Difficult-Rocket/libs/pyglet/window/win32/__init__.py
2022-04-13 19:00:36 +08:00

1244 lines
45 KiB
Python

# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# Copyright (c) 2008-2021 pyglet contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
from ctypes import *
from functools import lru_cache
import unicodedata
from pyglet import compat_platform
if compat_platform not in ('cygwin', 'win32'):
raise ImportError('Not a win32 platform.')
import pyglet
from pyglet.window import BaseWindow, WindowException, MouseCursor
from pyglet.window import DefaultMouseCursor, _PlatformEventHandler, _ViewEventHandler
from pyglet.event import EventDispatcher
from pyglet.window import key, mouse
from pyglet.canvas.win32 import Win32Canvas
from pyglet.libs.win32 import _user32, _kernel32, _gdi32, _dwmapi, _shell32
from pyglet.libs.win32.constants import *
from pyglet.libs.win32.winkey import *
from pyglet.libs.win32.types import *
# symbol,ctrl -> motion mapping
_motion_map = {
(key.UP, False): key.MOTION_UP,
(key.RIGHT, False): key.MOTION_RIGHT,
(key.DOWN, False): key.MOTION_DOWN,
(key.LEFT, False): key.MOTION_LEFT,
(key.RIGHT, True): key.MOTION_NEXT_WORD,
(key.LEFT, True): key.MOTION_PREVIOUS_WORD,
(key.HOME, False): key.MOTION_BEGINNING_OF_LINE,
(key.END, False): key.MOTION_END_OF_LINE,
(key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE,
(key.PAGEDOWN, False): key.MOTION_NEXT_PAGE,
(key.HOME, True): key.MOTION_BEGINNING_OF_FILE,
(key.END, True): key.MOTION_END_OF_FILE,
(key.BACKSPACE, False): key.MOTION_BACKSPACE,
(key.DELETE, False): key.MOTION_DELETE,
(key.C, True): key.MOTION_COPY,
(key.V, True): key.MOTION_PASTE
}
class Win32MouseCursor(MouseCursor):
gl_drawable = False
hw_drawable = True
def __init__(self, cursor):
self.cursor = cursor
# This is global state, we have to be careful not to set the same state twice,
# which will throw off the ShowCursor counter.
_win32_cursor_visible = True
Win32EventHandler = _PlatformEventHandler
ViewEventHandler = _ViewEventHandler
class Win32Window(BaseWindow):
_window_class = None
_hwnd = None
_dc = None
_wgl_context = None
_tracking = False
_hidden = False
_has_focus = False
_exclusive_keyboard = False
_exclusive_keyboard_focus = True
_exclusive_mouse = False
_exclusive_mouse_focus = True
_exclusive_mouse_screen = None
_exclusive_mouse_lpos = None
_exclusive_mouse_buttons = 0
_mouse_platform_visible = True
_pending_click = False
_in_title_bar = False
_keyboard_state = {0x02A: False, 0x036: False} # For shift keys.
_ws_style = 0
_ex_ws_style = 0
_minimum_size = None
_maximum_size = None
def __init__(self, *args, **kwargs):
# Bind event handlers
self._event_handlers = {}
self._view_event_handlers = {}
for func_name in self._platform_event_names:
if not hasattr(self, func_name):
continue
func = getattr(self, func_name)
for message in func._platform_event_data:
if hasattr(func, '_view'):
self._view_event_handlers[message] = func
else:
self._event_handlers[message] = func
self._always_dwm = sys.getwindowsversion() >= (6, 2)
self._interval = 0
super(Win32Window, self).__init__(*args, **kwargs)
def _recreate(self, changes):
if 'context' in changes:
self._wgl_context = None
self._create()
def _create(self):
