2676 lines
133 KiB
Python
2676 lines
133 KiB
Python
# ----------------------------------------------------------------------------
|
|
# pyglet
|
|
# Copyright (c) 2006-2008 Alex Holkner
|
|
# Copyright (c) 2008-2021 pyglet contributors
|
|
# All rights reserved.
|
|
#
|
|
# Redistribution and use in source and binary forms, with or without
|
|
# modification, are permitted provided that the following conditions
|
|
# are met:
|
|
#
|
|
# * Redistributions of source code must retain the above copyright
|
|
# notice, this list of conditions and the following disclaimer.
|
|
# * Redistributions in binary form must reproduce the above copyright
|
|
# notice, this list of conditions and the following disclaimer in
|
|
# the documentation and/or other materials provided with the
|
|
# distribution.
|
|
# * Neither the name of pyglet nor the names of its
|
|
# contributors may be used to endorse or promote products
|
|
# derived from this software without specific prior written
|
|
# permission.
|
|
#
|
|
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
# POSSIBILITY OF SUCH DAMAGE.
|
|
# ----------------------------------------------------------------------------
|
|
"""Wrapper for /usr/include/GL/gl.h
|
|
|
|
Generated by tools/gengl.py.
|
|
Do not modify this file.
|
|
"""
|
|
|
|
__docformat__ = 'restructuredtext'
|
|
__version__ = '$Id$'
|
|
|
|
from ctypes import *
|
|
|
|
from pyglet.gl.lib import link_GL as _link_function
|
|
|
|
# BEGIN GENERATED CONTENT (do not edit below this line)
|
|
|
|
# This content is generated by tools/gengl.py.
|
|
# Wrapper for /usr/include/GL/gl.h
|
|
|
|
|
|
GL_VERSION_1_1 = 1 # /usr/include/GL/gl.h:112
|
|
GL_VERSION_1_2 = 1 # /usr/include/GL/gl.h:113
|
|
GL_VERSION_1_3 = 1 # /usr/include/GL/gl.h:114
|
|
GL_ARB_imaging = 1 # /usr/include/GL/gl.h:115
|
|
GLenum = c_uint # /usr/include/GL/gl.h:121
|
|
GLboolean = c_ubyte # /usr/include/GL/gl.h:122
|
|
GLbitfield = c_uint # /usr/include/GL/gl.h:123
|
|
GLvoid = None # /usr/include/GL/gl.h:124
|
|
GLbyte = c_char # /usr/include/GL/gl.h:125
|
|
GLshort = c_short # /usr/include/GL/gl.h:126
|
|
GLint = c_int # /usr/include/GL/gl.h:127
|
|
GLubyte = c_ubyte # /usr/include/GL/gl.h:128
|
|
GLushort = c_ushort # /usr/include/GL/gl.h:129
|
|
GLuint = c_uint # /usr/include/GL/gl.h:130
|
|
GLsizei = c_int # /usr/include/GL/gl.h:131
|
|
GLfloat = c_float # /usr/include/GL/gl.h:132
|
|
GLclampf = c_float # /usr/include/GL/gl.h:133
|
|
GLdouble = c_double # /usr/include/GL/gl.h:134
|
|
GLclampd = c_double # /usr/include/GL/gl.h:135
|
|
GL_FALSE = 0 # /usr/include/GL/gl.h:144
|
|
GL_TRUE = 1 # /usr/include/GL/gl.h:145
|
|
GL_BYTE = 5120 # /usr/include/GL/gl.h:148
|
|
GL_UNSIGNED_BYTE = 5121 # /usr/include/GL/gl.h:149
|
|
GL_SHORT = 5122 # /usr/include/GL/gl.h:150
|
|
GL_UNSIGNED_SHORT = 5123 # /usr/include/GL/gl.h:151
|
|
GL_INT = 5124 # /usr/include/GL/gl.h:152
|
|
GL_UNSIGNED_INT = 5125 # /usr/include/GL/gl.h:153
|
|
GL_FLOAT = 5126 # /usr/include/GL/gl.h:154
|
|
GL_2_BYTES = 5127 # /usr/include/GL/gl.h:155
|
|
GL_3_BYTES = 5128 # /usr/include/GL/gl.h:156
|
|
GL_4_BYTES = 5129 # /usr/include/GL/gl.h:157
|
|
GL_DOUBLE = 5130 # /usr/include/GL/gl.h:158
|
|
GL_POINTS = 0 # /usr/include/GL/gl.h:161
|
|
GL_LINES = 1 # /usr/include/GL/gl.h:162
|
|
GL_LINE_LOOP = 2 # /usr/include/GL/gl.h:163
|
|
GL_LINE_STRIP = 3 # /usr/include/GL/gl.h:164
|
|
GL_TRIANGLES = 4 # /usr/include/GL/gl.h:165
|
|
GL_TRIANGLE_STRIP = 5 # /usr/include/GL/gl.h:166
|
|
GL_TRIANGLE_FAN = 6 # /usr/include/GL/gl.h:167
|
|
GL_QUADS = 7 # /usr/include/GL/gl.h:168
|
|
GL_QUAD_STRIP = 8 # /usr/include/GL/gl.h:169
|
|
GL_POLYGON = 9 # /usr/include/GL/gl.h:170
|
|
GL_VERTEX_ARRAY = 32884 # /usr/include/GL/gl.h:173
|
|
GL_NORMAL_ARRAY = 32885 # /usr/include/GL/gl.h:174
|
|
GL_COLOR_ARRAY = 32886 # /usr/include/GL/gl.h:175
|
|
GL_INDEX_ARRAY = 32887 # /usr/include/GL/gl.h:176
|
|
GL_TEXTURE_COORD_ARRAY = 32888 # /usr/include/GL/gl.h:177
|
|
GL_EDGE_FLAG_ARRAY = 32889 # /usr/include/GL/gl.h:178
|
|
GL_VERTEX_ARRAY_SIZE = 32890 # /usr/include/GL/gl.h:179
|
|
GL_VERTEX_ARRAY_TYPE = 32891 # /usr/include/GL/gl.h:180
|
|
GL_VERTEX_ARRAY_STRIDE = 32892 # /usr/include/GL/gl.h:181
|
|
GL_NORMAL_ARRAY_TYPE = 32894 # /usr/include/GL/gl.h:182
|
|
GL_NORMAL_ARRAY_STRIDE = 32895 # /usr/include/GL/gl.h:183
|
|
GL_COLOR_ARRAY_SIZE = 32897 # /usr/include/GL/gl.h:184
|
|
GL_COLOR_ARRAY_TYPE = 32898 # /usr/include/GL/gl.h:185
|
|
GL_COLOR_ARRAY_STRIDE = 32899 # /usr/include/GL/gl.h:186
|
|
GL_INDEX_ARRAY_TYPE = 32901 # /usr/include/GL/gl.h:187
|
|
GL_INDEX_ARRAY_STRIDE = 32902 # /usr/include/GL/gl.h:188
|
|
GL_TEXTURE_COORD_ARRAY_SIZE = 32904 # /usr/include/GL/gl.h:189
|
|
GL_TEXTURE_COORD_ARRAY_TYPE = 32905 # /usr/include/GL/gl.h:190
|
|
GL_TEXTURE_COORD_ARRAY_STRIDE = 32906 # /usr/include/GL/gl.h:191
|
|
GL_EDGE_FLAG_ARRAY_STRIDE = 32908 # /usr/include/GL/gl.h:192
|
|
GL_VERTEX_ARRAY_POINTER = 32910 # /usr/include/GL/gl.h:193
|
|
GL_NORMAL_ARRAY_POINTER = 32911 # /usr/include/GL/gl.h:194
|
|
GL_COLOR_ARRAY_POINTER = 32912 # /usr/include/GL/gl.h:195
|
|
GL_INDEX_ARRAY_POINTER = 32913 # /usr/include/GL/gl.h:196
|
|
GL_TEXTURE_COORD_ARRAY_POINTER = 32914 # /usr/include/GL/gl.h:197
|
|
GL_EDGE_FLAG_ARRAY_POINTER = 32915 # /usr/include/GL/gl.h:198
|
|
GL_V2F = 10784 # /usr/include/GL/gl.h:199
|
|
GL_V3F = 10785 # /usr/include/GL/gl.h:200
|
|
GL_C4UB_V2F = 10786 # /usr/include/GL/gl.h:201
|
|
GL_C4UB_V3F = 10787 # /usr/include/GL/gl.h:202
|
|
GL_C3F_V3F = 10788 # /usr/include/GL/gl.h:203
|
|
GL_N3F_V3F = 10789 # /usr/include/GL/gl.h:204
|
|
GL_C4F_N3F_V3F = 10790 # /usr/include/GL/gl.h:205
|
|
GL_T2F_V3F = 10791 # /usr/include/GL/gl.h:206
|
|
GL_T4F_V4F = 10792 # /usr/include/GL/gl.h:207
|
|
GL_T2F_C4UB_V3F = 10793 # /usr/include/GL/gl.h:208
|
|
GL_T2F_C3F_V3F = 10794 # /usr/include/GL/gl.h:209
|
|
GL_T2F_N3F_V3F = 10795 # /usr/include/GL/gl.h:210
|
|
GL_T2F_C4F_N3F_V3F = 10796 # /usr/include/GL/gl.h:211
|
|
GL_T4F_C4F_N3F_V4F = 10797 # /usr/include/GL/gl.h:212
|
|
GL_MATRIX_MODE = 2976 # /usr/include/GL/gl.h:215
|
|
GL_MODELVIEW = 5888 # /usr/include/GL/gl.h:216
|
|
GL_PROJECTION = 5889 # /usr/include/GL/gl.h:217
|
|
GL_TEXTURE = 5890 # /usr/include/GL/gl.h:218
|
|
GL_POINT_SMOOTH = 2832 # /usr/include/GL/gl.h:221
|
|
GL_POINT_SIZE = 2833 # /usr/include/GL/gl.h:222
|
|
GL_POINT_SIZE_GRANULARITY = 2835 # /usr/include/GL/gl.h:223
|
|
GL_POINT_SIZE_RANGE = 2834 # /usr/include/GL/gl.h:224
|
|
GL_LINE_SMOOTH = 2848 # /usr/include/GL/gl.h:227
|
|
GL_LINE_STIPPLE = 2852 # /usr/include/GL/gl.h:228
|
|
GL_LINE_STIPPLE_PATTERN = 2853 # /usr/include/GL/gl.h:229
|
|
GL_LINE_STIPPLE_REPEAT = 2854 # /usr/include/GL/gl.h:230
|
|
GL_LINE_WIDTH = 2849 # /usr/include/GL/gl.h:231
|
|
GL_LINE_WIDTH_GRANULARITY = 2851 # /usr/include/GL/gl.h:232
|
|
GL_LINE_WIDTH_RANGE = 2850 # /usr/include/GL/gl.h:233
|
|
GL_POINT = 6912 # /usr/include/GL/gl.h:236
|
|
GL_LINE = 6913 # /usr/include/GL/gl.h:237
|
|
GL_FILL = 6914 # /usr/include/GL/gl.h:238
|
|
GL_CW = 2304 # /usr/include/GL/gl.h:239
|
|
GL_CCW = 2305 # /usr/include/GL/gl.h:240
|
|
GL_FRONT = 1028 # /usr/include/GL/gl.h:241
|
|
GL_BACK = 1029 # /usr/include/GL/gl.h:242
|
|
GL_POLYGON_MODE = 2880 # /usr/include/GL/gl.h:243
|
|
GL_POLYGON_SMOOTH = 2881 # /usr/include/GL/gl.h:244
|
|
GL_POLYGON_STIPPLE = 2882 # /usr/include/GL/gl.h:245
|
|
GL_EDGE_FLAG = 2883 # /usr/include/GL/gl.h:246
|
|
GL_CULL_FACE = 2884 # /usr/include/GL/gl.h:247
|
|
GL_CULL_FACE_MODE = 2885 # /usr/include/GL/gl.h:248
|
|
GL_FRONT_FACE = 2886 # /usr/include/GL/gl.h:249
|
|
GL_POLYGON_OFFSET_FACTOR = 32824 # /usr/include/GL/gl.h:250
|
|
GL_POLYGON_OFFSET_UNITS = 10752 # /usr/include/GL/gl.h:251
|
|
GL_POLYGON_OFFSET_POINT = 10753 # /usr/include/GL/gl.h:252
|
|
GL_POLYGON_OFFSET_LINE = 10754 # /usr/include/GL/gl.h:253
|
|
GL_POLYGON_OFFSET_FILL = 32823 # /usr/include/GL/gl.h:254
|
|
GL_COMPILE = 4864 # /usr/include/GL/gl.h:257
|
|
GL_COMPILE_AND_EXECUTE = 4865 # /usr/include/GL/gl.h:258
|
|
GL_LIST_BASE = 2866 # /usr/include/GL/gl.h:259
|
|
GL_LIST_INDEX = 2867 # /usr/include/GL/gl.h:260
|
|
GL_LIST_MODE = 2864 # /usr/include/GL/gl.h:261
|
|
GL_NEVER = 512 # /usr/include/GL/gl.h:264
|
|
GL_LESS = 513 # /usr/include/GL/gl.h:265
|
|
GL_EQUAL = 514 # /usr/include/GL/gl.h:266
|
|
GL_LEQUAL = 515 # /usr/include/GL/gl.h:267
|
|
GL_GREATER = 516 # /usr/include/GL/gl.h:268
|
|
GL_NOTEQUAL = 517 # /usr/include/GL/gl.h:269
|
|
GL_GEQUAL = 518 # /usr/include/GL/gl.h:270
|
|
GL_ALWAYS = 519 # /usr/include/GL/gl.h:271
|
|
GL_DEPTH_TEST = 2929 # /usr/include/GL/gl.h:272
|
|
GL_DEPTH_BITS = 3414 # /usr/include/GL/gl.h:273
|
|
GL_DEPTH_CLEAR_VALUE = 2931 # /usr/include/GL/gl.h:274
|
|
GL_DEPTH_FUNC = 2932 # /usr/include/GL/gl.h:275
|
|
GL_DEPTH_RANGE = 2928 # /usr/include/GL/gl.h:276
|
|
GL_DEPTH_WRITEMASK = 2930 # /usr/include/GL/gl.h:277
|
|
GL_DEPTH_COMPONENT = 6402 # /usr/include/GL/gl.h:278
|
|
GL_LIGHTING = 2896 # /usr/include/GL/gl.h:281
|
|
GL_LIGHT0 = 16384 # /usr/include/GL/gl.h:282
|
|
GL_LIGHT1 = 16385 # /usr/include/GL/gl.h:283
|
|
GL_LIGHT2 = 16386 # /usr/include/GL/gl.h:284
|
|
GL_LIGHT3 = 16387 # /usr/include/GL/gl.h:285
|
|
GL_LIGHT4 = 16388 # /usr/include/GL/gl.h:286
|
|
GL_LIGHT5 = 16389 # /usr/include/GL/gl.h:287
|
|
GL_LIGHT6 = 16390 # /usr/include/GL/gl.h:288
|
|
GL_LIGHT7 = 16391 # /usr/include/GL/gl.h:289
|
|
GL_SPOT_EXPONENT = 4613 # /usr/include/GL/gl.h:290
|
|
GL_SPOT_CUTOFF = 4614 # /usr/include/GL/gl.h:291
|
|
GL_CONSTANT_ATTENUATION = 4615 # /usr/include/GL/gl.h:292
|
|
GL_LINEAR_ATTENUATION = 4616 # /usr/include/GL/gl.h:293
|
|
GL_QUADRATIC_ATTENUATION = 4617 # /usr/include/GL/gl.h:294
|
|
GL_AMBIENT = 4608 # /usr/include/GL/gl.h:295
|
|
GL_DIFFUSE = 4609 # /usr/include/GL/gl.h:296
|
|
GL_SPECULAR = 4610 # /usr/include/GL/gl.h:297
|
|
GL_SHININESS = 5633 # /usr/include/GL/gl.h:298
|
|
GL_EMISSION = 5632 # /usr/include/GL/gl.h:299
|
|
GL_POSITION = 4611 # /usr/include/GL/gl.h:300
|
|
GL_SPOT_DIRECTION = 4612 # /usr/include/GL/gl.h:301
|
|
GL_AMBIENT_AND_DIFFUSE = 5634 # /usr/include/GL/gl.h:302
|
|
GL_COLOR_INDEXES = 5635 # /usr/include/GL/gl.h:303
|
|
GL_LIGHT_MODEL_TWO_SIDE = 2898 # /usr/include/GL/gl.h:304
|
|
GL_LIGHT_MODEL_LOCAL_VIEWER = 2897 # /usr/include/GL/gl.h:305
|
|
GL_LIGHT_MODEL_AMBIENT = 2899 # /usr/include/GL/gl.h:306
|
|
GL_FRONT_AND_BACK = 1032 # /usr/include/GL/gl.h:307
|
|
GL_SHADE_MODEL = 2900 # /usr/include/GL/gl.h:308
|
|
GL_FLAT = 7424 # /usr/include/GL/gl.h:309
|
|
GL_SMOOTH = 7425 # /usr/include/GL/gl.h:310
|
|
GL_COLOR_MATERIAL = 2903 # /usr/include/GL/gl.h:311
|
|
GL_COLOR_MATERIAL_FACE = 2901 # /usr/include/GL/gl.h:312
|
|
GL_COLOR_MATERIAL_PARAMETER = 2902 # /usr/include/GL/gl.h:313
|
|
GL_NORMALIZE = 2977 # /usr/include/GL/gl.h:314
|
|
GL_CLIP_PLANE0 = 12288 # /usr/include/GL/gl.h:317
|
|
GL_CLIP_PLANE1 = 12289 # /usr/include/GL/gl.h:318
|
|
GL_CLIP_PLANE2 = 12290 # /usr/include/GL/gl.h:319
|
|
GL_CLIP_PLANE3 = 12291 # /usr/include/GL/gl.h:320
|
|
GL_CLIP_PLANE4 = 12292 # /usr/include/GL/gl.h:321
|
|
GL_CLIP_PLANE5 = 12293 # /usr/include/GL/gl.h:322
|
|
GL_ACCUM_RED_BITS = 3416 # /usr/include/GL/gl.h:325
|
|
GL_ACCUM_GREEN_BITS = 3417 # /usr/include/GL/gl.h:326
|
|
GL_ACCUM_BLUE_BITS = 3418 # /usr/include/GL/gl.h:327
|
|
GL_ACCUM_ALPHA_BITS = 3419 # /usr/include/GL/gl.h:328
|
|
GL_ACCUM_CLEAR_VALUE = 2944 # /usr/include/GL/gl.h:329
|
|
GL_ACCUM = 256 # /usr/include/GL/gl.h:330
|
|
GL_ADD = 260 # /usr/include/GL/gl.h:331
|
|
GL_LOAD = 257 # /usr/include/GL/gl.h:332
|
|
GL_MULT = 259 # /usr/include/GL/gl.h:333
|
|
GL_RETURN = 258 # /usr/include/GL/gl.h:334
|
|
GL_ALPHA_TEST = 3008 # /usr/include/GL/gl.h:337
|
|
GL_ALPHA_TEST_REF = 3010 # /usr/include/GL/gl.h:338
|
|
GL_ALPHA_TEST_FUNC = 3009 # /usr/include/GL/gl.h:339
|
|
GL_BLEND = 3042 # /usr/include/GL/gl.h:342
|
|
GL_BLEND_SRC = 3041 # /usr/include/GL/gl.h:343
|
|
GL_BLEND_DST = 3040 # /usr/include/GL/gl.h:344
|
|
GL_ZERO = 0 # /usr/include/GL/gl.h:345
|
|
GL_ONE = 1 # /usr/include/GL/gl.h:346
|
|
GL_SRC_COLOR = 768 # /usr/include/GL/gl.h:347
|
|
GL_ONE_MINUS_SRC_COLOR = 769 # /usr/include/GL/gl.h:348
|
|
GL_SRC_ALPHA = 770 # /usr/include/GL/gl.h:349
|
|
GL_ONE_MINUS_SRC_ALPHA = 771 # /usr/include/GL/gl.h:350
|
|
GL_DST_ALPHA = 772 # /usr/include/GL/gl.h:351
|
|
GL_ONE_MINUS_DST_ALPHA = 773 # /usr/include/GL/gl.h:352
|
|
GL_DST_COLOR = 774 # /usr/include/GL/gl.h:353
|
|
GL_ONE_MINUS_DST_COLOR = 775 # /usr/include/GL/gl.h:354
|
|
GL_SRC_ALPHA_SATURATE = 776 # /usr/include/GL/gl.h:355
|
|
GL_FEEDBACK = 7169 # /usr/include/GL/gl.h:358
|
|
GL_RENDER = 7168 # /usr/include/GL/gl.h:359
|
|
GL_SELECT = 7170 # /usr/include/GL/gl.h:360
|
|
GL_2D = 1536 # /usr/include/GL/gl.h:363
|
|
GL_3D = 1537 # /usr/include/GL/gl.h:364
|
|
GL_3D_COLOR = 1538 # /usr/include/GL/gl.h:365
|
|
GL_3D_COLOR_TEXTURE = 1539 # /usr/include/GL/gl.h:366
|
|
GL_4D_COLOR_TEXTURE = 1540 # /usr/include/GL/gl.h:367
|
|
GL_POINT_TOKEN = 1793 # /usr/include/GL/gl.h:368
|
|
GL_LINE_TOKEN = 1794 # /usr/include/GL/gl.h:369
|
|
GL_LINE_RESET_TOKEN = 1799 # /usr/include/GL/gl.h:370
|
|
GL_POLYGON_TOKEN = 1795 # /usr/include/GL/gl.h:371
|
|
GL_BITMAP_TOKEN = 1796 # /usr/include/GL/gl.h:372
|
|
GL_DRAW_PIXEL_TOKEN = 1797 # /usr/include/GL/gl.h:373
|
|
GL_COPY_PIXEL_TOKEN = 1798 # /usr/include/GL/gl.h:374
|
|
GL_PASS_THROUGH_TOKEN = 1792 # /usr/include/GL/gl.h:375
|
|
GL_FEEDBACK_BUFFER_POINTER = 3568 # /usr/include/GL/gl.h:376
|
|
GL_FEEDBACK_BUFFER_SIZE = 3569 # /usr/include/GL/gl.h:377
|
|
GL_FEEDBACK_BUFFER_TYPE = 3570 # /usr/include/GL/gl.h:378
|
|
GL_SELECTION_BUFFER_POINTER = 3571 # /usr/include/GL/gl.h:381
|
|
GL_SELECTION_BUFFER_SIZE = 3572 # /usr/include/GL/gl.h:382
|
|
GL_FOG = 2912 # /usr/include/GL/gl.h:385
|
|
GL_FOG_MODE = 2917 # /usr/include/GL/gl.h:386
|
|
GL_FOG_DENSITY = 2914 # /usr/include/GL/gl.h:387
|
|
GL_FOG_COLOR = 2918 # /usr/include/GL/gl.h:388
|
|
GL_FOG_INDEX = 2913 # /usr/include/GL/gl.h:389
|
|
GL_FOG_START = 2915 # /usr/include/GL/gl.h:390
|
|
GL_FOG_END = 2916 # /usr/include/GL/gl.h:391
|
|
GL_LINEAR = 9729 # /usr/include/GL/gl.h:392
|
|
GL_EXP = 2048 # /usr/include/GL/gl.h:393
|
|
GL_EXP2 = 2049 # /usr/include/GL/gl.h:394
|
|
GL_LOGIC_OP = 3057 # /usr/include/GL/gl.h:397
|
|
GL_INDEX_LOGIC_OP = 3057 # /usr/include/GL/gl.h:398
|
|
GL_COLOR_LOGIC_OP = 3058 # /usr/include/GL/gl.h:399
|
|
GL_LOGIC_OP_MODE = 3056 # /usr/include/GL/gl.h:400
|
|
GL_CLEAR = 5376 # /usr/include/GL/gl.h:401
|
|
GL_SET = 5391 # /usr/include/GL/gl.h:402
|
|
GL_COPY = 5379 # /usr/include/GL/gl.h:403
|
|
GL_COPY_INVERTED = 5388 # /usr/include/GL/gl.h:404
|
|
GL_NOOP = 5381 # /usr/include/GL/gl.h:405
|
|
GL_INVERT = 5386 # /usr/include/GL/gl.h:406
|
|
GL_AND = 5377 # /usr/include/GL/gl.h:407
|
|
GL_NAND = 5390 # /usr/include/GL/gl.h:408
|
|
GL_OR = 5383 # /usr/include/GL/gl.h:409
|
|
GL_NOR = 5384 # /usr/include/GL/gl.h:410
|
|
GL_XOR = 5382 # /usr/include/GL/gl.h:411
|
|
GL_EQUIV = 5385 # /usr/include/GL/gl.h:412
|
|
GL_AND_REVERSE = 5378 # /usr/include/GL/gl.h:413
|
|
GL_AND_INVERTED = 5380 # /usr/include/GL/gl.h:414
|
|
GL_OR_REVERSE = 5387 # /usr/include/GL/gl.h:415
|
|
GL_OR_INVERTED = 5389 # /usr/include/GL/gl.h:416
|
|
GL_STENCIL_BITS = 3415 # /usr/include/GL/gl.h:419
|
|
GL_STENCIL_TEST = 2960 # /usr/include/GL/gl.h:420
|
|
GL_STENCIL_CLEAR_VALUE = 2961 # /usr/include/GL/gl.h:421
|
|
GL_STENCIL_FUNC = 2962 # /usr/include/GL/gl.h:422
|
|
GL_STENCIL_VALUE_MASK = 2963 # /usr/include/GL/gl.h:423
|
|
GL_STENCIL_FAIL = 2964 # /usr/include/GL/gl.h:424
|
|
GL_STENCIL_PASS_DEPTH_FAIL = 2965 # /usr/include/GL/gl.h:425
|
|
GL_STENCIL_PASS_DEPTH_PASS = 2966 # /usr/include/GL/gl.h:426
|
|
GL_STENCIL_REF = 2967 # /usr/include/GL/gl.h:427
|
|
GL_STENCIL_WRITEMASK = 2968 # /usr/include/GL/gl.h:428
|
|
GL_STENCIL_INDEX = 6401 # /usr/include/GL/gl.h:429
|
|
GL_KEEP = 7680 # /usr/include/GL/gl.h:430
|
|
GL_REPLACE = 7681 # /usr/include/GL/gl.h:431
|
|
GL_INCR = 7682 # /usr/include/GL/gl.h:432
|
|
GL_DECR = 7683 # /usr/include/GL/gl.h:433
|
|
GL_NONE = 0 # /usr/include/GL/gl.h:436
|
|
GL_LEFT = 1030 # /usr/include/GL/gl.h:437
|
|
GL_RIGHT = 1031 # /usr/include/GL/gl.h:438
|
|
GL_FRONT_LEFT = 1024 # /usr/include/GL/gl.h:442
|
|
GL_FRONT_RIGHT = 1025 # /usr/include/GL/gl.h:443
|
|
GL_BACK_LEFT = 1026 # /usr/include/GL/gl.h:444
|
|
GL_BACK_RIGHT = 1027 # /usr/include/GL/gl.h:445
|
|
GL_AUX0 = 1033 # /usr/include/GL/gl.h:446
|
|
GL_AUX1 = 1034 # /usr/include/GL/gl.h:447
|
|
GL_AUX2 = 1035 # /usr/include/GL/gl.h:448
|
|
GL_AUX3 = 1036 # /usr/include/GL/gl.h:449
|
|
GL_COLOR_INDEX = 6400 # /usr/include/GL/gl.h:450
|
|
GL_RED = 6403 # /usr/include/GL/gl.h:451
|
|
GL_GREEN = 6404 # /usr/include/GL/gl.h:452
|
|
GL_BLUE = 6405 # /usr/include/GL/gl.h:453
|
|
