Difficult-Rocket/assets/builtin/PartList.xml
shenjack f9eeafe322
好活!
readme update

看起来更像 Dear ImGui 一些(looks more like Dear ImGui

and some intersting feature to the button

remove debug

确认一下action

404 修改

writing theme

looks good

better?

a ?

alpha=255 not 256

looks better

try new pyglet first

看起来好一些

sync pyglet

水一手

这波必须得水一手了,要不然commit太少了(确信

丢点正经东西上去

顺手继承一下Options

补充docs

坏了,忘记水commit了(

至少我能早睡了(

这里还能水一点来着(

试试再说

reee

保证能跑(

同步lib not dr 的修改

忘记带上 None了

还是加上一个额外的判断参数吧

刷点commit也不错

先更新一下依赖版本

水commit啦

理论可行,实践开始!

构建参数喜加一

reeeee

更新一下 pyproject 的依赖

fix typing

looks better

水一个(

测试?

sync pyglet to master

A | Try use rust-cache

looks good?

what?

C | sync pyglet

A | 添加了一个 Button Draw Theme

A | Magic Number (确信)

A | 尽量不继承Options

sync pyglet

A | Add theme

A | Add more Theme information

Enhance | Theme

sync pyglet

Add | add unifont

Enhance | use os.walk in font loading

Enhance | Use i18n in font loading

Enhance | doc

sync pyglet

Add | add 3.12 build option to build_rs

Fix | Button position have a z

sync pyglet

A | Logger.py 启动!

sync pyglet

Changed | Bump pyo3 to 0.20.0

add logger.py update

logger!

Add | more logger!

