underline)
|
|
# -------------------------------------------
|
|
# Should iterate over baseline too, but in practice any sensible
|
|
# change in baseline will correspond with a change in font size,
|
|
# and thus glyph run as well. So we cheat and just use whatever
|
|
# baseline was seen last.
|
|
background_vertices = []
|
|
background_colors = []
|
|
underline_vertices = []
|
|
underline_colors = []
|
|
y1 = y + self.descent + baseline
|
|
y2 = y + self.ascent + baseline
|
|
x1 = x
|
|
|
|
for start, end, decoration in context.decoration_iter.ranges(i, i + n_glyphs):
|
|
bg, underline = decoration
|
|
x2 = x1
|
|
for kern, glyph in self.glyphs[start - i:end - i]:
|
|
x2 += glyph.advance + kern
|
|
|
|
if bg is not None:
|
|
if len(bg) != 4:
|
|
raise ValueError(f"Background color requires 4 values (R, G, B, A). Value received: {bg}")
|
|
|
|
background_vertices.extend([x1, y1, z, x2, y1, z, x2, y2, z, x1, y2, z])
|
|
background_colors.extend(bg * 4)
|
|
|
|
if underline is not None:
|
|
if len(underline) != 4:
|
|
raise ValueError(f"Underline color requires 4 values (R, G, B, A). Value received: {underline}")
|
|
|
|
underline_vertices.extend([x1, y + baseline - 2, z, x2, y + baseline - 2, z])
|
|
underline_colors.extend(underline * 2)
|
|
|
|
x1 = x2
|
|
|
|
if background_vertices:
|
|
bg_count = len(background_vertices) // 3
|
|
background_indices = [(0, 1, 2, 0, 2, 3)[i % 6] for i in range(bg_count * 3)]
|
|
decoration_program = get_default_decoration_shader()
|
|
background_list = decoration_program.vertex_list_indexed(bg_count, GL_TRIANGLES, background_indices,
|
|
layout.batch, layout.background_decoration_group,
|
|
position=('f', background_vertices),
|
|
colors=('Bn', background_colors),
|
|
rotation=('f', (rotation,) * bg_count),
|
|
anchor=('f', (anchor_x, anchor_y) * bg_count))
|
|
context.add_list(background_list)
|
|
|
|
if underline_vertices:
|
|
ul_count = len(underline_vertices) // 3
|
|
decoration_program = get_default_decoration_shader()
|
|
underline_list = decoration_program.vertex_list(ul_count, GL_LINES,
|
|
layout.batch, layout.foreground_decoration_group,
|
|
position=('f', underline_vertices),
|
|
colors=('Bn', underline_colors),
|
|
rotation=('f', (rotation,) * ul_count),
|
|
anchor=('f', (anchor_x, anchor_y) * ul_count))
|
|
context.add_list(underline_list)
|
|
|
|
def delete(self, layout):
|
|
pass
|
|
|
|
def get_point_in_box(self, position):
|
|
x = 0
|
|
for (kern, glyph) in self.glyphs:
|
|
if position == 0:
|
|
break
|
|
position -= 1
|
|
x += glyph.advance + kern
|
|
return x
|
|
|
|
def get_position_in_box(self, x):
|
|
position = 0
|
|
last_glyph_x = 0
|
|
for kern, glyph in self.glyphs:
|
|
last_glyph_x += kern
|
|
if last_glyph_x + glyph.advance // 2 > x:
|
|
return position
|
|
position += 1
|
|
last_glyph_x += glyph.advance
|
|
return position
|
|
|
|
def __repr__(self):
|
|
return f'_GlyphBox({self.glyphs})'
|
|
|
|
|
|
class _InlineElementBox(_AbstractBox):
|
|
def __init__(self, element):
|
|
"""Create a glyph run holding a single element.
|
|
"""
|
|
super().__init__(element.ascent, element.descent, element.advance, 1)
|
|
self.element = element
|
|
self.placed = False
|
|
|
|
def place(self, layout, i, x, y, z, rotation, anchor_x, anchor_y, context):
|
|
self.element.place(layout, x, y, z)
|
|
self.placed = True
|
|
context.add_box(self)
|
|
|
|
def delete(self, layout):
|
|
# font == element
|
|
if self.placed:
|
|
self.element.remove(layout)
|
|
self.placed = False
|
|
|
|
def get_point_in_box(self, position):
|
|
if position == 0:
|
|
return 0
|
|
else:
|
|
return self.advance
|
|
|
|
def get_position_in_box(self, x):
|
|
if x < self.advance // 2:
|
|
return 0
|
|
else:
|
|
return 1
|
|
|
|
def __repr__(self):
|
|
return f'_InlineElementBox({self.element})'
|
|
|
|
|
|
class _InvalidRange:
|
|
# Used by the IncrementalTextLayout
|
|
|
|
def __init__(self):
|
|
self.start = sys.maxsize
|
|
self.end = 0
|
|
|
|
def insert(self, start, length):
|
|
if self.start >= start:
|
|
self.start += length
|
|
if self.end >= start:
|
|
self.end += length
|
|
self.invalidate(start, start + length)
|
|
|
|
def delete(self, start, end):
|
|
if self.start > end:
|
|
self.start -= end - start
|
|
elif self.start > start:
|
|
self.start = start
|
|
if self.end > end:
|
|
self.end -= end - start
|
|
elif self.end > start:
|
|
self.end = start
|
|
|
|
def invalidate(self, start, end):
|
|
if end <= start:
|
|
return
|
|
self.start = min(self.start, start)
|
|
self.end = max(self.end, end)
|
|
|
|
def validate(self):
|
|
start, end = self.start, self.end
|
|
self.start = sys.maxsize
|
|
self.end = 0
|
|
return start, end
|
|
|
|
def is_invalid(self):
|
|
return self.end > self.start
|
|
|
|
|
|
# ####################
|
|
|
|
|
|
class TextLayoutGroup(graphics.Group):
|
|
def __init__(self, texture, program, order=1, parent=None):
|
|
"""Create a text layout rendering group.
|
|
|
|
The group is created internally when a :py:class:`~pyglet.text.Label`
|
|
is created; applications usually do not need to explicitly create it.
|
|
"""
|
|
super().__init__(order=order, parent=parent)
|
|
self.texture = texture
|
|
self.program = program
|
|
|
|
def set_state(self):
|
|
self.program.use()
|
|
self.program['scissor'] = False
|
|
|
|
glActiveTexture(GL_TEXTURE0)
|
|
glBindTexture(self.texture.target, self.texture.id)
|
|
|
|
glEnable(GL_BLEND)
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
|
|
|
def unset_state(self):
|
|
glDisable(GL_BLEND)
|
|
self.program.stop()
|
|
|
|
def __repr__(self):
|
|
return "{0}({1})".format(self.__class__.__name__, self.texture)
|
|
|
|
def __eq__(self, other):
|
|
return (other.__class__ is self.__class__ and
|
|
self.parent is other.parent and
|
|
self.program.id is other.program.id and
|
|
self.order == other.order and
|
|
self.texture.target == other.texture.target and
|
|
self.texture.id == other.texture.id)
|
|
|
|
def __hash__(self):
|
|
return hash((id(self.parent), self.program.id, self.order, self.texture.target, self.texture.id))
|
|
|
|
|
|
class ScrollableTextLayoutGroup(graphics.Group):
|
|
scissor_area = 0, 0, 0, 0
|
|
|
|
def __init__(self, texture, program, order=1, parent=None):
|
|
"""Default rendering group for :py:class:`~pyglet.text.layout.ScrollableTextLayout`.
|
|
|
|
The group maintains internal state for specifying the viewable
|
|
area, and for scrolling. Because the group has internal state
|
|
specific to the text layout, the group is never shared.
|
|
"""
|
|
super().__init__(order=order, parent=parent)
|
|
self.texture = texture
|
|
self.program = program
|
|
|
|
def set_state(self):
|
|
self.program.use()
|
|
self.program['scissor'] = True
|
|
self.program['scissor_area'] = self.scissor_area
|
|
|
|
glActiveTexture(GL_TEXTURE0)
|
|
glBindTexture(self.texture.target, self.texture.id)
|
|
|
|
glEnable(GL_BLEND)
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
|
|
|
def unset_state(self):
|
|
glDisable(GL_BLEND)
|
|
self.program.stop()
|
|
|
|
def __repr__(self):
|
|
return f"{self.__class__.__name__}({self.texture})"
|
|
|
|
def __eq__(self, other):
|
|
return self is other
|
|
|
|
def __hash__(self):
|
|
return id(self)
|
|
|
|
|
|
class IncrementalTextLayoutGroup(ScrollableTextLayoutGroup):
|
|
# Subclass so that the scissor_area isn't shared with the
|
|
# ScrollableTextLayout. We use a class variable here so
|
|
# that it can be set before the document glyphs are created.
|
|
scissor_area = 0, 0, 0, 0
|
|
|
|
|
|
class TextDecorationGroup(graphics.Group):
|
|
def __init__(self, program, order=0, parent=None):
|
|
"""Create a text decoration rendering group.
|
|
|
|
The group is created internally when a :py:class:`~pyglet.text.Label`
|
|
is created; applications usually do not need to explicitly create it.
|
|
"""
|
|
super().__init__(order=order, parent=parent)
|
|
self.program = program
|
|
|
|
def set_state(self):
|
|
self.program.use()
|
|
self.program['scissor'] = False
|
|
|
|
glEnable(GL_BLEND)
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
|
|
|
def unset_state(self):
|
|
glDisable(GL_BLEND)
|
|
self.program.stop()
|
|
|
|
|
|
class ScrollableTextDecorationGroup(graphics.Group):
|
|
scissor_area = 0, 0, 0, 0
|
|
|
|
def __init__(self, program, order=0, parent=None):
|
|
"""Create a text decoration rendering group.
|
|
|
|
The group is created internally when a :py:class:`~pyglet.text.Label`
|
|
is created; applications usually do not need to explicitly create it.