GL_ALPHA = 6406 # /usr/include/GL/gl.h:454
|
|
GL_LUMINANCE = 6409 # /usr/include/GL/gl.h:455
|
|
GL_LUMINANCE_ALPHA = 6410 # /usr/include/GL/gl.h:456
|
|
GL_ALPHA_BITS = 3413 # /usr/include/GL/gl.h:457
|
|
GL_RED_BITS = 3410 # /usr/include/GL/gl.h:458
|
|
GL_GREEN_BITS = 3411 # /usr/include/GL/gl.h:459
|
|
GL_BLUE_BITS = 3412 # /usr/include/GL/gl.h:460
|
|
GL_INDEX_BITS = 3409 # /usr/include/GL/gl.h:461
|
|
GL_SUBPIXEL_BITS = 3408 # /usr/include/GL/gl.h:462
|
|
GL_AUX_BUFFERS = 3072 # /usr/include/GL/gl.h:463
|
|
GL_READ_BUFFER = 3074 # /usr/include/GL/gl.h:464
|
|
GL_DRAW_BUFFER = 3073 # /usr/include/GL/gl.h:465
|
|
GL_DOUBLEBUFFER = 3122 # /usr/include/GL/gl.h:466
|
|
GL_STEREO = 3123 # /usr/include/GL/gl.h:467
|
|
GL_BITMAP = 6656 # /usr/include/GL/gl.h:468
|
|
GL_COLOR = 6144 # /usr/include/GL/gl.h:469
|
|
GL_DEPTH = 6145 # /usr/include/GL/gl.h:470
|
|
GL_STENCIL = 6146 # /usr/include/GL/gl.h:471
|
|
GL_DITHER = 3024 # /usr/include/GL/gl.h:472
|
|
GL_RGB = 6407 # /usr/include/GL/gl.h:473
|
|
GL_RGBA = 6408 # /usr/include/GL/gl.h:474
|
|
GL_MAX_LIST_NESTING = 2865 # /usr/include/GL/gl.h:477
|
|
GL_MAX_EVAL_ORDER = 3376 # /usr/include/GL/gl.h:478
|
|
GL_MAX_LIGHTS = 3377 # /usr/include/GL/gl.h:479
|
|
GL_MAX_CLIP_PLANES = 3378 # /usr/include/GL/gl.h:480
|
|
GL_MAX_TEXTURE_SIZE = 3379 # /usr/include/GL/gl.h:481
|
|
GL_MAX_PIXEL_MAP_TABLE = 3380 # /usr/include/GL/gl.h:482
|
|
GL_MAX_ATTRIB_STACK_DEPTH = 3381 # /usr/include/GL/gl.h:483
|
|
GL_MAX_MODELVIEW_STACK_DEPTH = 3382 # /usr/include/GL/gl.h:484
|
|
GL_MAX_NAME_STACK_DEPTH = 3383 # /usr/include/GL/gl.h:485
|
|
GL_MAX_PROJECTION_STACK_DEPTH = 3384 # /usr/include/GL/gl.h:486
|
|
GL_MAX_TEXTURE_STACK_DEPTH = 3385 # /usr/include/GL/gl.h:487
|
|
GL_MAX_VIEWPORT_DIMS = 3386 # /usr/include/GL/gl.h:488
|
|
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387 # /usr/include/GL/gl.h:489
|
|
GL_ATTRIB_STACK_DEPTH = 2992 # /usr/include/GL/gl.h:492
|
|
GL_CLIENT_ATTRIB_STACK_DEPTH = 2993 # /usr/include/GL/gl.h:493
|
|
GL_COLOR_CLEAR_VALUE = 3106 # /usr/include/GL/gl.h:494
|
|
GL_COLOR_WRITEMASK = 3107 # /usr/include/GL/gl.h:495
|
|
GL_CURRENT_INDEX = 2817 # /usr/include/GL/gl.h:496
|
|
GL_CURRENT_COLOR = 2816 # /usr/include/GL/gl.h:497
|
|
GL_CURRENT_NORMAL = 2818 # /usr/include/GL/gl.h:498
|
|
GL_CURRENT_RASTER_COLOR = 2820 # /usr/include/GL/gl.h:499
|
|
GL_CURRENT_RASTER_DISTANCE = 2825 # /usr/include/GL/gl.h:500
|
|
GL_CURRENT_RASTER_INDEX = 2821 # /usr/include/GL/gl.h:501
|
|
GL_CURRENT_RASTER_POSITION = 2823 # /usr/include/GL/gl.h:502
|
|
GL_CURRENT_RASTER_TEXTURE_COORDS = 2822 # /usr/include/GL/gl.h:503
|
|
GL_CURRENT_RASTER_POSITION_VALID = 2824 # /usr/include/GL/gl.h:504
|
|
GL_CURRENT_TEXTURE_COORDS = 2819 # /usr/include/GL/gl.h:505
|
|
GL_INDEX_CLEAR_VALUE = 3104 # /usr/include/GL/gl.h:506
|
|
GL_INDEX_MODE = 3120 # /usr/include/GL/gl.h:507
|
|
GL_INDEX_WRITEMASK = 3105 # /usr/include/GL/gl.h:508
|
|
GL_MODELVIEW_MATRIX = 2982 # /usr/include/GL/gl.h:509
|
|
GL_MODELVIEW_STACK_DEPTH = 2979 # /usr/include/GL/gl.h:510
|
|
GL_NAME_STACK_DEPTH = 3440 # /usr/include/GL/gl.h:511
|
|
GL_PROJECTION_MATRIX = 2983 # /usr/include/GL/gl.h:512
|
|
GL_PROJECTION_STACK_DEPTH = 2980 # /usr/include/GL/gl.h:513
|
|
GL_RENDER_MODE = 3136 # /usr/include/GL/gl.h:514
|
|
GL_RGBA_MODE = 3121 # /usr/include/GL/gl.h:515
|
|
GL_TEXTURE_MATRIX = 2984 # /usr/include/GL/gl.h:516
|
|
GL_TEXTURE_STACK_DEPTH = 2981 # /usr/include/GL/gl.h:517
|
|
GL_VIEWPORT = 2978 # /usr/include/GL/gl.h:518
|
|
GL_AUTO_NORMAL = 3456 # /usr/include/GL/gl.h:521
|
|
GL_MAP1_COLOR_4 = 3472 # /usr/include/GL/gl.h:522
|
|
GL_MAP1_INDEX = 3473 # /usr/include/GL/gl.h:523
|
|
GL_MAP1_NORMAL = 3474 # /usr/include/GL/gl.h:524
|
|
GL_MAP1_TEXTURE_COORD_1 = 3475 # /usr/include/GL/gl.h:525
|
|
GL_MAP1_TEXTURE_COORD_2 = 3476 # /usr/include/GL/gl.h:526
|
|
GL_MAP1_TEXTURE_COORD_3 = 3477 # /usr/include/GL/gl.h:527
|
|
GL_MAP1_TEXTURE_COORD_4 = 3478 # /usr/include/GL/gl.h:528
|
|
GL_MAP1_VERTEX_3 = 3479 # /usr/include/GL/gl.h:529
|
|
GL_MAP1_VERTEX_4 = 3480 # /usr/include/GL/gl.h:530
|
|
GL_MAP2_COLOR_4 = 3504 # /usr/include/GL/gl.h:531
|
|
GL_MAP2_INDEX = 3505 # /usr/include/GL/gl.h:532
|
|
GL_MAP2_NORMAL = 3506 # /usr/include/GL/gl.h:533
|
|
GL_MAP2_TEXTURE_COORD_1 = 3507 # /usr/include/GL/gl.h:534
|
|
GL_MAP2_TEXTURE_COORD_2 = 3508 # /usr/include/GL/gl.h:535
|
|
GL_MAP2_TEXTURE_COORD_3 = 3509 # /usr/include/GL/gl.h:536
|
|
GL_MAP2_TEXTURE_COORD_4 = 3510 # /usr/include/GL/gl.h:537
|
|
GL_MAP2_VERTEX_3 = 3511 # /usr/include/GL/gl.h:538
|
|
GL_MAP2_VERTEX_4 = 3512 # /usr/include/GL/gl.h:539
|
|
GL_MAP1_GRID_DOMAIN = 3536 # /usr/include/GL/gl.h:540
|
|
GL_MAP1_GRID_SEGMENTS = 3537 # /usr/include/GL/gl.h:541
|
|
GL_MAP2_GRID_DOMAIN = 3538 # /usr/include/GL/gl.h:542
|
|
GL_MAP2_GRID_SEGMENTS = 3539 # /usr/include/GL/gl.h:543
|
|
GL_COEFF = 2560 # /usr/include/GL/gl.h:544
|
|
GL_ORDER = 2561 # /usr/include/GL/gl.h:545
|
|
GL_DOMAIN = 2562 # /usr/include/GL/gl.h:546
|
|
GL_PERSPECTIVE_CORRECTION_HINT = 3152 # /usr/include/GL/gl.h:549
|
|
GL_POINT_SMOOTH_HINT = 3153 # /usr/include/GL/gl.h:550
|
|
GL_LINE_SMOOTH_HINT = 3154 # /usr/include/GL/gl.h:551
|
|
GL_POLYGON_SMOOTH_HINT = 3155 # /usr/include/GL/gl.h:552
|
|
GL_FOG_HINT = 3156 # /usr/include/GL/gl.h:553
|
|
GL_DONT_CARE = 4352 # /usr/include/GL/gl.h:554
|
|
GL_FASTEST = 4353 # /usr/include/GL/gl.h:555
|
|
GL_NICEST = 4354 # /usr/include/GL/gl.h:556
|
|
GL_SCISSOR_BOX = 3088 # /usr/include/GL/gl.h:559
|
|
GL_SCISSOR_TEST = 3089 # /usr/include/GL/gl.h:560
|
|
GL_MAP_COLOR = 3344 # /usr/include/GL/gl.h:563
|
|
GL_MAP_STENCIL = 3345 # /usr/include/GL/gl.h:564
|
|
GL_INDEX_SHIFT = 3346 # /usr/include/GL/gl.h:565
|
|
GL_INDEX_OFFSET = 3347 # /usr/include/GL/gl.h:566
|
|
GL_RED_SCALE = 3348 # /usr/include/GL/gl.h:567
|
|
GL_RED_BIAS = 3349 # /usr/include/GL/gl.h:568
|
|
GL_GREEN_SCALE = 3352 # /usr/include/GL/gl.h:569
|
|
GL_GREEN_BIAS = 3353 # /usr/include/GL/gl.h:570
|
|
GL_BLUE_SCALE = 3354 # /usr/include/GL/gl.h:571
|
|
GL_BLUE_BIAS = 3355 # /usr/include/GL/gl.h:572
|
|
GL_ALPHA_SCALE = 3356 # /usr/include/GL/gl.h:573
|
|
GL_ALPHA_BIAS = 3357 # /usr/include/GL/gl.h:574
|
|
GL_DEPTH_SCALE = 3358 # /usr/include/GL/gl.h:575
|
|
GL_DEPTH_BIAS = 3359 # /usr/include/GL/gl.h:576
|
|
GL_PIXEL_MAP_S_TO_S_SIZE = 3249 # /usr/include/GL/gl.h:577
|
|
GL_PIXEL_MAP_I_TO_I_SIZE = 3248 # /usr/include/GL/gl.h:578
|
|
GL_PIXEL_MAP_I_TO_R_SIZE = 3250 # /usr/include/GL/gl.h:579
|
|
GL_PIXEL_MAP_I_TO_G_SIZE = 3251 # /usr/include/GL/gl.h:580
|
|
GL_PIXEL_MAP_I_TO_B_SIZE = 3252 # /usr/include/GL/gl.h:581
|
|
GL_PIXEL_MAP_I_TO_A_SIZE = 3253 # /usr/include/GL/gl.h:582
|
|
GL_PIXEL_MAP_R_TO_R_SIZE = 3254 # /usr/include/GL/gl.h:583
|
|
GL_PIXEL_MAP_G_TO_G_SIZE = 3255 # /usr/include/GL/gl.h:584
|
|
GL_PIXEL_MAP_B_TO_B_SIZE = 3256 # /usr/include/GL/gl.h:585
|
|
GL_PIXEL_MAP_A_TO_A_SIZE = 3257 # /usr/include/GL/gl.h:586
|
|
GL_PIXEL_MAP_S_TO_S = 3185 # /usr/include/GL/gl.h:587
|
|
GL_PIXEL_MAP_I_TO_I = 3184 # /usr/include/GL/gl.h:588
|
|
GL_PIXEL_MAP_I_TO_R = 3186 # /usr/include/GL/gl.h:589
|
|
GL_PIXEL_MAP_I_TO_G = 3187 # /usr/include/GL/gl.h:590
|
|
GL_PIXEL_MAP_I_TO_B = 3188 # /usr/include/GL/gl.h:591
|
|
GL_PIXEL_MAP_I_TO_A = 3189 # /usr/include/GL/gl.h:592
|
|
GL_PIXEL_MAP_R_TO_R = 3190 # /usr/include/GL/gl.h:593
|
|
GL_PIXEL_MAP_G_TO_G = 3191 # /usr/include/GL/gl.h:594
|
|
GL_PIXEL_MAP_B_TO_B = 3192 # /usr/include/GL/gl.h:595
|
|
GL_PIXEL_MAP_A_TO_A = 3193 # /usr/include/GL/gl.h:596
|
|
GL_PACK_ALIGNMENT = 3333 # /usr/include/GL/gl.h:597
|
|
GL_PACK_LSB_FIRST = 3329 # /usr/include/GL/gl.h:598
|
|
GL_PACK_ROW_LENGTH = 3330 # /usr/include/GL/gl.h:599
|
|
GL_PACK_SKIP_PIXELS = 3332 # /usr/include/GL/gl.h:600
|
|
GL_PACK_SKIP_ROWS = 3331 # /usr/include/GL/gl.h:601
|
|
GL_PACK_SWAP_BYTES = 3328 # /usr/include/GL/gl.h:602
|
|
GL_UNPACK_ALIGNMENT = 3317 # /usr/include/GL/gl.h:603
|
|
GL_UNPACK_LSB_FIRST = 3313 # /usr/include/GL/gl.h:604
|
|
GL_UNPACK_ROW_LENGTH = 3314 # /usr/include/GL/gl.h:605
|
|
GL_UNPACK_SKIP_PIXELS = 3316 # /usr/include/GL/gl.h:606
|
|
GL_UNPACK_SKIP_ROWS = 3315 # /usr/include/GL/gl.h:607
|
|
GL_UNPACK_SWAP_BYTES = 3312 # /usr/include/GL/gl.h:608
|
|
GL_ZOOM_X = 3350 # /usr/include/GL/gl.h:609
|
|
GL_ZOOM_Y = 3351 # /usr/include/GL/gl.h:610
|
|
GL_TEXTURE_ENV = 8960 # /usr/include/GL/gl.h:613
|
|
GL_TEXTURE_ENV_MODE = 8704 # /usr/include/GL/gl.h:614
|
|
GL_TEXTURE_1D = 3552 # /usr/include/GL/gl.h:615
|
|
GL_TEXTURE_2D = 3553 # /usr/include/GL/gl.h:616
|
|
GL_TEXTURE_WRAP_S = 10242 # /usr/include/GL/gl.h:617
|
|
GL_TEXTURE_WRAP_T = 10243 # /usr/include/GL/gl.h:618
|
|
GL_TEXTURE_MAG_FILTER = 10240 # /usr/include/GL/gl.h:619
|
|
GL_TEXTURE_MIN_FILTER = 10241 # /usr/include/GL/gl.h:620
|
|
GL_TEXTURE_ENV_COLOR = 8705 # /usr/include/GL/gl.h:621
|
|
GL_TEXTURE_GEN_S = 3168 # /usr/include/GL/gl.h:622
|
|
GL_TEXTURE_GEN_T = 3169 # /usr/include/GL/gl.h:623
|
|
GL_TEXTURE_GEN_R = 3170 # /usr/include/GL/gl.h:624
|
|
GL_TEXTURE_GEN_Q = 3171 # /usr/include/GL/gl.h:625
|
|
GL_TEXTURE_GEN_MODE = 9472 # /usr/include/GL/gl.h:626
|
|
GL_TEXTURE_BORDER_COLOR = 4100 # /usr/include/GL/gl.h:627
|
|
GL_TEXTURE_WIDTH = 4096 # /usr/include/GL/gl.h:628
|
|
GL_TEXTURE_HEIGHT = 4097 # /usr/include/GL/gl.h:629
|
|
GL_TEXTURE_BORDER = 4101 # /usr/include/GL/gl.h:630
|
|
GL_TEXTURE_COMPONENTS = 4099 # /usr/include/GL/gl.h:631
|
|
GL_TEXTURE_RED_SIZE = 32860 # /usr/include/GL/gl.h:632
|
|
GL_TEXTURE_GREEN_SIZE = 32861 # /usr/include/GL/gl.h:633
|
|
GL_TEXTURE_BLUE_SIZE = 32862 # /usr/include/GL/gl.h:634
|
|
GL_TEXTURE_ALPHA_SIZE = 32863 # /usr/include/GL/gl.h:635
|
|
GL_TEXTURE_LUMINANCE_SIZE = 32864 # /usr/include/GL/gl.h:636
|
|
GL_TEXTURE_INTENSITY_SIZE = 32865 # /usr/include/GL/gl.h:637
|
|
GL_NEAREST_MIPMAP_NEAREST = 9984 # /usr/include/GL/gl.h:638
|
|
GL_NEAREST_MIPMAP_LINEAR = 9986 # /usr/include/GL/gl.h:639
|
|
GL_LINEAR_MIPMAP_NEAREST = 9985 # /usr/include/GL/gl.h:640
|
|
GL_LINEAR_MIPMAP_LINEAR = 9987 # /usr/include/GL/gl.h:641
|
|
GL_OBJECT_LINEAR = 9217 # /usr/include/GL/gl.h:642
|
|
GL_OBJECT_PLANE = 9473 # /usr/include/GL/gl.h:643
|
|
GL_EYE_LINEAR = 9216 # /usr/include/GL/gl.h:644
|
|
GL_EYE_PLANE = 9474 # /usr/include/GL/gl.h:645
|
|
GL_SPHERE_MAP = 9218 # /usr/include/GL/gl.h:646
|
|
GL_DECAL = 8449 # /usr/include/GL/gl.h:647
|
|
GL_MODULATE = 8448 # /usr/include/GL/gl.h:648
|
|
GL_NEAREST = 9728 # /usr/include/GL/gl.h:649
|
|
GL_REPEAT = 10497 # /usr/include/GL/gl.h:650
|
|
GL_CLAMP = 10496 # /usr/include/GL/gl.h:651
|
|
GL_S = 8192 # /usr/include/GL/gl.h:652
|
|
GL_T = 8193 # /usr/include/GL/gl.h:653
|
|
GL_R = 8194 # /usr/include/GL/gl.h:654
|
|
GL_Q = 8195 # /usr/include/GL/gl.h:655
|
|
GL_VENDOR = 7936 # /usr/include/GL/gl.h:658
|
|
GL_RENDERER = 7937 # /usr/include/GL/gl.h:659
|
|
GL_VERSION = 7938 # /usr/include/GL/gl.h:660
|
|
GL_EXTENSIONS = 7939 # /usr/include/GL/gl.h:661
|
|
GL_NO_ERROR = 0 # /usr/include/GL/gl.h:664
|
|
GL_INVALID_ENUM = 1280 # /usr/include/GL/gl.h:665
|
|
GL_INVALID_VALUE = 1281 # /usr/include/GL/gl.h:666
|
|
GL_INVALID_OPERATION = 1282 # /usr/include/GL/gl.h:667
|
|
GL_STACK_OVERFLOW = 1283 # /usr/include/GL/gl.h:668
|
|
GL_STACK_UNDERFLOW = 1284 # /usr/include/GL/gl.h:669
|
|
GL_OUT_OF_MEMORY = 1285 # /usr/include/GL/gl.h:670
|
|
GL_CURRENT_BIT = 1 # /usr/include/GL/gl.h:673
|
|
GL_POINT_BIT = 2 # /usr/include/GL/gl.h:674
|
|
GL_LINE_BIT = 4 # /usr/include/GL/gl.h:675
|
|
GL_POLYGON_BIT = 8 # /usr/include/GL/gl.h:676
|
|
GL_POLYGON_STIPPLE_BIT = 16 # /usr/include/GL/gl.h:677
|
|
GL_PIXEL_MODE_BIT = 32 # /usr/include/GL/gl.h:678
|
|
GL_LIGHTING_BIT = 64 # /usr/include/GL/gl.h:679
|
|
GL_FOG_BIT = 128 # /usr/include/GL/gl.h:680
|
|
GL_DEPTH_BUFFER_BIT = 256 # /usr/include/GL/gl.h:681
|
|
GL_ACCUM_BUFFER_BIT = 512 # /usr/include/GL/gl.h:682
|
|
GL_STENCIL_BUFFER_BIT = 1024 # /usr/include/GL/gl.h:683
|
|
GL_VIEWPORT_BIT = 2048 # /usr/include/GL/gl.h:684
|
|
GL_TRANSFORM_BIT = 4096 # /usr/include/GL/gl.h:685
|
|
GL_ENABLE_BIT = 8192 # /usr/include/GL/gl.h:686
|
|
GL_COLOR_BUFFER_BIT = 16384 # /usr/include/GL/gl.h:687
|
|
GL_HINT_BIT = 32768 # /usr/include/GL/gl.h:688
|
|
GL_EVAL_BIT = 65536 # /usr/include/GL/gl.h:689
|
|
GL_LIST_BIT = 131072 # /usr/include/GL/gl.h:690
|
|
GL_TEXTURE_BIT = 262144 # /usr/include/GL/gl.h:691
|
|
GL_SCISSOR_BIT = 524288 # /usr/include/GL/gl.h:692
|
|
GL_ALL_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:693
|
|
GL_PROXY_TEXTURE_1D = 32867 # /usr/include/GL/gl.h:697
|
|
GL_PROXY_TEXTURE_2D = 32868 # /usr/include/GL/gl.h:698
|
|
GL_TEXTURE_PRIORITY = 32870 # /usr/include/GL/gl.h:699
|
|
GL_TEXTURE_RESIDENT = 32871 # /usr/include/GL/gl.h:700
|
|
GL_TEXTURE_BINDING_1D = 32872 # /usr/include/GL/gl.h:701
|
|
GL_TEXTURE_BINDING_2D = 32873 # /usr/include/GL/gl.h:702
|
|
GL_TEXTURE_INTERNAL_FORMAT = 4099 # /usr/include/GL/gl.h:703
|
|
GL_ALPHA4 = 32827 # /usr/include/GL/gl.h:704
|
|
GL_ALPHA8 = 32828 # /usr/include/GL/gl.h:705
|
|
GL_ALPHA12 = 32829 # /usr/include/GL/gl.h:706
|
|
GL_ALPHA16 = 32830 # /usr/include/GL/gl.h:707
|
|
GL_LUMINANCE4 = 32831 # /usr/include/GL/gl.h:708
|
|
GL_LUMINANCE8 = 32832 # /usr/include/GL/gl.h:709
|
|
GL_LUMINANCE12 = 32833 # /usr/include/GL/gl.h:710
|
|
GL_LUMINANCE16 = 32834 # /usr/include/GL/gl.h:711
|
|
GL_LUMINANCE4_ALPHA4 = 32835 # /usr/include/GL/gl.h:712
|
|
GL_LUMINANCE6_ALPHA2 = 32836 # /usr/include/GL/gl.h:713
|
|
GL_LUMINANCE8_ALPHA8 = 32837 # /usr/include/GL/gl.h:714
|
|
GL_LUMINANCE12_ALPHA4 = 32838 # /usr/include/GL/gl.h:715
|
|
GL_LUMINANCE12_ALPHA12 = 32839 # /usr/include/GL/gl.h:716
|
|
GL_LUMINANCE16_ALPHA16 = 32840 # /usr/include/GL/gl.h:717
|
|
GL_INTENSITY = 32841 # /usr/include/GL/gl.h:718
|
|
GL_INTENSITY4 = 32842 # /usr/include/GL/gl.h:719
|
|
GL_INTENSITY8 = 32843 # /usr/include/GL/gl.h:720
|
|
GL_INTENSITY12 = 32844 # /usr/include/GL/gl.h:721
|
|
GL_INTENSITY16 = 32845 # /usr/include/GL/gl.h:722
|
|
GL_R3_G3_B2 = 10768 # /usr/include/GL/gl.h:723
|
|
GL_RGB4 = 32847 # /usr/include/GL/gl.h:724
|
|
GL_RGB5 = 32848 # /usr/include/GL/gl.h:725
|
|
GL_RGB8 = 32849 # /usr/include/GL/gl.h:726
|
|
GL_RGB10 = 32850 # /usr/include/GL/gl.h:727
|
|
GL_RGB12 = 32851 # /usr/include/GL/gl.h:728
|
|
GL_RGB16 = 32852 # /usr/include/GL/gl.h:729
|
|
GL_RGBA2 = 32853 # /usr/include/GL/gl.h:730
|
|
GL_RGBA4 = 32854 # /usr/include/GL/gl.h:731
|
|
GL_RGB5_A1 = 32855 # /usr/include/GL/gl.h:732
|
|
GL_RGBA8 = 32856 # /usr/include/GL/gl.h:733
|
|
GL_RGB10_A2 = 32857 # /usr/include/GL/gl.h:734
|
|
GL_RGBA12 = 32858 # /usr/include/GL/gl.h:735
|
|
GL_RGBA16 = 32859 # /usr/include/GL/gl.h:736
|
|
GL_CLIENT_PIXEL_STORE_BIT = 1 # /usr/include/GL/gl.h:737
|
|
GL_CLIENT_VERTEX_ARRAY_BIT = 2 # /usr/include/GL/gl.h:738
|
|
GL_ALL_CLIENT_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:739
|
|
GL_CLIENT_ALL_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:740
|
|
# /usr/include/GL/gl.h:748
|
|
glClearIndex = _link_function('glClearIndex', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:750
|
|
glClearColor = _link_function('glClearColor', None, [GLclampf, GLclampf, GLclampf, GLclampf], None)
|
|
|
|
# /usr/include/GL/gl.h:752
|
|
glClear = _link_function('glClear', None, [GLbitfield], None)
|
|
|
|
# /usr/include/GL/gl.h:754
|
|
glIndexMask = _link_function('glIndexMask', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:756
|
|
glColorMask = _link_function('glColorMask', None, [GLboolean, GLboolean, GLboolean, GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:758
|
|
glAlphaFunc = _link_function('glAlphaFunc', None, [GLenum, GLclampf], None)
|
|
|
|
# /usr/include/GL/gl.h:760
|
|
glBlendFunc = _link_function('glBlendFunc', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:762
|
|
glLogicOp = _link_function('glLogicOp', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:764
|
|
glCullFace = _link_function('glCullFace', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:766
|
|
glFrontFace = _link_function('glFrontFace', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:768
|
|
glPointSize = _link_function('glPointSize', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:770
|
|
glLineWidth = _link_function('glLineWidth', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:772
|
|
glLineStipple = _link_function('glLineStipple', None, [GLint, GLushort], None)
|
|
|
|
# /usr/include/GL/gl.h:774
|
|
glPolygonMode = _link_function('glPolygonMode', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:776
|
|
glPolygonOffset = _link_function('glPolygonOffset', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:778
|
|
glPolygonStipple = _link_function('glPolygonStipple', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:780
|
|