Add | lib-not-dr

some lib-not-dr
2023-11-20 20:12:56 +08:00

279 lines
14 KiB
XML

<PartTypes xmlns="http://shenjack.top:81/files/DR/xsd/partlist.xsd">
<PartType id="pod-1" name="Command Pod Mk1" description="This is your ship's brain. Be careful with it." sprite="Pod.png" type="pod" mass="1.0" width="4" height="3" hidden="true">
<Damage disconnect="1500" explode="1500" explosionPower="5" explosionSize="10" />
<Shape>
<!-- Must be counter clockwise -->
<Vertex x="-2.0" y="-1.5" />
<Vertex x="2.0" y="-1.5" />
<Vertex x="1.3" y="1.5" />
<Vertex x="-1.3" y="1.5" />
</Shape>
<AttachPoints>
<AttachPoint location="TopCenter" />
<AttachPoint location="BottomCenter" />
</AttachPoints>
</PartType>
<PartType id="detacher-1" name="Detacher" description="Use this to split your ship into stages." sprite="DetacherVertical.png" type="detacher" mass="0.25" width="4" height="1">
<AttachPoints>
<AttachPoint location="TopCenter" />
<AttachPoint location="BottomCenter" />
</AttachPoints>
</PartType>
<PartType id="detacher-2" name="Side Detacher" description="Same as the detacher above, but this works on the sides." sprite="DetacherRadial.png" type="detacher" mass="0.25" width="1" height="4">
<AttachPoints>
<AttachPoint location="LeftCenter" />
<AttachPoint location="RightCenter" />
</AttachPoints>
</PartType>
<PartType id="wheel-1" name="Old Wheel" description="Your turn buttons can control these wheels." sprite="Wheel.png" type="wheel" mass="0.25" width="4" height="4" ignoreEditorIntersections="true" hidden="true" disableEditorRotation="true">
<AttachPoints>
<AttachPoint x="0" y="0" breakAngle="180" />
</AttachPoints>
</PartType>
<PartType id="wheel-2" name="Wheel" description="Your turn buttons can control these wheels." sprite="Wheel.png" type="wheel" mass="0.25" width="4" height="4" ignoreEditorIntersections="true" disableEditorRotation="true" buoyancy="1.0">
<AttachPoints>
<AttachPoint x="0" y="0" breakAngle="180" />
</AttachPoints>
</PartType>
<PartType id="fuselage-1" name="Fuselage" description="Just empty, light weight fuselage. Good for spacing things out." sprite="Fuselage.png" type="fuselage" mass="1.25" width="4" height="4" buoyancy="1.0">
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" />
<AttachPoint location="BottomCenter" fuelLine="true" />
<AttachPoint location="LeftSide" />
<AttachPoint location="RightSide" />
</AttachPoints>
</PartType>
<PartType id="strut-1" name="Strut" description="Light weight and strong." sprite="Beam.png" type="strut" mass="2.0" width="16" height="2" canExplode="false" buoyancy="0.5">
<AttachPoints>
<AttachPoint location="Top" breakAngle="20" breakForce="150.0" />
<AttachPoint location="Bottom" breakAngle="20" breakForce="150.0" />
<AttachPoint location="LeftSide" breakAngle="20" breakForce="150.0" />
<AttachPoint location="RightSide" breakAngle="20" breakForce="150.0" />
</AttachPoints>
</PartType>
<PartType id="fueltank-0" name="Sloshy T750" description="The smallest tank on the market." sprite="TankTiny.png" type="tank" mass="1.85" width="4" height="2">
<Tank fuel="750.0" dryMass="0.35" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" />
<AttachPoint location="BottomCenter" fuelLine="true" />
<AttachPoint location="LeftSide" fuelLine="true" />
<AttachPoint location="RightSide" fuelLine="true" />
</AttachPoints>
</PartType>
<PartType id="fueltank-1" name="Sloshy T1500" description="Just a small fuel tank. Nothing special." sprite="TankSmall.png" type="tank" mass="3.5" width="4" height="4">
<Tank fuel="1500.0" dryMass="0.5" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" />
<AttachPoint location="BottomCenter" fuelLine="true" />
<AttachPoint location="LeftSide" fuelLine="true" />
<AttachPoint location="RightSide" fuelLine="true" />
</AttachPoints>
</PartType>
<PartType id="fueltank-2" name="Sloshy T3000" description="Medium tank for medium purposes." sprite="TankMedium.png" type="tank" mass="6.85" width="4" height="8">
<Tank fuel="3000.0" dryMass="0.85" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" />
<AttachPoint location="BottomCenter" fuelLine="true" />
<AttachPoint location="LeftSide" fuelLine="true" />
<AttachPoint location="RightSide" fuelLine="true" />
</AttachPoints>
</PartType>
<PartType id="fueltank-3" name="Sloshy T6000" description="It's big, but it's heavy too." sprite="TankLarge.png" type="tank" mass="13.2" width="4" height="16">