|
|
"""
|
|
super().__init__(order=order, parent=parent)
|
|
self.program = program
|
|
|
|
def set_state(self):
|
|
self.program.use()
|
|
self.program['scissor'] = True
|
|
self.program['scissor_area'] = self.scissor_area
|
|
|
|
glEnable(GL_BLEND)
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
|
|
|
|
def unset_state(self):
|
|
glDisable(GL_BLEND)
|
|
self.program.stop()
|
|
|
|
def __repr__(self):
|
|
return f"{self.__class__.__name__}(scissor={self.scissor_area})"
|
|
|
|
def __eq__(self, other):
|
|
return self is other
|
|
|
|
def __hash__(self):
|
|
return id(self)
|
|
|
|
|
|
class IncrementalTextDecorationGroup(ScrollableTextDecorationGroup):
|
|
# Subclass so that the scissor_area isn't shared with the
|
|
# ScrollableTextDecorationGroup. We use a class variable here so
|
|
# that it can be set before the document glyphs are created.
|
|
scissor_area = 0, 0, 0, 0
|
|
|
|
|
|
# ####################
|
|
|
|
|
|
class TextLayout:
|
|
"""Lay out and display documents.
|
|
|
|
This class is intended for displaying documents that do not change
|
|
regularly -- any change will cost some time to lay out the complete
|
|
document again and regenerate all vertex lists.
|
|
|
|
The benefit of this class is that texture state is shared between
|
|
all layouts of this class. The time to draw one :py:func:`~pyglet.text.layout.TextLayout` may be
|
|
roughly the same as the time to draw one :py:class:`~pyglet.text.layout.IncrementalTextLayout`; but
|
|
drawing ten :py:func:`~pyglet.text.layout.TextLayout` objects in one batch is much faster than drawing
|
|
ten incremental or scrollable text layouts.
|
|
|
|
:py:func:`~pyglet.text.Label` and :py:func:`~pyglet.text.HTMLLabel` provide a convenient interface to this class.
|
|
|
|
:Ivariables:
|
|
`content_width` : int
|
|
Calculated width of the text in the layout. This may overflow
|
|
the desired width if word-wrapping failed.
|
|
`content_height` : int
|
|
Calculated height of the text in the layout.
|
|
`group_class` : `~pyglet.graphics.Group`
|
|
Top-level rendering group.
|
|
`background_decoration_group` : `~pyglet.graphics.Group`
|
|
Rendering group for background color.
|
|
`foreground_decoration_group` : `~pyglet.graphics.Group`
|
|
Rendering group for glyph underlines.
|
|
|
|
"""
|
|
_document = None
|
|
_vertex_lists = []
|
|
_boxes = []
|
|
|
|
_update_enabled = True
|
|
_own_batch = False
|
|
group_class = TextLayoutGroup
|
|
decoration_class = TextDecorationGroup
|
|
|
|
_x = 0
|
|
_y = 0
|
|
_z = 0
|
|
_rotation = 0
|
|
_width = None
|
|
_height = None
|
|
_anchor_x = 'left'
|
|
_anchor_y = 'bottom'
|
|
_content_valign = 'top'
|
|
_multiline = False
|
|
_visible = True
|
|
|
|
def __init__(self, document, width=None, height=None,
|
|
multiline=False, dpi=None, batch=None, group=None,
|
|
wrap_lines=True):
|
|
"""Create a text layout.
|
|
|
|
:Parameters:
|
|
`document` : `AbstractDocument`
|
|
Document to display.
|
|
`width` : int
|
|
Width of the layout in pixels, or None
|
|
`height` : int
|
|
Height of the layout in pixels, or None
|
|
`multiline` : bool
|
|
If False, newline and paragraph characters are ignored, and
|
|
text is not word-wrapped.
|
|
If True, text is wrapped only if the `wrap_lines` is True.
|
|
`dpi` : float
|
|
Font resolution; defaults to 96.
|
|
`batch` : `~pyglet.graphics.Batch`
|
|
Optional graphics batch to add this layout to.
|
|
`group` : `~pyglet.graphics.Group`
|
|
Optional Group to parent all internal Groups that this text
|
|
layout uses. Note that layouts with the same Groups will
|
|
be rendered simultaneously in a Batch.
|
|
`wrap_lines` : bool
|
|
If True and `multiline` is True, the text is word-wrapped using
|
|
the specified width.
|
|
|
|
"""
|
|
self.content_width = 0
|
|
self.content_height = 0
|
|
|
|
self._user_group = group
|
|
self.group_cache = {}
|
|
self._initialize_groups()
|
|
|
|
if batch is None:
|
|
batch = graphics.Batch()
|
|
self._own_batch = True
|
|
self._batch = batch
|
|
|
|
self._width = width
|
|
self._height = height
|
|
self._multiline = multiline
|
|
|
|
self._wrap_lines_flag = wrap_lines
|
|
self._wrap_lines_invariant()
|
|
|
|
self._dpi = dpi or 96
|
|
self.document = document
|
|
|
|
@property
|
|
def _flow_glyphs(self):
|
|
if self._multiline:
|
|
return self._flow_glyphs_wrap
|
|
else:
|
|
return self._flow_glyphs_single_line
|
|
|
|
def _initialize_groups(self):
|
|
decoration_shader = get_default_decoration_shader()
|
|
self.background_decoration_group = self.decoration_class(decoration_shader, order=0, parent=self._user_group)
|
|
self.foreground_decoration_group = self.decoration_class(decoration_shader, order=2, parent=self._user_group)
|
|
|
|
@property
|
|
def group(self):
|
|
return self._user_group
|
|
|
|
@group.setter
|
|
def group(self, group):
|
|
self._user_group = group
|
|
self._initialize_groups()
|
|
self.group_cache.clear()
|
|
self._update()
|
|
|
|
@property
|
|
def dpi(self):
|
|
"""Get DPI used by this layout.
|
|
|
|
:type: float
|
|
"""
|
|
return self._dpi
|
|
|
|
@property
|
|
def document(self):
|
|
"""Document to display.
|
|
|
|
For :py:class:`~pyglet.text.layout.IncrementalTextLayout` it is
|
|
far more efficient to modify a document in-place than to replace
|
|
the document instance on the layout.
|
|
|
|
:type: `AbstractDocument`
|
|
"""
|
|
return self._document
|
|
|
|
@document.setter
|
|
def document(self, document):
|
|
if self._document:
|
|
self._document.remove_handlers(self)
|
|
self._uninit_document()
|
|
document.push_handlers(self)
|
|
self._document = document
|
|
self._init_document()
|
|
|
|
@property
|
|
def batch(self):
|
|
"""The Batch that this Layout is assigned to.
|
|
|
|
If no Batch is assigned, an internal Batch is
|
|
created and used.
|
|
|
|
:type: :py:class:`~pyglet.graphics.Batch`
|
|
|
|
"""
|
|
return self._batch
|
|
|
|
@batch.setter
|
|
def batch(self, batch):
|
|
if self._batch == batch:
|
|
return
|
|
|
|
if batch is None:
|
|
self._batch = graphics.Batch()
|
|
self._own_batch = True
|
|
self._update()
|
|
elif batch is not None:
|
|
self._batch = batch
|
|
self._own_batch = False
|
|
self._update()
|
|
|
|
@property
|
|
def x(self):
|
|
"""X coordinate of the layout.
|
|
|
|
See also :py:attr:`~pyglet.text.layout.TextLayout.anchor_x`.
|
|
|
|
:type: int
|
|
"""
|
|
return self._x
|
|
|
|
@x.setter
|
|
def x(self, x):
|
|
self._set_x(x)
|
|
|
|
def _set_x(self, x):
|
|
if self._boxes:
|
|
self._x = x
|
|
self._update()
|
|
else:
|
|
dx = x - self._x
|
|
for vertex_list in self._vertex_lists:
|
|
vertices = vertex_list.position[:]
|
|
vertices[::3] = [x + dx for x in vertices[::3]]
|
|
vertex_list.position[:] = vertices
|
|
self._x = x
|
|
|
|
@property
|
|
def y(self):
|
|
"""Y coordinate of the layout.
|
|
|
|
See also `anchor_y`.
|
|
|
|
:type: int
|
|
"""
|
|
return self._y
|
|
|
|
@y.setter
|
|
def y(self, y):
|
|
self._set_y(y)
|
|
|
|
def _set_y(self, y):
|
|
if self._boxes:
|
|
self._y = y
|
|
self._update()
|
|
else:
|
|
dy = y - self._y
|
|
for vertex_list in self._vertex_lists:
|
|
vertices = vertex_list.position[:]
|
|
vertices[1::3] = [y + dy for y in vertices[1::3]]
|
|
vertex_list.position[:] = vertices
|
|
self._y = y
|
|
|
|
@property
|
|
def z(self):
|
|
"""Z coordinate of the layout.
|
|
|
|
:type: int
|
|
"""
|
|
return self._z
|
|
|
|
@z.setter
|
|
def z(self, z):
|
|
self._set_z(z)
|
|
|
|
def _set_z(self, z):
|
|
if self._boxes:
|
|
self._z = z
|
|
self._update()
|
|
else:
|
|
dz = z - self.z
|
|
for vertex_list in self._vertex_lists:
|
|
vertices = vertex_list.position[:]
|
|
vertices[2::3] = [z + dz for z in vertices[2::3]]
|
|
vertex_list.position[:] = vertices
|
|
self._z = z
|
|
|
|
@property
|
|
def rotation(self):
|
|
"""Rotation of the layout.
|
|
|
|
:type: float
|
|
"""
|
|
return self._rotation
|
|
|
|
@rotation.setter
|
|
def rotation(self, rotation):
|
|
self._set_rotation(rotation)
|
|
|
|
def _set_rotation(self, rotation):
|
|
self._rotation = rotation
|
|
self._update()
|
|
|
|
@property
|
|
def position(self):
|
|
"""The (X, Y, Z) coordinates of the layout, as a tuple.