glGetPolygonStipple = _link_function('glGetPolygonStipple', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:782
|
|
glEdgeFlag = _link_function('glEdgeFlag', None, [GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:784
|
|
glEdgeFlagv = _link_function('glEdgeFlagv', None, [POINTER(GLboolean)], None)
|
|
|
|
# /usr/include/GL/gl.h:786
|
|
glScissor = _link_function('glScissor', None, [GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:788
|
|
glClipPlane = _link_function('glClipPlane', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:790
|
|
glGetClipPlane = _link_function('glGetClipPlane', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:792
|
|
glDrawBuffer = _link_function('glDrawBuffer', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:794
|
|
glReadBuffer = _link_function('glReadBuffer', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:796
|
|
glEnable = _link_function('glEnable', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:798
|
|
glDisable = _link_function('glDisable', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:800
|
|
glIsEnabled = _link_function('glIsEnabled', GLboolean, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:803
|
|
glEnableClientState = _link_function('glEnableClientState', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:805
|
|
glDisableClientState = _link_function('glDisableClientState', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:808
|
|
glGetBooleanv = _link_function('glGetBooleanv', None, [GLenum, POINTER(GLboolean)], None)
|
|
|
|
# /usr/include/GL/gl.h:810
|
|
glGetDoublev = _link_function('glGetDoublev', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:812
|
|
glGetFloatv = _link_function('glGetFloatv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:814
|
|
glGetIntegerv = _link_function('glGetIntegerv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:817
|
|
glPushAttrib = _link_function('glPushAttrib', None, [GLbitfield], None)
|
|
|
|
# /usr/include/GL/gl.h:819
|
|
glPopAttrib = _link_function('glPopAttrib', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:822
|
|
glPushClientAttrib = _link_function('glPushClientAttrib', None, [GLbitfield], None)
|
|
|
|
# /usr/include/GL/gl.h:824
|
|
glPopClientAttrib = _link_function('glPopClientAttrib', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:827
|
|
glRenderMode = _link_function('glRenderMode', GLint, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:829
|
|
glGetError = _link_function('glGetError', GLenum, [], None)
|
|
|
|
# /usr/include/GL/gl.h:831
|
|
glGetString = _link_function('glGetString', POINTER(GLubyte), [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:833
|
|
glFinish = _link_function('glFinish', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:835
|
|
glFlush = _link_function('glFlush', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:837
|
|
glHint = _link_function('glHint', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:844
|
|
glClearDepth = _link_function('glClearDepth', None, [GLclampd], None)
|
|
|
|
# /usr/include/GL/gl.h:846
|
|
glDepthFunc = _link_function('glDepthFunc', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:848
|
|
glDepthMask = _link_function('glDepthMask', None, [GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:850
|
|
glDepthRange = _link_function('glDepthRange', None, [GLclampd, GLclampd], None)
|
|
|
|
# /usr/include/GL/gl.h:857
|
|
glClearAccum = _link_function('glClearAccum', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:859
|
|
glAccum = _link_function('glAccum', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:866
|
|
glMatrixMode = _link_function('glMatrixMode', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:868
|
|
glOrtho = _link_function('glOrtho', None, [GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:872
|
|
glFrustum = _link_function('glFrustum', None, [GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:876
|
|
glViewport = _link_function('glViewport', None, [GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:879
|
|
glPushMatrix = _link_function('glPushMatrix', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:881
|
|
glPopMatrix = _link_function('glPopMatrix', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:883
|
|
glLoadIdentity = _link_function('glLoadIdentity', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:885
|
|
glLoadMatrixd = _link_function('glLoadMatrixd', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:886
|
|
glLoadMatrixf = _link_function('glLoadMatrixf', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:888
|
|
glMultMatrixd = _link_function('glMultMatrixd', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:889
|
|
glMultMatrixf = _link_function('glMultMatrixf', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:891
|
|
glRotated = _link_function('glRotated', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:893
|
|
glRotatef = _link_function('glRotatef', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:896
|
|
glScaled = _link_function('glScaled', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:897
|
|
glScalef = _link_function('glScalef', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:899
|
|
glTranslated = _link_function('glTranslated', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:900
|
|
glTranslatef = _link_function('glTranslatef', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:907
|
|
glIsList = _link_function('glIsList', GLboolean, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:909
|
|
glDeleteLists = _link_function('glDeleteLists', None, [GLuint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:911
|
|
glGenLists = _link_function('glGenLists', GLuint, [GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:913
|
|
glNewList = _link_function('glNewList', None, [GLuint, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:915
|
|
glEndList = _link_function('glEndList', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:917
|
|
glCallList = _link_function('glCallList', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:919
|
|
glCallLists = _link_function('glCallLists', None, [GLsizei, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:922
|
|
glListBase = _link_function('glListBase', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:929
|
|
glBegin = _link_function('glBegin', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:931
|
|
glEnd = _link_function('glEnd', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:934
|
|
glVertex2d = _link_function('glVertex2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:935
|
|
glVertex2f = _link_function('glVertex2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:936
|
|
glVertex2i = _link_function('glVertex2i', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:937
|
|
glVertex2s = _link_function('glVertex2s', None, [GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:939
|
|
glVertex3d = _link_function('glVertex3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:940
|
|
glVertex3f = _link_function('glVertex3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:941
|
|
glVertex3i = _link_function('glVertex3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:942
|
|
glVertex3s = _link_function('glVertex3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:944
|
|
glVertex4d = _link_function('glVertex4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:945
|
|
glVertex4f = _link_function('glVertex4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:946
|
|
glVertex4i = _link_function('glVertex4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:947
|
|
glVertex4s = _link_function('glVertex4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:949
|
|
glVertex2dv = _link_function('glVertex2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:950
|
|
glVertex2fv = _link_function('glVertex2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:951
|
|
glVertex2iv = _link_function('glVertex2iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:952
|
|
glVertex2sv = _link_function('glVertex2sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:954
|
|
glVertex3dv = _link_function('glVertex3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:955
|
|
glVertex3fv = _link_function('glVertex3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:956
|
|
glVertex3iv = _link_function('glVertex3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:957
|
|
glVertex3sv = _link_function('glVertex3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:959
|
|
glVertex4dv = _link_function('glVertex4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:960
|
|
glVertex4fv = _link_function('glVertex4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:961
|
|
glVertex4iv = _link_function('glVertex4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:962
|
|
glVertex4sv = _link_function('glVertex4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:965
|
|
glNormal3b = _link_function('glNormal3b', None, [GLbyte, GLbyte, GLbyte], None)
|
|
|
|
# /usr/include/GL/gl.h:966
|
|
glNormal3d = _link_function('glNormal3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:967
|
|
glNormal3f = _link_function('glNormal3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:968
|
|
glNormal3i = _link_function('glNormal3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:969
|
|
glNormal3s = _link_function('glNormal3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:971
|
|
glNormal3bv = _link_function('glNormal3bv', None, [POINTER(GLbyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:972
|
|
glNormal3dv = _link_function('glNormal3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:973
|
|
glNormal3fv = _link_function('glNormal3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:974
|
|
glNormal3iv = _link_function('glNormal3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:975
|
|
glNormal3sv = _link_function('glNormal3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:978
|
|
glIndexd = _link_function('glIndexd', None, [GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:979
|
|
glIndexf = _link_function('glIndexf', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:980
|
|
glIndexi = _link_function('glIndexi', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:981
|
|
glIndexs = _link_function('glIndexs', None, [GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:982
|
|
glIndexub = _link_function('glIndexub', None, [GLubyte], None)
|
|
|
|
# /usr/include/GL/gl.h:984
|
|
glIndexdv = _link_function('glIndexdv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:985
|
|
glIndexfv = _link_function('glIndexfv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:986
|
|
glIndexiv = _link_function('glIndexiv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:987
|
|
glIndexsv = _link_function('glIndexsv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:988
|
|
glIndexubv = _link_function('glIndexubv', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:990
|
|
glColor3b = _link_function('glColor3b', None, [GLbyte, GLbyte, GLbyte], None)
|
|
|
|
# /usr/include/GL/gl.h:991
|
|
glColor3d = _link_function('glColor3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:992
|
|
glColor3f = _link_function('glColor3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:993
|
|
glColor3i = _link_function('glColor3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:994
|
|
glColor3s = _link_function('glColor3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:995
|
|
glColor3ub = _link_function('glColor3ub', None, [GLubyte, GLubyte, GLubyte], None)
|
|
|
|
# /usr/include/GL/gl.h:996
|
|
glColor3ui = _link_function('glColor3ui', None, [GLuint, GLuint, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:997
|
|
glColor3us = _link_function('glColor3us', None, [GLushort, GLushort, GLushort], None)
|
|
|
|
# /usr/include/GL/gl.h:999
|
|
glColor4b = _link_function('glColor4b', None, [GLbyte, GLbyte, GLbyte, GLbyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1001
|
|
glColor4d = _link_function('glColor4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1003
|
|
glColor4f = _link_function('glColor4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1005
|
|
glColor4i = _link_function('glColor4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1007
|
|
glColor4s = _link_function('glColor4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1009
|
|
glColor4ub = _link_function('glColor4ub', None, [GLubyte, GLubyte, GLubyte, GLubyte], None)
|
|
|
|
# /usr/include/GL/gl.h:1011
|
|
glColor4ui = _link_function('glColor4ui', None, [GLuint, GLuint, GLuint, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1013
|
|
glColor4us = _link_function('glColor4us', None, [GLushort, GLushort, GLushort, GLushort], None)
|
|
|
|
# /usr/include/GL/gl.h:1017
|
|
glColor3bv = _link_function('glColor3bv', None, [POINTER(GLbyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1018
|
|
glColor3dv = _link_function('glColor3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1019
|
|
glColor3fv = _link_function('glColor3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1020
|
|
glColor3iv = _link_function('glColor3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1021
|
|
glColor3sv = _link_function('glColor3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1022
|
|
glColor3ubv = _link_function('glColor3ubv', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1023
|
|
glColor3uiv = _link_function('glColor3uiv', None, [POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1024
|
|
glColor3usv = _link_function('glColor3usv', None, [POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1026
|
|
glColor4bv = _link_function('glColor4bv', None, [POINTER(GLbyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1027
|
|
glColor4dv = _link_function('glColor4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1028
|
|
glColor4fv = _link_function('glColor4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1029
|
|
glColor4iv = _link_function('glColor4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1030
|
|
glColor4sv = _link_function('glColor4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1031
|
|
glColor4ubv = _link_function('glColor4ubv', None, [POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1032
|
|
glColor4uiv = _link_function('glColor4uiv', None, [POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1033
|
|
glColor4usv = _link_function('glColor4usv', None, [POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1036
|
|
glTexCoord1d = _link_function('glTexCoord1d', None, [GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1037
|
|
glTexCoord1f = _link_function('glTexCoord1f', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1038
|
|
glTexCoord1i = _link_function('glTexCoord1i', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1039
|
|
glTexCoord1s = _link_function('glTexCoord1s', None, [GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1041
|
|
glTexCoord2d = _link_function('glTexCoord2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1042
|
|
glTexCoord2f = _link_function('glTexCoord2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1043
|
|
glTexCoord2i = _link_function('glTexCoord2i', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1044
|
|
glTexCoord2s = _link_function('glTexCoord2s', None, [GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1046
|
|
glTexCoord3d = _link_function('glTexCoord3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1047
|
|
glTexCoord3f = _link_function('glTexCoord3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1048
|
|
glTexCoord3i = _link_function('glTexCoord3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1049
|
|
glTexCoord3s = _link_function('glTexCoord3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1051
|
|
glTexCoord4d = _link_function('glTexCoord4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1052
|
|
glTexCoord4f = _link_function('glTexCoord4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1053
|
|
glTexCoord4i = _link_function('glTexCoord4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1054
|
|
glTexCoord4s = _link_function('glTexCoord4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1056
|
|
glTexCoord1dv = _link_function('glTexCoord1dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1057
|
|
glTexCoord1fv = _link_function('glTexCoord1fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1058
|
|
glTexCoord1iv = _link_function('glTexCoord1iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1059
|
|
glTexCoord1sv = _link_function('glTexCoord1sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1061
