94 lines
2.8 KiB
Python
94 lines
2.8 KiB
Python
# -------------------------------
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# Difficult Rocket
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# Copyright © 2020-2023 by shenjackyuanjie 3695888@qq.com
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# All rights reserved
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# -------------------------------
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from pyglet.graphics import Batch, Group
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from Difficult_Rocket.client import ClientWindow
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from Difficult_Rocket.api.screen import BaseScreen
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from Difficult_Rocket.gui.widget.button import PressTextButton, MinecraftWikiButtonTheme
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# from . import DR_mod_runtime
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class Menu(BaseScreen):
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"""
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DR game 的 菜单
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"""
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name = "DR_game_menu"
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def __init__(self, main_window: ClientWindow):
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super().__init__(main_window)
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self.main_batch = Batch()
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self.main_group = Group(parent=main_window.main_group, order=1)
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# 占位, 高二看看能不能咕出来点啥 (20230911)
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# 欸呀, 正好是 911 纪念日哦
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# 好, 高二 第一学期 期末都考完了, 我过来做测试了 (20240119)
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self.wiki_button1 = PressTextButton(
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x=200,
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y=300,
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width=150,
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height=30,
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text="wiki button1",
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batch=self.main_batch,
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group=self.main_group,
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draw_theme=MinecraftWikiButtonTheme,
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dict_theme={"pop_out": True},
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)
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self.wiki_button2 = PressTextButton(
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x=400,
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y=300,
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width=150,
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height=30,
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text="wiki button2",
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batch=self.main_batch,
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group=self.main_group,
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draw_theme=MinecraftWikiButtonTheme,
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dict_theme={"pop_out": False},
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)
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self.wiki_button3 = PressTextButton(
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x=200,
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y=250,
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width=150,
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height=30,
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text="wiki button3",
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batch=self.main_batch,
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group=self.main_group,
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draw_theme=MinecraftWikiButtonTheme,
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dict_theme={"pop_out": True, "drag_list": True},
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)
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self.wiki_button4 = PressTextButton(
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x=400,
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y=250,
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width=150,
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height=30,
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text="wiki button4",
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batch=self.main_batch,
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group=self.main_group,
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draw_theme=MinecraftWikiButtonTheme,
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dict_theme={"pop_out": False, "drag_list": True},
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)
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self.button3 = PressTextButton(
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x=200,
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y=200,
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width=150,
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height=30,
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text="imgui button",
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batch=self.main_batch,
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group=self.main_group,
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)
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main_window.push_handlers(self.wiki_button1)
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main_window.push_handlers(self.wiki_button2)
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main_window.push_handlers(self.wiki_button3)
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main_window.push_handlers(self.wiki_button4)
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main_window.push_handlers(self.button3)
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def on_draw(self, dt: float, window: ClientWindow):
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self.main_batch.draw()
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