# Ensure style is set before determining width/height.
if self._fullscreen:
self._ws_style = WS_POPUP
self._ex_ws_style = 0 # WS_EX_TOPMOST
else:
styles = {
self.WINDOW_STYLE_DEFAULT: (WS_OVERLAPPEDWINDOW, 0),
self.WINDOW_STYLE_DIALOG: (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU,
WS_EX_DLGMODALFRAME),
self.WINDOW_STYLE_TOOL: (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU,
WS_EX_TOOLWINDOW),
self.WINDOW_STYLE_BORDERLESS: (WS_POPUP, 0),
self.WINDOW_STYLE_TRANSPARENT: (WS_OVERLAPPEDWINDOW,
WS_EX_LAYERED),
self.WINDOW_STYLE_OVERLAY: (WS_POPUP,
WS_EX_LAYERED | WS_EX_TRANSPARENT)
}
self._ws_style, self._ex_ws_style = styles[self._style]
if self._resizable and not self._fullscreen:
self._ws_style |= WS_THICKFRAME
else:
self._ws_style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX)
if self._fullscreen:
width = self.screen.width
height = self.screen.height
else:
width, height = \
self._client_to_window_size(self._width, self._height)
if not self._window_class:
module = _kernel32.GetModuleHandleW(None)
white = _gdi32.GetStockObject(WHITE_BRUSH)
black = _gdi32.GetStockObject(BLACK_BRUSH)
self._window_class = WNDCLASS()
self._window_class.lpszClassName = u'GenericAppClass%d' % id(self)
self._window_class.lpfnWndProc = WNDPROC(
self._get_window_proc(self._event_handlers))
self._window_class.style = CS_VREDRAW | CS_HREDRAW | CS_OWNDC
self._window_class.hInstance = 0
self._window_class.hIcon = _user32.LoadIconW(module, MAKEINTRESOURCE(1))
self._window_class.hbrBackground = black
self._window_class.lpszMenuName = None
self._window_class.cbClsExtra = 0
self._window_class.cbWndExtra = 0
_user32.RegisterClassW(byref(self._window_class))
self._view_window_class = WNDCLASS()
self._view_window_class.lpszClassName = \
u'GenericViewClass%d' % id(self)
self._view_window_class.lpfnWndProc = WNDPROC(
self._get_window_proc(self._view_event_handlers))
self._view_window_class.style = 0
self._view_window_class.hInstance = 0
self._view_window_class.hIcon = 0
self._view_window_class.hbrBackground = white
self._view_window_class.lpszMenuName = None
self._view_window_class.cbClsExtra = 0
self._view_window_class.cbWndExtra = 0
_user32.RegisterClassW(byref(self._view_window_class))
if not self._hwnd:
self._hwnd = _user32.CreateWindowExW(
self._ex_ws_style,
self._window_class.lpszClassName,
u'',
self._ws_style,
CW_USEDEFAULT,
CW_USEDEFAULT,
width,
height,
0,
0,
self._window_class.hInstance,
0)
# View Hwnd is for the client area so certain events (mouse events) don't trigger outside of area.
self._view_hwnd = _user32.CreateWindowExW(
0,
self._view_window_class.lpszClassName,
u'',
WS_CHILD | WS_VISIBLE,
0, 0, 0, 0,
self._hwnd,
0,
self._view_window_class.hInstance,
0)
if not self._view_hwnd:
last_error = _kernel32.GetLastError()
raise Exception("Failed to create handle", self, last_error, self._view_hwnd, self._hwnd)
self._dc = _user32.GetDC(self._view_hwnd)
# Only allow files being dropped if specified.
if self._file_drops:
# Allows UAC to not block the drop files request if low permissions. All 3 must be set.
if WINDOWS_7_OR_GREATER:
_user32.ChangeWindowMessageFilterEx(self._hwnd, WM_DROPFILES, MSGFLT_ALLOW, None)
_user32.ChangeWindowMessageFilterEx(self._hwnd, WM_COPYDATA, MSGFLT_ALLOW, None)
_user32.ChangeWindowMessageFilterEx(self._hwnd, WM_COPYGLOBALDATA, MSGFLT_ALLOW, None)
_shell32.DragAcceptFiles(self._hwnd, True)
# Set the raw keyboard to handle shift state. This is required as legacy events cannot handle shift states
# when both keys are used together. View Hwnd as none changes focus to follow keyboard.
raw_keyboard = RAWINPUTDEVICE(0x01, 0x06, 0, None)
if not _user32.RegisterRawInputDevices(
byref(raw_keyboard), 1, sizeof(RAWINPUTDEVICE)):
print("Warning: Failed to unregister raw input keyboard.")
else:
# Window already exists, update it with new style
# We need to hide window here, otherwise Windows forgets
# to redraw the whole screen after leaving fullscreen.
_user32.ShowWindow(self._hwnd, SW_HIDE)
_user32.SetWindowLongW(self._hwnd,
GWL_STYLE,
self._ws_style)
_user32.SetWindowLongW(self._hwnd,
GWL_EXSTYLE,
self._ex_ws_style)
if self._fullscreen:
hwnd_after = HWND_TOPMOST
else:
hwnd_after = HWND_NOTOPMOST
# Position and size window
if self._fullscreen:
_user32.SetWindowPos(self._hwnd, hwnd_after,
self._screen.x, self._screen.y, width, height, SWP_FRAMECHANGED)
elif False: # TODO location not in pyglet API
x, y = self._client_to_window_pos(*factory.get_location())
_user32.SetWindowPos(self._hwnd, hwnd_after,
x, y, width, height, SWP_FRAMECHANGED)
elif self.style == 'transparent' or self.style == "overlay":
_user32.SetLayeredWindowAttributes(self._hwnd, 0, 254, LWA_ALPHA)
if self.style == "overlay":
_user32.SetWindowPos(self._hwnd, HWND_TOPMOST, 0,
0, width, height, SWP_NOMOVE | SWP_NOSIZE)
else:
_user32.SetWindowPos(self._hwnd, hwnd_after,
0, 0, width, height, SWP_NOMOVE | SWP_FRAMECHANGED)
self._update_view_location(self._width, self._height)