|
|
glTexCoord2dv = _link_function('glTexCoord2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1062
|
|
glTexCoord2fv = _link_function('glTexCoord2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1063
|
|
glTexCoord2iv = _link_function('glTexCoord2iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1064
|
|
glTexCoord2sv = _link_function('glTexCoord2sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1066
|
|
glTexCoord3dv = _link_function('glTexCoord3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1067
|
|
glTexCoord3fv = _link_function('glTexCoord3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1068
|
|
glTexCoord3iv = _link_function('glTexCoord3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1069
|
|
glTexCoord3sv = _link_function('glTexCoord3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1071
|
|
glTexCoord4dv = _link_function('glTexCoord4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1072
|
|
glTexCoord4fv = _link_function('glTexCoord4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1073
|
|
glTexCoord4iv = _link_function('glTexCoord4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1074
|
|
glTexCoord4sv = _link_function('glTexCoord4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1077
|
|
glRasterPos2d = _link_function('glRasterPos2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1078
|
|
glRasterPos2f = _link_function('glRasterPos2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1079
|
|
glRasterPos2i = _link_function('glRasterPos2i', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1080
|
|
glRasterPos2s = _link_function('glRasterPos2s', None, [GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1082
|
|
glRasterPos3d = _link_function('glRasterPos3d', None, [GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1083
|
|
glRasterPos3f = _link_function('glRasterPos3f', None, [GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1084
|
|
glRasterPos3i = _link_function('glRasterPos3i', None, [GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1085
|
|
glRasterPos3s = _link_function('glRasterPos3s', None, [GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1087
|
|
glRasterPos4d = _link_function('glRasterPos4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1088
|
|
glRasterPos4f = _link_function('glRasterPos4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1089
|
|
glRasterPos4i = _link_function('glRasterPos4i', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1090
|
|
glRasterPos4s = _link_function('glRasterPos4s', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1092
|
|
glRasterPos2dv = _link_function('glRasterPos2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1093
|
|
glRasterPos2fv = _link_function('glRasterPos2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1094
|
|
glRasterPos2iv = _link_function('glRasterPos2iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1095
|
|
glRasterPos2sv = _link_function('glRasterPos2sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1097
|
|
glRasterPos3dv = _link_function('glRasterPos3dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1098
|
|
glRasterPos3fv = _link_function('glRasterPos3fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1099
|
|
glRasterPos3iv = _link_function('glRasterPos3iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1100
|
|
glRasterPos3sv = _link_function('glRasterPos3sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1102
|
|
glRasterPos4dv = _link_function('glRasterPos4dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1103
|
|
glRasterPos4fv = _link_function('glRasterPos4fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1104
|
|
glRasterPos4iv = _link_function('glRasterPos4iv', None, [POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1105
|
|
glRasterPos4sv = _link_function('glRasterPos4sv', None, [POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1108
|
|
glRectd = _link_function('glRectd', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1109
|
|
glRectf = _link_function('glRectf', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1110
|
|
glRecti = _link_function('glRecti', None, [GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1111
|
|
glRects = _link_function('glRects', None, [GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1114
|
|
glRectdv = _link_function('glRectdv', None, [POINTER(GLdouble), POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1115
|
|
glRectfv = _link_function('glRectfv', None, [POINTER(GLfloat), POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1116
|
|
glRectiv = _link_function('glRectiv', None, [POINTER(GLint), POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1117
|
|
glRectsv = _link_function('glRectsv', None, [POINTER(GLshort), POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1124
|
|
glVertexPointer = _link_function('glVertexPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1127
|
|
glNormalPointer = _link_function('glNormalPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1130
|
|
glColorPointer = _link_function('glColorPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1133
|
|
glIndexPointer = _link_function('glIndexPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1136
|
|
glTexCoordPointer = _link_function('glTexCoordPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1139
|
|
glEdgeFlagPointer = _link_function('glEdgeFlagPointer', None, [GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1141
|
|
glGetPointerv = _link_function('glGetPointerv', None, [GLenum, POINTER(POINTER(GLvoid))], None)
|
|
|
|
# /usr/include/GL/gl.h:1143
|
|
glArrayElement = _link_function('glArrayElement', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1145
|
|
glDrawArrays = _link_function('glDrawArrays', None, [GLenum, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1147
|
|
glDrawElements = _link_function('glDrawElements', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1150
|
|
glInterleavedArrays = _link_function('glInterleavedArrays', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1157
|
|
glShadeModel = _link_function('glShadeModel', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1159
|
|
glLightf = _link_function('glLightf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1160
|
|
glLighti = _link_function('glLighti', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1161
|
|
glLightfv = _link_function('glLightfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1163
|
|
glLightiv = _link_function('glLightiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1166
|
|
glGetLightfv = _link_function('glGetLightfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1168
|
|
glGetLightiv = _link_function('glGetLightiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1171
|
|
glLightModelf = _link_function('glLightModelf', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1172
|
|
glLightModeli = _link_function('glLightModeli', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1173
|
|
glLightModelfv = _link_function('glLightModelfv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1174
|
|
glLightModeliv = _link_function('glLightModeliv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1176
|
|
glMaterialf = _link_function('glMaterialf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1177
|
|
glMateriali = _link_function('glMateriali', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1178
|
|
glMaterialfv = _link_function('glMaterialfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1179
|
|
glMaterialiv = _link_function('glMaterialiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1181
|
|
glGetMaterialfv = _link_function('glGetMaterialfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1182
|
|
glGetMaterialiv = _link_function('glGetMaterialiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1184
|
|
glColorMaterial = _link_function('glColorMaterial', None, [GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1191
|
|
glPixelZoom = _link_function('glPixelZoom', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1193
|
|
glPixelStoref = _link_function('glPixelStoref', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1194
|
|
glPixelStorei = _link_function('glPixelStorei', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1196
|
|
glPixelTransferf = _link_function('glPixelTransferf', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1197
|
|
glPixelTransferi = _link_function('glPixelTransferi', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1199
|
|
glPixelMapfv = _link_function('glPixelMapfv', None, [GLenum, GLsizei, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1201
|
|
glPixelMapuiv = _link_function('glPixelMapuiv', None, [GLenum, GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1203
|
|
glPixelMapusv = _link_function('glPixelMapusv', None, [GLenum, GLsizei, POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1206
|
|
glGetPixelMapfv = _link_function('glGetPixelMapfv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1207
|
|
glGetPixelMapuiv = _link_function('glGetPixelMapuiv', None, [GLenum, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1208
|
|
glGetPixelMapusv = _link_function('glGetPixelMapusv', None, [GLenum, POINTER(GLushort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1210
|
|
glBitmap = _link_function('glBitmap', None, [GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, POINTER(GLubyte)], None)
|
|
|
|
# /usr/include/GL/gl.h:1215
|
|
glReadPixels = _link_function('glReadPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1220
|
|
glDrawPixels = _link_function('glDrawPixels', None, [GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1224
|
|
glCopyPixels = _link_function('glCopyPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1232
|
|
glStencilFunc = _link_function('glStencilFunc', None, [GLenum, GLint, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1234
|
|
glStencilMask = _link_function('glStencilMask', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1236
|
|
glStencilOp = _link_function('glStencilOp', None, [GLenum, GLenum, GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1238
|
|
glClearStencil = _link_function('glClearStencil', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1246
|
|
glTexGend = _link_function('glTexGend', None, [GLenum, GLenum, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1247
|
|
glTexGenf = _link_function('glTexGenf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1248
|
|
glTexGeni = _link_function('glTexGeni', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1250
|
|
glTexGendv = _link_function('glTexGendv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1251
|
|
glTexGenfv = _link_function('glTexGenfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1252
|
|
glTexGeniv = _link_function('glTexGeniv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1254
|
|
glGetTexGendv = _link_function('glGetTexGendv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1255
|
|
glGetTexGenfv = _link_function('glGetTexGenfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1256
|
|
glGetTexGeniv = _link_function('glGetTexGeniv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1259
|
|
glTexEnvf = _link_function('glTexEnvf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1260
|
|
glTexEnvi = _link_function('glTexEnvi', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1262
|
|
glTexEnvfv = _link_function('glTexEnvfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1263
|
|
glTexEnviv = _link_function('glTexEnviv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1265
|
|
glGetTexEnvfv = _link_function('glGetTexEnvfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1266
|
|
glGetTexEnviv = _link_function('glGetTexEnviv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1269
|
|
glTexParameterf = _link_function('glTexParameterf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1270
|
|
glTexParameteri = _link_function('glTexParameteri', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1272
|
|
glTexParameterfv = _link_function('glTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1274
|
|
glTexParameteriv = _link_function('glTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1277
|
|
glGetTexParameterfv = _link_function('glGetTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1279
|
|
glGetTexParameteriv = _link_function('glGetTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1282
|
|
glGetTexLevelParameterfv = _link_function('glGetTexLevelParameterfv', None, [GLenum, GLint, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1284
|
|
glGetTexLevelParameteriv = _link_function('glGetTexLevelParameteriv', None, [GLenum, GLint, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1288
|
|
glTexImage1D = _link_function('glTexImage1D', None, [GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1294
|
|
glTexImage2D = _link_function('glTexImage2D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1300
|
|
glGetTexImage = _link_function('glGetTexImage', None, [GLenum, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1307
|
|
glGenTextures = _link_function('glGenTextures', None, [GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1309
|
|
glDeleteTextures = _link_function('glDeleteTextures', None, [GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1311
|
|
glBindTexture = _link_function('glBindTexture', None, [GLenum, GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1313
|
|
glPrioritizeTextures = _link_function('glPrioritizeTextures', None, [GLsizei, POINTER(GLuint), POINTER(GLclampf)], None)
|
|
|
|
# /usr/include/GL/gl.h:1317
|
|
glAreTexturesResident = _link_function('glAreTexturesResident', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], None)
|
|
|
|
# /usr/include/GL/gl.h:1321
|
|
glIsTexture = _link_function('glIsTexture', GLboolean, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1324
|
|
glTexSubImage1D = _link_function('glTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1330
|
|
glTexSubImage2D = _link_function('glTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1337
|
|
glCopyTexImage1D = _link_function('glCopyTexImage1D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1343
|
|
glCopyTexImage2D = _link_function('glCopyTexImage2D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1350
|
|
glCopyTexSubImage1D = _link_function('glCopyTexSubImage1D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1355
|
|
glCopyTexSubImage2D = _link_function('glCopyTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1365
|
|
glMap1d = _link_function('glMap1d', None, [GLenum, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1368
|
|
glMap1f = _link_function('glMap1f', None, [GLenum, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1372
|
|
glMap2d = _link_function('glMap2d', None, [GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1376
|
|
glMap2f = _link_function('glMap2f', None, [GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1381
|
|
glGetMapdv = _link_function('glGetMapdv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1382
|
|
glGetMapfv = _link_function('glGetMapfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1383
|
|
glGetMapiv = _link_function('glGetMapiv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1385
|
|
glEvalCoord1d = _link_function('glEvalCoord1d', None, [GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1386
|
|
glEvalCoord1f = _link_function('glEvalCoord1f', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1388
|
|
glEvalCoord1dv = _link_function('glEvalCoord1dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1389
|
|
glEvalCoord1fv = _link_function('glEvalCoord1fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1391
|
|
glEvalCoord2d = _link_function('glEvalCoord2d', None, [GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1392
|
|
glEvalCoord2f = _link_function('glEvalCoord2f', None, [GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1394
|
|
glEvalCoord2dv = _link_function('glEvalCoord2dv', None, [POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1395
|
|
glEvalCoord2fv = _link_function('glEvalCoord2fv', None, [POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1397
|
|
glMapGrid1d = _link_function('glMapGrid1d', None, [GLint, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1398
|
|
glMapGrid1f = _link_function('glMapGrid1f', None, [GLint, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1400
|
|
glMapGrid2d = _link_function('glMapGrid2d', None, [GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1402
