255 lines
10 KiB
Python
255 lines
10 KiB
Python
# -------------------------------
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# Difficult Rocket
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# Copyright © 2021-2022 by shenjackyuanjie
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# All rights reserved
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# -------------------------------
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"""
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writen by shenjackyuanjie
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mail: 3695888@qq.com
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github: @shenjackyuanjie
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gitee: @shenjackyuanjie
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"""
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from utils import translate
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from Difficult_Rocket.guis.format import html
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from Difficult_Rocket import DR_options
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# from libs import pyglet
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from libs.pyglet import font
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from libs.pyglet.text import Label, HTMLLabel
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from libs.pyglet.window import key
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from libs.pyglet.gui import widgets
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from libs.pyglet.sprite import Sprite
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from libs.pyglet.shapes import Rectangle
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from libs.pyglet.image import AbstractImage
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from libs.pyglet.graphics import Batch, Group
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from libs.pyglet.text.document import FormattedDocument
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from libs.pyglet.text.layout import IncrementalTextLayout
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# from libs import pyperclip
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from libs.pyperclip import paste
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__all__ = ['Parts']
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class Parts(widgets.WidgetBase):
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"""
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parts
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"""
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def __init__(self,
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x: int,
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y: int,
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width: int,
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height: int,
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textures: AbstractImage,
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# textures,
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batch: Batch,
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parts_data: dict):
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super().__init__(x, y, width, height)
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self.sprite = Sprite(img=textures, x=x, y=y, batch=batch)
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self._value = 0
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if not DR_options['InputBox_use_TextEntry']:
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class InputBox(widgets.WidgetBase):
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"""
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input box
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"""
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def __init__(self,
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x: int, y: int, width: int, height: int,
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message: str = '',
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font_name: str = translate.微软等宽,
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font_size: int = 15,
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font_bold: bool = False,
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font_italic: bool = False,
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font_stretch: bool = False,
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font_dpi: int = 100,
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text_color: [int, int, int] = (187, 187, 187, 255),
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out_line_color: [int, int, int] = (37, 116, 176),
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cursor_color: [int, int, int] = (187, 187, 187),
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select_color: [int, int, int] = (63, 115, 255),
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out_line: int = 2,
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batch: Batch = None,
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group: Group = None):
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if batch is None:
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batch = Batch()
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if group is None:
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group = Group()
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super().__init__(x, y, width, height)
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self.enabled = False
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self._text = message
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self._cursor_poi = 0
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self.font = font.load(name=font_name, size=font_size,
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bold=font_bold, italic=font_italic, stretch=font_stretch,
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dpi=font_dpi)
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self.font_height = self.font.ascent - self.font.descent
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self.out_bound = out_line
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if DR_options['InputBox_use_TextEntry']:
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# 基于IncrementalTextLayout的处理系统
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self._doc = FormattedDocument(message)
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# self._doc.set_style()
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self._layout = IncrementalTextLayout(self._doc, self.font, width, height,
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batch=batch, group=group)
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self._input_box = widgets.TextEntry(x, y, width, height,
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self._doc, self._layout,
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batch=batch, group=group)
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else:
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# 基于Label的处理系统
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self._input_box = Label(x=x + out_line, y=y + out_line,
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width=width, height=self.font_height + self.out_bound * 2,
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color=text_color,
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font_name=font_name, font_size=font_size,
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batch=batch, group=group,
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text=message)
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self._HTML_box = HTMLLabel(x=x + out_line, y=y + out_line + 30,
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width=width, height=self.font_height + self.out_bound * 2,
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batch=batch, group=group,
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text=message)
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self._out_box = Rectangle(x=x - out_line, y=y - out_line,
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color=out_line_color,
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width=width + (out_line * 2), height=height + (out_line * 2),
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batch=batch, group=group)
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self._光标 = Rectangle(x=x + out_line, y=y + out_line,
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color=cursor_color,
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width=1, height=self.font_height,
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batch=batch, group=group)
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self._选择框 = Rectangle(x=x, y=y, width=0, height=self.font_height,
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color=select_color)
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self._选择的字 = Label(x=x, y=y, width=0, height=self.font_height,
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color=text_color,
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font_name=font_name, font_size=font_size,
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batch=batch, group=group,
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text='')
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"""
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输入框的属性
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"""
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# 本身属性
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@property
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def text(self) -> str: # 输入框的文本
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return self._text
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@text.setter
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def text(self, value) -> None:
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assert type(value) is str, 'Input Box\'s text must be string!'
