433 lines
16 KiB
Python
433 lines
16 KiB
Python
# ----------------------------------------------------------------------------
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# pyglet
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# Copyright (c) 2006-2008 Alex Holkner
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# Copyright (c) 2008-2020 pyglet contributors
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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#
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in
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# the documentation and/or other materials provided with the
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# distribution.
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# * Neither the name of pyglet nor the names of its
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# contributors may be used to endorse or promote products
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# derived from this software without specific prior written
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# permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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# ----------------------------------------------------------------------------
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import ctypes
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import math
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import pyglet
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from . import interface
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from pyglet.util import debug_print
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from pyglet.media.events import MediaEvent
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from pyglet.media.drivers.base import AbstractAudioDriver, AbstractAudioPlayer
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from pyglet.media.drivers.listener import AbstractListener
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_debug = debug_print('debug_media')
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def _convert_coordinates(coordinates):
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x, y, z = coordinates
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return x, y, -z
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def _gain2db(gain):
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"""
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Convert linear gain in range [0.0, 1.0] to 100ths of dB.
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Power gain = P1/P2
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dB = 10 log(P1/P2)
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dB * 100 = 1000 * log(power gain)
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"""
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if gain <= 0:
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return -10000
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return max(-10000, min(int(1000 * math.log10(min(gain, 1))), 0))
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def _db2gain(db):
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"""Convert 100ths of dB to linear gain."""
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return math.pow(10.0, float(db)/1000.0)
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class DirectSoundAudioPlayer(AbstractAudioPlayer):
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# Need to cache these because pyglet API allows update separately, but
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# DSound requires both to be set at once.
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_cone_inner_angle = 360
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_cone_outer_angle = 360
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min_buffer_size = 9600
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def __init__(self, driver, ds_driver, source, player):
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super(DirectSoundAudioPlayer, self).__init__(source, player)
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# We keep here a strong reference because the AudioDriver is anyway
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# a singleton object which will only be deleted when the application
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# shuts down. The AudioDriver does not keep a ref to the AudioPlayer.
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self.driver = driver
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self._ds_driver = ds_driver
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# Desired play state (may be actually paused due to underrun -- not
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# implemented yet).
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self._playing = False
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# Up to one audio data may be buffered if too much data was received
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# from the source that could not be written immediately into the
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# buffer. See refill().
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self._audiodata_buffer = None
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# Theoretical write and play cursors for an infinite buffer. play
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# cursor is always <= write cursor (when equal, underrun is
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# happening).
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self._write_cursor = 0
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self._play_cursor = 0
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# Cursor position of end of data. Silence is written after
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# eos for one buffer size.
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self._eos_cursor = None
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# Indexes into DSound circular buffer. Complications ensue wrt each
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# other to avoid writing over the play cursor. See get_write_size and
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# write().
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self._play_cursor_ring = 0
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self._write_cursor_ring = 0
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# List of (play_cursor, MediaEvent), in sort order
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self._events = []
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# List of (cursor, timestamp), in sort order (cursor gives expiry
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# place of the timestamp)
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self._timestamps = []
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audio_format = source.audio_format
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# DSound buffer
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self._ds_buffer = self._ds_driver.create_buffer(audio_format)
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self._buffer_size = self._ds_buffer.buffer_size
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self._ds_buffer.current_position = 0
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self.refill(self._buffer_size)
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def __del__(self):
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# We decrease the IDirectSound refcount
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self.driver._ds_driver._native_dsound.Release()
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def delete(self):
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pyglet.clock.unschedule(self._check_refill)
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def play(self):
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assert _debug('DirectSound play')
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pyglet.clock.schedule_interval(self._check_refill, 0.1)
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if not self._playing:
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self._get_audiodata() # prebuffer if needed
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self._playing = True
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self._ds_buffer.play()
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assert _debug('return DirectSound play')
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def stop(self):
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assert _debug('DirectSound stop')
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pyglet.clock.unschedule(self._check_refill)
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if self._playing:
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self._playing = False
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self._ds_buffer.stop()
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assert _debug('return DirectSound stop')
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def clear(self):
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assert _debug('DirectSound clear')
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super(DirectSoundAudioPlayer, self).clear()
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self._ds_buffer.current_position = 0
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self._play_cursor_ring = self._write_cursor_ring = 0
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self._play_cursor = self._write_cursor
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self._eos_cursor = None
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self._audiodata_buffer = None
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del self._events[:]
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del self._timestamps[:]
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def _check_refill(self, dt):
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write_size = self.get_write_size()
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if write_size > self.min_buffer_size:
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self.refill(write_size)
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def refill(self, write_size):
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while write_size > 0:
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assert _debug('refill, write_size =', write_size)
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audio_data = self._get_audiodata()
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if audio_data is not None:
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assert _debug('write', audio_data.length)
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length = min(write_size, audio_data.length)
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self.write(audio_data, length)
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write_size -= length
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else:
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assert _debug('write silence')
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self.write(None, write_size)
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write_size = 0
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def _has_underrun(self):
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return (self._eos_cursor is not None
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and self._play_cursor > self._eos_cursor)
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def _dispatch_new_event(self, event_name):
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MediaEvent(0, event_name)._sync_dispatch_to_player(self.player)
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def _get_audiodata(self):
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if self._audiodata_buffer is None or self._audiodata_buffer.length == 0:
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self._get_new_audiodata()
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return self._audiodata_buffer
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def _get_new_audiodata(self):
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assert _debug('Getting new audio data buffer.')