|
|
glMapGrid2f = _link_function('glMapGrid2f', None, [GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1405
|
|
glEvalPoint1 = _link_function('glEvalPoint1', None, [GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1407
|
|
glEvalPoint2 = _link_function('glEvalPoint2', None, [GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1409
|
|
glEvalMesh1 = _link_function('glEvalMesh1', None, [GLenum, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1411
|
|
glEvalMesh2 = _link_function('glEvalMesh2', None, [GLenum, GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1418
|
|
glFogf = _link_function('glFogf', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1420
|
|
glFogi = _link_function('glFogi', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1422
|
|
glFogfv = _link_function('glFogfv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1424
|
|
glFogiv = _link_function('glFogiv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1431
|
|
glFeedbackBuffer = _link_function('glFeedbackBuffer', None, [GLsizei, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1433
|
|
glPassThrough = _link_function('glPassThrough', None, [GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1435
|
|
glSelectBuffer = _link_function('glSelectBuffer', None, [GLsizei, POINTER(GLuint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1437
|
|
glInitNames = _link_function('glInitNames', None, [], None)
|
|
|
|
# /usr/include/GL/gl.h:1439
|
|
glLoadName = _link_function('glLoadName', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1441
|
|
glPushName = _link_function('glPushName', None, [GLuint], None)
|
|
|
|
# /usr/include/GL/gl.h:1443
|
|
glPopName = _link_function('glPopName', None, [], None)
|
|
|
|
GL_RESCALE_NORMAL = 32826 # /usr/include/GL/gl.h:1451
|
|
GL_CLAMP_TO_EDGE = 33071 # /usr/include/GL/gl.h:1452
|
|
GL_MAX_ELEMENTS_VERTICES = 33000 # /usr/include/GL/gl.h:1453
|
|
GL_MAX_ELEMENTS_INDICES = 33001 # /usr/include/GL/gl.h:1454
|
|
GL_BGR = 32992 # /usr/include/GL/gl.h:1455
|
|
GL_BGRA = 32993 # /usr/include/GL/gl.h:1456
|
|
GL_UNSIGNED_BYTE_3_3_2 = 32818 # /usr/include/GL/gl.h:1457
|
|
GL_UNSIGNED_BYTE_2_3_3_REV = 33634 # /usr/include/GL/gl.h:1458
|
|
GL_UNSIGNED_SHORT_5_6_5 = 33635 # /usr/include/GL/gl.h:1459
|
|
GL_UNSIGNED_SHORT_5_6_5_REV = 33636 # /usr/include/GL/gl.h:1460
|
|
GL_UNSIGNED_SHORT_4_4_4_4 = 32819 # /usr/include/GL/gl.h:1461
|
|
GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637 # /usr/include/GL/gl.h:1462
|
|
GL_UNSIGNED_SHORT_5_5_5_1 = 32820 # /usr/include/GL/gl.h:1463
|
|
GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638 # /usr/include/GL/gl.h:1464
|
|
GL_UNSIGNED_INT_8_8_8_8 = 32821 # /usr/include/GL/gl.h:1465
|
|
GL_UNSIGNED_INT_8_8_8_8_REV = 33639 # /usr/include/GL/gl.h:1466
|
|
GL_UNSIGNED_INT_10_10_10_2 = 32822 # /usr/include/GL/gl.h:1467
|
|
GL_UNSIGNED_INT_2_10_10_10_REV = 33640 # /usr/include/GL/gl.h:1468
|
|
GL_LIGHT_MODEL_COLOR_CONTROL = 33272 # /usr/include/GL/gl.h:1469
|
|
GL_SINGLE_COLOR = 33273 # /usr/include/GL/gl.h:1470
|
|
GL_SEPARATE_SPECULAR_COLOR = 33274 # /usr/include/GL/gl.h:1471
|
|
GL_TEXTURE_MIN_LOD = 33082 # /usr/include/GL/gl.h:1472
|
|
GL_TEXTURE_MAX_LOD = 33083 # /usr/include/GL/gl.h:1473
|
|
GL_TEXTURE_BASE_LEVEL = 33084 # /usr/include/GL/gl.h:1474
|
|
GL_TEXTURE_MAX_LEVEL = 33085 # /usr/include/GL/gl.h:1475
|
|
GL_SMOOTH_POINT_SIZE_RANGE = 2834 # /usr/include/GL/gl.h:1476
|
|
GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835 # /usr/include/GL/gl.h:1477
|
|
GL_SMOOTH_LINE_WIDTH_RANGE = 2850 # /usr/include/GL/gl.h:1478
|
|
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851 # /usr/include/GL/gl.h:1479
|
|
GL_ALIASED_POINT_SIZE_RANGE = 33901 # /usr/include/GL/gl.h:1480
|
|
GL_ALIASED_LINE_WIDTH_RANGE = 33902 # /usr/include/GL/gl.h:1481
|
|
GL_PACK_SKIP_IMAGES = 32875 # /usr/include/GL/gl.h:1482
|
|
GL_PACK_IMAGE_HEIGHT = 32876 # /usr/include/GL/gl.h:1483
|
|
GL_UNPACK_SKIP_IMAGES = 32877 # /usr/include/GL/gl.h:1484
|
|
GL_UNPACK_IMAGE_HEIGHT = 32878 # /usr/include/GL/gl.h:1485
|
|
GL_TEXTURE_3D = 32879 # /usr/include/GL/gl.h:1486
|
|
GL_PROXY_TEXTURE_3D = 32880 # /usr/include/GL/gl.h:1487
|
|
GL_TEXTURE_DEPTH = 32881 # /usr/include/GL/gl.h:1488
|
|
GL_TEXTURE_WRAP_R = 32882 # /usr/include/GL/gl.h:1489
|
|
GL_MAX_3D_TEXTURE_SIZE = 32883 # /usr/include/GL/gl.h:1490
|
|
GL_TEXTURE_BINDING_3D = 32874 # /usr/include/GL/gl.h:1491
|
|
# /usr/include/GL/gl.h:1493
|
|
glDrawRangeElements = _link_function('glDrawRangeElements', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1496
|
|
glTexImage3D = _link_function('glTexImage3D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1503
|
|
glTexSubImage3D = _link_function('glTexSubImage3D', None,
|
|
[GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1510
|
|
glCopyTexSubImage3D = _link_function('glCopyTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
PFNGLDRAWRANGEELEMENTSPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)) # /usr/include/GL/gl.h:1516
|
|
PFNGLTEXIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum,
|
|
POINTER(GLvoid)) # /usr/include/GL/gl.h:1517
|
|
PFNGLTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum,
|
|
POINTER(GLvoid)) # /usr/include/GL/gl.h:1518
|
|
PFNGLCOPYTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # /usr/include/GL/gl.h:1519
|
|
GL_CONSTANT_COLOR = 32769 # /usr/include/GL/gl.h:1526
|
|
GL_ONE_MINUS_CONSTANT_COLOR = 32770 # /usr/include/GL/gl.h:1527
|
|
GL_CONSTANT_ALPHA = 32771 # /usr/include/GL/gl.h:1528
|
|
GL_ONE_MINUS_CONSTANT_ALPHA = 32772 # /usr/include/GL/gl.h:1529
|
|
GL_COLOR_TABLE = 32976 # /usr/include/GL/gl.h:1530
|
|
GL_POST_CONVOLUTION_COLOR_TABLE = 32977 # /usr/include/GL/gl.h:1531
|
|
GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978 # /usr/include/GL/gl.h:1532
|
|
GL_PROXY_COLOR_TABLE = 32979 # /usr/include/GL/gl.h:1533
|
|
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980 # /usr/include/GL/gl.h:1534
|
|
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981 # /usr/include/GL/gl.h:1535
|
|
GL_COLOR_TABLE_SCALE = 32982 # /usr/include/GL/gl.h:1536
|
|
GL_COLOR_TABLE_BIAS = 32983 # /usr/include/GL/gl.h:1537
|
|
GL_COLOR_TABLE_FORMAT = 32984 # /usr/include/GL/gl.h:1538
|
|
GL_COLOR_TABLE_WIDTH = 32985 # /usr/include/GL/gl.h:1539
|
|
GL_COLOR_TABLE_RED_SIZE = 32986 # /usr/include/GL/gl.h:1540
|
|
GL_COLOR_TABLE_GREEN_SIZE = 32987 # /usr/include/GL/gl.h:1541
|
|
GL_COLOR_TABLE_BLUE_SIZE = 32988 # /usr/include/GL/gl.h:1542
|
|
GL_COLOR_TABLE_ALPHA_SIZE = 32989 # /usr/include/GL/gl.h:1543
|
|
GL_COLOR_TABLE_LUMINANCE_SIZE = 32990 # /usr/include/GL/gl.h:1544
|
|
GL_COLOR_TABLE_INTENSITY_SIZE = 32991 # /usr/include/GL/gl.h:1545
|
|
GL_CONVOLUTION_1D = 32784 # /usr/include/GL/gl.h:1546
|
|
GL_CONVOLUTION_2D = 32785 # /usr/include/GL/gl.h:1547
|
|
GL_SEPARABLE_2D = 32786 # /usr/include/GL/gl.h:1548
|
|
GL_CONVOLUTION_BORDER_MODE = 32787 # /usr/include/GL/gl.h:1549
|
|
GL_CONVOLUTION_FILTER_SCALE = 32788 # /usr/include/GL/gl.h:1550
|
|
GL_CONVOLUTION_FILTER_BIAS = 32789 # /usr/include/GL/gl.h:1551
|
|
GL_REDUCE = 32790 # /usr/include/GL/gl.h:1552
|
|
GL_CONVOLUTION_FORMAT = 32791 # /usr/include/GL/gl.h:1553
|
|
GL_CONVOLUTION_WIDTH = 32792 # /usr/include/GL/gl.h:1554
|
|
GL_CONVOLUTION_HEIGHT = 32793 # /usr/include/GL/gl.h:1555
|
|
GL_MAX_CONVOLUTION_WIDTH = 32794 # /usr/include/GL/gl.h:1556
|
|
GL_MAX_CONVOLUTION_HEIGHT = 32795 # /usr/include/GL/gl.h:1557
|
|
GL_POST_CONVOLUTION_RED_SCALE = 32796 # /usr/include/GL/gl.h:1558
|
|
GL_POST_CONVOLUTION_GREEN_SCALE = 32797 # /usr/include/GL/gl.h:1559
|
|
GL_POST_CONVOLUTION_BLUE_SCALE = 32798 # /usr/include/GL/gl.h:1560
|
|
GL_POST_CONVOLUTION_ALPHA_SCALE = 32799 # /usr/include/GL/gl.h:1561
|
|
GL_POST_CONVOLUTION_RED_BIAS = 32800 # /usr/include/GL/gl.h:1562
|
|
GL_POST_CONVOLUTION_GREEN_BIAS = 32801 # /usr/include/GL/gl.h:1563
|
|
GL_POST_CONVOLUTION_BLUE_BIAS = 32802 # /usr/include/GL/gl.h:1564
|
|
GL_POST_CONVOLUTION_ALPHA_BIAS = 32803 # /usr/include/GL/gl.h:1565
|
|
GL_CONSTANT_BORDER = 33105 # /usr/include/GL/gl.h:1566
|
|
GL_REPLICATE_BORDER = 33107 # /usr/include/GL/gl.h:1567
|
|
GL_CONVOLUTION_BORDER_COLOR = 33108 # /usr/include/GL/gl.h:1568
|
|
GL_COLOR_MATRIX = 32945 # /usr/include/GL/gl.h:1569
|
|
GL_COLOR_MATRIX_STACK_DEPTH = 32946 # /usr/include/GL/gl.h:1570
|
|
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 32947 # /usr/include/GL/gl.h:1571
|
|
GL_POST_COLOR_MATRIX_RED_SCALE = 32948 # /usr/include/GL/gl.h:1572
|
|
GL_POST_COLOR_MATRIX_GREEN_SCALE = 32949 # /usr/include/GL/gl.h:1573
|
|
GL_POST_COLOR_MATRIX_BLUE_SCALE = 32950 # /usr/include/GL/gl.h:1574
|
|
GL_POST_COLOR_MATRIX_ALPHA_SCALE = 32951 # /usr/include/GL/gl.h:1575
|
|
GL_POST_COLOR_MATRIX_RED_BIAS = 32952 # /usr/include/GL/gl.h:1576
|
|
GL_POST_COLOR_MATRIX_GREEN_BIAS = 32953 # /usr/include/GL/gl.h:1577
|
|
GL_POST_COLOR_MATRIX_BLUE_BIAS = 32954 # /usr/include/GL/gl.h:1578
|
|
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 32955 # /usr/include/GL/gl.h:1579
|
|
GL_HISTOGRAM = 32804 # /usr/include/GL/gl.h:1580
|
|
GL_PROXY_HISTOGRAM = 32805 # /usr/include/GL/gl.h:1581
|
|
GL_HISTOGRAM_WIDTH = 32806 # /usr/include/GL/gl.h:1582
|
|
GL_HISTOGRAM_FORMAT = 32807 # /usr/include/GL/gl.h:1583
|
|
GL_HISTOGRAM_RED_SIZE = 32808 # /usr/include/GL/gl.h:1584
|
|
GL_HISTOGRAM_GREEN_SIZE = 32809 # /usr/include/GL/gl.h:1585
|
|
GL_HISTOGRAM_BLUE_SIZE = 32810 # /usr/include/GL/gl.h:1586
|
|
GL_HISTOGRAM_ALPHA_SIZE = 32811 # /usr/include/GL/gl.h:1587
|
|
GL_HISTOGRAM_LUMINANCE_SIZE = 32812 # /usr/include/GL/gl.h:1588
|
|
GL_HISTOGRAM_SINK = 32813 # /usr/include/GL/gl.h:1589
|
|
GL_MINMAX = 32814 # /usr/include/GL/gl.h:1590
|
|
GL_MINMAX_FORMAT = 32815 # /usr/include/GL/gl.h:1591
|
|
GL_MINMAX_SINK = 32816 # /usr/include/GL/gl.h:1592
|
|
GL_TABLE_TOO_LARGE = 32817 # /usr/include/GL/gl.h:1593
|
|
GL_BLEND_EQUATION = 32777 # /usr/include/GL/gl.h:1594
|
|
GL_MIN = 32775 # /usr/include/GL/gl.h:1595
|
|
GL_MAX = 32776 # /usr/include/GL/gl.h:1596
|
|
GL_FUNC_ADD = 32774 # /usr/include/GL/gl.h:1597
|
|
GL_FUNC_SUBTRACT = 32778 # /usr/include/GL/gl.h:1598
|
|
GL_FUNC_REVERSE_SUBTRACT = 32779 # /usr/include/GL/gl.h:1599
|
|
GL_BLEND_COLOR = 32773 # /usr/include/GL/gl.h:1600
|
|
# /usr/include/GL/gl.h:1603
|
|
glColorTable = _link_function('glColorTable', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1607
|
|
glColorSubTable = _link_function('glColorSubTable', None, [GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1612
|
|
glColorTableParameteriv = _link_function('glColorTableParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1615
|
|
glColorTableParameterfv = _link_function('glColorTableParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1618
|
|
glCopyColorSubTable = _link_function('glCopyColorSubTable', None, [GLenum, GLsizei, GLint, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1621
|
|
glCopyColorTable = _link_function('glCopyColorTable', None, [GLenum, GLenum, GLint, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1624
|
|
glGetColorTable = _link_function('glGetColorTable', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1627
|
|
glGetColorTableParameterfv = _link_function('glGetColorTableParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1630
|
|
glGetColorTableParameteriv = _link_function('glGetColorTableParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1633
|
|
glBlendEquation = _link_function('glBlendEquation', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1635
|
|
glBlendColor = _link_function('glBlendColor', None, [GLclampf, GLclampf, GLclampf, GLclampf], None)
|
|
|
|
# /usr/include/GL/gl.h:1638
|
|
glHistogram = _link_function('glHistogram', None, [GLenum, GLsizei, GLenum, GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:1641
|
|
glResetHistogram = _link_function('glResetHistogram', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1643
|
|
glGetHistogram = _link_function('glGetHistogram', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1647
|
|
glGetHistogramParameterfv = _link_function('glGetHistogramParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1650
|
|
glGetHistogramParameteriv = _link_function('glGetHistogramParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1653
|
|
glMinmax = _link_function('glMinmax', None, [GLenum, GLenum, GLboolean], None)
|
|
|
|
# /usr/include/GL/gl.h:1656
|
|
glResetMinmax = _link_function('glResetMinmax', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1658
|
|
glGetMinmax = _link_function('glGetMinmax', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1662
|
|
glGetMinmaxParameterfv = _link_function('glGetMinmaxParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1665
|
|
glGetMinmaxParameteriv = _link_function('glGetMinmaxParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1668
|
|
glConvolutionFilter1D = _link_function('glConvolutionFilter1D', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1672
|
|
glConvolutionFilter2D = _link_function('glConvolutionFilter2D', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1676
|
|
glConvolutionParameterf = _link_function('glConvolutionParameterf', None, [GLenum, GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1679
|
|
glConvolutionParameterfv = _link_function('glConvolutionParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1682
|
|
glConvolutionParameteri = _link_function('glConvolutionParameteri', None, [GLenum, GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1685
|
|
glConvolutionParameteriv = _link_function('glConvolutionParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1688
|
|
glCopyConvolutionFilter1D = _link_function('glCopyConvolutionFilter1D', None, [GLenum, GLenum, GLint, GLint, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1691
|
|
glCopyConvolutionFilter2D = _link_function('glCopyConvolutionFilter2D', None, [GLenum, GLenum, GLint, GLint, GLsizei, GLsizei], None)
|
|
|
|
# /usr/include/GL/gl.h:1695
|
|
glGetConvolutionFilter = _link_function('glGetConvolutionFilter', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1698
|
|
glGetConvolutionParameterfv = _link_function('glGetConvolutionParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1701
|
|
glGetConvolutionParameteriv = _link_function('glGetConvolutionParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1704
|
|
glSeparableFilter2D = _link_function('glSeparableFilter2D', None,
|
|
[GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1708
|
|
glGetSeparableFilter = _link_function('glGetSeparableFilter', None, [GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)], None)
|
|
|
|
GL_TEXTURE0 = 33984 # /usr/include/GL/gl.h:1719
|
|
GL_TEXTURE1 = 33985 # /usr/include/GL/gl.h:1720
|
|
GL_TEXTURE2 = 33986 # /usr/include/GL/gl.h:1721
|
|
GL_TEXTURE3 = 33987 # /usr/include/GL/gl.h:1722
|
|
GL_TEXTURE4 = 33988 # /usr/include/GL/gl.h:1723
|
|
GL_TEXTURE5 = 33989 # /usr/include/GL/gl.h:1724
|
|
GL_TEXTURE6 = 33990 # /usr/include/GL/gl.h:1725
|
|
GL_TEXTURE7 = 33991 # /usr/include/GL/gl.h:1726
|
|
GL_TEXTURE8 = 33992 # /usr/include/GL/gl.h:1727
|
|
GL_TEXTURE9 = 33993 # /usr/include/GL/gl.h:1728
|
|
GL_TEXTURE10 = 33994 # /usr/include/GL/gl.h:1729
|
|
GL_TEXTURE11 = 33995 # /usr/include/GL/gl.h:1730
|
|
GL_TEXTURE12 = 33996 # /usr/include/GL/gl.h:1731
|
|
GL_TEXTURE13 = 33997 # /usr/include/GL/gl.h:1732
|
|
GL_TEXTURE14 = 33998 # /usr/include/GL/gl.h:1733
|
|
GL_TEXTURE15 = 33999 # /usr/include/GL/gl.h:1734
|
|
GL_TEXTURE16 = 34000 # /usr/include/GL/gl.h:1735
|
|
GL_TEXTURE17 = 34001 # /usr/include/GL/gl.h:1736
|
|
GL_TEXTURE18 = 34002 # /usr/include/GL/gl.h:1737
|
|
GL_TEXTURE19 = 34003 # /usr/include/GL/gl.h:1738
|
|
GL_TEXTURE20 = 34004 # /usr/include/GL/gl.h:1739
|
|
GL_TEXTURE21 = 34005 # /usr/include/GL/gl.h:1740
|
|
GL_TEXTURE22 = 34006 # /usr/include/GL/gl.h:1741
|
|
GL_TEXTURE23 = 34007 # /usr/include/GL/gl.h:1742
|
|
GL_TEXTURE24 = 34008 # /usr/include/GL/gl.h:1743
|
|
GL_TEXTURE25 = 34009 # /usr/include/GL/gl.h:1744
|
|
GL_TEXTURE26 = 34010 # /usr/include/GL/gl.h:1745
|
|
GL_TEXTURE27 = 34011 # /usr/include/GL/gl.h:1746
|
|
GL_TEXTURE28 = 34012 # /usr/include/GL/gl.h:1747
|
|
GL_TEXTURE29 = 34013 # /usr/include/GL/gl.h:1748
|
|
GL_TEXTURE30 = 34014 # /usr/include/GL/gl.h:1749
|
|
GL_TEXTURE31 = 34015 # /usr/include/GL/gl.h:1750
|
|
GL_ACTIVE_TEXTURE = 34016 # /usr/include/GL/gl.h:1751
|
|
GL_CLIENT_ACTIVE_TEXTURE = 34017 # /usr/include/GL/gl.h:1752
|
|
GL_MAX_TEXTURE_UNITS = 34018 # /usr/include/GL/gl.h:1753
|
|
GL_NORMAL_MAP = 34065 # /usr/include/GL/gl.h:1755
|
|
GL_REFLECTION_MAP = 34066 # /usr/include/GL/gl.h:1756
|
|
GL_TEXTURE_CUBE_MAP = 34067 # /usr/include/GL/gl.h:1757
|
|