|
|
|
|
See also :py:attr:`~pyglet.text.layout.TextLayout.anchor_x`,
|
|
and :py:attr:`~pyglet.text.layout.TextLayout.anchor_y`.
|
|
|
|
:type: (int, int, int)
|
|
"""
|
|
return self._x, self._y, self._z
|
|
|
|
@position.setter
|
|
def position(self, values):
|
|
x, y, z = values
|
|
if self._boxes:
|
|
self._x = x
|
|
self._y = y
|
|
self._z = z
|
|
self._update()
|
|
else:
|
|
dx = x - self._x
|
|
dy = y - self._y
|
|
dz = z - self._z
|
|
for vertex_list in self._vertex_lists:
|
|
vertices = vertex_list.position[:]
|
|
vertices[::3] = [x + dx for x in vertices[::3]]
|
|
vertices[1::3] = [y + dy for y in vertices[1::3]]
|
|
vertices[2::3] = [z + dz for z in vertices[2::3]]
|
|
vertex_list.position[:] = vertices
|
|
self._x = x
|
|
self._y = y
|
|
self._z = z
|
|
|
|
@property
|
|
def visible(self):
|
|
"""True if the layout will be drawn.
|
|
|
|
:type: bool
|
|
"""
|
|
return self._visible
|
|
|
|
@visible.setter
|
|
def visible(self, value):
|
|
if value != self._visible:
|
|
self._visible = value
|
|
|
|
if value:
|
|
self._update()
|
|
else:
|
|
self.delete()
|
|
|
|
@property
|
|
def width(self):
|
|
"""Width of the layout.
|
|
|
|
This property has no effect if `multiline` is False or `wrap_lines` is False.
|
|
|
|
:type: int
|
|
"""
|
|
return self._width
|
|
|
|
@width.setter
|
|
def width(self, width):
|
|
self._width = width
|
|
self._wrap_lines_invariant()
|
|
self._update()
|
|
|
|
@property
|
|
def height(self):
|
|
"""Height of the layout.
|
|
|
|
:type: int
|
|
"""
|
|
return self._height
|
|
|
|
@height.setter
|
|
def height(self, height):
|
|
self._height = height
|
|
self._update()
|
|
|
|
@property
|
|
def multiline(self):
|
|
"""Set if multiline layout is enabled.
|
|
|
|
If multiline is False, newline and paragraph characters are ignored and
|
|
text is not word-wrapped.
|
|
If True, the text is word-wrapped only if the `wrap_lines` is True.
|
|
|
|
:type: bool
|
|
"""
|
|
return self._multiline
|
|
|
|
@multiline.setter
|
|
def multiline(self, multiline):
|
|
self._multiline = multiline
|
|
self._wrap_lines_invariant()
|
|
self._update()
|
|
|
|
@property
|
|
def anchor_x(self):
|
|
"""Horizontal anchor alignment.
|
|
|
|
This property determines the meaning of the `x` coordinate.
|
|
It is one of the enumerants:
|
|
|
|
``"left"`` (default)
|
|
The X coordinate gives the position of the left edge of the layout.
|
|
``"center"``
|
|
The X coordinate gives the position of the center of the layout.
|
|
``"right"``
|
|
The X coordinate gives the position of the right edge of the layout.
|
|
|
|
For the purposes of calculating the position resulting from this
|
|
alignment, the width of the layout is taken to be `width` if `multiline`
|
|
is True and `wrap_lines` is True, otherwise `content_width`.
|
|
|
|
:type: str
|
|
"""
|
|
return self._anchor_x
|
|
|
|
@anchor_x.setter
|
|
def anchor_x(self, anchor_x):
|
|
self._anchor_x = anchor_x
|
|
self._update()
|
|
|
|
@property
|
|
def anchor_y(self):
|
|
"""Vertical anchor alignment.
|
|
|
|
This property determines the meaning of the `y` coordinate.
|
|
It is one of the enumerants:
|
|
|
|
``"top"``
|
|
The Y coordinate gives the position of the top edge of the layout.
|
|
``"center"``
|
|
The Y coordinate gives the position of the center of the layout.
|
|
``"baseline"``
|
|
The Y coordinate gives the position of the baseline of the first
|
|
line of text in the layout.
|
|
``"bottom"`` (default)
|
|
The Y coordinate gives the position of the bottom edge of the layout.
|
|
|
|
For the purposes of calculating the position resulting from this
|
|
alignment, the height of the layout is taken to be the smaller of
|
|
`height` and `content_height`.
|
|
|
|
See also `content_valign`.
|
|
|
|
:type: str
|
|
"""
|
|
return self._anchor_y
|
|
|
|
@anchor_y.setter
|
|
def anchor_y(self, anchor_y):
|
|
self._anchor_y = anchor_y
|
|
self._update()
|
|
|
|
@property
|
|
def content_valign(self):
|
|
"""Vertical alignment of content within larger layout box.
|
|
|
|
This property determines how content is positioned within the layout
|
|
box when ``content_height`` is less than ``height``. It is one
|
|
of the enumerants:
|
|
|
|
``top`` (default)
|
|
Content is aligned to the top of the layout box.
|
|
``center``
|
|
Content is centered vertically within the layout box.
|
|
``bottom``
|
|
Content is aligned to the bottom of the layout box.
|
|
|
|
This property has no effect when ``content_height`` is greater
|
|
than ``height`` (in which case the content is aligned to the top) or when
|
|
``height`` is ``None`` (in which case there is no vertical layout box
|
|
dimension).
|
|
|
|
:type: str
|
|
"""
|
|
return self._content_valign
|
|
|
|
@content_valign.setter
|
|
def content_valign(self, content_valign):
|
|
self._content_valign = content_valign
|
|
self._update()
|
|
|
|
def _wrap_lines_invariant(self):
|
|
self._wrap_lines = self._multiline and self._wrap_lines_flag
|
|
assert not self._wrap_lines or self._width, \
|
|
"When the parameters 'multiline' and 'wrap_lines' are True, the parameter 'width' must be a number."
|
|
|
|
def parse_distance(self, distance):
|
|
if distance is None:
|
|
return None
|
|
return _parse_distance(distance, self._dpi)
|
|
|
|
def begin_update(self):
|
|
"""Indicate that a number of changes to the layout or document
|
|
are about to occur.
|
|
|
|
Changes to the layout or document between calls to `begin_update` and
|
|
`end_update` do not trigger any costly relayout of text. Relayout of
|
|
all changes is performed when `end_update` is called.
|
|
|
|
Note that between the `begin_update` and `end_update` calls, values
|
|
such as `content_width` and `content_height` are undefined (i.e., they
|
|
may or may not be updated to reflect the latest changes).
|
|
"""
|
|
self._update_enabled = False
|
|
|
|
def end_update(self):
|
|
"""Perform pending layout changes since `begin_update`.
|
|
|
|
See `begin_update`.
|
|
"""
|
|
self._update_enabled = True
|
|
self._update()
|
|
|
|
def delete(self):
|
|
"""Remove this layout from its batch.
|
|
"""
|
|
for vertex_list in self._vertex_lists:
|
|
vertex_list.delete()
|
|
self._vertex_lists.clear()
|
|
|
|
for box in self._boxes:
|
|
box.delete(self)
|
|
self._boxes.clear()
|
|
|
|
def draw(self):
|
|
"""Draw this text layout.
|
|
|
|
Note that this method performs very badly if a batch was supplied to
|
|
the constructor. If you add this layout to a batch, you should
|
|
ideally use only the batch's draw method.
|
|
"""
|
|
if self._own_batch:
|
|
self._batch.draw()
|
|
else:
|
|
self._batch.draw_subset(self._vertex_lists)
|
|
|
|
def _get_lines(self):
|
|
len_text = len(self._document.text)
|
|
glyphs = self._get_glyphs()
|
|
owner_runs = runlist.RunList(len_text, None)
|
|
self._get_owner_runs(owner_runs, glyphs, 0, len_text)
|
|
lines = [line for line in self._flow_glyphs(glyphs, owner_runs, 0, len_text)]
|
|
self.content_width = 0
|
|
self._flow_lines(lines, 0, len(lines))
|
|
return lines
|
|
|
|
def _update(self):
|
|
if not self._update_enabled:
|
|
return
|
|
|
|
for _vertex_list in self._vertex_lists:
|
|
_vertex_list.delete()
|
|
for box in self._boxes:
|
|
box.delete(self)
|
|
self._vertex_lists = []
|
|
self._boxes = []
|
|
self.group_cache.clear()
|
|
|
|
if not self._document or not self._document.text:
|
|
return
|
|
|
|
lines = self._get_lines()
|
|
|
|
colors_iter = self._document.get_style_runs('color')
|
|
background_iter = self._document.get_style_runs('background_color')
|
|
|
|
left = self._get_left()
|
|
top = self._get_top(lines)
|
|
|
|
context = _StaticLayoutContext(self, self._document, colors_iter, background_iter)
|
|
for line in lines:
|
|
self._create_vertex_lists(left + line.x, top + line.y, self._z, line.start, line.boxes, context)
|
|
|
|
def _update_color(self):
|
|
colors_iter = self._document.get_style_runs('color')
|
|
colors = []
|
|
for start, end, color in colors_iter.ranges(0, colors_iter.end):
|
|
if color is None:
|
|
color = (0, 0, 0, 255)
|
|
colors.extend(color * ((end - start) * 4))
|
|
|
|
start = 0
|
|
for _vertex_list in self._vertex_lists:
|
|
_vertex_list.colors = colors[start:start + len(_vertex_list.colors)]
|
|
start += len(_vertex_list.colors)
|
|
|
|
def _get_left(self):
|
|
if self._multiline:
|
|
width = self._width if self._wrap_lines else self.content_width
|
|
else:
|
|
width = self.content_width
|
|
|
|
if self._anchor_x == 'left':
|
|
return self._x
|
|
elif self._anchor_x == 'center':
|
|
return self._x - width // 2
|
|
elif self._anchor_x == 'right':
|
|
return self._x - width
|
|
else:
|
|
assert False, '`anchor_x` must be either "left", "center", or "right".'