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# Pass a reference of ourself to allow the audio decoding to get time
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# information for synchronization.
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compensation_time = self.get_audio_time_diff()
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self._audiodata_buffer = self.source.get_audio_data(self._buffer_size, compensation_time)
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if self._audiodata_buffer is not None:
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assert _debug('New audio data available: {} bytes'.format(self._audiodata_buffer.length))
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if self._eos_cursor is not None:
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self._move_write_cursor_after_eos()
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self._add_audiodata_events(self._audiodata_buffer)
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self._add_audiodata_timestamp(self._audiodata_buffer)
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self._eos_cursor = None
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elif self._eos_cursor is None:
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assert _debug('No more audio data.')
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self._eos_cursor = self._write_cursor
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def _move_write_cursor_after_eos(self):
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# Set the write cursor back to eos_cursor or play_cursor to prevent gaps
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if self._play_cursor < self._eos_cursor:
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cursor_diff = self._write_cursor - self._eos_cursor
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assert _debug('Moving cursor back', cursor_diff)
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self._write_cursor = self._eos_cursor
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self._write_cursor_ring -= cursor_diff
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self._write_cursor_ring %= self._buffer_size
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else:
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cursor_diff = self._play_cursor - self._eos_cursor
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assert _debug('Moving cursor back', cursor_diff)
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self._write_cursor = self._play_cursor
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self._write_cursor_ring -= cursor_diff
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self._write_cursor_ring %= self._buffer_size
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def _add_audiodata_events(self, audio_data):
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for event in audio_data.events:
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event_cursor = self._write_cursor + event.timestamp * \
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self.source.audio_format.bytes_per_second
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assert _debug('Adding event', event, 'at', event_cursor)
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self._events.append((event_cursor, event))
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def _add_audiodata_timestamp(self, audio_data):
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ts_cursor = self._write_cursor + audio_data.length
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self._timestamps.append(
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(ts_cursor, audio_data.timestamp + audio_data.duration))
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def update_play_cursor(self):
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play_cursor_ring = self._ds_buffer.current_position.play_cursor
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if play_cursor_ring < self._play_cursor_ring:
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# Wrapped around
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self._play_cursor += self._buffer_size - self._play_cursor_ring
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self._play_cursor_ring = 0
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self._play_cursor += play_cursor_ring - self._play_cursor_ring
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self._play_cursor_ring = play_cursor_ring
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self._dispatch_pending_events()
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self._cleanup_timestamps()
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self._check_underrun()
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def _dispatch_pending_events(self):
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pending_events = []
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while self._events and self._events[0][0] <= self._play_cursor:
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_, event = self._events.pop(0)
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pending_events.append(event)
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assert _debug('Dispatching pending events: {}'.format(pending_events))
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assert _debug('Remaining events: {}'.format(self._events))
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for event in pending_events:
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event._sync_dispatch_to_player(self.player)
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def _cleanup_timestamps(self):
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while self._timestamps and self._timestamps[0][0] < self._play_cursor:
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del self._timestamps[0]
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def _check_underrun(self):
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if self._playing and self._has_underrun():
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assert _debug('underrun, stopping')
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self.stop()
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self._dispatch_new_event('on_eos')
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def get_write_size(self):
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self.update_play_cursor()
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play_cursor = self._play_cursor
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write_cursor = self._write_cursor
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return self._buffer_size - max(write_cursor - play_cursor, 0)
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def write(self, audio_data, length):
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# Pass audio_data=None to write silence
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if length == 0:
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return 0
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write_ptr = self._ds_buffer.lock(self._write_cursor_ring, length)
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assert 0 < length <= self._buffer_size
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assert length == write_ptr.audio_length_1.value + write_ptr.audio_length_2.value
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if audio_data:
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ctypes.memmove(write_ptr.audio_ptr_1, audio_data.data, write_ptr.audio_length_1.value)
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audio_data.consume(write_ptr.audio_length_1.value, self.source.audio_format)
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if write_ptr.audio_length_2.value > 0:
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ctypes.memmove(write_ptr.audio_ptr_2, audio_data.data, write_ptr.audio_length_2.value)
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audio_data.consume(write_ptr.audio_length_2.value, self.source.audio_format)
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else:
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if self.source.audio_format.sample_size == 8:
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c = 0x80
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else:
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c = 0