GL_TEXTURE_BINDING_CUBE_MAP = 34068 # /usr/include/GL/gl.h:1758
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069 # /usr/include/GL/gl.h:1759
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070 # /usr/include/GL/gl.h:1760
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071 # /usr/include/GL/gl.h:1761
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072 # /usr/include/GL/gl.h:1762
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073 # /usr/include/GL/gl.h:1763
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074 # /usr/include/GL/gl.h:1764
|
|
GL_PROXY_TEXTURE_CUBE_MAP = 34075 # /usr/include/GL/gl.h:1765
|
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076 # /usr/include/GL/gl.h:1766
|
|
GL_COMPRESSED_ALPHA = 34025 # /usr/include/GL/gl.h:1768
|
|
GL_COMPRESSED_LUMINANCE = 34026 # /usr/include/GL/gl.h:1769
|
|
GL_COMPRESSED_LUMINANCE_ALPHA = 34027 # /usr/include/GL/gl.h:1770
|
|
GL_COMPRESSED_INTENSITY = 34028 # /usr/include/GL/gl.h:1771
|
|
GL_COMPRESSED_RGB = 34029 # /usr/include/GL/gl.h:1772
|
|
GL_COMPRESSED_RGBA = 34030 # /usr/include/GL/gl.h:1773
|
|
GL_TEXTURE_COMPRESSION_HINT = 34031 # /usr/include/GL/gl.h:1774
|
|
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464 # /usr/include/GL/gl.h:1775
|
|
GL_TEXTURE_COMPRESSED = 34465 # /usr/include/GL/gl.h:1776
|
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466 # /usr/include/GL/gl.h:1777
|
|
GL_COMPRESSED_TEXTURE_FORMATS = 34467 # /usr/include/GL/gl.h:1778
|
|
GL_MULTISAMPLE = 32925 # /usr/include/GL/gl.h:1780
|
|
GL_SAMPLE_ALPHA_TO_COVERAGE = 32926 # /usr/include/GL/gl.h:1781
|
|
GL_SAMPLE_ALPHA_TO_ONE = 32927 # /usr/include/GL/gl.h:1782
|
|
GL_SAMPLE_COVERAGE = 32928 # /usr/include/GL/gl.h:1783
|
|
GL_SAMPLE_BUFFERS = 32936 # /usr/include/GL/gl.h:1784
|
|
GL_SAMPLES = 32937 # /usr/include/GL/gl.h:1785
|
|
GL_SAMPLE_COVERAGE_VALUE = 32938 # /usr/include/GL/gl.h:1786
|
|
GL_SAMPLE_COVERAGE_INVERT = 32939 # /usr/include/GL/gl.h:1787
|
|
GL_MULTISAMPLE_BIT = 536870912 # /usr/include/GL/gl.h:1788
|
|
GL_TRANSPOSE_MODELVIEW_MATRIX = 34019 # /usr/include/GL/gl.h:1790
|
|
GL_TRANSPOSE_PROJECTION_MATRIX = 34020 # /usr/include/GL/gl.h:1791
|
|
GL_TRANSPOSE_TEXTURE_MATRIX = 34021 # /usr/include/GL/gl.h:1792
|
|
GL_TRANSPOSE_COLOR_MATRIX = 34022 # /usr/include/GL/gl.h:1793
|
|
GL_COMBINE = 34160 # /usr/include/GL/gl.h:1795
|
|
GL_COMBINE_RGB = 34161 # /usr/include/GL/gl.h:1796
|
|
GL_COMBINE_ALPHA = 34162 # /usr/include/GL/gl.h:1797
|
|
GL_SOURCE0_RGB = 34176 # /usr/include/GL/gl.h:1798
|
|
GL_SOURCE1_RGB = 34177 # /usr/include/GL/gl.h:1799
|
|
GL_SOURCE2_RGB = 34178 # /usr/include/GL/gl.h:1800
|
|
GL_SOURCE0_ALPHA = 34184 # /usr/include/GL/gl.h:1801
|
|
GL_SOURCE1_ALPHA = 34185 # /usr/include/GL/gl.h:1802
|
|
GL_SOURCE2_ALPHA = 34186 # /usr/include/GL/gl.h:1803
|
|
GL_OPERAND0_RGB = 34192 # /usr/include/GL/gl.h:1804
|
|
GL_OPERAND1_RGB = 34193 # /usr/include/GL/gl.h:1805
|
|
GL_OPERAND2_RGB = 34194 # /usr/include/GL/gl.h:1806
|
|
GL_OPERAND0_ALPHA = 34200 # /usr/include/GL/gl.h:1807
|
|
GL_OPERAND1_ALPHA = 34201 # /usr/include/GL/gl.h:1808
|
|
GL_OPERAND2_ALPHA = 34202 # /usr/include/GL/gl.h:1809
|
|
GL_RGB_SCALE = 34163 # /usr/include/GL/gl.h:1810
|
|
GL_ADD_SIGNED = 34164 # /usr/include/GL/gl.h:1811
|
|
GL_INTERPOLATE = 34165 # /usr/include/GL/gl.h:1812
|
|
GL_SUBTRACT = 34023 # /usr/include/GL/gl.h:1813
|
|
GL_CONSTANT = 34166 # /usr/include/GL/gl.h:1814
|
|
GL_PRIMARY_COLOR = 34167 # /usr/include/GL/gl.h:1815
|
|
GL_PREVIOUS = 34168 # /usr/include/GL/gl.h:1816
|
|
GL_DOT3_RGB = 34478 # /usr/include/GL/gl.h:1818
|
|
GL_DOT3_RGBA = 34479 # /usr/include/GL/gl.h:1819
|
|
GL_CLAMP_TO_BORDER = 33069 # /usr/include/GL/gl.h:1821
|
|
# /usr/include/GL/gl.h:1823
|
|
glActiveTexture = _link_function('glActiveTexture', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1825
|
|
glClientActiveTexture = _link_function('glClientActiveTexture', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1827
|
|
glCompressedTexImage1D = _link_function('glCompressedTexImage1D', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1829
|
|
glCompressedTexImage2D = _link_function('glCompressedTexImage2D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)],
|
|
None)
|
|
|
|
# /usr/include/GL/gl.h:1831
|
|
glCompressedTexImage3D = _link_function('glCompressedTexImage3D', None,
|
|
[GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1833
|
|
glCompressedTexSubImage1D = _link_function('glCompressedTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1835
|
|
glCompressedTexSubImage2D = _link_function('glCompressedTexSubImage2D', None,
|
|
[GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1837
|
|
glCompressedTexSubImage3D = _link_function('glCompressedTexSubImage3D', None,
|
|
[GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1839
|
|
glGetCompressedTexImage = _link_function('glGetCompressedTexImage', None, [GLenum, GLint, POINTER(GLvoid)], None)
|
|
|
|
# /usr/include/GL/gl.h:1841
|
|
glMultiTexCoord1d = _link_function('glMultiTexCoord1d', None, [GLenum, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1843
|
|
glMultiTexCoord1dv = _link_function('glMultiTexCoord1dv', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1845
|
|
glMultiTexCoord1f = _link_function('glMultiTexCoord1f', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1847
|
|
glMultiTexCoord1fv = _link_function('glMultiTexCoord1fv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1849
|
|
glMultiTexCoord1i = _link_function('glMultiTexCoord1i', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1851
|
|
glMultiTexCoord1iv = _link_function('glMultiTexCoord1iv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1853
|
|
glMultiTexCoord1s = _link_function('glMultiTexCoord1s', None, [GLenum, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1855
|
|
glMultiTexCoord1sv = _link_function('glMultiTexCoord1sv', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1857
|
|
glMultiTexCoord2d = _link_function('glMultiTexCoord2d', None, [GLenum, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1859
|
|
glMultiTexCoord2dv = _link_function('glMultiTexCoord2dv', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1861
|
|
glMultiTexCoord2f = _link_function('glMultiTexCoord2f', None, [GLenum, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1863
|
|
glMultiTexCoord2fv = _link_function('glMultiTexCoord2fv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1865
|
|
glMultiTexCoord2i = _link_function('glMultiTexCoord2i', None, [GLenum, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1867
|
|
glMultiTexCoord2iv = _link_function('glMultiTexCoord2iv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1869
|
|
glMultiTexCoord2s = _link_function('glMultiTexCoord2s', None, [GLenum, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1871
|
|
glMultiTexCoord2sv = _link_function('glMultiTexCoord2sv', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1873
|
|
glMultiTexCoord3d = _link_function('glMultiTexCoord3d', None, [GLenum, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1875
|
|
glMultiTexCoord3dv = _link_function('glMultiTexCoord3dv', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1877
|
|
glMultiTexCoord3f = _link_function('glMultiTexCoord3f', None, [GLenum, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1879
|
|
glMultiTexCoord3fv = _link_function('glMultiTexCoord3fv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1881
|
|
glMultiTexCoord3i = _link_function('glMultiTexCoord3i', None, [GLenum, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1883
|
|
glMultiTexCoord3iv = _link_function('glMultiTexCoord3iv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1885
|
|
glMultiTexCoord3s = _link_function('glMultiTexCoord3s', None, [GLenum, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1887
|
|
glMultiTexCoord3sv = _link_function('glMultiTexCoord3sv', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1889
|
|
glMultiTexCoord4d = _link_function('glMultiTexCoord4d', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1891
|
|
glMultiTexCoord4dv = _link_function('glMultiTexCoord4dv', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1893
|
|
glMultiTexCoord4f = _link_function('glMultiTexCoord4f', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1895
|
|
glMultiTexCoord4fv = _link_function('glMultiTexCoord4fv', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1897
|
|
glMultiTexCoord4i = _link_function('glMultiTexCoord4i', None, [GLenum, GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1899
|
|
glMultiTexCoord4iv = _link_function('glMultiTexCoord4iv', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1901
|
|
glMultiTexCoord4s = _link_function('glMultiTexCoord4s', None, [GLenum, GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1903
|
|
glMultiTexCoord4sv = _link_function('glMultiTexCoord4sv', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1906
|
|
glLoadTransposeMatrixd = _link_function('glLoadTransposeMatrixd', None, [GLdouble * 16], None)
|
|
|
|
# /usr/include/GL/gl.h:1908
|
|
glLoadTransposeMatrixf = _link_function('glLoadTransposeMatrixf', None, [GLfloat * 16], None)
|
|
|
|
# /usr/include/GL/gl.h:1910
|
|
glMultTransposeMatrixd = _link_function('glMultTransposeMatrixd', None, [GLdouble * 16], None)
|
|
|
|
# /usr/include/GL/gl.h:1912
|
|
glMultTransposeMatrixf = _link_function('glMultTransposeMatrixf', None, [GLfloat * 16], None)
|
|
|
|
# /usr/include/GL/gl.h:1914
|
|
glSampleCoverage = _link_function('glSampleCoverage', None, [GLclampf, GLboolean], None)
|
|
|
|
PFNGLACTIVETEXTUREPROC = CFUNCTYPE(None, GLenum) # /usr/include/GL/gl.h:1917
|
|
PFNGLSAMPLECOVERAGEPROC = CFUNCTYPE(None, GLclampf, GLboolean) # /usr/include/GL/gl.h:1918
|
|
PFNGLCOMPRESSEDTEXIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei,
|
|
POINTER(GLvoid)) # /usr/include/GL/gl.h:1919
|
|
PFNGLCOMPRESSEDTEXIMAGE2DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # /usr/include/GL/gl.h:1920
|
|
PFNGLCOMPRESSEDTEXIMAGE1DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # /usr/include/GL/gl.h:1921
|
|
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei,
|
|
POINTER(GLvoid)) # /usr/include/GL/gl.h:1922
|
|
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei,
|
|
POINTER(GLvoid)) # /usr/include/GL/gl.h:1923
|
|
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # /usr/include/GL/gl.h:1924
|
|
PFNGLGETCOMPRESSEDTEXIMAGEPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(GLvoid)) # /usr/include/GL/gl.h:1925
|
|
GL_ARB_multitexture = 1 # /usr/include/GL/gl.h:1933
|
|
GL_TEXTURE0_ARB = 33984 # /usr/include/GL/gl.h:1935
|
|
GL_TEXTURE1_ARB = 33985 # /usr/include/GL/gl.h:1936
|
|
GL_TEXTURE2_ARB = 33986 # /usr/include/GL/gl.h:1937
|
|
GL_TEXTURE3_ARB = 33987 # /usr/include/GL/gl.h:1938
|
|
GL_TEXTURE4_ARB = 33988 # /usr/include/GL/gl.h:1939
|
|
GL_TEXTURE5_ARB = 33989 # /usr/include/GL/gl.h:1940
|
|
GL_TEXTURE6_ARB = 33990 # /usr/include/GL/gl.h:1941
|
|
GL_TEXTURE7_ARB = 33991 # /usr/include/GL/gl.h:1942
|
|
GL_TEXTURE8_ARB = 33992 # /usr/include/GL/gl.h:1943
|
|
GL_TEXTURE9_ARB = 33993 # /usr/include/GL/gl.h:1944
|
|
GL_TEXTURE10_ARB = 33994 # /usr/include/GL/gl.h:1945
|
|
GL_TEXTURE11_ARB = 33995 # /usr/include/GL/gl.h:1946
|
|
GL_TEXTURE12_ARB = 33996 # /usr/include/GL/gl.h:1947
|
|
GL_TEXTURE13_ARB = 33997 # /usr/include/GL/gl.h:1948
|
|
GL_TEXTURE14_ARB = 33998 # /usr/include/GL/gl.h:1949
|
|
GL_TEXTURE15_ARB = 33999 # /usr/include/GL/gl.h:1950
|
|
GL_TEXTURE16_ARB = 34000 # /usr/include/GL/gl.h:1951
|
|
GL_TEXTURE17_ARB = 34001 # /usr/include/GL/gl.h:1952
|
|
GL_TEXTURE18_ARB = 34002 # /usr/include/GL/gl.h:1953
|
|
GL_TEXTURE19_ARB = 34003 # /usr/include/GL/gl.h:1954
|
|
GL_TEXTURE20_ARB = 34004 # /usr/include/GL/gl.h:1955
|
|
GL_TEXTURE21_ARB = 34005 # /usr/include/GL/gl.h:1956
|
|
GL_TEXTURE22_ARB = 34006 # /usr/include/GL/gl.h:1957
|
|
GL_TEXTURE23_ARB = 34007 # /usr/include/GL/gl.h:1958
|
|
GL_TEXTURE24_ARB = 34008 # /usr/include/GL/gl.h:1959
|
|
GL_TEXTURE25_ARB = 34009 # /usr/include/GL/gl.h:1960
|
|
GL_TEXTURE26_ARB = 34010 # /usr/include/GL/gl.h:1961
|
|
GL_TEXTURE27_ARB = 34011 # /usr/include/GL/gl.h:1962
|
|
GL_TEXTURE28_ARB = 34012 # /usr/include/GL/gl.h:1963
|
|
GL_TEXTURE29_ARB = 34013 # /usr/include/GL/gl.h:1964
|
|
GL_TEXTURE30_ARB = 34014 # /usr/include/GL/gl.h:1965
|
|
GL_TEXTURE31_ARB = 34015 # /usr/include/GL/gl.h:1966
|
|
GL_ACTIVE_TEXTURE_ARB = 34016 # /usr/include/GL/gl.h:1967
|
|
GL_CLIENT_ACTIVE_TEXTURE_ARB = 34017 # /usr/include/GL/gl.h:1968
|
|
GL_MAX_TEXTURE_UNITS_ARB = 34018 # /usr/include/GL/gl.h:1969
|
|
# /usr/include/GL/gl.h:1971
|
|
glActiveTextureARB = _link_function('glActiveTextureARB', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1972
|
|
glClientActiveTextureARB = _link_function('glClientActiveTextureARB', None, [GLenum], None)
|
|
|
|
# /usr/include/GL/gl.h:1973
|
|
glMultiTexCoord1dARB = _link_function('glMultiTexCoord1dARB', None, [GLenum, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1974
|
|
glMultiTexCoord1dvARB = _link_function('glMultiTexCoord1dvARB', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1975
|
|
glMultiTexCoord1fARB = _link_function('glMultiTexCoord1fARB', None, [GLenum, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1976
|
|
glMultiTexCoord1fvARB = _link_function('glMultiTexCoord1fvARB', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1977
|
|
glMultiTexCoord1iARB = _link_function('glMultiTexCoord1iARB', None, [GLenum, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1978
|
|
glMultiTexCoord1ivARB = _link_function('glMultiTexCoord1ivARB', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1979
|
|
glMultiTexCoord1sARB = _link_function('glMultiTexCoord1sARB', None, [GLenum, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1980
|
|
glMultiTexCoord1svARB = _link_function('glMultiTexCoord1svARB', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1981
|
|
glMultiTexCoord2dARB = _link_function('glMultiTexCoord2dARB', None, [GLenum, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1982
|
|
glMultiTexCoord2dvARB = _link_function('glMultiTexCoord2dvARB', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1983
|
|
glMultiTexCoord2fARB = _link_function('glMultiTexCoord2fARB', None, [GLenum, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1984
|
|
glMultiTexCoord2fvARB = _link_function('glMultiTexCoord2fvARB', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1985
|
|
glMultiTexCoord2iARB = _link_function('glMultiTexCoord2iARB', None, [GLenum, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1986
|
|
glMultiTexCoord2ivARB = _link_function('glMultiTexCoord2ivARB', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1987
|
|
glMultiTexCoord2sARB = _link_function('glMultiTexCoord2sARB', None, [GLenum, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1988
|
|
glMultiTexCoord2svARB = _link_function('glMultiTexCoord2svARB', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1989
|
|
glMultiTexCoord3dARB = _link_function('glMultiTexCoord3dARB', None, [GLenum, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1990
|
|
glMultiTexCoord3dvARB = _link_function('glMultiTexCoord3dvARB', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1991
|
|
glMultiTexCoord3fARB = _link_function('glMultiTexCoord3fARB', None, [GLenum, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:1992
|
|
glMultiTexCoord3fvARB = _link_function('glMultiTexCoord3fvARB', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:1993
|
|
glMultiTexCoord3iARB = _link_function('glMultiTexCoord3iARB', None, [GLenum, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:1994
|
|
glMultiTexCoord3ivARB = _link_function('glMultiTexCoord3ivARB', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:1995
|
|
glMultiTexCoord3sARB = _link_function('glMultiTexCoord3sARB', None, [GLenum, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:1996
|
|
glMultiTexCoord3svARB = _link_function('glMultiTexCoord3svARB', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
# /usr/include/GL/gl.h:1997
|
|
glMultiTexCoord4dARB = _link_function('glMultiTexCoord4dARB', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], None)
|
|
|
|
# /usr/include/GL/gl.h:1998
|
|
glMultiTexCoord4dvARB = _link_function('glMultiTexCoord4dvARB', None, [GLenum, POINTER(GLdouble)], None)
|
|
|
|
# /usr/include/GL/gl.h:1999
|
|
glMultiTexCoord4fARB = _link_function('glMultiTexCoord4fARB', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], None)
|
|
|
|
# /usr/include/GL/gl.h:2000
|
|
glMultiTexCoord4fvARB = _link_function('glMultiTexCoord4fvARB', None, [GLenum, POINTER(GLfloat)], None)
|
|
|
|