# Context must be created after window is created.
if not self._wgl_context:
self.canvas = Win32Canvas(self.display, self._view_hwnd, self._dc)
self.context.attach(self.canvas)
self._wgl_context = self.context._context
self.set_caption(self._caption)
self.switch_to()
self.set_vsync(self._vsync)
if self._visible:
self.set_visible()
# Might need resize event if going from fullscreen to fullscreen
self.dispatch_event('on_resize', self._width, self._height)
self.dispatch_event('on_expose')
def _update_view_location(self, width, height):
if self._fullscreen:
x = (self.screen.width - width) // 2
y = (self.screen.height - height) // 2
else:
x = y = 0
_user32.SetWindowPos(self._view_hwnd, 0,
x, y, width, height, SWP_NOZORDER | SWP_NOOWNERZORDER)
def close(self):
if not self._hwnd:
super(Win32Window, self).close()
return
_user32.DestroyWindow(self._hwnd)
_user32.UnregisterClassW(self._window_class.lpszClassName, 0)
self._window_class = None
self._view_window_class = None
self._view_event_handlers.clear()
self._event_handlers.clear()
self.set_mouse_platform_visible(True)
self._hwnd = None
self._dc = None
self._wgl_context = None
super(Win32Window, self).close()
def _dwm_composition_enabled(self):
""" Checks if Windows DWM is enabled (Windows Vista+)
Note: Always on for Windows 8+
"""
is_enabled = c_int()
_dwmapi.DwmIsCompositionEnabled(byref(is_enabled))
return is_enabled.value
def _get_vsync(self):
return bool(self._interval)
vsync = property(_get_vsync) # overrides BaseWindow property
def set_vsync(self, vsync):
if pyglet.options['vsync'] is not None:
vsync = pyglet.options['vsync']
self._interval = vsync
if not self._fullscreen:
# Disable interval if composition is enabled to avoid conflict with DWM.
if self._always_dwm or self._dwm_composition_enabled():
vsync = 0
self.context.set_vsync(vsync)
def switch_to(self):
self.context.set_current()
def update_transparency(self):
region = _gdi32.CreateRectRgn(0, 0, -1, -1)
bb = DWM_BLURBEHIND()
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION
bb.hRgnBlur = region
bb.fEnable = True
_dwmapi.DwmEnableBlurBehindWindow(self._hwnd, ctypes.byref(bb))
_gdi32.DeleteObject(region)
def flip(self):
self.draw_mouse_cursor()
if not self._fullscreen:
if self._always_dwm or self._dwm_composition_enabled():
if self._interval:
_dwmapi.DwmFlush()
if self.style in ('overlay', 'transparent'):
self.update_transparency()
self.context.flip()
def set_location(self, x, y):
x, y = self._client_to_window_pos(x, y)
_user32.SetWindowPos(self._hwnd, 0, x, y, 0, 0,
(SWP_NOZORDER |
SWP_NOSIZE |
SWP_NOOWNERZORDER))
def get_location(self):
rect = RECT()
_user32.GetClientRect(self._hwnd, byref(rect))
point = POINT()
point.x = rect.left
point.y = rect.top
_user32.ClientToScreen(self._hwnd, byref(point))
return point.x, point.y
def set_size(self, width, height):
super().set_size(width, height)
width, height = self._client_to_window_size(width, height)
_user32.SetWindowPos(self._hwnd, 0, 0, 0, width, height,
(SWP_NOZORDER | SWP_NOMOVE | SWP_NOOWNERZORDER))
self.dispatch_event('on_resize', width, height)
def get_size(self):
# rect = RECT()
# _user32.GetClientRect(self._hwnd, byref(rect))
# return rect.right - rect.left, rect.bottom - rect.top
return self._width, self._height
def set_minimum_size(self, width, height):
self._minimum_size = width, height
def set_maximum_size(self, width, height):
self._maximum_size = width, height
def activate(self):
_user32.SetForegroundWindow(self._hwnd)
def set_visible(self, visible=True):
if visible:
insertAfter = HWND_TOPMOST if self._fullscreen else HWND_TOP
_user32.SetWindowPos(self._hwnd, insertAfter, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW)
self.dispatch_event('on_resize', self._width, self._height)
self.activate()
self.dispatch_event('on_show')
else:
_user32.ShowWindow(self._hwnd, SW_HIDE)
self.dispatch_event('on_hide')
self._visible = visible
self.set_mouse_platform_visible()
def minimize(self):
_user32.ShowWindow(self._hwnd, SW_MINIMIZE)
def maximize(self):
_user32.ShowWindow(self._hwnd, SW_MAXIMIZE)
def set_caption(self, caption):
self._caption = caption
_user32.SetWindowTextW(self._hwnd, c_wchar_p(caption))
def set_mouse_platform_visible(self, platform_visible=None):
if platform_visible is None:
platform_visible = (self._mouse_visible and
not self._exclusive_mouse and
(not self._mouse_cursor.gl_drawable or self._mouse_cursor.hw_drawable)) or \
(not self._mouse_in_window or
not self._has_focus)
if platform_visible and self._mouse_cursor.hw_drawable:
if isinstance(self._mouse_cursor, Win32MouseCursor):
cursor = self._mouse_cursor.cursor
elif isinstance(self._mouse_cursor, DefaultMouseCursor):
cursor = _user32.LoadCursorW(None, MAKEINTRESOURCE(IDC_ARROW))
else:
cursor = self._create_cursor_from_image(self._mouse_cursor)
_user32.SetClassLongW(self._view_hwnd, GCL_HCURSOR, cursor)
_user32.SetCursor(cursor)
if platform_visible == self._mouse_platform_visible:
return
self._set_cursor_visibility(platform_visible)
self._mouse_platform_visible = platform_visible
def _set_cursor_visibility(self, platform_visible):