|
|
|
|
def _get_top(self, lines):
|
|
if self._height is None:
|
|
height = self.content_height
|
|
offset = 0
|
|
else:
|
|
height = self._height
|
|
if self._content_valign == 'top':
|
|
offset = 0
|
|
elif self._content_valign == 'bottom':
|
|
offset = max(0, self._height - self.content_height)
|
|
elif self._content_valign == 'center':
|
|
offset = max(0, self._height - self.content_height) // 2
|
|
else:
|
|
assert False, '`content_valign` must be either "top", "bottom", or "center".'
|
|
|
|
if self._anchor_y == 'top':
|
|
return self._y - offset
|
|
elif self._anchor_y == 'baseline':
|
|
return self._y + lines[0].ascent - offset
|
|
elif self._anchor_y == 'bottom':
|
|
return self._y + height - offset
|
|
elif self._anchor_y == 'center':
|
|
if len(lines) == 1 and self._height is None:
|
|
# This "looks" more centered than considering all of the descent.
|
|
line = lines[0]
|
|
return self._y + line.ascent // 2 - line.descent // 4
|
|
else:
|
|
return self._y + height // 2 - offset
|
|
else:
|
|
assert False, '`anchor_y` must be either "top", "bottom", "center", or "baseline".'
|
|
|
|
def _get_bottom(self, lines):
|
|
height = self._height or self.content_height
|
|
|
|
if self._anchor_y == 'top':
|
|
return self._y - height
|
|
elif self._anchor_y == 'bottom':
|
|
return self._y
|
|
elif self._anchor_y == 'center':
|
|
return self._y - height // 2
|
|
elif self._anchor_y == 'baseline':
|
|
return self._y - height + lines[0].ascent
|
|
else:
|
|
assert False, '`anchor_y` must be either "top", "bottom", "center", or "baseline".'
|
|
|
|
def _init_document(self):
|
|
self._update()
|
|
|
|
def _uninit_document(self):
|
|
pass
|
|
|
|
def on_insert_text(self, start, text):
|
|
"""Event handler for `AbstractDocument.on_insert_text`.
|
|
|
|
The event handler is bound by the text layout; there is no need for
|
|
applications to interact with this method.
|
|
"""
|
|
if self._visible:
|
|
self._init_document()
|
|
else:
|
|
if self.document.text:
|
|
# Update content width and height, since text may change while hidden.
|
|
self._get_lines()
|
|
|
|
def on_delete_text(self, start, end):
|
|
"""Event handler for `AbstractDocument.on_delete_text`.
|
|
|
|
The event handler is bound by the text layout; there is no need for
|
|
applications to interact with this method.
|
|
"""
|
|
if self._visible:
|
|
self._init_document()
|
|
|
|
def on_style_text(self, start, end, attributes):
|
|
"""Event handler for `AbstractDocument.on_style_text`.
|
|
|
|
The event handler is bound by the text layout; there is no need for
|
|
applications to interact with this method.
|
|
"""
|
|
if len(attributes) == 1 and 'color' in attributes.keys():
|
|
self._update_color()
|
|
else:
|
|
self._init_document()
|
|
|
|
def _get_glyphs(self):
|
|
glyphs = []
|
|
runs = runlist.ZipRunIterator((
|
|
self._document.get_font_runs(dpi=self._dpi),
|
|
self._document.get_element_runs()))
|
|
text = self._document.text
|
|
for start, end, (font, element) in runs.ranges(0, len(text)):
|
|
if element:
|
|
glyphs.append(_InlineElementBox(element))
|
|
else:
|
|
glyphs.extend(font.get_glyphs(text[start:end]))
|
|
return glyphs
|
|
|
|
def _get_owner_runs(self, owner_runs, glyphs, start, end):
|
|
owner = glyphs[start].owner
|
|
run_start = start
|
|
# TODO avoid glyph slice on non-incremental
|
|
for i, glyph in enumerate(glyphs[start:end]):
|
|
if owner != glyph.owner:
|
|
owner_runs.set_run(run_start, i + start, owner)
|
|
owner = glyph.owner
|
|
run_start = i + start
|
|
owner_runs.set_run(run_start, end, owner)
|
|
|
|
def _flow_glyphs_wrap(self, glyphs, owner_runs, start, end):
|
|
"""Word-wrap styled text into lines of fixed width.
|
|
|
|
Fits `glyphs` in range `start` to `end` into `_Line` s which are
|
|
then yielded.
|
|
"""
|
|
owner_iterator = owner_runs.get_run_iterator().ranges(start, end)
|
|
|
|
font_iterator = self._document.get_font_runs(dpi=self._dpi)
|
|
|
|
align_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('align'),
|
|
lambda value: value in ('left', 'right', 'center'),
|
|
'left')
|
|
if self._width is None:
|
|
wrap_iterator = runlist.ConstRunIterator(len(self.document.text), False)
|
|
else:
|
|
wrap_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('wrap'),
|
|
lambda value: value in (True, False, 'char', 'word'),
|
|
True)
|
|
margin_left_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('margin_left'),
|
|
lambda value: value is not None, 0)
|
|
margin_right_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('margin_right'),
|
|
lambda value: value is not None, 0)
|
|
indent_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('indent'),
|
|
lambda value: value is not None, 0)
|
|
kerning_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('kerning'),
|
|
lambda value: value is not None, 0)
|
|
tab_stops_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('tab_stops'),
|
|
lambda value: value is not None, [])
|
|
line = _Line(start)
|
|
line.align = align_iterator[start]
|
|
line.margin_left = self.parse_distance(margin_left_iterator[start])
|
|
line.margin_right = self.parse_distance(margin_right_iterator[start])
|
|
if start == 0 or self.document.text[start - 1] in u'\n\u2029':
|
|
line.paragraph_begin = True
|
|
line.margin_left += self.parse_distance(indent_iterator[start])
|
|
wrap = wrap_iterator[start]
|
|
if self._wrap_lines:
|
|
width = self._width - line.margin_left - line.margin_right
|
|
|
|
# Current right-most x position in line being laid out.
|
|
x = 0
|
|
|
|
# Boxes accumulated but not yet committed to a line.
|
|
run_accum = []
|
|
run_accum_width = 0
|
|
|
|
# Amount of whitespace accumulated at end of line
|
|
eol_ws = 0
|
|
|
|
# Iterate over glyph owners (texture states); these form GlyphBoxes,
|
|
# but broken into lines.
|
|
font = None
|
|
for start, end, owner in owner_iterator:
|
|
font = font_iterator[start]
|
|
|
|
# Glyphs accumulated in this owner but not yet committed to a
|
|
# line.
|
|
owner_accum = []
|
|
owner_accum_width = 0
|
|
|
|
# Glyphs accumulated in this owner AND also committed to the
|
|
# current line (some whitespace has followed all of the committed
|
|
# glyphs).
|
|
owner_accum_commit = []
|
|
owner_accum_commit_width = 0
|
|
|
|
# Ignore kerning of first glyph on each line
|
|
nokern = True
|
|
|
|
# Current glyph index
|
|
index = start
|
|
|
|
# Iterate over glyphs in this owner run. `text` is the
|
|
# corresponding character data for the glyph, and is used to find
|
|
# whitespace and newlines.
|
|
for (text, glyph) in zip(self.document.text[start:end], glyphs[start:end]):
|
|
if nokern:
|
|
kern = 0
|
|
nokern = False
|
|
else:
|
|
kern = self.parse_distance(kerning_iterator[index])
|
|
|
|
if wrap != 'char' and text in u'\u0020\u200b\t':
|
|
# Whitespace: commit pending runs to this line.
|
|
for run in run_accum:
|
|
line.add_box(run)
|
|
run_accum = []
|
|
run_accum_width = 0
|
|
|
|
if text == '\t':
|
|
# Fix up kern for this glyph to align to the next tab stop
|
|
for tab_stop in tab_stops_iterator[index]:
|
|
tab_stop = self.parse_distance(tab_stop)
|
|
if tab_stop > x + line.margin_left:
|
|
break
|
|
else:
|
|
# No more tab stops, tab to 100 pixels
|
|
tab = 50.
|
|
tab_stop = (((x + line.margin_left) // tab) + 1) * tab
|
|
kern = int(tab_stop - x - line.margin_left - glyph.advance)
|
|
|
|
owner_accum.append((kern, glyph))
|
|
owner_accum_commit.extend(owner_accum)
|
|
owner_accum_commit_width += owner_accum_width + glyph.advance + kern
|
|
eol_ws += glyph.advance + kern
|
|
|
|
owner_accum = []
|
|
owner_accum_width = 0
|
|
|
|
x += glyph.advance + kern
|
|
index += 1
|
|
|
|
# The index at which the next line will begin (the
|
|
# current index, because this is the current best
|
|
# breakpoint).
|
|
next_start = index
|
|
else:
|
|
new_paragraph = text in u'\n\u2029'
|
|
new_line = (text == u'\u2028') or new_paragraph
|
|
if (wrap and self._wrap_lines and x + kern + glyph.advance >= width) or new_line:
|
|
# Either the pending runs have overflowed the allowed
|
|
# line width or a newline was encountered. Either
|
|
# way, the current line must be flushed.
|
|
|
|
if new_line or wrap == 'char':
|
|
# Forced newline or char-level wrapping. Commit
|
|
# everything pending without exception.
|
|
for run in run_accum:
|
|
line.add_box(run)
|
|
run_accum = []
|
|
run_accum_width = 0
|
|
owner_accum_commit.extend(owner_accum)
|
|
owner_accum_commit_width += owner_accum_width
|
|
owner_accum = []
|
|
owner_accum_width = 0
|
|
|
|
line.length += 1
|
|
next_start = index
|
|
if new_line:
|
|
next_start += 1
|
|
|
|
# Create the _GlyphBox for the committed glyphs in the
|
|
# current owner.
|
|
if owner_accum_commit:
|
|
line.add_box(_GlyphBox(owner, font, owner_accum_commit, owner_accum_commit_width))
|
|
owner_accum_commit = []
|
|
owner_accum_commit_width = 0
|
|
|
|
if new_line and not line.boxes:
|
|
# Empty line: give it the current font's default
|
|
# line-height.
|
|
line.ascent = font.ascent
|
|
line.descent = font.descent
|
|
|
|
# Flush the line, unless nothing got committed, in
|
|
# which case it's a really long string of glyphs
|
|
# without any breakpoints (in which case it will be
|
|
# flushed at the earliest breakpoint, not before
|
|
# something is committed).
|
|
if line.boxes or new_line:
|
|
# Trim line width of whitespace on right-side.
|
|
line.width -= eol_ws
|
|
if new_paragraph:
|
|
line.paragraph_end = True
|
|
yield line
|
|
try:
|
|
line = _Line(next_start)
|
|
line.align = align_iterator[next_start]
|
|
line.margin_left = self.parse_distance(margin_left_iterator[next_start])
|
|
line.margin_right = self.parse_distance(margin_right_iterator[next_start])
|
|
except IndexError:
|
|
# XXX This used to throw StopIteration in some cases, causing the
|
|
# final part of this method not to be executed. Refactoring
|
|
# required to fix this
|
|
return
|
|
if new_paragraph:
|
|
line.paragraph_begin = True
|
|
|
|
# Remove kern from first glyph of line
|
|
if run_accum and hasattr(run_accum, 'glyphs') and run_accum.glyphs:
|
|
k, g = run_accum[0].glyphs[0]
|
|
run_accum[0].glyphs[0] = (0, g)
|
|
run_accum_width -= k
|
|
elif owner_accum:
|
|
k, g = owner_accum[0]
|
|
owner_accum[0] = (0, g)
|
|
owner_accum_width -= k
|
|
else:
|
|
nokern = True
|
|
|
|
x = run_accum_width + owner_accum_width
|
|
if self._wrap_lines:
|
|
width = self._width - line.margin_left - line.margin_right
|
|
|
|
if isinstance(glyph, _AbstractBox):
|
|
# Glyph is already in a box. XXX Ignore kern?
|
|
run_accum.append(glyph)
|
|
run_accum_width += glyph.advance
|
|
x += glyph.advance
|
|
elif new_paragraph:
|
|
# New paragraph started, update wrap style
|
|
wrap = wrap_iterator[next_start]
|
|
line.margin_left += self.parse_distance(indent_iterator[next_start])
|
|
if self._wrap_lines:
|
|
width = self._width - line.margin_left - line.margin_right
|
|
elif not new_line:
|
|
# If the glyph was any non-whitespace, non-newline
|
|
# character, add it to the pending run.
|
|
owner_accum.append((kern, glyph))
|
|
owner_accum_width += glyph.advance + kern
|
|
x += glyph.advance + kern
|
|
index += 1
|
|
eol_ws = 0
|
|
|
|
# The owner run is finished; create GlyphBoxes for the committed
|
|
# and pending glyphs.
|
|
if owner_accum_commit:
|
|
line.add_box(_GlyphBox(owner, font, owner_accum_commit, owner_accum_commit_width))
|
|
if owner_accum:
|
|
run_accum.append(_GlyphBox(owner, font, owner_accum, owner_accum_width))
|
|
run_accum_width += owner_accum_width
|
|
|
|
# All glyphs have been processed: commit everything pending and flush
|
|
# the final line.
|
|
for run in run_accum:
|
|
line.add_box(run)
|
|
|
|
if not line.boxes:
|
|
# Empty line gets font's line-height
|
|
if font is None:
|
|
font = self._document.get_font(0, dpi=self._dpi)
|
|
line.ascent = font.ascent
|
|
line.descent = font.descent
|
|
|
|
yield line
|
|
|
|
def _flow_glyphs_single_line(self, glyphs, owner_runs, start, end):
|
|
owner_iterator = owner_runs.get_run_iterator().ranges(start, end)
|
|
font_iterator = self.document.get_font_runs(dpi=self._dpi)
|
|
kern_iterator = runlist.FilteredRunIterator(self.document.get_style_runs('kerning'),
|
|
lambda value: value is not None, 0)
|
|
|
|
line = _Line(start)
|
|
font = font_iterator[0]
|
|
|
|
if self._width:
|
|
align_iterator = runlist.FilteredRunIterator(
|
|
self._document.get_style_runs('align'),
|
|
lambda value: value in ('left', 'right', 'center'),
|
|
'left')
|
|
line.align = align_iterator[start]
|
|
|
|
for start, end, owner in owner_iterator:
|
|
font = font_iterator[start]
|
|
width = 0
|
|
owner_glyphs = []
|
|
for kern_start, kern_end, kern in kern_iterator.ranges(start, end):
|
|
gs = glyphs[kern_start:kern_end]
|
|
width += sum([g.advance for g in gs])
|
|
width += kern * (kern_end - kern_start)
|
|
owner_glyphs.extend(zip([kern] * (kern_end - kern_start), gs))
|
|
if owner is None:
|
|
# Assume glyphs are already boxes.
|
|
for kern, glyph in owner_glyphs:
|
|
line.add_box(glyph)
|
|
else:
|
|
line.add_box(_GlyphBox(owner, font, owner_glyphs, width))
|
|
|
|
if not line.boxes:
|
|
line.ascent = font.ascent
|
|
line.descent = font.descent
|
|
|
|
line.paragraph_begin = line.paragraph_end = True
|
|
|
|
yield line
|
|
|
|
def _flow_lines(self, lines, start, end):
|
|
margin_top_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('margin_top'),
|
|
lambda value: value is not None, 0)
|
|
margin_bottom_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('margin_bottom'),
|
|
lambda value: value is not None, 0)
|
|
line_spacing_iterator = self._document.get_style_runs('line_spacing')
|
|
leading_iterator = runlist.FilteredRunIterator(self._document.get_style_runs('leading'),
|
|
lambda value: value is not None, 0)
|
|
|
|
if start == 0:
|
|
y = 0
|
|
else:
|
|
line = lines[start - 1]
|
|
line_spacing = self.parse_distance(line_spacing_iterator[line.start])
|
|
leading = self.parse_distance(leading_iterator[line.start])
|
|
|
|
y = line.y
|
|
if line_spacing is None:
|
|
y += line.descent
|
|
if line.paragraph_end:
|
|
y -= self.parse_distance(margin_bottom_iterator[line.start])
|
|
|
|
line_index = start
|
|
for line in lines[start:]:
|
|
if line.paragraph_begin:
|
|
y -= self.parse_distance(margin_top_iterator[line.start])
|
|
line_spacing = self.parse_distance(line_spacing_iterator[line.start])
|
|
leading = self.parse_distance(leading_iterator[line.start])
|
|
else:
|
|
y -= leading
|
|
|
|
if line_spacing is None:
|
|
y -= line.ascent
|
|
else:
|
|
y -= line_spacing
|
|
if line.align == 'left' or line.width > self.width:
|
|
line.x = line.margin_left
|
|
elif line.align == 'center':
|
|
line.x = (self.width - line.margin_left - line.margin_right - line.width) // 2 + line.margin_left
|
|
elif line.align == 'right':
|
|
line.x = self.width - line.margin_right - line.width
|
|
|
|
self.content_width = max(self.content_width, line.width + line.margin_left)
|
|
|
|
if line.y == y and line_index >= end:
|
|
# Early exit: all invalidated lines have been reflowed and the
|
|
# next line has no change (therefore subsequent lines do not
|
|
# need to be changed).
|
|
break
|
|
line.y = y
|
|
|
|
if line_spacing is None:
|
|
y += line.descent
|
|
if line.paragraph_end:
|
|
y -= self.parse_distance(margin_bottom_iterator[line.start])
|
|
|
|
line_index += 1
|
|
else:
|
|
self.content_height = -y
|
|
|
|
return line_index
|
|
|
|
def _create_vertex_lists(self, x, y, z, i, boxes, context):
|
|
for box in boxes:
|
|
box.place(self, i, x, y, z, self._rotation, self._x, self._y, context)
|
|
x += box.advance
|
|
i += box.length
|
|
|
|
|
|
class ScrollableTextLayout(TextLayout):
|
|
"""Display text in a scrollable viewport.
|
|
|
|
This class does not display a scrollbar or handle scroll events; it merely
|
|
clips the text that would be drawn in :py:func:`~pyglet.text.layout.TextLayout`
|
|
to the bounds of the layout given by `x`, `y`, `width` and `height`;
|
|
and offsets the text by a scroll offset.
|
|
|
|
Use `view_x` and `view_y` to scroll the text within the viewport.
|
|
"""
|
|
|
|
group_class = ScrollableTextLayoutGroup
|
|
decoration_class = ScrollableTextDecorationGroup
|
|
|
|
_translate_x = 0
|
|
_translate_y = 0
|
|
|
|
def __init__(self, document, width, height, multiline=False, dpi=None, batch=None, group=None, wrap_lines=True):
|
|
super().__init__(document, width, height, multiline, dpi, batch, group, wrap_lines)
|
|
self._update_scissor_area()
|
|
|
|
def _update_scissor_area(self):
|
|
if not self.document.text:
|
|
return
|
|
area = self._get_left(), self._get_bottom(self._get_lines()), self._width, self._height
|
|
for group in self.group_cache.values():
|
|
group.scissor_area = area
|
|
|
|
self.background_decoration_group.scissor_area = area
|
|
self.foreground_decoration_group.scissor_area = area
|
|
|
|
def _update(self):
|
|
super()._update()
|
|
self._update_scissor_area()
|
|
|
|
# Properties
|
|
|
|
@property
|
|
def x(self):
|
|
return self._x
|
|
|
|
@x.setter
|
|
def x(self, x):
|
|
super()._set_x(x)
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def y(self):
|
|
return self._y
|
|
|
|
@y.setter
|
|
def y(self, y):
|
|
super()._set_y(y)
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def position(self):
|
|
return self._x, self._y, self._z
|
|
|
|
@position.setter
|
|
def position(self, position):
|
|
self.x, self.y, self.z = position
|
|
|
|
@property
|
|
def anchor_x(self):
|
|
return self._anchor_x
|
|
|
|
@anchor_x.setter
|
|
def anchor_x(self, anchor_x):
|
|
self._anchor_x = anchor_x
|
|
super()._update()
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def anchor_y(self):
|
|
return self._anchor_y
|
|
|
|
@anchor_y.setter
|
|
def anchor_y(self, anchor_y):
|
|
self._anchor_y = anchor_y
|
|
super()._update()
|
|
self._update_scissor_area()
|
|
|
|
# Offset of content within viewport
|
|
|
|
def _update_translation(self):
|
|
for _vertex_list in self._vertex_lists:
|
|
_vertex_list.translation[:] = (-self._translate_x, -self._translate_y, 0) * _vertex_list.count
|
|
|
|
@property
|
|
def view_x(self):
|
|
"""Horizontal scroll offset.