# /usr/include/GL/gl.h:2001
|
|
glMultiTexCoord4iARB = _link_function('glMultiTexCoord4iARB', None, [GLenum, GLint, GLint, GLint, GLint], None)
|
|
|
|
# /usr/include/GL/gl.h:2002
|
|
glMultiTexCoord4ivARB = _link_function('glMultiTexCoord4ivARB', None, [GLenum, POINTER(GLint)], None)
|
|
|
|
# /usr/include/GL/gl.h:2003
|
|
glMultiTexCoord4sARB = _link_function('glMultiTexCoord4sARB', None, [GLenum, GLshort, GLshort, GLshort, GLshort], None)
|
|
|
|
# /usr/include/GL/gl.h:2004
|
|
glMultiTexCoord4svARB = _link_function('glMultiTexCoord4svARB', None, [GLenum, POINTER(GLshort)], None)
|
|
|
|
PFNGLACTIVETEXTUREARBPROC = CFUNCTYPE(None, GLenum) # /usr/include/GL/gl.h:2006
|
|
PFNGLCLIENTACTIVETEXTUREARBPROC = CFUNCTYPE(None, GLenum) # /usr/include/GL/gl.h:2007
|
|
PFNGLMULTITEXCOORD1DARBPROC = CFUNCTYPE(None, GLenum, GLdouble) # /usr/include/GL/gl.h:2008
|
|
PFNGLMULTITEXCOORD1DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # /usr/include/GL/gl.h:2009
|
|
PFNGLMULTITEXCOORD1FARBPROC = CFUNCTYPE(None, GLenum, GLfloat) # /usr/include/GL/gl.h:2010
|
|
PFNGLMULTITEXCOORD1FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # /usr/include/GL/gl.h:2011
|
|
PFNGLMULTITEXCOORD1IARBPROC = CFUNCTYPE(None, GLenum, GLint) # /usr/include/GL/gl.h:2012
|
|
PFNGLMULTITEXCOORD1IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # /usr/include/GL/gl.h:2013
|
|
PFNGLMULTITEXCOORD1SARBPROC = CFUNCTYPE(None, GLenum, GLshort) # /usr/include/GL/gl.h:2014
|
|
PFNGLMULTITEXCOORD1SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # /usr/include/GL/gl.h:2015
|
|
PFNGLMULTITEXCOORD2DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # /usr/include/GL/gl.h:2016
|
|
PFNGLMULTITEXCOORD2DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # /usr/include/GL/gl.h:2017
|
|
PFNGLMULTITEXCOORD2FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # /usr/include/GL/gl.h:2018
|
|
PFNGLMULTITEXCOORD2FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # /usr/include/GL/gl.h:2019
|
|
PFNGLMULTITEXCOORD2IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # /usr/include/GL/gl.h:2020
|
|
PFNGLMULTITEXCOORD2IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # /usr/include/GL/gl.h:2021
|
|
PFNGLMULTITEXCOORD2SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # /usr/include/GL/gl.h:2022
|
|
PFNGLMULTITEXCOORD2SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # /usr/include/GL/gl.h:2023
|
|
PFNGLMULTITEXCOORD3DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # /usr/include/GL/gl.h:2024
|
|
PFNGLMULTITEXCOORD3DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # /usr/include/GL/gl.h:2025
|
|
PFNGLMULTITEXCOORD3FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # /usr/include/GL/gl.h:2026
|
|
PFNGLMULTITEXCOORD3FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # /usr/include/GL/gl.h:2027
|
|
PFNGLMULTITEXCOORD3IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # /usr/include/GL/gl.h:2028
|
|
PFNGLMULTITEXCOORD3IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # /usr/include/GL/gl.h:2029
|
|
PFNGLMULTITEXCOORD3SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # /usr/include/GL/gl.h:2030
|
|
PFNGLMULTITEXCOORD3SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # /usr/include/GL/gl.h:2031
|
|
PFNGLMULTITEXCOORD4DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # /usr/include/GL/gl.h:2032
|
|
PFNGLMULTITEXCOORD4DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # /usr/include/GL/gl.h:2033
|
|
PFNGLMULTITEXCOORD4FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # /usr/include/GL/gl.h:2034
|
|
PFNGLMULTITEXCOORD4FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # /usr/include/GL/gl.h:2035
|
|
PFNGLMULTITEXCOORD4IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # /usr/include/GL/gl.h:2036
|
|
PFNGLMULTITEXCOORD4IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # /usr/include/GL/gl.h:2037
|
|
PFNGLMULTITEXCOORD4SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # /usr/include/GL/gl.h:2038
|
|
PFNGLMULTITEXCOORD4SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # /usr/include/GL/gl.h:2039
|
|
GL_MESA_packed_depth_stencil = 1 # /usr/include/GL/gl.h:2066
|
|
GL_DEPTH_STENCIL_MESA = 34640 # /usr/include/GL/gl.h:2068
|
|
GL_UNSIGNED_INT_24_8_MESA = 34641 # /usr/include/GL/gl.h:2069
|
|
GL_UNSIGNED_INT_8_24_REV_MESA = 34642 # /usr/include/GL/gl.h:2070
|
|
GL_UNSIGNED_SHORT_15_1_MESA = 34643 # /usr/include/GL/gl.h:2071
|
|
GL_UNSIGNED_SHORT_1_15_REV_MESA = 34644 # /usr/include/GL/gl.h:2072
|
|
GL_ATI_blend_equation_separate = 1 # /usr/include/GL/gl.h:2078
|
|
GL_ALPHA_BLEND_EQUATION_ATI = 34877 # /usr/include/GL/gl.h:2080
|
|
# /usr/include/GL/gl.h:2082
|
|
glBlendEquationSeparateATI = _link_function('glBlendEquationSeparateATI', None, [GLenum, GLenum], None)
|
|
|
|
PFNGLBLENDEQUATIONSEPARATEATIPROC = CFUNCTYPE(None, GLenum, GLenum) # /usr/include/GL/gl.h:2083
|
|
GLeglImageOES = POINTER(None) # /usr/include/GL/gl.h:2090
|
|
GL_OES_EGL_image = 1 # /usr/include/GL/gl.h:2094
|
|
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC = CFUNCTYPE(None, GLenum, GLeglImageOES) # /usr/include/GL/gl.h:2099
|
|
PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC = CFUNCTYPE(None, GLenum, GLeglImageOES) # /usr/include/GL/gl.h:2100
|
|
|
|
__all__ = ['GL_VERSION_1_1', 'GL_VERSION_1_2', 'GL_VERSION_1_3',
|
|
'GL_ARB_imaging', 'GLenum', 'GLboolean', 'GLbitfield', 'GLvoid', 'GLbyte',
|
|
'GLshort', 'GLint', 'GLubyte', 'GLushort', 'GLuint', 'GLsizei', 'GLfloat',
|
|
'GLclampf', 'GLdouble', 'GLclampd', 'GL_FALSE', 'GL_TRUE', 'GL_BYTE',
|
|
'GL_UNSIGNED_BYTE', 'GL_SHORT', 'GL_UNSIGNED_SHORT', 'GL_INT',
|
|
'GL_UNSIGNED_INT', 'GL_FLOAT', 'GL_2_BYTES', 'GL_3_BYTES', 'GL_4_BYTES',
|
|
'GL_DOUBLE', 'GL_POINTS', 'GL_LINES', 'GL_LINE_LOOP', 'GL_LINE_STRIP',
|
|
'GL_TRIANGLES', 'GL_TRIANGLE_STRIP', 'GL_TRIANGLE_FAN', 'GL_QUADS',
|
|
'GL_QUAD_STRIP', 'GL_POLYGON', 'GL_VERTEX_ARRAY', 'GL_NORMAL_ARRAY',
|
|
'GL_COLOR_ARRAY', 'GL_INDEX_ARRAY', 'GL_TEXTURE_COORD_ARRAY',
|
|
'GL_EDGE_FLAG_ARRAY', 'GL_VERTEX_ARRAY_SIZE', 'GL_VERTEX_ARRAY_TYPE',
|
|
'GL_VERTEX_ARRAY_STRIDE', 'GL_NORMAL_ARRAY_TYPE', 'GL_NORMAL_ARRAY_STRIDE',
|
|
'GL_COLOR_ARRAY_SIZE', 'GL_COLOR_ARRAY_TYPE', 'GL_COLOR_ARRAY_STRIDE',
|
|
'GL_INDEX_ARRAY_TYPE', 'GL_INDEX_ARRAY_STRIDE', 'GL_TEXTURE_COORD_ARRAY_SIZE',
|
|
'GL_TEXTURE_COORD_ARRAY_TYPE', 'GL_TEXTURE_COORD_ARRAY_STRIDE',
|
|
'GL_EDGE_FLAG_ARRAY_STRIDE', 'GL_VERTEX_ARRAY_POINTER',
|
|
'GL_NORMAL_ARRAY_POINTER', 'GL_COLOR_ARRAY_POINTER', 'GL_INDEX_ARRAY_POINTER',
|
|
'GL_TEXTURE_COORD_ARRAY_POINTER', 'GL_EDGE_FLAG_ARRAY_POINTER', 'GL_V2F',
|
|
'GL_V3F', 'GL_C4UB_V2F', 'GL_C4UB_V3F', 'GL_C3F_V3F', 'GL_N3F_V3F',
|
|
'GL_C4F_N3F_V3F', 'GL_T2F_V3F', 'GL_T4F_V4F', 'GL_T2F_C4UB_V3F',
|
|
'GL_T2F_C3F_V3F', 'GL_T2F_N3F_V3F', 'GL_T2F_C4F_N3F_V3F',
|
|
'GL_T4F_C4F_N3F_V4F', 'GL_MATRIX_MODE', 'GL_MODELVIEW', 'GL_PROJECTION',
|
|
'GL_TEXTURE', 'GL_POINT_SMOOTH', 'GL_POINT_SIZE', 'GL_POINT_SIZE_GRANULARITY',
|
|
'GL_POINT_SIZE_RANGE', 'GL_LINE_SMOOTH', 'GL_LINE_STIPPLE',
|
|
'GL_LINE_STIPPLE_PATTERN', 'GL_LINE_STIPPLE_REPEAT', 'GL_LINE_WIDTH',
|
|
'GL_LINE_WIDTH_GRANULARITY', 'GL_LINE_WIDTH_RANGE', 'GL_POINT', 'GL_LINE',
|
|
'GL_FILL', 'GL_CW', 'GL_CCW', 'GL_FRONT', 'GL_BACK', 'GL_POLYGON_MODE',
|
|
'GL_POLYGON_SMOOTH', 'GL_POLYGON_STIPPLE', 'GL_EDGE_FLAG', 'GL_CULL_FACE',
|
|
'GL_CULL_FACE_MODE', 'GL_FRONT_FACE', 'GL_POLYGON_OFFSET_FACTOR',
|
|
'GL_POLYGON_OFFSET_UNITS', 'GL_POLYGON_OFFSET_POINT',
|
|
'GL_POLYGON_OFFSET_LINE', 'GL_POLYGON_OFFSET_FILL', 'GL_COMPILE',
|
|
'GL_COMPILE_AND_EXECUTE', 'GL_LIST_BASE', 'GL_LIST_INDEX', 'GL_LIST_MODE',
|
|
'GL_NEVER', 'GL_LESS', 'GL_EQUAL', 'GL_LEQUAL', 'GL_GREATER', 'GL_NOTEQUAL',
|
|
'GL_GEQUAL', 'GL_ALWAYS', 'GL_DEPTH_TEST', 'GL_DEPTH_BITS',
|
|
'GL_DEPTH_CLEAR_VALUE', 'GL_DEPTH_FUNC', 'GL_DEPTH_RANGE',
|
|
'GL_DEPTH_WRITEMASK', 'GL_DEPTH_COMPONENT', 'GL_LIGHTING', 'GL_LIGHT0',
|
|
'GL_LIGHT1', 'GL_LIGHT2', 'GL_LIGHT3', 'GL_LIGHT4', 'GL_LIGHT5', 'GL_LIGHT6',
|
|
'GL_LIGHT7', 'GL_SPOT_EXPONENT', 'GL_SPOT_CUTOFF', 'GL_CONSTANT_ATTENUATION',
|
|
'GL_LINEAR_ATTENUATION', 'GL_QUADRATIC_ATTENUATION', 'GL_AMBIENT',
|
|
'GL_DIFFUSE', 'GL_SPECULAR', 'GL_SHININESS', 'GL_EMISSION', 'GL_POSITION',
|
|
'GL_SPOT_DIRECTION', 'GL_AMBIENT_AND_DIFFUSE', 'GL_COLOR_INDEXES',
|
|
'GL_LIGHT_MODEL_TWO_SIDE', 'GL_LIGHT_MODEL_LOCAL_VIEWER',
|
|
'GL_LIGHT_MODEL_AMBIENT', 'GL_FRONT_AND_BACK', 'GL_SHADE_MODEL', 'GL_FLAT',
|
|
'GL_SMOOTH', 'GL_COLOR_MATERIAL', 'GL_COLOR_MATERIAL_FACE',
|
|
'GL_COLOR_MATERIAL_PARAMETER', 'GL_NORMALIZE', 'GL_CLIP_PLANE0',
|
|
'GL_CLIP_PLANE1', 'GL_CLIP_PLANE2', 'GL_CLIP_PLANE3', 'GL_CLIP_PLANE4',
|
|
'GL_CLIP_PLANE5', 'GL_ACCUM_RED_BITS', 'GL_ACCUM_GREEN_BITS',
|
|
'GL_ACCUM_BLUE_BITS', 'GL_ACCUM_ALPHA_BITS', 'GL_ACCUM_CLEAR_VALUE',
|
|
'GL_ACCUM', 'GL_ADD', 'GL_LOAD', 'GL_MULT', 'GL_RETURN', 'GL_ALPHA_TEST',
|
|
'GL_ALPHA_TEST_REF', 'GL_ALPHA_TEST_FUNC', 'GL_BLEND', 'GL_BLEND_SRC',
|
|
'GL_BLEND_DST', 'GL_ZERO', 'GL_ONE', 'GL_SRC_COLOR', 'GL_ONE_MINUS_SRC_COLOR',
|
|
'GL_SRC_ALPHA', 'GL_ONE_MINUS_SRC_ALPHA', 'GL_DST_ALPHA',
|
|
'GL_ONE_MINUS_DST_ALPHA', 'GL_DST_COLOR', 'GL_ONE_MINUS_DST_COLOR',
|
|
'GL_SRC_ALPHA_SATURATE', 'GL_FEEDBACK', 'GL_RENDER', 'GL_SELECT', 'GL_2D',
|
|
'GL_3D', 'GL_3D_COLOR', 'GL_3D_COLOR_TEXTURE', 'GL_4D_COLOR_TEXTURE',
|
|
'GL_POINT_TOKEN', 'GL_LINE_TOKEN', 'GL_LINE_RESET_TOKEN', 'GL_POLYGON_TOKEN',
|
|
'GL_BITMAP_TOKEN', 'GL_DRAW_PIXEL_TOKEN', 'GL_COPY_PIXEL_TOKEN',
|
|
'GL_PASS_THROUGH_TOKEN', 'GL_FEEDBACK_BUFFER_POINTER',
|
|
'GL_FEEDBACK_BUFFER_SIZE', 'GL_FEEDBACK_BUFFER_TYPE',
|
|
'GL_SELECTION_BUFFER_POINTER', 'GL_SELECTION_BUFFER_SIZE', 'GL_FOG',
|
|
'GL_FOG_MODE', 'GL_FOG_DENSITY', 'GL_FOG_COLOR', 'GL_FOG_INDEX',
|
|
'GL_FOG_START', 'GL_FOG_END', 'GL_LINEAR', 'GL_EXP', 'GL_EXP2', 'GL_LOGIC_OP',
|
|
'GL_INDEX_LOGIC_OP', 'GL_COLOR_LOGIC_OP', 'GL_LOGIC_OP_MODE', 'GL_CLEAR',
|
|
'GL_SET', 'GL_COPY', 'GL_COPY_INVERTED', 'GL_NOOP', 'GL_INVERT', 'GL_AND',
|
|
'GL_NAND', 'GL_OR', 'GL_NOR', 'GL_XOR', 'GL_EQUIV', 'GL_AND_REVERSE',
|
|
'GL_AND_INVERTED', 'GL_OR_REVERSE', 'GL_OR_INVERTED', 'GL_STENCIL_BITS',
|
|
'GL_STENCIL_TEST', 'GL_STENCIL_CLEAR_VALUE', 'GL_STENCIL_FUNC',
|
|
'GL_STENCIL_VALUE_MASK', 'GL_STENCIL_FAIL', 'GL_STENCIL_PASS_DEPTH_FAIL',
|
|
'GL_STENCIL_PASS_DEPTH_PASS', 'GL_STENCIL_REF', 'GL_STENCIL_WRITEMASK',
|
|
'GL_STENCIL_INDEX', 'GL_KEEP', 'GL_REPLACE', 'GL_INCR', 'GL_DECR', 'GL_NONE',
|
|
'GL_LEFT', 'GL_RIGHT', 'GL_FRONT_LEFT', 'GL_FRONT_RIGHT', 'GL_BACK_LEFT',
|
|
'GL_BACK_RIGHT', 'GL_AUX0', 'GL_AUX1', 'GL_AUX2', 'GL_AUX3', 'GL_COLOR_INDEX',
|
|
'GL_RED', 'GL_GREEN', 'GL_BLUE', 'GL_ALPHA', 'GL_LUMINANCE',
|
|
'GL_LUMINANCE_ALPHA', 'GL_ALPHA_BITS', 'GL_RED_BITS', 'GL_GREEN_BITS',
|
|
'GL_BLUE_BITS', 'GL_INDEX_BITS', 'GL_SUBPIXEL_BITS', 'GL_AUX_BUFFERS',
|
|
'GL_READ_BUFFER', 'GL_DRAW_BUFFER', 'GL_DOUBLEBUFFER', 'GL_STEREO',
|
|
'GL_BITMAP', 'GL_COLOR', 'GL_DEPTH', 'GL_STENCIL', 'GL_DITHER', 'GL_RGB',
|
|
'GL_RGBA', 'GL_MAX_LIST_NESTING', 'GL_MAX_EVAL_ORDER', 'GL_MAX_LIGHTS',
|
|
'GL_MAX_CLIP_PLANES', 'GL_MAX_TEXTURE_SIZE', 'GL_MAX_PIXEL_MAP_TABLE',
|
|
'GL_MAX_ATTRIB_STACK_DEPTH', 'GL_MAX_MODELVIEW_STACK_DEPTH',
|
|
'GL_MAX_NAME_STACK_DEPTH', 'GL_MAX_PROJECTION_STACK_DEPTH',
|
|
'GL_MAX_TEXTURE_STACK_DEPTH', 'GL_MAX_VIEWPORT_DIMS',
|
|
'GL_MAX_CLIENT_ATTRIB_STACK_DEPTH', 'GL_ATTRIB_STACK_DEPTH',
|
|
'GL_CLIENT_ATTRIB_STACK_DEPTH', 'GL_COLOR_CLEAR_VALUE', 'GL_COLOR_WRITEMASK',
|
|
'GL_CURRENT_INDEX', 'GL_CURRENT_COLOR', 'GL_CURRENT_NORMAL',
|
|
'GL_CURRENT_RASTER_COLOR', 'GL_CURRENT_RASTER_DISTANCE',
|
|
'GL_CURRENT_RASTER_INDEX', 'GL_CURRENT_RASTER_POSITION',
|
|
'GL_CURRENT_RASTER_TEXTURE_COORDS', 'GL_CURRENT_RASTER_POSITION_VALID',
|
|
'GL_CURRENT_TEXTURE_COORDS', 'GL_INDEX_CLEAR_VALUE', 'GL_INDEX_MODE',
|
|
'GL_INDEX_WRITEMASK', 'GL_MODELVIEW_MATRIX', 'GL_MODELVIEW_STACK_DEPTH',
|
|
'GL_NAME_STACK_DEPTH', 'GL_PROJECTION_MATRIX', 'GL_PROJECTION_STACK_DEPTH',
|
|
'GL_RENDER_MODE', 'GL_RGBA_MODE', 'GL_TEXTURE_MATRIX',
|
|
'GL_TEXTURE_STACK_DEPTH', 'GL_VIEWPORT', 'GL_AUTO_NORMAL', 'GL_MAP1_COLOR_4',
|
|
'GL_MAP1_INDEX', 'GL_MAP1_NORMAL', 'GL_MAP1_TEXTURE_COORD_1',
|
|
'GL_MAP1_TEXTURE_COORD_2', 'GL_MAP1_TEXTURE_COORD_3',
|
|
'GL_MAP1_TEXTURE_COORD_4', 'GL_MAP1_VERTEX_3', 'GL_MAP1_VERTEX_4',
|
|
'GL_MAP2_COLOR_4', 'GL_MAP2_INDEX', 'GL_MAP2_NORMAL',
|
|
'GL_MAP2_TEXTURE_COORD_1', 'GL_MAP2_TEXTURE_COORD_2',
|
|
'GL_MAP2_TEXTURE_COORD_3', 'GL_MAP2_TEXTURE_COORD_4', 'GL_MAP2_VERTEX_3',
|
|
'GL_MAP2_VERTEX_4', 'GL_MAP1_GRID_DOMAIN', 'GL_MAP1_GRID_SEGMENTS',
|
|
'GL_MAP2_GRID_DOMAIN', 'GL_MAP2_GRID_SEGMENTS', 'GL_COEFF', 'GL_ORDER',
|
|
'GL_DOMAIN', 'GL_PERSPECTIVE_CORRECTION_HINT', 'GL_POINT_SMOOTH_HINT',
|
|
'GL_LINE_SMOOTH_HINT', 'GL_POLYGON_SMOOTH_HINT', 'GL_FOG_HINT',
|
|
'GL_DONT_CARE', 'GL_FASTEST', 'GL_NICEST', 'GL_SCISSOR_BOX',
|
|
'GL_SCISSOR_TEST', 'GL_MAP_COLOR', 'GL_MAP_STENCIL', 'GL_INDEX_SHIFT',
|
|
'GL_INDEX_OFFSET', 'GL_RED_SCALE', 'GL_RED_BIAS', 'GL_GREEN_SCALE',
|
|
'GL_GREEN_BIAS', 'GL_BLUE_SCALE', 'GL_BLUE_BIAS', 'GL_ALPHA_SCALE',
|
|
'GL_ALPHA_BIAS', 'GL_DEPTH_SCALE', 'GL_DEPTH_BIAS',
|
|
'GL_PIXEL_MAP_S_TO_S_SIZE', 'GL_PIXEL_MAP_I_TO_I_SIZE',
|
|
'GL_PIXEL_MAP_I_TO_R_SIZE', 'GL_PIXEL_MAP_I_TO_G_SIZE',
|
|
'GL_PIXEL_MAP_I_TO_B_SIZE', 'GL_PIXEL_MAP_I_TO_A_SIZE',
|
|
'GL_PIXEL_MAP_R_TO_R_SIZE', 'GL_PIXEL_MAP_G_TO_G_SIZE',
|
|
'GL_PIXEL_MAP_B_TO_B_SIZE', 'GL_PIXEL_MAP_A_TO_A_SIZE', 'GL_PIXEL_MAP_S_TO_S',
|
|
'GL_PIXEL_MAP_I_TO_I', 'GL_PIXEL_MAP_I_TO_R', 'GL_PIXEL_MAP_I_TO_G',
|
|
'GL_PIXEL_MAP_I_TO_B', 'GL_PIXEL_MAP_I_TO_A', 'GL_PIXEL_MAP_R_TO_R',
|
|
'GL_PIXEL_MAP_G_TO_G', 'GL_PIXEL_MAP_B_TO_B', 'GL_PIXEL_MAP_A_TO_A',
|
|
'GL_PACK_ALIGNMENT', 'GL_PACK_LSB_FIRST', 'GL_PACK_ROW_LENGTH',
|
|
'GL_PACK_SKIP_PIXELS', 'GL_PACK_SKIP_ROWS', 'GL_PACK_SWAP_BYTES',
|
|
'GL_UNPACK_ALIGNMENT', 'GL_UNPACK_LSB_FIRST', 'GL_UNPACK_ROW_LENGTH',
|
|
'GL_UNPACK_SKIP_PIXELS', 'GL_UNPACK_SKIP_ROWS', 'GL_UNPACK_SWAP_BYTES',
|
|
'GL_ZOOM_X', 'GL_ZOOM_Y', 'GL_TEXTURE_ENV', 'GL_TEXTURE_ENV_MODE',
|
|
'GL_TEXTURE_1D', 'GL_TEXTURE_2D', 'GL_TEXTURE_WRAP_S', 'GL_TEXTURE_WRAP_T',
|
|
'GL_TEXTURE_MAG_FILTER', 'GL_TEXTURE_MIN_FILTER', 'GL_TEXTURE_ENV_COLOR',
|
|
'GL_TEXTURE_GEN_S', 'GL_TEXTURE_GEN_T', 'GL_TEXTURE_GEN_R',
|
|
'GL_TEXTURE_GEN_Q', 'GL_TEXTURE_GEN_MODE', 'GL_TEXTURE_BORDER_COLOR',
|
|
'GL_TEXTURE_WIDTH', 'GL_TEXTURE_HEIGHT', 'GL_TEXTURE_BORDER',
|
|
'GL_TEXTURE_COMPONENTS', 'GL_TEXTURE_RED_SIZE', 'GL_TEXTURE_GREEN_SIZE',
|
|
'GL_TEXTURE_BLUE_SIZE', 'GL_TEXTURE_ALPHA_SIZE', 'GL_TEXTURE_LUMINANCE_SIZE',
|
|
'GL_TEXTURE_INTENSITY_SIZE', 'GL_NEAREST_MIPMAP_NEAREST',
|
|
'GL_NEAREST_MIPMAP_LINEAR', 'GL_LINEAR_MIPMAP_NEAREST',
|
|
'GL_LINEAR_MIPMAP_LINEAR', 'GL_OBJECT_LINEAR', 'GL_OBJECT_PLANE',
|
|
'GL_EYE_LINEAR', 'GL_EYE_PLANE', 'GL_SPHERE_MAP', 'GL_DECAL', 'GL_MODULATE',
|
|
'GL_NEAREST', 'GL_REPEAT', 'GL_CLAMP', 'GL_S', 'GL_T', 'GL_R', 'GL_Q',
|
|
'GL_VENDOR', 'GL_RENDERER', 'GL_VERSION', 'GL_EXTENSIONS', 'GL_NO_ERROR',
|
|
'GL_INVALID_ENUM', 'GL_INVALID_VALUE', 'GL_INVALID_OPERATION',
|
|
'GL_STACK_OVERFLOW', 'GL_STACK_UNDERFLOW', 'GL_OUT_OF_MEMORY',
|
|
'GL_CURRENT_BIT', 'GL_POINT_BIT', 'GL_LINE_BIT', 'GL_POLYGON_BIT',
|
|
'GL_POLYGON_STIPPLE_BIT', 'GL_PIXEL_MODE_BIT', 'GL_LIGHTING_BIT',
|
|
'GL_FOG_BIT', 'GL_DEPTH_BUFFER_BIT', 'GL_ACCUM_BUFFER_BIT',
|
|
'GL_STENCIL_BUFFER_BIT', 'GL_VIEWPORT_BIT', 'GL_TRANSFORM_BIT',
|
|
'GL_ENABLE_BIT', 'GL_COLOR_BUFFER_BIT', 'GL_HINT_BIT', 'GL_EVAL_BIT',
|
|
'GL_LIST_BIT', 'GL_TEXTURE_BIT', 'GL_SCISSOR_BIT', 'GL_ALL_ATTRIB_BITS',
|
|
'GL_PROXY_TEXTURE_1D', 'GL_PROXY_TEXTURE_2D', 'GL_TEXTURE_PRIORITY',
|
|
'GL_TEXTURE_RESIDENT', 'GL_TEXTURE_BINDING_1D', 'GL_TEXTURE_BINDING_2D',
|
|
'GL_TEXTURE_INTERNAL_FORMAT', 'GL_ALPHA4', 'GL_ALPHA8', 'GL_ALPHA12',
|
|
'GL_ALPHA16', 'GL_LUMINANCE4', 'GL_LUMINANCE8', 'GL_LUMINANCE12',
|
|
'GL_LUMINANCE16', 'GL_LUMINANCE4_ALPHA4', 'GL_LUMINANCE6_ALPHA2',
|
|
'GL_LUMINANCE8_ALPHA8', 'GL_LUMINANCE12_ALPHA4', 'GL_LUMINANCE12_ALPHA12',
|
|
'GL_LUMINANCE16_ALPHA16', 'GL_INTENSITY', 'GL_INTENSITY4', 'GL_INTENSITY8',
|
|
'GL_INTENSITY12', 'GL_INTENSITY16', 'GL_R3_G3_B2', 'GL_RGB4', 'GL_RGB5',
|
|
'GL_RGB8', 'GL_RGB10', 'GL_RGB12', 'GL_RGB16', 'GL_RGBA2', 'GL_RGBA4',
|
|
'GL_RGB5_A1', 'GL_RGBA8', 'GL_RGB10_A2', 'GL_RGBA12', 'GL_RGBA16',
|
|
'GL_CLIENT_PIXEL_STORE_BIT', 'GL_CLIENT_VERTEX_ARRAY_BIT',
|
|
'GL_ALL_CLIENT_ATTRIB_BITS', 'GL_CLIENT_ALL_ATTRIB_BITS', 'glClearIndex',
|
|
'glClearColor', 'glClear', 'glIndexMask', 'glColorMask', 'glAlphaFunc',
|
|
'glBlendFunc', 'glLogicOp', 'glCullFace', 'glFrontFace', 'glPointSize',
|
|
'glLineWidth', 'glLineStipple', 'glPolygonMode', 'glPolygonOffset',
|
|
'glPolygonStipple', 'glGetPolygonStipple', 'glEdgeFlag', 'glEdgeFlagv',