# Avoid calling ShowCursor with the current visibility (which would
# push the counter too far away from zero).
global _win32_cursor_visible
if _win32_cursor_visible != platform_visible:
_user32.ShowCursor(platform_visible)
_win32_cursor_visible = platform_visible
def _update_clipped_cursor(self):
# Clip to client area, to prevent large mouse movements taking
# it outside the client area.
if self._in_title_bar or self._pending_click:
return
rect = RECT()
_user32.GetClientRect(self._view_hwnd, byref(rect))
_user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP,
byref(rect), 2)
# For some reason borders can be off 1 pixel, allowing cursor into frame/minimize/exit buttons?
rect.top += 1
rect.left += 1
rect.right -= 1
rect.bottom -= 1
_user32.ClipCursor(byref(rect))
def set_exclusive_mouse(self, exclusive=True):
if self._exclusive_mouse == exclusive and \
self._exclusive_mouse_focus == self._has_focus:
return
# Mouse: UsagePage = 1, Usage = 2
raw_mouse = RAWINPUTDEVICE(0x01, 0x02, 0, None)
if not exclusive:
raw_mouse.dwFlags = RIDEV_REMOVE
raw_mouse.hwndTarget = None
if not _user32.RegisterRawInputDevices(
byref(raw_mouse), 1, sizeof(RAWINPUTDEVICE)):
if exclusive:
raise WindowException("Cannot enter mouse exclusive mode.")
self._exclusive_mouse_buttons = 0
if exclusive and self._has_focus:
self._update_clipped_cursor()
else:
# Release clip
_user32.ClipCursor(None)
self._exclusive_mouse = exclusive
self._exclusive_mouse_focus = self._has_focus
self.set_mouse_platform_visible(not exclusive)
def set_mouse_position(self, x, y, absolute=False):
if not absolute:
rect = RECT()
_user32.GetClientRect(self._view_hwnd, byref(rect))
_user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP, byref(rect), 2)
x = x + rect.left
y = rect.top + (rect.bottom - rect.top) - y
_user32.SetCursorPos(x, y)
def set_exclusive_keyboard(self, exclusive=True):
if self._exclusive_keyboard == exclusive and \
self._exclusive_keyboard_focus == self._has_focus:
return
if exclusive and self._has_focus:
_user32.RegisterHotKey(self._hwnd, 0, WIN32_MOD_ALT, VK_TAB)
else:
_user32.UnregisterHotKey(self._hwnd, 0)
self._exclusive_keyboard = exclusive
self._exclusive_keyboard_focus = self._has_focus
def get_system_mouse_cursor(self, name):
if name == self.CURSOR_DEFAULT:
return DefaultMouseCursor()
names = {
self.CURSOR_CROSSHAIR: IDC_CROSS,
self.CURSOR_HAND: IDC_HAND,
self.CURSOR_HELP: IDC_HELP,
self.CURSOR_NO: IDC_NO,
self.CURSOR_SIZE: IDC_SIZEALL,
self.CURSOR_SIZE_UP: IDC_SIZENS,
self.CURSOR_SIZE_UP_RIGHT: IDC_SIZENESW,
self.CURSOR_SIZE_RIGHT: IDC_SIZEWE,
self.CURSOR_SIZE_DOWN_RIGHT: IDC_SIZENWSE,
self.CURSOR_SIZE_DOWN: IDC_SIZENS,
self.CURSOR_SIZE_DOWN_LEFT: IDC_SIZENESW,
self.CURSOR_SIZE_LEFT: IDC_SIZEWE,
self.CURSOR_SIZE_UP_LEFT: IDC_SIZENWSE,
self.CURSOR_SIZE_UP_DOWN: IDC_SIZENS,
self.CURSOR_SIZE_LEFT_RIGHT: IDC_SIZEWE,
self.CURSOR_TEXT: IDC_IBEAM,
self.CURSOR_WAIT: IDC_WAIT,
self.CURSOR_WAIT_ARROW: IDC_APPSTARTING,
}
if name not in names:
raise RuntimeError('Unknown cursor name "%s"' % name)
cursor = _user32.LoadCursorW(None, MAKEINTRESOURCE(names[name]))
return Win32MouseCursor(cursor)
def set_icon(self, *images):
# XXX Undocumented AFAICT, but XP seems happy to resize an image
# of any size, so no scaling necessary.
def best_image(width, height):