|
|
|
|
The initial value is 0, and the left edge of the text will touch the left
|
|
side of the layout bounds. A positive value causes the text to "scroll"
|
|
to the right. Values are automatically clipped into the range
|
|
``[0, content_width - width]``
|
|
|
|
:type: int
|
|
"""
|
|
return self._translate_x
|
|
|
|
@view_x.setter
|
|
def view_x(self, view_x):
|
|
self._translate_x = max(0, min(self.content_width - self._width, view_x))
|
|
self._update_translation()
|
|
|
|
@property
|
|
def view_y(self):
|
|
"""Vertical scroll offset.
|
|
|
|
The initial value is 0, and the top of the text will touch the top of the
|
|
layout bounds (unless the content height is less than the layout height,
|
|
in which case `content_valign` is used).
|
|
|
|
A negative value causes the text to "scroll" upwards. Values outside of
|
|
the range ``[height - content_height, 0]`` are automatically clipped in
|
|
range.
|
|
|
|
:type: int
|
|
"""
|
|
return self._translate_y
|
|
|
|
@view_y.setter
|
|
def view_y(self, view_y):
|
|
# view_y must be negative.
|
|
self._translate_y = min(0, max(self.height - self.content_height, view_y))
|
|
self._update_translation()
|
|
|
|
|
|
class IncrementalTextLayout(TextLayout, EventDispatcher):
|
|
"""Displayed text suitable for interactive editing and/or scrolling
|
|
large documents.
|
|
|
|
Unlike :py:func:`~pyglet.text.layout.TextLayout` and
|
|
:py:class:`~pyglet.text.layout.ScrollableTextLayout`, this class generates
|
|
vertex lists only for lines of text that are visible. As the document is
|
|
scrolled, vertex lists are deleted and created as appropriate to keep
|
|
video memory usage to a minimum and improve rendering speed.
|
|
|
|
Changes to the document are quickly reflected in this layout, as only the
|
|
affected line(s) are reflowed. Use `begin_update` and `end_update` to
|
|
further reduce the amount of processing required.
|
|
|
|
The layout can also display a text selection (text with a different
|
|
background color). The :py:class:`~pyglet.text.caret.Caret` class implements
|
|
a visible text cursor and provides event handlers for scrolling, selecting and
|
|
editing text in an incremental text layout.
|
|
"""
|
|
|
|
_selection_start = 0
|
|
_selection_end = 0
|
|
_selection_color = [255, 255, 255, 255]
|
|
_selection_background_color = [46, 106, 197, 255]
|
|
|
|
group_class = IncrementalTextLayoutGroup
|
|
decoration_class = IncrementalTextDecorationGroup
|
|
|
|
_translate_x = 0
|
|
_translate_y = 0
|
|
|
|
def __init__(self, document, width, height, multiline=False, dpi=None, batch=None, group=None, wrap_lines=True):
|
|
|
|
self.glyphs = []
|
|
self.lines = []
|
|
|
|
self.invalid_glyphs = _InvalidRange()
|
|
self.invalid_flow = _InvalidRange()
|
|
self.invalid_lines = _InvalidRange()
|
|
self.invalid_style = _InvalidRange()
|
|
self.invalid_vertex_lines = _InvalidRange()
|
|
self.visible_lines = _InvalidRange()
|
|
|
|
self.owner_runs = runlist.RunList(0, None)
|
|
|
|
super().__init__(document, width, height, multiline, dpi, batch, group, wrap_lines)
|
|
self._update_translation()
|
|
self._update_scissor_area()
|
|
|
|
def _update_scissor_area(self):
|
|
area = self._get_left(), self._get_bottom(self._get_lines()), self._width, self._height
|
|
for group in self.group_cache.values():
|
|
group.scissor_area = area
|
|
self.background_decoration_group.scissor_area = area
|
|
self.foreground_decoration_group.scissor_area = area
|
|
|
|
def _init_document(self):
|
|
assert self._document, 'Cannot remove document from IncrementalTextLayout'
|
|
self.on_insert_text(0, self._document.text)
|
|
|
|
def _uninit_document(self):
|
|
self.on_delete_text(0, len(self._document.text))
|
|
|
|
def _get_lines(self):
|
|
return self.lines
|
|
|
|
def delete(self):
|
|
for line in self.lines:
|
|
line.delete(self)
|
|
self._batch = None
|
|
if self._document:
|
|
self._document.remove_handlers(self)
|
|
self._document = None
|
|
|
|
def on_insert_text(self, start, text):
|
|
len_text = len(text)
|
|
self.glyphs[start:start] = [None] * len_text
|
|
|
|
self.invalid_glyphs.insert(start, len_text)
|
|
self.invalid_flow.insert(start, len_text)
|
|
self.invalid_style.insert(start, len_text)
|
|
|
|
self.owner_runs.insert(start, len_text)
|
|
|
|
for line in self.lines:
|
|
if line.start >= start:
|
|
line.start += len_text
|
|
|
|
self._update()
|
|
|
|
def on_delete_text(self, start, end):
|
|
self.glyphs[start:end] = []
|
|
|
|
self.invalid_glyphs.delete(start, end)
|
|
self.invalid_flow.delete(start, end)
|
|
self.invalid_style.delete(start, end)
|
|
|
|
self.owner_runs.delete(start, end)
|
|
|
|
size = end - start
|
|
for line in self.lines:
|
|
if line.start > start:
|
|
line.start = max(line.start - size, start)
|
|
|
|
if start == 0:
|
|
self.invalid_flow.invalidate(0, 1)
|
|
else:
|
|
self.invalid_flow.invalidate(start - 1, start)
|
|
|
|
self._update()
|
|
|
|
def on_style_text(self, start, end, attributes):
|
|
if 'font_name' in attributes or 'font_size' in attributes or 'bold' in attributes or 'italic' in attributes:
|
|
self.invalid_glyphs.invalidate(start, end)
|
|
elif 'color' in attributes or 'background_color' in attributes:
|
|
self.invalid_style.invalidate(start, end)
|
|
else: # Attributes that change flow
|
|
self.invalid_flow.invalidate(start, end)
|
|
|
|
self._update()
|
|
|
|
def _update(self):
|
|
if not self._update_enabled:
|
|
return
|
|
|
|
trigger_update_event = (self.invalid_glyphs.is_invalid() or
|
|
self.invalid_flow.is_invalid() or
|
|
self.invalid_lines.is_invalid())
|
|
|
|
len_groups = len(self.group_cache)
|
|
# Special care if there is no text:
|
|
if not self.glyphs:
|
|
for line in self.lines:
|
|
line.delete(self)
|
|
del self.lines[:]
|
|
self.lines.append(_Line(0))
|
|
font = self.document.get_font(0, dpi=self._dpi)
|
|
self.lines[0].ascent = font.ascent
|
|
self.lines[0].descent = font.descent
|
|
self.lines[0].paragraph_begin = self.lines[0].paragraph_end = True
|
|
self.invalid_lines.invalidate(0, 1)
|
|
|
|
self._update_glyphs()
|
|
self._update_flow_glyphs()
|
|
self._update_flow_lines()
|
|
self._update_visible_lines()
|
|
self._update_vertex_lists()
|
|
|
|
# Update group cache areas if the count has changed. Usually if it starts with no text.
|
|
# Group cache is only cleared in a regular TextLayout. May need revisiting if that changes.
|
|
if len_groups != len(self.group_cache):
|
|
self._update_scissor_area()
|
|
|
|
if trigger_update_event:
|
|
self.dispatch_event('on_layout_update')
|
|
|
|
def _update_glyphs(self):
|
|
invalid_start, invalid_end = self.invalid_glyphs.validate()
|
|
|
|
if invalid_end - invalid_start <= 0:
|
|
return
|
|
|
|
# Find grapheme breaks and extend glyph range to encompass.
|
|
text = self.document.text
|
|
while invalid_start > 0:
|
|
if grapheme_break(text[invalid_start - 1], text[invalid_start]):
|
|
break
|
|
invalid_start -= 1
|
|
|
|
len_text = len(text)
|
|
while invalid_end < len_text:
|
|
if grapheme_break(text[invalid_end - 1], text[invalid_end]):
|
|
break
|
|
invalid_end += 1
|
|
|
|
# Update glyphs
|
|
runs = runlist.ZipRunIterator((
|
|
self._document.get_font_runs(dpi=self._dpi),
|
|
self._document.get_element_runs()))
|
|
for start, end, (font, element) in runs.ranges(invalid_start, invalid_end):
|
|
if element:
|
|
self.glyphs[start] = _InlineElementBox(element)
|
|
else:
|
|
text = self.document.text[start:end]
|
|
self.glyphs[start:end] = font.get_glyphs(text)
|
|
|
|
# Update owner runs
|
|
self._get_owner_runs(self.owner_runs, self.glyphs, invalid_start, invalid_end)
|
|
|
|
# Updated glyphs need flowing
|
|
self.invalid_flow.invalidate(invalid_start, invalid_end)
|
|
|
|
def _update_flow_glyphs(self):
|
|
invalid_start, invalid_end = self.invalid_flow.validate()
|
|
|
|
if invalid_end - invalid_start <= 0:
|
|
return
|
|
|
|
# Find first invalid line
|
|
line_index = 0
|
|
for i, line in enumerate(self.lines):
|
|
if line.start >= invalid_start:
|
|
break
|
|
line_index = i
|
|
|
|
# Flow from previous line; fixes issue with adding a space into
|
|
# overlong line (glyphs before space would then flow back onto
|
|
# previous line).
|
|
# TODO: Could optimise this by keeping track of where the overlong lines are.
|
|
line_index = max(0, line_index - 1)
|
|
|
|
# (No need to find last invalid line; the update loop below stops
|
|
# calling the flow generator when no more changes are necessary.)
|
|
|
|
try:
|
|
line = self.lines[line_index]
|
|
invalid_start = min(invalid_start, line.start)
|
|
line.delete(self)
|
|
self.lines[line_index] = _Line(invalid_start)
|
|
self.invalid_lines.invalidate(line_index, line_index + 1)
|
|
except IndexError:
|
|
line_index = 0
|
|
invalid_start = 0
|
|
line = _Line(0)
|
|
self.lines.append(line)
|
|
self.invalid_lines.insert(0, 1)
|
|
|
|
content_width_invalid = False
|
|
next_start = invalid_start
|
|
|
|
for line in self._flow_glyphs(self.glyphs, self.owner_runs, invalid_start, len(self._document.text)):
|
|
try:
|
|
old_line = self.lines[line_index]
|
|
old_line.delete(self)
|
|
old_line_width = old_line.width + old_line.margin_left
|
|
new_line_width = line.width + line.margin_left
|
|
if old_line_width == self.content_width and new_line_width < old_line_width:
|
|
content_width_invalid = True
|
|
self.lines[line_index] = line
|
|
self.invalid_lines.invalidate(line_index, line_index + 1)
|
|
except IndexError:
|
|
self.lines.append(line)
|
|
self.invalid_lines.insert(line_index, 1)
|
|
|
|
next_start = line.start + line.length
|
|
line_index += 1
|
|
|
|
try:
|
|
next_line = self.lines[line_index]
|
|
if next_start == next_line.start and next_start > invalid_end:
|
|
# No more lines need to be modified, early exit.
|
|
break
|
|
except IndexError:
|
|
pass
|
|
else:
|
|
# The last line is at line_index - 1, if there are any more lines
|
|
# after that they are stale and need to be deleted.
|
|
if next_start == len(self._document.text) and line_index > 0:
|
|
for line in self.lines[line_index:]:
|
|
old_line_width = old_line.width + old_line.margin_left
|
|
if old_line_width == self.content_width:
|
|
content_width_invalid = True
|
|
line.delete(self)
|
|
del self.lines[line_index:]
|
|
|
|
if content_width_invalid or len(self.lines) == 1:
|
|
# Rescan all lines to look for the new maximum content width
|
|
content_width = 0
|
|
for line in self.lines:
|
|
content_width = max(line.width + line.margin_left, content_width)
|
|
self.content_width = content_width
|
|
|
|
def _update_flow_lines(self):
|
|
invalid_start, invalid_end = self.invalid_lines.validate()
|
|
if invalid_end - invalid_start <= 0:
|
|
return
|
|
|
|
invalid_end = self._flow_lines(self.lines, invalid_start, invalid_end)
|
|
|
|
# Invalidate lines that need new vertex lists.
|
|
self.invalid_vertex_lines.invalidate(invalid_start, invalid_end)
|
|
|
|
def _update_visible_lines(self):
|
|
start = sys.maxsize
|
|
end = 0
|
|
|
|
for i, line in enumerate(self.lines):
|
|
if line.y + line.descent < self._translate_y:
|
|
start = min(start, i)
|
|
if line.y + line.ascent > self._translate_y - self.height:
|
|
end = max(end, i) + 1
|
|
|
|
# Delete newly invisible lines
|
|
for i in range(self.visible_lines.start, min(start, len(self.lines))):
|
|
self.lines[i].delete(self)
|
|
for i in range(end, min(self.visible_lines.end, len(self.lines))):
|
|
self.lines[i].delete(self)
|
|
|
|
# Invalidate newly visible lines
|
|
self.invalid_vertex_lines.invalidate(start, self.visible_lines.start)
|
|
self.invalid_vertex_lines.invalidate(self.visible_lines.end, end)
|
|
|
|
self.visible_lines.start = start
|
|
self.visible_lines.end = end
|
|
|
|
def _update_vertex_lists(self, update_translation=True):
|
|
# Find lines that have been affected by style changes
|
|
style_invalid_start, style_invalid_end = self.invalid_style.validate()
|
|
self.invalid_vertex_lines.invalidate(
|
|
self.get_line_from_position(style_invalid_start),
|
|
self.get_line_from_position(style_invalid_end) + 1)
|
|
|
|
invalid_start, invalid_end = self.invalid_vertex_lines.validate()
|
|
if invalid_end - invalid_start <= 0:
|
|
return
|
|
|
|
colors_iter = self.document.get_style_runs('color')
|
|
background_iter = self.document.get_style_runs('background_color')
|
|
if self._selection_end - self._selection_start > 0:
|
|
colors_iter = runlist.OverriddenRunIterator(
|
|
colors_iter,
|
|
self._selection_start,
|
|
self._selection_end,
|
|
self._selection_color)
|
|
background_iter = runlist.OverriddenRunIterator(
|
|
background_iter,
|
|
self._selection_start,
|
|
self._selection_end,
|
|
self._selection_background_color)
|
|
|
|
context = _IncrementalLayoutContext(self, self._document, colors_iter, background_iter)
|
|
|
|
left = self._get_left()
|
|
top = self._get_top(self.lines[invalid_start:invalid_end])
|
|
|
|
for line in self.lines[invalid_start:invalid_end]:
|
|
line.delete(self)
|
|
context.line = line
|
|
y = line.y
|
|
|
|
# Early out if not visible
|
|
if y + line.descent > self._translate_y:
|
|
continue
|
|
elif y + line.ascent < self._translate_y - self.height:
|
|
break
|
|
|
|
self._create_vertex_lists(left + line.x, top + y, self._z, line.start, line.boxes, context)
|
|
|
|
# Update translation as new and old lines aren't guaranteed to update the translation after.
|
|
if update_translation:
|
|
self._update_translation()
|
|
|
|
@property
|
|
def x(self):
|
|
return self._x
|
|
|
|
@x.setter
|
|
def x(self, x):
|
|
self._x = x
|
|
self._uninit_document()
|
|
self._init_document()
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def y(self):
|
|
return self._y
|
|
|
|
@y.setter
|
|
def y(self, y):
|
|
self._y = y
|
|
self._uninit_document()
|
|
self._init_document()
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def position(self):
|
|
return self._x, self._y, self._z
|
|
|
|
@position.setter
|
|
def position(self, position):
|
|
self._x, self._y, self._z = position
|
|
self._uninit_document()
|
|
self._init_document()
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def anchor_x(self):
|
|
return self._anchor_x
|
|
|
|
@anchor_x.setter
|
|
def anchor_x(self, anchor_x):
|
|
self._anchor_x = anchor_x
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def anchor_y(self):
|
|
return self._anchor_y
|
|
|
|
@anchor_y.setter
|
|
def anchor_y(self, anchor_y):
|
|
self._anchor_y = anchor_y
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def width(self):
|
|
return self._width
|
|
|
|
@width.setter
|
|
def width(self, width):
|
|
# Invalidate everything when width changes
|
|
if width == self._width:
|
|
return
|
|
self._width = width
|
|
self.invalid_flow.invalidate(0, len(self.document.text))
|
|
self._update_scissor_area()
|
|
|
|
@property
|
|
def height(self):
|
|
return self._height
|
|
|
|
@height.setter
|
|
def height(self, height):
|
|
# Recalculate visible lines when height changes
|
|
if height == self._height:
|
|
return
|
|
self._height = height
|
|
if self._update_enabled:
|
|
self._update_visible_lines()
|
|
self._update_vertex_lists()
|
|
|
|
@property
|
|
def multiline(self):
|
|
return self._multiline
|
|
|
|
@multiline.setter
|
|
def multiline(self, multiline):
|
|
self.invalid_flow.invalidate(0, len(self.document.text))
|
|
self._multiline = multiline
|
|
self._wrap_lines_invariant()
|
|
self._update()
|
|
|
|
def _set_rotation(self, rotation):
|
|
self._rotation = rotation
|
|
self.invalid_flow.invalidate(0, len(self.document.text))
|
|
self._update()
|
|
|
|
# Offset of content within viewport
|
|
|
|
def _update_translation(self):
|
|
for line in self.lines:
|
|
for vlist in line.vertex_lists:
|
|
vlist.translation[:] = (-self._translate_x, -self._translate_y, 0) * vlist.count
|
|
|
|
self.dispatch_event('on_translation_update')
|
|
|
|
@property
|
|
def view_x(self):
|
|
"""Horizontal scroll offset.
|
|
|
|
The initial value is 0, and the left edge of the text will touch the left
|
|
side of the layout bounds. A positive value causes the text to "scroll"
|
|
to the right. Values are automatically clipped into the range
|
|
``[0, content_width - width]``
|
|
|
|
:type: int
|
|
"""
|
|
return self._translate_x
|
|
|
|
@view_x.setter
|
|
def view_x(self, view_x):
|
|
self._translate_x = max(0, min(self.content_width - self._width, view_x))
|
|
self._update_translation()
|
|
|
|
@property
|
|
def view_y(self):
|
|
"""Vertical scroll offset.
|
|
|
|
The initial value is 0, and the top of the text will touch the top of the
|
|
layout bounds (unless the content height is less than the layout height,
|
|
in which case `content_valign` is used).