<Tank fuel="6000.0" dryMass="1.2" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" />
<AttachPoint location="BottomCenter" fuelLine="true" />
<AttachPoint location="LeftSide" fuelLine="true" />
<AttachPoint location="RightSide" fuelLine="true" />
</AttachPoints>
</PartType>
<PartType id="fueltank-4" name="Puffy T750" description="Monopropellant for RCS thrusters." sprite="Puffy750.png" type="tank" mass="1.85" width="4" height="2" category="Satellite">
<Tank fuel="750.0" dryMass="0.35" fuelType="1" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="TopCenter" />
<AttachPoint location="BottomCenter" />
<AttachPoint location="LeftSide" />
<AttachPoint location="RightSide" />
</AttachPoints>
</PartType>
<PartType id="fueltank-5" name="Puffy T275" description="Side attaching monopropellant tank." sprite="SideTank.png" type="tank" mass="0.65" width="1" height="3" category="Satellite">
<Tank fuel="275.0" dryMass="0.13" fuelType="1" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="RightCenter" flipX="true" group="1" />
<AttachPoint location="LeftCenter" group="1" />
</AttachPoints>
</PartType>
<PartType id="engine-0" name="Tiny 21" description="Really only useful for landing on Smoon." sprite="EngineTiny.png" type="engine" mass="0.5" width="4" height="2" buoyancy="0.5">
<Engine power="0.25" consumption="4.00" size="0.50" turn="20.0" throttleExponential="true" />
<Shape>
<Vertex x="-0.9" y="-1.0" />
<Vertex x="0.9" y="-1.0" />
<Vertex x="2.0" y="1.0" />
<Vertex x="-2.0" y="1.0" />
</Shape>
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" order="1" />
<AttachPoint location="BottomCenter" order="2" />
</AttachPoints>
</PartType>
<PartType id="engine-1" name="Tiny 85" description="Not bad for landing and it can do a little orbiting too." sprite="EngineSmall.png" type="engine" mass="0.75" width="4" height="4" buoyancy="0.5">
<Engine power="1.0" consumption="25" size="0.60" turn="7.0" throttleExponential="true" />
<Shape>
<Vertex x="-0.9" y="-2.0" />
<Vertex x="0.9" y="-2.0" />
<Vertex x="2.0" y="2.0" />
<Vertex x="-2.0" y="2.0" />
</Shape>
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" order="1" />
<AttachPoint location="BottomCenter" order="2" />
</AttachPoints>
</PartType>
<PartType id="engine-2" name="Blasto 170" description="Good for take-offs and orbits. It's a solid engine." sprite="EngineMedium.png" type="engine" mass="1.25" width="4" height="6" buoyancy="0.5">
<Engine power="2.0" consumption="50" size="0.8" turn="3.0" />
<Shape>
<Vertex x="-0.9" y="-3.0" />
<Vertex x="0.9" y="-3.0" />
<Vertex x="2.0" y="3.0" />
<Vertex x="-2.0" y="3.0" />
</Shape>
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" order="1" />
<AttachPoint location="BottomCenter" order="2" />
</AttachPoints>
</PartType>
<PartType id="engine-3" name="Blasto 425" description="Great for taking off but it guzzles fuel like a monster." sprite="EngineLarge.png" type="engine" mass="2.0" width="4" height="8" buoyancy="0.5">
<Engine power="5.0" consumption="125" size="1.0" turn="2.5" />
<Shape>
<Vertex x="-0.9" y="-4.0" />
<Vertex x="0.9" y="-4.0" />
<Vertex x="2.0" y="4.0" />
<Vertex x="-2.0" y="4.0" />
</Shape>
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" order="1" />
<AttachPoint location="BottomCenter" order="2" />
</AttachPoints>
</PartType>
<PartType id="engine-4" name="Blasto SRB 500" description="Great for blasting off, but they can't be throttle or turn." sprite="SolidRocketBooster.png" type="engine" mass="22.0" width="4" height="26" buoyancy="0.5" coverHeight="2" sandboxOnly="true">
<Engine power="6.0" consumption="175" size="1.0" turn="0.0" fuelType="3" />
<Tank fuel="9000.0" dryMass="3.15" />
<AttachPoints>
<AttachPoint location="TopCenter" order="1" />
<AttachPoint location="BottomCenter" order="2" />
<AttachPoint location="LeftSide" />
<AttachPoint location="RightSide" />
</AttachPoints>
</PartType>
<PartType id="ion-0" name="Ion Engine" description="Low power, high efficiency and powered by batteries." sprite="EngineIon.png" type="engine" mass="0.5" width="4" height="2" buoyancy="0.5" sandboxOnly="true">
<Engine power="0.10" consumption="4.00" size="0.3" turn="10.0" throttleExponential="false" fuelType="2" />
<Shape>
<Vertex x="-0.9" y="-1.0" />
<Vertex x="0.9" y="-1.0" />
<Vertex x="2.0" y="1.0" />