|
|
'glScissor', 'glClipPlane', 'glGetClipPlane', 'glDrawBuffer', 'glReadBuffer',
|
|
'glEnable', 'glDisable', 'glIsEnabled', 'glEnableClientState',
|
|
'glDisableClientState', 'glGetBooleanv', 'glGetDoublev', 'glGetFloatv',
|
|
'glGetIntegerv', 'glPushAttrib', 'glPopAttrib', 'glPushClientAttrib',
|
|
'glPopClientAttrib', 'glRenderMode', 'glGetError', 'glGetString', 'glFinish',
|
|
'glFlush', 'glHint', 'glClearDepth', 'glDepthFunc', 'glDepthMask',
|
|
'glDepthRange', 'glClearAccum', 'glAccum', 'glMatrixMode', 'glOrtho',
|
|
'glFrustum', 'glViewport', 'glPushMatrix', 'glPopMatrix', 'glLoadIdentity',
|
|
'glLoadMatrixd', 'glLoadMatrixf', 'glMultMatrixd', 'glMultMatrixf',
|
|
'glRotated', 'glRotatef', 'glScaled', 'glScalef', 'glTranslated',
|
|
'glTranslatef', 'glIsList', 'glDeleteLists', 'glGenLists', 'glNewList',
|
|
'glEndList', 'glCallList', 'glCallLists', 'glListBase', 'glBegin', 'glEnd',
|
|
'glVertex2d', 'glVertex2f', 'glVertex2i', 'glVertex2s', 'glVertex3d',
|
|
'glVertex3f', 'glVertex3i', 'glVertex3s', 'glVertex4d', 'glVertex4f',
|
|
'glVertex4i', 'glVertex4s', 'glVertex2dv', 'glVertex2fv', 'glVertex2iv',
|
|
'glVertex2sv', 'glVertex3dv', 'glVertex3fv', 'glVertex3iv', 'glVertex3sv',
|
|
'glVertex4dv', 'glVertex4fv', 'glVertex4iv', 'glVertex4sv', 'glNormal3b',
|
|
'glNormal3d', 'glNormal3f', 'glNormal3i', 'glNormal3s', 'glNormal3bv',
|
|
'glNormal3dv', 'glNormal3fv', 'glNormal3iv', 'glNormal3sv', 'glIndexd',
|
|
'glIndexf', 'glIndexi', 'glIndexs', 'glIndexub', 'glIndexdv', 'glIndexfv',
|
|
'glIndexiv', 'glIndexsv', 'glIndexubv', 'glColor3b', 'glColor3d', 'glColor3f',
|
|
'glColor3i', 'glColor3s', 'glColor3ub', 'glColor3ui', 'glColor3us',
|
|
'glColor4b', 'glColor4d', 'glColor4f', 'glColor4i', 'glColor4s', 'glColor4ub',
|
|
'glColor4ui', 'glColor4us', 'glColor3bv', 'glColor3dv', 'glColor3fv',
|
|
'glColor3iv', 'glColor3sv', 'glColor3ubv', 'glColor3uiv', 'glColor3usv',
|
|
'glColor4bv', 'glColor4dv', 'glColor4fv', 'glColor4iv', 'glColor4sv',
|
|
'glColor4ubv', 'glColor4uiv', 'glColor4usv', 'glTexCoord1d', 'glTexCoord1f',
|
|
'glTexCoord1i', 'glTexCoord1s', 'glTexCoord2d', 'glTexCoord2f',
|
|
'glTexCoord2i', 'glTexCoord2s', 'glTexCoord3d', 'glTexCoord3f',
|
|
'glTexCoord3i', 'glTexCoord3s', 'glTexCoord4d', 'glTexCoord4f',
|
|
'glTexCoord4i', 'glTexCoord4s', 'glTexCoord1dv', 'glTexCoord1fv',
|
|
'glTexCoord1iv', 'glTexCoord1sv', 'glTexCoord2dv', 'glTexCoord2fv',
|
|
'glTexCoord2iv', 'glTexCoord2sv', 'glTexCoord3dv', 'glTexCoord3fv',
|
|
'glTexCoord3iv', 'glTexCoord3sv', 'glTexCoord4dv', 'glTexCoord4fv',
|
|
'glTexCoord4iv', 'glTexCoord4sv', 'glRasterPos2d', 'glRasterPos2f',
|
|
'glRasterPos2i', 'glRasterPos2s', 'glRasterPos3d', 'glRasterPos3f',
|
|
'glRasterPos3i', 'glRasterPos3s', 'glRasterPos4d', 'glRasterPos4f',
|
|
'glRasterPos4i', 'glRasterPos4s', 'glRasterPos2dv', 'glRasterPos2fv',
|
|
'glRasterPos2iv', 'glRasterPos2sv', 'glRasterPos3dv', 'glRasterPos3fv',
|
|
'glRasterPos3iv', 'glRasterPos3sv', 'glRasterPos4dv', 'glRasterPos4fv',
|
|
'glRasterPos4iv', 'glRasterPos4sv', 'glRectd', 'glRectf', 'glRecti',
|
|
'glRects', 'glRectdv', 'glRectfv', 'glRectiv', 'glRectsv', 'glVertexPointer',
|
|
'glNormalPointer', 'glColorPointer', 'glIndexPointer', 'glTexCoordPointer',
|
|
'glEdgeFlagPointer', 'glGetPointerv', 'glArrayElement', 'glDrawArrays',
|
|
'glDrawElements', 'glInterleavedArrays', 'glShadeModel', 'glLightf',
|
|
'glLighti', 'glLightfv', 'glLightiv', 'glGetLightfv', 'glGetLightiv',
|
|
'glLightModelf', 'glLightModeli', 'glLightModelfv', 'glLightModeliv',
|
|
'glMaterialf', 'glMateriali', 'glMaterialfv', 'glMaterialiv',
|
|
'glGetMaterialfv', 'glGetMaterialiv', 'glColorMaterial', 'glPixelZoom',
|
|
'glPixelStoref', 'glPixelStorei', 'glPixelTransferf', 'glPixelTransferi',
|
|
'glPixelMapfv', 'glPixelMapuiv', 'glPixelMapusv', 'glGetPixelMapfv',
|
|
'glGetPixelMapuiv', 'glGetPixelMapusv', 'glBitmap', 'glReadPixels',
|
|
'glDrawPixels', 'glCopyPixels', 'glStencilFunc', 'glStencilMask',
|
|
'glStencilOp', 'glClearStencil', 'glTexGend', 'glTexGenf', 'glTexGeni',
|
|
'glTexGendv', 'glTexGenfv', 'glTexGeniv', 'glGetTexGendv', 'glGetTexGenfv',
|
|
'glGetTexGeniv', 'glTexEnvf', 'glTexEnvi', 'glTexEnvfv', 'glTexEnviv',
|
|
'glGetTexEnvfv', 'glGetTexEnviv', 'glTexParameterf', 'glTexParameteri',
|
|
'glTexParameterfv', 'glTexParameteriv', 'glGetTexParameterfv',
|
|
'glGetTexParameteriv', 'glGetTexLevelParameterfv', 'glGetTexLevelParameteriv',
|
|
'glTexImage1D', 'glTexImage2D', 'glGetTexImage', 'glGenTextures',
|
|
'glDeleteTextures', 'glBindTexture', 'glPrioritizeTextures',
|
|
'glAreTexturesResident', 'glIsTexture', 'glTexSubImage1D', 'glTexSubImage2D',
|
|
'glCopyTexImage1D', 'glCopyTexImage2D', 'glCopyTexSubImage1D',
|
|
'glCopyTexSubImage2D', 'glMap1d', 'glMap1f', 'glMap2d', 'glMap2f',
|
|
'glGetMapdv', 'glGetMapfv', 'glGetMapiv', 'glEvalCoord1d', 'glEvalCoord1f',
|
|
'glEvalCoord1dv', 'glEvalCoord1fv', 'glEvalCoord2d', 'glEvalCoord2f',
|
|
'glEvalCoord2dv', 'glEvalCoord2fv', 'glMapGrid1d', 'glMapGrid1f',
|
|
'glMapGrid2d', 'glMapGrid2f', 'glEvalPoint1', 'glEvalPoint2', 'glEvalMesh1',
|
|
'glEvalMesh2', 'glFogf', 'glFogi', 'glFogfv', 'glFogiv', 'glFeedbackBuffer',
|
|
'glPassThrough', 'glSelectBuffer', 'glInitNames', 'glLoadName', 'glPushName',
|
|
'glPopName', 'GL_RESCALE_NORMAL', 'GL_CLAMP_TO_EDGE',
|
|
'GL_MAX_ELEMENTS_VERTICES', 'GL_MAX_ELEMENTS_INDICES', 'GL_BGR', 'GL_BGRA',
|
|
'GL_UNSIGNED_BYTE_3_3_2', 'GL_UNSIGNED_BYTE_2_3_3_REV',
|
|
'GL_UNSIGNED_SHORT_5_6_5', 'GL_UNSIGNED_SHORT_5_6_5_REV',
|
|
'GL_UNSIGNED_SHORT_4_4_4_4', 'GL_UNSIGNED_SHORT_4_4_4_4_REV',
|
|
'GL_UNSIGNED_SHORT_5_5_5_1', 'GL_UNSIGNED_SHORT_1_5_5_5_REV',
|
|
'GL_UNSIGNED_INT_8_8_8_8', 'GL_UNSIGNED_INT_8_8_8_8_REV',
|
|
'GL_UNSIGNED_INT_10_10_10_2', 'GL_UNSIGNED_INT_2_10_10_10_REV',
|
|
'GL_LIGHT_MODEL_COLOR_CONTROL', 'GL_SINGLE_COLOR',
|
|
'GL_SEPARATE_SPECULAR_COLOR', 'GL_TEXTURE_MIN_LOD', 'GL_TEXTURE_MAX_LOD',
|
|
'GL_TEXTURE_BASE_LEVEL', 'GL_TEXTURE_MAX_LEVEL', 'GL_SMOOTH_POINT_SIZE_RANGE',
|
|
'GL_SMOOTH_POINT_SIZE_GRANULARITY', 'GL_SMOOTH_LINE_WIDTH_RANGE',
|
|
'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 'GL_ALIASED_POINT_SIZE_RANGE',
|
|
'GL_ALIASED_LINE_WIDTH_RANGE', 'GL_PACK_SKIP_IMAGES', 'GL_PACK_IMAGE_HEIGHT',
|
|
'GL_UNPACK_SKIP_IMAGES', 'GL_UNPACK_IMAGE_HEIGHT', 'GL_TEXTURE_3D',
|
|
'GL_PROXY_TEXTURE_3D', 'GL_TEXTURE_DEPTH', 'GL_TEXTURE_WRAP_R',
|
|
'GL_MAX_3D_TEXTURE_SIZE', 'GL_TEXTURE_BINDING_3D', 'glDrawRangeElements',
|
|
'glTexImage3D', 'glTexSubImage3D', 'glCopyTexSubImage3D',
|
|
'PFNGLDRAWRANGEELEMENTSPROC', 'PFNGLTEXIMAGE3DPROC', 'PFNGLTEXSUBIMAGE3DPROC',
|
|
'PFNGLCOPYTEXSUBIMAGE3DPROC', 'GL_CONSTANT_COLOR',
|
|
'GL_ONE_MINUS_CONSTANT_COLOR', 'GL_CONSTANT_ALPHA',
|
|
'GL_ONE_MINUS_CONSTANT_ALPHA', 'GL_COLOR_TABLE',
|
|
'GL_POST_CONVOLUTION_COLOR_TABLE', 'GL_POST_COLOR_MATRIX_COLOR_TABLE',
|
|
'GL_PROXY_COLOR_TABLE', 'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE',
|
|
'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE', 'GL_COLOR_TABLE_SCALE',
|
|
'GL_COLOR_TABLE_BIAS', 'GL_COLOR_TABLE_FORMAT', 'GL_COLOR_TABLE_WIDTH',
|
|
'GL_COLOR_TABLE_RED_SIZE', 'GL_COLOR_TABLE_GREEN_SIZE',
|
|
'GL_COLOR_TABLE_BLUE_SIZE', 'GL_COLOR_TABLE_ALPHA_SIZE',
|
|
'GL_COLOR_TABLE_LUMINANCE_SIZE', 'GL_COLOR_TABLE_INTENSITY_SIZE',
|
|
'GL_CONVOLUTION_1D', 'GL_CONVOLUTION_2D', 'GL_SEPARABLE_2D',
|
|
'GL_CONVOLUTION_BORDER_MODE', 'GL_CONVOLUTION_FILTER_SCALE',
|
|
'GL_CONVOLUTION_FILTER_BIAS', 'GL_REDUCE', 'GL_CONVOLUTION_FORMAT',
|
|
'GL_CONVOLUTION_WIDTH', 'GL_CONVOLUTION_HEIGHT', 'GL_MAX_CONVOLUTION_WIDTH',
|
|
'GL_MAX_CONVOLUTION_HEIGHT', 'GL_POST_CONVOLUTION_RED_SCALE',
|
|
'GL_POST_CONVOLUTION_GREEN_SCALE', 'GL_POST_CONVOLUTION_BLUE_SCALE',
|
|
'GL_POST_CONVOLUTION_ALPHA_SCALE', 'GL_POST_CONVOLUTION_RED_BIAS',
|
|
'GL_POST_CONVOLUTION_GREEN_BIAS', 'GL_POST_CONVOLUTION_BLUE_BIAS',
|
|
'GL_POST_CONVOLUTION_ALPHA_BIAS', 'GL_CONSTANT_BORDER', 'GL_REPLICATE_BORDER',
|
|
'GL_CONVOLUTION_BORDER_COLOR', 'GL_COLOR_MATRIX',
|
|
'GL_COLOR_MATRIX_STACK_DEPTH', 'GL_MAX_COLOR_MATRIX_STACK_DEPTH',
|
|
'GL_POST_COLOR_MATRIX_RED_SCALE', 'GL_POST_COLOR_MATRIX_GREEN_SCALE',
|
|
'GL_POST_COLOR_MATRIX_BLUE_SCALE', 'GL_POST_COLOR_MATRIX_ALPHA_SCALE',
|
|
'GL_POST_COLOR_MATRIX_RED_BIAS', 'GL_POST_COLOR_MATRIX_GREEN_BIAS',
|
|
'GL_POST_COLOR_MATRIX_BLUE_BIAS', 'GL_POST_COLOR_MATRIX_ALPHA_BIAS',
|
|
'GL_HISTOGRAM', 'GL_PROXY_HISTOGRAM', 'GL_HISTOGRAM_WIDTH',
|
|
'GL_HISTOGRAM_FORMAT', 'GL_HISTOGRAM_RED_SIZE', 'GL_HISTOGRAM_GREEN_SIZE',
|
|
'GL_HISTOGRAM_BLUE_SIZE', 'GL_HISTOGRAM_ALPHA_SIZE',
|
|
'GL_HISTOGRAM_LUMINANCE_SIZE', 'GL_HISTOGRAM_SINK', 'GL_MINMAX',
|
|
'GL_MINMAX_FORMAT', 'GL_MINMAX_SINK', 'GL_TABLE_TOO_LARGE',
|
|
'GL_BLEND_EQUATION', 'GL_MIN', 'GL_MAX', 'GL_FUNC_ADD', 'GL_FUNC_SUBTRACT',
|
|
'GL_FUNC_REVERSE_SUBTRACT', 'GL_BLEND_COLOR', 'glColorTable',
|
|
'glColorSubTable', 'glColorTableParameteriv', 'glColorTableParameterfv',
|
|
'glCopyColorSubTable', 'glCopyColorTable', 'glGetColorTable',
|
|
'glGetColorTableParameterfv', 'glGetColorTableParameteriv', 'glBlendEquation',
|
|
'glBlendColor', 'glHistogram', 'glResetHistogram', 'glGetHistogram',
|
|
'glGetHistogramParameterfv', 'glGetHistogramParameteriv', 'glMinmax',
|
|
'glResetMinmax', 'glGetMinmax', 'glGetMinmaxParameterfv',
|
|
'glGetMinmaxParameteriv', 'glConvolutionFilter1D', 'glConvolutionFilter2D',
|
|
'glConvolutionParameterf', 'glConvolutionParameterfv',
|
|
'glConvolutionParameteri', 'glConvolutionParameteriv',
|
|
'glCopyConvolutionFilter1D', 'glCopyConvolutionFilter2D',
|
|
'glGetConvolutionFilter', 'glGetConvolutionParameterfv',
|
|
'glGetConvolutionParameteriv', 'glSeparableFilter2D', 'glGetSeparableFilter',
|
|
'GL_TEXTURE0', 'GL_TEXTURE1', 'GL_TEXTURE2', 'GL_TEXTURE3', 'GL_TEXTURE4',
|
|
'GL_TEXTURE5', 'GL_TEXTURE6', 'GL_TEXTURE7', 'GL_TEXTURE8', 'GL_TEXTURE9',
|
|
'GL_TEXTURE10', 'GL_TEXTURE11', 'GL_TEXTURE12', 'GL_TEXTURE13',
|
|
'GL_TEXTURE14', 'GL_TEXTURE15', 'GL_TEXTURE16', 'GL_TEXTURE17',
|
|
'GL_TEXTURE18', 'GL_TEXTURE19', 'GL_TEXTURE20', 'GL_TEXTURE21',
|
|
'GL_TEXTURE22', 'GL_TEXTURE23', 'GL_TEXTURE24', 'GL_TEXTURE25',
|
|
'GL_TEXTURE26', 'GL_TEXTURE27', 'GL_TEXTURE28', 'GL_TEXTURE29',
|
|
'GL_TEXTURE30', 'GL_TEXTURE31', 'GL_ACTIVE_TEXTURE',
|
|
'GL_CLIENT_ACTIVE_TEXTURE', 'GL_MAX_TEXTURE_UNITS', 'GL_NORMAL_MAP',
|
|
'GL_REFLECTION_MAP', 'GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP',
|
|
'GL_TEXTURE_CUBE_MAP_POSITIVE_X', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
|
|
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
|
|
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
|
|
'GL_PROXY_TEXTURE_CUBE_MAP', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE',
|
|
'GL_COMPRESSED_ALPHA', 'GL_COMPRESSED_LUMINANCE',
|
|
'GL_COMPRESSED_LUMINANCE_ALPHA', 'GL_COMPRESSED_INTENSITY',
|
|
'GL_COMPRESSED_RGB', 'GL_COMPRESSED_RGBA', 'GL_TEXTURE_COMPRESSION_HINT',
|
|
'GL_TEXTURE_COMPRESSED_IMAGE_SIZE', 'GL_TEXTURE_COMPRESSED',
|
|
'GL_NUM_COMPRESSED_TEXTURE_FORMATS', 'GL_COMPRESSED_TEXTURE_FORMATS',
|
|
'GL_MULTISAMPLE', 'GL_SAMPLE_ALPHA_TO_COVERAGE', 'GL_SAMPLE_ALPHA_TO_ONE',
|
|
'GL_SAMPLE_COVERAGE', 'GL_SAMPLE_BUFFERS', 'GL_SAMPLES',
|
|
'GL_SAMPLE_COVERAGE_VALUE', 'GL_SAMPLE_COVERAGE_INVERT', 'GL_MULTISAMPLE_BIT',
|
|
'GL_TRANSPOSE_MODELVIEW_MATRIX', 'GL_TRANSPOSE_PROJECTION_MATRIX',
|
|
'GL_TRANSPOSE_TEXTURE_MATRIX', 'GL_TRANSPOSE_COLOR_MATRIX', 'GL_COMBINE',
|
|
'GL_COMBINE_RGB', 'GL_COMBINE_ALPHA', 'GL_SOURCE0_RGB', 'GL_SOURCE1_RGB',
|
|
'GL_SOURCE2_RGB', 'GL_SOURCE0_ALPHA', 'GL_SOURCE1_ALPHA', 'GL_SOURCE2_ALPHA',
|
|
'GL_OPERAND0_RGB', 'GL_OPERAND1_RGB', 'GL_OPERAND2_RGB', 'GL_OPERAND0_ALPHA',
|
|
'GL_OPERAND1_ALPHA', 'GL_OPERAND2_ALPHA', 'GL_RGB_SCALE', 'GL_ADD_SIGNED',
|
|
'GL_INTERPOLATE', 'GL_SUBTRACT', 'GL_CONSTANT', 'GL_PRIMARY_COLOR',
|
|
'GL_PREVIOUS', 'GL_DOT3_RGB', 'GL_DOT3_RGBA', 'GL_CLAMP_TO_BORDER',
|
|
'glActiveTexture', 'glClientActiveTexture', 'glCompressedTexImage1D',
|
|
'glCompressedTexImage2D', 'glCompressedTexImage3D',
|
|
'glCompressedTexSubImage1D', 'glCompressedTexSubImage2D',
|
|
'glCompressedTexSubImage3D', 'glGetCompressedTexImage', 'glMultiTexCoord1d',
|
|
'glMultiTexCoord1dv', 'glMultiTexCoord1f', 'glMultiTexCoord1fv',
|
|
'glMultiTexCoord1i', 'glMultiTexCoord1iv', 'glMultiTexCoord1s',
|
|
'glMultiTexCoord1sv', 'glMultiTexCoord2d', 'glMultiTexCoord2dv',
|
|
'glMultiTexCoord2f', 'glMultiTexCoord2fv', 'glMultiTexCoord2i',
|
|
'glMultiTexCoord2iv', 'glMultiTexCoord2s', 'glMultiTexCoord2sv',
|
|
'glMultiTexCoord3d', 'glMultiTexCoord3dv', 'glMultiTexCoord3f',
|
|
'glMultiTexCoord3fv', 'glMultiTexCoord3i', 'glMultiTexCoord3iv',
|
|
'glMultiTexCoord3s', 'glMultiTexCoord3sv', 'glMultiTexCoord4d',
|
|
'glMultiTexCoord4dv', 'glMultiTexCoord4f', 'glMultiTexCoord4fv',
|
|
'glMultiTexCoord4i', 'glMultiTexCoord4iv', 'glMultiTexCoord4s',
|
|
'glMultiTexCoord4sv', 'glLoadTransposeMatrixd', 'glLoadTransposeMatrixf',
|
|
'glMultTransposeMatrixd', 'glMultTransposeMatrixf', 'glSampleCoverage',
|
|
'PFNGLACTIVETEXTUREPROC', 'PFNGLSAMPLECOVERAGEPROC',
|
|
'PFNGLCOMPRESSEDTEXIMAGE3DPROC', 'PFNGLCOMPRESSEDTEXIMAGE2DPROC',
|
|
'PFNGLCOMPRESSEDTEXIMAGE1DPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC',
|
|
'PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC',
|
|
'PFNGLGETCOMPRESSEDTEXIMAGEPROC', 'GL_ARB_multitexture', 'GL_TEXTURE0_ARB',
|
|
'GL_TEXTURE1_ARB', 'GL_TEXTURE2_ARB', 'GL_TEXTURE3_ARB', 'GL_TEXTURE4_ARB',
|
|
'GL_TEXTURE5_ARB', 'GL_TEXTURE6_ARB', 'GL_TEXTURE7_ARB', 'GL_TEXTURE8_ARB',
|
|
'GL_TEXTURE9_ARB', 'GL_TEXTURE10_ARB', 'GL_TEXTURE11_ARB', 'GL_TEXTURE12_ARB',
|
|
'GL_TEXTURE13_ARB', 'GL_TEXTURE14_ARB', 'GL_TEXTURE15_ARB',
|
|
'GL_TEXTURE16_ARB', 'GL_TEXTURE17_ARB', 'GL_TEXTURE18_ARB',
|
|
'GL_TEXTURE19_ARB', 'GL_TEXTURE20_ARB', 'GL_TEXTURE21_ARB',
|
|
'GL_TEXTURE22_ARB', 'GL_TEXTURE23_ARB', 'GL_TEXTURE24_ARB',
|
|
'GL_TEXTURE25_ARB', 'GL_TEXTURE26_ARB', 'GL_TEXTURE27_ARB',
|
|
'GL_TEXTURE28_ARB', 'GL_TEXTURE29_ARB', 'GL_TEXTURE30_ARB',
|
|
'GL_TEXTURE31_ARB', 'GL_ACTIVE_TEXTURE_ARB', 'GL_CLIENT_ACTIVE_TEXTURE_ARB',
|
|
'GL_MAX_TEXTURE_UNITS_ARB', 'glActiveTextureARB', 'glClientActiveTextureARB',
|
|
'glMultiTexCoord1dARB', 'glMultiTexCoord1dvARB', 'glMultiTexCoord1fARB',
|
|
'glMultiTexCoord1fvARB', 'glMultiTexCoord1iARB', 'glMultiTexCoord1ivARB',
|
|
'glMultiTexCoord1sARB', 'glMultiTexCoord1svARB', 'glMultiTexCoord2dARB',
|
|
'glMultiTexCoord2dvARB', 'glMultiTexCoord2fARB', 'glMultiTexCoord2fvARB',
|
|
'glMultiTexCoord2iARB', 'glMultiTexCoord2ivARB', 'glMultiTexCoord2sARB',
|
|
'glMultiTexCoord2svARB', 'glMultiTexCoord3dARB', 'glMultiTexCoord3dvARB',
|
|
'glMultiTexCoord3fARB', 'glMultiTexCoord3fvARB', 'glMultiTexCoord3iARB',
|
|
'glMultiTexCoord3ivARB', 'glMultiTexCoord3sARB', 'glMultiTexCoord3svARB',
|
|
'glMultiTexCoord4dARB', 'glMultiTexCoord4dvARB', 'glMultiTexCoord4fARB',
|
|
'glMultiTexCoord4fvARB', 'glMultiTexCoord4iARB', 'glMultiTexCoord4ivARB',
|
|
'glMultiTexCoord4sARB', 'glMultiTexCoord4svARB', 'PFNGLACTIVETEXTUREARBPROC',
|
|
'PFNGLCLIENTACTIVETEXTUREARBPROC', 'PFNGLMULTITEXCOORD1DARBPROC',
|
|
'PFNGLMULTITEXCOORD1DVARBPROC', 'PFNGLMULTITEXCOORD1FARBPROC',
|
|
'PFNGLMULTITEXCOORD1FVARBPROC', 'PFNGLMULTITEXCOORD1IARBPROC',
|
|
'PFNGLMULTITEXCOORD1IVARBPROC', 'PFNGLMULTITEXCOORD1SARBPROC',
|
|
'PFNGLMULTITEXCOORD1SVARBPROC', 'PFNGLMULTITEXCOORD2DARBPROC',
|
|
'PFNGLMULTITEXCOORD2DVARBPROC', 'PFNGLMULTITEXCOORD2FARBPROC',
|
|
'PFNGLMULTITEXCOORD2FVARBPROC', 'PFNGLMULTITEXCOORD2IARBPROC',
|
|
'PFNGLMULTITEXCOORD2IVARBPROC', 'PFNGLMULTITEXCOORD2SARBPROC',
|
|
'PFNGLMULTITEXCOORD2SVARBPROC', 'PFNGLMULTITEXCOORD3DARBPROC',
|
|
'PFNGLMULTITEXCOORD3DVARBPROC', 'PFNGLMULTITEXCOORD3FARBPROC',
|
|
'PFNGLMULTITEXCOORD3FVARBPROC', 'PFNGLMULTITEXCOORD3IARBPROC',
|
|
'PFNGLMULTITEXCOORD3IVARBPROC', 'PFNGLMULTITEXCOORD3SARBPROC',
|
|
'PFNGLMULTITEXCOORD3SVARBPROC', 'PFNGLMULTITEXCOORD4DARBPROC',
|
|
'PFNGLMULTITEXCOORD4DVARBPROC', 'PFNGLMULTITEXCOORD4FARBPROC',
|
|
'PFNGLMULTITEXCOORD4FVARBPROC', 'PFNGLMULTITEXCOORD4IARBPROC',
|
|
'PFNGLMULTITEXCOORD4IVARBPROC', 'PFNGLMULTITEXCOORD4SARBPROC',
|
|
'PFNGLMULTITEXCOORD4SVARBPROC', 'GL_MESA_packed_depth_stencil',
|
|
'GL_DEPTH_STENCIL_MESA', 'GL_UNSIGNED_INT_24_8_MESA',
|
|
'GL_UNSIGNED_INT_8_24_REV_MESA', 'GL_UNSIGNED_SHORT_15_1_MESA',
|
|
'GL_UNSIGNED_SHORT_1_15_REV_MESA', 'GL_ATI_blend_equation_separate',
|
|
'GL_ALPHA_BLEND_EQUATION_ATI', 'glBlendEquationSeparateATI',
|
|
'PFNGLBLENDEQUATIONSEPARATEATIPROC', 'GLeglImageOES', 'GL_OES_EGL_image',
|
|
'PFNGLEGLIMAGETARGETTEXTURE2DOESPROC',
|
|
'PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC']
|
|
# END GENERATED CONTENT (do not edit above this line)
|