144 lines
5.5 KiB
Python
144 lines
5.5 KiB
Python
# ----------------------------------------------------------------------------
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# pyglet
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# Copyright (c) 2006-2008 Alex Holkner
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# Copyright (c) 2008-2020 pyglet contributors
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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#
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in
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# the documentation and/or other materials provided with the
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# distribution.
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# * Neither the name of pyglet nor the names of its
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# contributors may be used to endorse or promote products
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# derived from this software without specific prior written
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# permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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# ----------------------------------------------------------------------------
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"""Audio and video playback.
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pyglet can play WAV files, and if FFmpeg is installed, many other audio and
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video formats.
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Playback is handled by the :class:`.Player` class, which reads raw data from
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:class:`Source` objects and provides methods for pausing, seeking, adjusting
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the volume, and so on. The :class:`.Player` class implements the best
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available audio device. ::
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player = Player()
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A :class:`Source` is used to decode arbitrary audio and video files. It is
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associated with a single player by "queueing" it::
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source = load('background_music.mp3')
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player.queue(source)
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Use the :class:`.Player` to control playback.
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If the source contains video, the :py:meth:`Source.video_format` attribute
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will be non-None, and the :py:attr:`Player.texture` attribute will contain the
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current video image synchronised to the audio.
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Decoding sounds can be processor-intensive and may introduce latency,
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particularly for short sounds that must be played quickly, such as bullets or
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explosions. You can force such sounds to be decoded and retained in memory
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rather than streamed from disk by wrapping the source in a
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:class:`StaticSource`::
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bullet_sound = StaticSource(load('bullet.wav'))
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The other advantage of a :class:`StaticSource` is that it can be queued on
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any number of players, and so played many times simultaneously.
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Pyglet relies on Python's garbage collector to release resources when a player
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has finished playing a source. In this way some operations that could affect
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the application performance can be delayed.
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The player provides a :py:meth:`Player.delete` method that can be used to
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release resources immediately.
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"""
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from .drivers import get_audio_driver
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from .exceptions import MediaDecodeException
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from .player import Player, PlayerGroup
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from .codecs import get_decoders, get_encoders, add_decoders, add_encoders
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from .codecs import add_default_media_codecs, have_ffmpeg
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from .codecs import Source, StaticSource, StreamingSource, SourceGroup
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from . import synthesis
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__all__ = (
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'load',
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'get_audio_driver',
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'Player',
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'PlayerGroup',
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'SourceGroup',
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'get_encoders',
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'get_decoders',
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'add_encoders',
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'add_decoders',
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)
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def load(filename, file=None, streaming=True, decoder=None):
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"""Load a Source from a file.
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All decoders that are registered for the filename extension are tried.
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If none succeed, the exception from the first decoder is raised.
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You can also specifically pass a decoder to use.
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:Parameters:
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`filename` : str
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Used to guess the media format, and to load the file if `file` is
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unspecified.
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`file` : file-like object or None
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Source of media data in any supported format.
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`streaming` : bool
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If `False`, a :class:`StaticSource` will be returned; otherwise
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(default) a :class:`~pyglet.media.StreamingSource` is created.
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`decoder` : MediaDecoder or None
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A specific decoder you wish to use, rather than relying on
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automatic detection. If specified, no other decoders are tried.
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:rtype: StreamingSource or Source
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"""
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if decoder:
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return decoder.decode(file, filename, streaming)
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else:
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first_exception = None
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for decoder in get_decoders(filename):
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try:
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loaded_source = decoder.decode(file, filename, streaming)
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return loaded_source
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except MediaDecodeException as e:
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if not first_exception or first_exception.exception_priority < e.exception_priority:
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first_exception = e
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# TODO: Review this:
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# The FFmpeg codec attempts to decode anything, so this codepath won't be reached.
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if not first_exception:
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raise MediaDecodeException('No decoders are available for this media format.')
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raise first_exception
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add_default_media_codecs()
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