<Vertex x="-2.0" y="1.0" />
</Shape>
<AttachPoints>
<AttachPoint location="TopCenter" fuelLine="true" order="1" />
<AttachPoint location="BottomCenter" order="2" />
</AttachPoints>
</PartType>
<PartType id="parachute-1" name="Parachute" description="Land safely, but only works in an atmosphere." sprite="ParachuteCanister.png" type="parachute" mass="0.25" width="4" height="1" canExplode="false">
<AttachPoints>
<AttachPoint location="BottomCenter" breakAngle="90" breakForce="150.0" />
</AttachPoints>
</PartType>
<PartType id="nosecone-1" name="Nose Cone" description="Reduces drag a little for those bulky fuel tanks." sprite="NoseCone.png" type="nosecone" mass="0.05" width="4" height="2" drag="-1.0">
<Shape>
<Vertex x="-2.0" y="-1.0" />
<Vertex x="2.0" y="-1.0" />
<Vertex x="0.6" y="0.6" />
<Vertex x="-0.6" y="0.6" />
</Shape>
<AttachPoints>
<AttachPoint location="BottomCenter" />
</AttachPoints>
</PartType>
<PartType id="rcs-1" name="RCS Thrusters" description="Reaction control system for precision maneuvering." sprite="RcsBlock.png" type="rcs" mass="0.25" width="1" height="3" category="Satellite" disableEditorRotation="true" buoyancy="0.5">
<Rcs power="1.0" consumption="0.1" size="1.00" />
<AttachPoints>
<AttachPoint location="RightCenter" flipX="true" group="1" />
<AttachPoint location="LeftCenter" group="1" />
</AttachPoints>
</PartType>
<PartType id="solar-1" name="Solar Panel" description="Expanding solar panel." sprite="SolarPanelBase.png" type="solar" mass="1.0" width="1" height="4" category="Satellite" sandboxOnly="true">
<Solar chargeRate="2.0" />
<Damage disconnect="250" explode="3000" explosionPower="1" explosionSize="5" />
<AttachPoints>
<AttachPoint location="RightCenter" flipX="true" group="1" />
<AttachPoint location="LeftCenter" group="1" />
</AttachPoints>
</PartType>
<PartType id="battery-0" name="Batteries" description="Batteries can be recharged by solar panels." sprite="Battery.png" type="tank" mass="1.25" width="4" height="1" category="Satellite" sandboxOnly="true">
<Tank fuel="250.0" dryMass="1.24" fuelType="2" />
<Damage disconnect="2500" explode="2500" explosionPower="5" explosionSize="10" />
<AttachPoints>
<AttachPoint location="TopCenter" />
<AttachPoint location="BottomCenter" />
<AttachPoint location="LeftSide" />
<AttachPoint location="RightSide" />
</AttachPoints>
</PartType>
<PartType id="dock-1" name="Docking Plug" description="One per ship. Connects to a docking port." sprite="DockingConnector.PNG" type="dockconnector" mass="0.25" width="4" height="1" friction="0.1" category="Satellite" maxOccurrences="1" canExplode="false">
<Shape>
<Vertex x="-1.0" y="-0.5" />
<Vertex x="1.0" y="-0.5" />
<Vertex x="1.0" y="-0.1" />
<Vertex x="0.4" y="0.5" />
<Vertex x="-0.4" y="0.5" />
<Vertex x="-1.0" y="-0.1" />
</Shape>
<AttachPoints>
<AttachPoint location="BottomCenter" breakAngle="90" breakForce="150.0" group="1" />
</AttachPoints>
</PartType>
<PartType id="port-1" name="Docking Port" description="Accepts a docking plug for docking in space." sprite="DockingPort.png" type="dockport" mass="0.75" width="2" height="4" friction="0.1" category="Satellite" buoyancy="0.5">
<Shape>
<Vertex x="-0.2" y="-2.0" />
<Vertex x="1.0" y="-2.0" />
<Vertex x="1.0" y="2.0" />
<Vertex x="-0.2" y="2.0" />
</Shape>
<Shape>
<Vertex x="-1.0" y="-2.0" />
<Vertex x="0.0" y="-2.0" />
<Vertex x="0.0" y="-0.1" />
<Vertex x="-1.0" y="-1.10" />
</Shape>
<Shape>
<Vertex x="-1.0" y="1.10" />
<Vertex x="0.0" y="0.1" />
<Vertex x="0.0" y="2.0" />
<Vertex x="-1.0" y="2.0" />
</Shape>
<Shape sensor="true">
<Vertex x="-0.33" y="-1.0" />
<Vertex x="-0.2" y="-1.0" />
<Vertex x="-0.2" y="1.0" />
<Vertex x="-0.33" y="1.0" />
</Shape>
<AttachPoints>
<AttachPoint location="RightCenter" group="1" />
<AttachPoint location="LeftCenter" flipX="true" group="1" />
</AttachPoints>
</PartType>
<PartType id="lander-1" name="Lander" description="Activate these babies to make landing a little easier." sprite="LanderLegPreview.png" type="lander" mass="0.5" width="1" height="5" ignoreEditorIntersections="true" buoyancy="0.5">
<Lander maxAngle="140" minLength="2.26" maxLength="4.15" angleSpeed="25" lengthSpeed="0.5" width="0.5" />
<AttachPoints>
<AttachPoint location="LeftCenter" group="1" />
<AttachPoint location="RightCenter" group="1" />
</AttachPoints>
</PartType>
</PartTypes>