# A heuristic for finding closest sized image to required size.
image = images[0]
for img in images:
if img.width == width and img.height == height:
# Exact match always used
return img
elif img.width >= width and \
img.width * img.height > image.width * image.height:
# At least wide enough, and largest area
image = img
return image
def get_icon(image):
# Alpha-blended icon: see http://support.microsoft.com/kb/318876
format = 'BGRA'
pitch = len(format) * image.width
header = BITMAPV5HEADER()
header.bV5Size = sizeof(header)
header.bV5Width = image.width
header.bV5Height = image.height
header.bV5Planes = 1
header.bV5BitCount = 32
header.bV5Compression = BI_BITFIELDS
header.bV5RedMask = 0x00ff0000
header.bV5GreenMask = 0x0000ff00
header.bV5BlueMask = 0x000000ff
header.bV5AlphaMask = 0xff000000
hdc = _user32.GetDC(None)
dataptr = c_void_p()
bitmap = _gdi32.CreateDIBSection(hdc, byref(header), DIB_RGB_COLORS,
byref(dataptr), None, 0)
_user32.ReleaseDC(None, hdc)
image = image.get_image_data()
data = image.get_data(format, pitch)
memmove(dataptr, data, len(data))
mask = _gdi32.CreateBitmap(image.width, image.height, 1, 1, None)
iconinfo = ICONINFO()
iconinfo.fIcon = True
iconinfo.hbmMask = mask
iconinfo.hbmColor = bitmap
icon = _user32.CreateIconIndirect(byref(iconinfo))
_gdi32.DeleteObject(mask)
_gdi32.DeleteObject(bitmap)
return icon
# Set large icon
image = best_image(_user32.GetSystemMetrics(SM_CXICON),
_user32.GetSystemMetrics(SM_CYICON))
icon = get_icon(image)
_user32.SetClassLongPtrW(self._hwnd, GCL_HICON, icon)
# Set small icon
image = best_image(_user32.GetSystemMetrics(SM_CXSMICON),
_user32.GetSystemMetrics(SM_CYSMICON))
icon = get_icon(image)
_user32.SetClassLongPtrW(self._hwnd, GCL_HICONSM, icon)
@lru_cache()
def _create_cursor_from_image(self, cursor):
"""Creates platform cursor from an ImageCursor instance."""
fmt = 'BGRA'
image = cursor.texture
pitch = len(fmt) * image.width
header = BITMAPINFOHEADER()
header.biSize = sizeof(header)
header.biWidth = image.width
header.biHeight = image.height
header.biPlanes = 1
header.biBitCount = 32
hdc = _user32.GetDC(None)
dataptr = c_void_p()
bitmap = _gdi32.CreateDIBSection(hdc, byref(header), DIB_RGB_COLORS,
byref(dataptr), None, 0)
_user32.ReleaseDC(None, hdc)
image = image.get_image_data()
data = image.get_data(fmt, pitch)
memmove(dataptr, data, len(data))
mask = _gdi32.CreateBitmap(image.width, image.height, 1, 1, None)
iconinfo = ICONINFO()
iconinfo.fIcon = False
iconinfo.hbmMask = mask
iconinfo.hbmColor = bitmap
iconinfo.xHotspot = int(cursor.hot_x)
iconinfo.yHotspot = int(image.height - cursor.hot_y)
icon = _user32.CreateIconIndirect(byref(iconinfo))
_gdi32.DeleteObject(mask)
_gdi32.DeleteObject(bitmap)
return icon
# Private util
def _client_to_window_size(self, width, height):
rect = RECT()
rect.left = 0
rect.top = 0
rect.right = width
rect.bottom = height
_user32.AdjustWindowRectEx(byref(rect),
self._ws_style, False, self._ex_ws_style)
return rect.right - rect.left, rect.bottom - rect.top
def _client_to_window_pos(self, x, y):
rect = RECT()
rect.left = x
rect.top = y
_user32.AdjustWindowRectEx(byref(rect),
self._ws_style, False, self._ex_ws_style)
return rect.left, rect.top
# Event dispatching
def dispatch_events(self):
"""Legacy or manual dispatch."""
from pyglet import app
app.platform_event_loop.start()
self._allow_dispatch_event = True
self.dispatch_pending_events()
msg = MSG()
while _user32.PeekMessageW(byref(msg), 0, 0, 0, PM_REMOVE):
_user32.TranslateMessage(byref(msg))
_user32.DispatchMessageW(byref(msg))
self._allow_dispatch_event = False
def dispatch_pending_events(self):
"""Legacy or manual dispatch."""