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ctypes.memset(write_ptr.audio_ptr_1, c, write_ptr.audio_length_1.value)
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if write_ptr.audio_length_2.value > 0:
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ctypes.memset(write_ptr.audio_ptr_2, c, write_ptr.audio_length_2.value)
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self._ds_buffer.unlock(write_ptr)
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self._write_cursor += length
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self._write_cursor_ring += length
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self._write_cursor_ring %= self._buffer_size
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def get_time(self):
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self.update_play_cursor()
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if self._timestamps:
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cursor, ts = self._timestamps[0]
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result = ts + (self._play_cursor - cursor) / float(self.source.audio_format.bytes_per_second)
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else:
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result = None
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return result
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def set_volume(self, volume):
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self._ds_buffer.volume = _gain2db(volume)
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def set_position(self, position):
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if self._ds_buffer.is3d:
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self._ds_buffer.position = _convert_coordinates(position)
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def set_min_distance(self, min_distance):
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if self._ds_buffer.is3d:
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self._ds_buffer.min_distance = min_distance
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def set_max_distance(self, max_distance):
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if self._ds_buffer.is3d:
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self._ds_buffer.max_distance = max_distance
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def set_pitch(self, pitch):
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frequency = int(pitch * self.source.audio_format.sample_rate)
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self._ds_buffer.frequency = frequency
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def set_cone_orientation(self, cone_orientation):
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if self._ds_buffer.is3d:
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self._ds_buffer.cone_orientation = _convert_coordinates(cone_orientation)
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def set_cone_inner_angle(self, cone_inner_angle):
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if self._ds_buffer.is3d:
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self._cone_inner_angle = int(cone_inner_angle)
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self._set_cone_angles()
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def set_cone_outer_angle(self, cone_outer_angle):
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if self._ds_buffer.is3d:
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self._cone_outer_angle = int(cone_outer_angle)
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self._set_cone_angles()
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def _set_cone_angles(self):
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inner = min(self._cone_inner_angle, self._cone_outer_angle)
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outer = max(self._cone_inner_angle, self._cone_outer_angle)
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self._ds_buffer.set_cone_angles(inner, outer)
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def set_cone_outer_gain(self, cone_outer_gain):
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if self._ds_buffer.is3d:
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volume = _gain2db(cone_outer_gain)
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self._ds_buffer.cone_outside_volume = volume
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def prefill_audio(self):
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write_size = self.get_write_size()
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self.refill(write_size)
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class DirectSoundDriver(AbstractAudioDriver):
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def __init__(self):
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self._ds_driver = interface.DirectSoundDriver()
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self._ds_listener = self._ds_driver.create_listener()
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assert self._ds_driver is not None
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assert self._ds_listener is not None
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def __del__(self):
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self.delete()
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def create_audio_player(self, source, player):
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assert self._ds_driver is not None
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# We increase IDirectSound refcount for each AudioPlayer instantiated
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# This makes sure the AudioPlayer still has a valid _native_dsound to
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# clean-up itself during tear-down.
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self._ds_driver._native_dsound.AddRef()
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return DirectSoundAudioPlayer(self, self._ds_driver, source, player)
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def get_listener(self):
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assert self._ds_driver is not None
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assert self._ds_listener is not None
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return DirectSoundListener(self._ds_listener, self._ds_driver.primary_buffer)
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def delete(self):
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# Make sure the _ds_listener is deleted before the _ds_driver
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self._ds_listener = None
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class DirectSoundListener(AbstractListener):
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def __init__(self, ds_listener, ds_buffer):
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self._ds_listener = ds_listener
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self._ds_buffer = ds_buffer
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def _set_volume(self, volume):
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self._volume = volume
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self._ds_buffer.volume = _gain2db(volume)
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def _set_position(self, position):
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self._position = position
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self._ds_listener.position = _convert_coordinates(position)
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def _set_forward_orientation(self, orientation):
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self._forward_orientation = orientation
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self._set_orientation()
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def _set_up_orientation(self, orientation):
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self._up_orientation = orientation
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self._set_orientation()
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def _set_orientation(self):
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self._ds_listener.orientation = (_convert_coordinates(self._forward_orientation)
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+ _convert_coordinates(self._up_orientation))
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