|
|
|
|
A negative value causes the text to "scroll" upwards. Values outside of
|
|
the range ``[height - content_height, 0]`` are automatically clipped in
|
|
range.
|
|
|
|
:type: int
|
|
"""
|
|
return self._translate_y
|
|
|
|
@view_y.setter
|
|
def view_y(self, view_y):
|
|
# Invalidate invisible/visible lines when y scrolls
|
|
# view_y must be negative.
|
|
self._translate_y = min(0, max(self.height - self.content_height, view_y))
|
|
self._update_visible_lines()
|
|
self._update_vertex_lists(update_translation=False)
|
|
self._update_translation()
|
|
|
|
# Visible selection
|
|
|
|
def set_selection(self, start, end):
|
|
"""Set the text selection range.
|
|
|
|
If ``start`` equals ``end`` no selection will be visible.
|
|
|
|
:Parameters:
|
|
`start` : int
|
|
Starting character position of selection.
|
|
`end` : int
|
|
End of selection, exclusive.
|
|
|
|
"""
|
|
start = max(0, start)
|
|
end = min(end, len(self.document.text))
|
|
if start == self._selection_start and end == self._selection_end:
|
|
return
|
|
|
|
if end > self._selection_start and start < self._selection_end:
|
|
# Overlapping, only invalidate difference
|
|
self.invalid_style.invalidate(min(start, self._selection_start), max(start, self._selection_start))
|
|
self.invalid_style.invalidate(min(end, self._selection_end), max(end, self._selection_end))
|
|
else:
|
|
# Non-overlapping, invalidate both ranges
|
|
self.invalid_style.invalidate(self._selection_start, self._selection_end)
|
|
self.invalid_style.invalidate(start, end)
|
|
|
|
self._selection_start = start
|
|
self._selection_end = end
|
|
|
|
self._update()
|
|
|
|
@property
|
|
def selection_start(self):
|
|
"""Starting position of the active selection.
|
|
|
|
:see: `set_selection`
|
|
|
|
:type: int
|
|
"""
|
|
return self._selection_start
|
|
|
|
@selection_start.setter
|
|
def selection_start(self, start):
|
|
self.set_selection(start, self._selection_end)
|
|
|
|
@property
|
|
def selection_end(self):
|
|
"""End position of the active selection (exclusive).
|
|
|
|
:see: `set_selection`
|
|
|
|
:type: int
|
|
"""
|
|
return self._selection_end
|
|
|
|
@selection_end.setter
|
|
def selection_end(self, end):
|
|
self.set_selection(self._selection_start, end)
|
|
|
|
@property
|
|
def selection_color(self):
|
|
"""Text color of active selection.
|
|
|
|
The color is an RGBA tuple with components in range [0, 255].
|
|
|
|
:type: (int, int, int, int)
|
|
"""
|
|
return self._selection_color
|
|
|
|
@selection_color.setter
|
|
def selection_color(self, color):
|
|
self._selection_color = color
|
|
self.invalid_style.invalidate(self._selection_start, self._selection_end)
|
|
|
|
@property
|
|
def selection_background_color(self):
|
|
"""Background color of active selection.
|
|
|
|
The color is an RGBA tuple with components in range [0, 255].
|
|
|
|
:type: (int, int, int, int)
|
|
"""
|
|
return self._selection_background_color
|
|
|
|
@selection_background_color.setter
|
|
def selection_background_color(self, background_color):
|
|
self._selection_background_color = background_color
|
|
self.invalid_style.invalidate(self._selection_start, self._selection_end)
|
|
|
|
# Coordinate translation
|
|
|
|
def get_position_from_point(self, x, y):
|
|
"""Get the closest document position to a point.
|
|
|
|
:Parameters:
|
|
`x` : int
|
|
X coordinate
|
|
`y` : int
|
|
Y coordinate
|
|
|
|
"""
|
|
line = self.get_line_from_point(x, y)
|
|
return self.get_position_on_line(line, x)
|
|
|
|
def get_point_from_position(self, position, line=None):
|
|
"""Get the X, Y coordinates of a position in the document.
|
|
|
|
The position that ends a line has an ambiguous point: it can be either
|
|
the end of the line, or the beginning of the next line. You may
|
|
optionally specify a line index to disambiguate the case.
|
|
|
|
The resulting Y coordinate gives the baseline of the line.
|
|
|
|
:Parameters:
|
|
`position` : int
|
|
Character position within document.
|
|
`line` : int
|
|
Line index.
|
|
|
|
:rtype: (int, int)
|
|
:return: (x, y)
|
|
"""
|
|
if line is None:
|
|
line = self.lines[0]
|
|
for next_line in self.lines:
|
|
if next_line.start > position:
|
|
break
|
|
line = next_line
|
|
else:
|
|
line = self.lines[line]
|
|
|
|
x = line.x
|
|
|
|
baseline = self._document.get_style('baseline', max(0, position - 1))
|
|
if baseline is None:
|
|
baseline = 0
|
|
else:
|
|
baseline = self.parse_distance(baseline)
|
|
|
|
position -= line.start
|
|
for box in line.boxes:
|
|
if position - box.length <= 0:
|
|
x += box.get_point_in_box(position)
|
|
break
|
|
position -= box.length
|
|
x += box.advance
|
|
|
|
return x, line.y + baseline
|
|
|
|
def get_line_from_point(self, x, y):
|
|
"""Get the closest line index to a point.
|
|
|
|
:Parameters:
|
|
`x` : int
|
|
X coordinate.
|
|
`y` : int
|
|
Y coordinate.
|
|
|
|
:rtype: int
|
|
"""
|
|
|
|
x -= self._translate_x
|
|
y -= self._height + self._y - self._translate_y
|
|
|
|
line_index = 0
|
|
for line in self.lines:
|
|
if y > line.y + line.descent:
|
|
break
|
|
line_index += 1
|
|
if line_index >= len(self.lines):
|
|
line_index = len(self.lines) - 1
|
|
return line_index
|
|
|
|
def get_point_from_line(self, line):
|
|
"""Get the X, Y coordinates of a line index.
|
|
|
|
:Parameters:
|
|
`line` : int
|
|
Line index.
|
|
|
|
:rtype: (int, int)
|
|
:return: (x, y)
|
|
"""
|
|
line = self.lines[line]
|
|
return line.x + self._translate_x, line.y + self._translate_y
|
|
|
|
def get_line_from_position(self, position):
|
|
"""Get the line index of a character position in the document.
|
|
|
|
:Parameters:
|
|
`position` : int
|
|
Document position.
|
|
|
|
:rtype: int
|
|
"""
|
|
line = -1
|
|
for next_line in self.lines:
|
|
if next_line.start > position:
|
|
break
|
|
line += 1
|
|
return line
|
|
|
|
def get_position_from_line(self, line):
|
|
"""Get the first document character position of a given line index.
|
|
|
|
:Parameters:
|
|
`line` : int
|
|
Line index.
|
|
|
|
:rtype: int
|
|
"""
|
|
return self.lines[line].start + self._x
|
|
|
|
def get_position_on_line(self, line, x):
|
|
"""Get the closest document position for a given line index and X
|
|
coordinate.
|
|
|
|
:Parameters:
|
|
`line` : int
|
|
Line index.
|
|
`x` : int
|
|
X coordinate.
|
|
|
|
:rtype: int
|
|
"""
|
|
line = self.lines[line]
|
|
|
|
x += self._translate_x
|
|
x -= self._x
|
|
|
|
if x < line.x:
|
|
return line.start
|
|
|
|
position = line.start
|
|
last_glyph_x = line.x
|
|
for box in line.boxes:
|
|
if 0 <= x - last_glyph_x < box.advance:
|
|
position += box.get_position_in_box(x - last_glyph_x)
|
|
break
|
|
last_glyph_x += box.advance
|
|
position += box.length
|
|
|
|
return position
|
|
|
|
def get_line_count(self):
|
|
"""Get the number of lines in the text layout.
|
|
|
|
:rtype: int
|
|
"""
|
|
return len(self.lines)
|
|
|
|
def ensure_line_visible(self, line):
|
|
"""Adjust `view_y` so that the line with the given index is visible.
|
|
|
|
:Parameters:
|
|
`line` : int
|
|
Line index.
|
|
|
|
"""
|
|
line = self.lines[line]
|
|
y1 = line.y + line.ascent
|
|
y2 = line.y + line.descent
|
|
if y1 > self.view_y:
|
|
self.view_y = y1
|
|
elif y2 < self.view_y - self.height:
|
|
self.view_y = y2 + self.height
|
|
|
|
def ensure_x_visible(self, x):
|
|
"""Adjust `view_x` so that the given X coordinate is visible.
|
|
|
|
The X coordinate is given relative to the current `view_x`.
|
|
|
|
:Parameters:
|
|
`x` : int
|
|
X coordinate
|
|
|
|
"""
|
|
x -= self._x
|
|
|
|
if x <= self.view_x:
|
|
self.view_x = x
|
|
|
|
elif x >= self.view_x + self.width:
|
|
self.view_x = x - self.width
|
|
|
|
elif (x >= self.view_x + self.width) and (self.content_width > self.width):
|
|
self.view_x = x - self.width
|
|
|
|
elif self.view_x + self.width > self.content_width:
|
|
self.view_x = self.content_width
|
|
|
|
if _is_pyglet_doc_run:
|
|
def on_layout_update(self):
|
|
"""Some or all of the layout text was reflowed.
|
|
|
|
Text reflow is caused by document edits or changes to the layout's
|
|
size. Changes to the layout's position or active selection, and
|
|
certain document edits such as text color, do not cause a reflow.
|
|
|
|
Handle this event to update the position of a graphical element
|
|
that depends on the laid out position of a glyph or line.
|
|
|
|
:event:
|
|
"""
|
|
|
|
|
|
IncrementalTextLayout.register_event_type('on_layout_update')
|
|
IncrementalTextLayout.register_event_type('on_translation_update') |