while self._event_queue:
event = self._event_queue.pop(0)
if type(event[0]) is str:
# pyglet event
EventDispatcher.dispatch_event(self, *event)
else:
# win32 event
event[0](*event[1:])
def _get_window_proc(self, event_handlers):
def f(hwnd, msg, wParam, lParam):
event_handler = event_handlers.get(msg, None)
result = None
if event_handler:
if self._allow_dispatch_event or not self._enable_event_queue:
result = event_handler(msg, wParam, lParam)
else:
result = 0
self._event_queue.append((event_handler, msg,
wParam, lParam))
if result is None:
result = _user32.DefWindowProcW(hwnd, msg, wParam, lParam)
return result
return f
# Event handlers
def _get_modifiers(self, key_lParam=0):
modifiers = 0
if self._keyboard_state[0x036] or self._keyboard_state[0x02A]:
modifiers |= key.MOD_SHIFT
if _user32.GetKeyState(VK_CONTROL) & 0xff00:
modifiers |= key.MOD_CTRL
if _user32.GetKeyState(VK_LWIN) & 0xff00:
modifiers |= key.MOD_WINDOWS
if _user32.GetKeyState(VK_CAPITAL) & 0x00ff: # toggle
modifiers |= key.MOD_CAPSLOCK
if _user32.GetKeyState(VK_NUMLOCK) & 0x00ff: # toggle
modifiers |= key.MOD_NUMLOCK
if _user32.GetKeyState(VK_SCROLL) & 0x00ff: # toggle
modifiers |= key.MOD_SCROLLLOCK
if key_lParam:
if key_lParam & (1 << 29):
modifiers |= key.MOD_ALT
elif _user32.GetKeyState(VK_MENU) < 0:
modifiers |= key.MOD_ALT
return modifiers
@staticmethod
def _get_location(lParam):
x = c_int16(lParam & 0xffff).value
y = c_int16(lParam >> 16).value
return x, y
@Win32EventHandler(WM_KEYDOWN)
@Win32EventHandler(WM_KEYUP)
@Win32EventHandler(WM_SYSKEYDOWN)
@Win32EventHandler(WM_SYSKEYUP)
def _event_key(self, msg, wParam, lParam):
repeat = False
if lParam & (1 << 30):
if msg not in (WM_KEYUP, WM_SYSKEYUP):
repeat = True
ev = 'on_key_release'
else:
ev = 'on_key_press'
symbol = keymap.get(wParam, None)
if symbol is None:
ch = _user32.MapVirtualKeyW(wParam, MAPVK_VK_TO_CHAR)
symbol = chmap.get(ch)
if symbol is None:
symbol = key.user_key(wParam)
elif symbol == key.LCTRL and lParam & (1 << 24):
symbol = key.RCTRL
elif symbol == key.LALT and lParam & (1 << 24):
symbol = key.RALT
if wParam == VK_SHIFT:
return # Let raw input handle this instead.
modifiers = self._get_modifiers(lParam)
if not repeat:
self.dispatch_event(ev, symbol, modifiers)
ctrl = modifiers & key.MOD_CTRL != 0
if (symbol, ctrl) in _motion_map and msg not in (WM_KEYUP, WM_SYSKEYUP):
motion = _motion_map[symbol, ctrl]
if modifiers & key.MOD_SHIFT:
self.dispatch_event('on_text_motion_select', motion)
else:
self.dispatch_event('on_text_motion', motion)
# Send on to DefWindowProc if not exclusive.
if self._exclusive_keyboard:
return 0
else:
return None
@Win32EventHandler(WM_NCLBUTTONDOWN)
def _event_ncl_button_down(self, msg, wParam, lParam):
self._in_title_bar = True
@Win32EventHandler(WM_CAPTURECHANGED)
def _event_capture_changed(self, msg, wParam, lParam):
self._in_title_bar = False
if self._exclusive_mouse:
state = _user32.GetAsyncKeyState(VK_LBUTTON)
if not state & 0x8000: # released
if self._pending_click:
self._pending_click = False
if self._has_focus or not self._hidden:
self._update_clipped_cursor()
@Win32EventHandler(WM_CHAR)
def _event_char(self, msg, wParam, lParam):
text = chr(wParam)
if unicodedata.category(text) != 'Cc' or text == '\r':
self.dispatch_event('on_text', text)
return 0
@Win32EventHandler(WM_INPUT)
def _event_raw_input(self, msg, wParam, lParam):
hRawInput = cast(lParam, HRAWINPUT)
inp = RAWINPUT()
size = UINT(sizeof(inp))
_user32.GetRawInputData(hRawInput, RID_INPUT, byref(inp),
byref(size), sizeof(RAWINPUTHEADER))
if inp.header.dwType == RIM_TYPEMOUSE:
if not self._exclusive_mouse:
return 0
rmouse = inp.data.mouse
if rmouse.usFlags & 0x01 == MOUSE_MOVE_RELATIVE:
if rmouse.lLastX != 0 or rmouse.lLastY != 0:
# Motion event
# In relative motion, Y axis is positive for below.
# We invert it for Pyglet so positive is motion up.
if self._exclusive_mouse_buttons:
self.dispatch_event('on_mouse_drag', 0, 0,
rmouse.lLastX, -rmouse.lLastY,
self._exclusive_mouse_buttons,
self._get_modifiers())
else:
self.dispatch_event('on_mouse_motion', 0, 0,
rmouse.lLastX, -rmouse.lLastY)
else:
if self._exclusive_mouse_lpos is None:
self._exclusive_mouse_lpos = rmouse.lLastX, rmouse.lLastY
last_x, last_y = self._exclusive_mouse_lpos
rel_x = rmouse.lLastX - last_x
rel_y = rmouse.lLastY - last_y
if rel_x != 0 or rel_y != 0.0:
# Motion event
if self._exclusive_mouse_buttons:
self.dispatch_event('on_mouse_drag', 0, 0,
rmouse.lLastX, -rmouse.lLastY,
self._exclusive_mouse_buttons,
self._get_modifiers())
else:
self.dispatch_event('on_mouse_motion', 0, 0,
rel_x, rel_y)
self._exclusive_mouse_lpos = rmouse.lLastX, rmouse.lLastY
elif inp.header.dwType == RIM_TYPEKEYBOARD:
if inp.data.keyboard.VKey == 255:
return 0
key_up = inp.data.keyboard.Flags & RI_KEY_BREAK
if inp.data.keyboard.MakeCode == 0x02A: # LEFT_SHIFT
if not key_up and not self._keyboard_state[0x02A]:
self._keyboard_state[0x02A] = True
self.dispatch_event('on_key_press', key.LSHIFT, self._get_modifiers())
elif key_up and self._keyboard_state[0x02A]:
self._keyboard_state[0x02A] = False
self.dispatch_event('on_key_release', key.LSHIFT, self._get_modifiers())
elif inp.data.keyboard.MakeCode == 0x036: # RIGHT SHIFT
if not key_up and not self._keyboard_state[0x036]:
self._keyboard_state[0x036] = True
self.dispatch_event('on_key_press', key.RSHIFT, self._get_modifiers())
elif key_up and self._keyboard_state[0x036]:
self._keyboard_state[0x036] = False
self.dispatch_event('on_key_release', key.RSHIFT, self._get_modifiers())
return 0
@ViewEventHandler
@Win32EventHandler(WM_MOUSEMOVE)
def _event_mousemove(self, msg, wParam, lParam):
if self._exclusive_mouse and self._has_focus:
return 0
x, y = self._get_location(lParam)
y = self._height - y
dx = x - self._mouse_x
dy = y - self._mouse_y
if not self._tracking:
# There is no WM_MOUSEENTER message (!), so fake it from the
# first WM_MOUSEMOVE event after leaving. Use self._tracking
# to determine when to recreate the tracking structure after
# re-entering (to track the next WM_MOUSELEAVE).
self._mouse_in_window = True
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_enter', x, y)
self._tracking = True
track = TRACKMOUSEEVENT()
track.cbSize = sizeof(track)
track.dwFlags = TME_LEAVE
track.hwndTrack = self._view_hwnd
_user32.TrackMouseEvent(byref(track))
# Don't generate motion/drag events when mouse hasn't moved. (Issue
# 305)
if self._mouse_x == x and self._mouse_y == y:
return 0
self._mouse_x = x
self._mouse_y = y
buttons = 0
if wParam & MK_LBUTTON:
buttons |= mouse.LEFT
if wParam & MK_MBUTTON:
buttons |= mouse.MIDDLE
if wParam & MK_RBUTTON:
buttons |= mouse.RIGHT
if buttons:
# Drag event
modifiers = self._get_modifiers()
self.dispatch_event('on_mouse_drag',
x, y, dx, dy, buttons, modifiers)
else:
# Motion event
self.dispatch_event('on_mouse_motion', x, y, dx, dy)
return 0
@ViewEventHandler
@Win32EventHandler(WM_MOUSELEAVE)
def _event_mouseleave(self, msg, wParam, lParam):
point = POINT()
_user32.GetCursorPos(byref(point))
_user32.ScreenToClient(self._view_hwnd, byref(point))
x = point.x
y = self._height - point.y
self._tracking = False
self._mouse_in_window = False
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_leave', x, y)
return 0
def _event_mousebutton(self, ev, button, lParam):
if ev == 'on_mouse_press':
_user32.SetCapture(self._view_hwnd)
else:
_user32.ReleaseCapture()
x, y = self._get_location(lParam)
y = self._height - y
self.dispatch_event(ev, x, y, button, self._get_modifiers())
return 0
@ViewEventHandler
@Win32EventHandler(WM_LBUTTONDOWN)
def _event_lbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.LEFT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_LBUTTONUP)
def _event_lbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.LEFT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_MBUTTONDOWN)
def _event_mbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.MIDDLE, lParam)
@ViewEventHandler
@Win32EventHandler(WM_MBUTTONUP)
def _event_mbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.MIDDLE, lParam)
@ViewEventHandler
@Win32EventHandler(WM_RBUTTONDOWN)
def _event_rbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.RIGHT, lParam)
@ViewEventHandler
@Win32EventHandler(WM_RBUTTONUP)
def _event_rbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.RIGHT, lParam)
@Win32EventHandler(WM_MOUSEWHEEL)
def _event_mousewheel(self, msg, wParam, lParam):
delta = c_short(wParam >> 16).value
self.dispatch_event('on_mouse_scroll',
self._mouse_x, self._mouse_y, 0, delta / float(WHEEL_DELTA))
return 0
@Win32EventHandler(WM_CLOSE)
def _event_close(self, msg, wParam, lParam):
self.dispatch_event('on_close')
return 0
@ViewEventHandler
@Win32EventHandler(WM_PAINT)
def _event_paint(self, msg, wParam, lParam):
self.dispatch_event('on_expose')
# Validating the window using ValidateRect or ValidateRgn
# doesn't clear the paint message when more than one window
# is open [why?]; defer to DefWindowProc instead.
return None
@Win32EventHandler(WM_SIZING)
def _event_sizing(self, msg, wParam, lParam):
# rect = cast(lParam, POINTER(RECT)).contents
# width, height = self.get_size()
from pyglet import app
if app.event_loop is not None:
app.event_loop.enter_blocking()
return 1
@Win32EventHandler(WM_SIZE)
def _event_size(self, msg, wParam, lParam):
if not self._dc:
# Ignore window creation size event (appears for fullscreen
# only) -- we haven't got DC or HWND yet.
return None
if wParam == SIZE_MINIMIZED:
# Minimized, not resized.
self._hidden = True
self.dispatch_event('on_hide')
return 0
if self._hidden:
# Restored
self._hidden = False
self.dispatch_event('on_show')
w, h = self._get_location(lParam)
if not self._fullscreen:
self._width, self._height = w, h
self._update_view_location(self._width, self._height)
if self._exclusive_mouse:
self._update_clipped_cursor()
self.switch_to()
self.dispatch_event('on_resize', self._width, self._height)
return 0
@Win32EventHandler(WM_SYSCOMMAND)
def _event_syscommand(self, msg, wParam, lParam):
# check for ALT key to prevent app from hanging because there is
# no windows menu bar
if wParam == SC_KEYMENU and lParam & (1 >> 16) <= 0:
return 0
if wParam & 0xfff0 in (SC_MOVE, SC_SIZE):
# Should be in WM_ENTERSIZEMOVE, but we never get that message.
from pyglet import app
if app.event_loop is not None:
app.event_loop.enter_blocking()
@Win32EventHandler(WM_MOVE)
def _event_move(self, msg, wParam, lParam):
x, y = self._get_location(lParam)
self.dispatch_event('on_move', x, y)
return 0
@Win32EventHandler(WM_SETCURSOR)
def _event_setcursor(self, msg, wParam, lParam):
if self._exclusive_mouse and not self._mouse_platform_visible:
lo, hi = self._get_location(lParam)
if lo == HTCLIENT: # In frame
self._set_cursor_visibility(False)
return 1
elif lo in (HTCAPTION, HTCLOSE, HTMAXBUTTON, HTMINBUTTON): # Allow in
self._set_cursor_visibility(True)
return 1
@Win32EventHandler(WM_ENTERSIZEMOVE)
def _event_entersizemove(self, msg, wParam, lParam):
self._moving = True
from pyglet import app
if app.event_loop is not None:
app.event_loop.exit_blocking()
@Win32EventHandler(WM_EXITSIZEMOVE)
def _event_exitsizemove(self, msg, wParam, lParam):
self._moving = False
from pyglet import app
if app.event_loop is not None:
app.event_loop.exit_blocking()
if self._exclusive_mouse:
self._update_clipped_cursor()
@Win32EventHandler(WM_SETFOCUS)
def _event_setfocus(self, msg, wParam, lParam):
self.dispatch_event('on_activate')
self._has_focus = True
if self._exclusive_mouse:
if _user32.GetAsyncKeyState(VK_LBUTTON):
self._pending_click = True
self.set_exclusive_keyboard(self._exclusive_keyboard)
self.set_exclusive_mouse(self._exclusive_mouse)
return 0
@Win32EventHandler(WM_KILLFOCUS)
def _event_killfocus(self, msg, wParam, lParam):
self.dispatch_event('on_deactivate')
self._has_focus = False
exclusive_keyboard = self._exclusive_keyboard
exclusive_mouse = self._exclusive_mouse
# Disable both exclusive keyboard and mouse
self.set_exclusive_keyboard(False)
self.set_exclusive_mouse(False)
# Reset shift state on Window focus loss.
for symbol in self._keyboard_state:
self._keyboard_state[symbol] = False
# But save desired state and note that we lost focus
# This will allow to reset the correct mode once we regain focus
self._exclusive_keyboard = exclusive_keyboard
self._exclusive_keyboard_focus = False
self._exclusive_mouse = exclusive_mouse
self._exclusive_mouse_focus = False
return 0
@Win32EventHandler(WM_GETMINMAXINFO)
def _event_getminmaxinfo(self, msg, wParam, lParam):
info = MINMAXINFO.from_address(lParam)
if self._minimum_size:
info.ptMinTrackSize.x, info.ptMinTrackSize.y = \
self._client_to_window_size(*self._minimum_size)
if self._maximum_size:
info.ptMaxTrackSize.x, info.ptMaxTrackSize.y = \
self._client_to_window_size(*self._maximum_size)
return 0
@Win32EventHandler(WM_ERASEBKGND)
def _event_erasebkgnd(self, msg, wParam, lParam):
# Prevent flicker during resize; but erase bkgnd if we're fullscreen.
if self._fullscreen:
return 0
else:
return 1
@ViewEventHandler
@Win32EventHandler(WM_ERASEBKGND)
def _event_erasebkgnd_view(self, msg, wParam, lParam):
# Prevent flicker during resize.
return 1
@Win32EventHandler(WM_DROPFILES)
def _event_drop_files(self, msg, wParam, lParam):
drop = wParam
# Get the count so we can handle multiple files.
file_count = _shell32.DragQueryFileW(drop, 0xFFFFFFFF, None, 0)
# Get where drop point was.
point = POINT()
_shell32.DragQueryPoint(drop, ctypes.byref(point))
paths = []
for i in range(file_count):
length = _shell32.DragQueryFileW(drop, i, None, 0) # Length of string.
buffer = create_unicode_buffer(length+1)
_shell32.DragQueryFileW(drop, i, buffer, length + 1)
paths.append(buffer.value)
_shell32.DragFinish(drop)
# Reverse Y and call event.
self.dispatch_event('on_file_drop', point.x, self._height - point.y, paths)
return 0
__all__ = ["Win32EventHandler", "Win32Window"]