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self._text = value
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self._input_box.text = value
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self._HTML_box.text = html.decode_text2HTML(value, show_style=True)
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@property
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def cursor_poi(self) -> int: # 光标位置
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return self._cursor_poi
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@cursor_poi.setter
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def cursor_poi(self, value) -> None:
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assert type(value) is int, 'Input Box\'s cursor poi must be int!'
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self._cursor_poi = value
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self._光标.x = self.x + self.out_bound + self._input_box.content_width
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# 渲染时属性
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@property
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def opacity(self) -> int: # 透明度
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return self._input_box.opacity
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@opacity.setter
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def opacity(self, value: int) -> None:
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assert type(value) is int, 'Input Box\'s opacity must be int!'
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self._input_box.opacity = value
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self._out_box.opacity = value
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self._选择的字.opacity = value
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self._选择框.opacity = value
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self._光标.opacity = value
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@property
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def visible(self) -> bool: # 是否可见
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return self._input_box.visible
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@visible.setter
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def visible(self, value: bool) -> None:
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assert type(value) is bool, 'Input Box\'s visible must be bool!'
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self._input_box.visible = value
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self._out_box.visible = value
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self._选择的字.visible = value
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self._选择框.visible = value
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self._光标.visible = value
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@property
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def value(self) -> str:
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return self._text
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"""
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事件调用
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"""
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def _update_position(self):
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self._input_box.position = self._x + self.out_bound, self._y + self.out_bound
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self._out_box.position = self._x - self.out_bound, self._y - self.out_bound
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self._光标.position = self._x + self.out_bound, self._y + self.out_bound
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# 输入东西
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def on_text(self, text: str):
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if self.enabled:
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if text in ('\r', '\n'):
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if self.text:
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self.dispatch_event('on_commit', self.text)
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else:
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self.text = f'{self.text[:self.cursor_poi]}{text}{self.text[self.cursor_poi:]}'
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self.cursor_poi += len(text)
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# 移动光标
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def on_text_motion(self, motion):
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if self.enabled:
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# 根据按键处理
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# 单格移动光标(上下左右)
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if motion in (key.MOTION_UP, key.MOTION_LEFT): # 往上一个移动
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self.cursor_poi = max(0, self._cursor_poi - 1)
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elif motion in (key.MOTION_DOWN, key.MOTION_RIGHT): # 往下一个移动
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self.cursor_poi = min(len(self.text), self._cursor_poi + 1)
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# 大前后移动(开头或结尾)
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elif motion in (key.MOTION_BEGINNING_OF_LINE, key.MOTION_BEGINNING_OF_FILE, key.MOTION_PREVIOUS_PAGE): # 开头
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self.cursor_poi = 0
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elif motion in (key.MOTION_END_OF_LINE, key.MOTION_END_OF_FILE, key.MOTION_NEXT_PAGE): # 结尾
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self.cursor_poi = len(self.text)
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# 删除操作
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elif motion == key.MOTION_BACKSPACE:
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if self.text: # 如果有文字
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self.text = f'{self.text[:self.cursor_poi - 1]}{self.text[self.cursor_poi:]}'
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self.cursor_poi = max(0, self._cursor_poi - 1)
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elif motion == key.MOTION_DELETE:
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if self.text and self.cursor_poi != len(self.text) - 1: # 如果有文字,并且光标不在最后
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self.text = f'{self.text[:self.cursor_poi]}{self.text[self.cursor_poi + 1:]}'
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# 剪贴板操作
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elif motion == key.MOTION_COPY:
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pass
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elif motion == key.MOTION_PASTE:
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paste_text = paste()
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self.text = f'{self.text[:self.cursor_poi]}{paste_text}{self.text[self.cursor_poi:]}'
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self.cursor_poi += len(paste_text)
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def on_text_motion_select(self, motion):
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pass
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def on_mouse_press(self, x, y, buttons, modifiers):
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if self._check_hit(x, y) and self._input_box.visible:
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self.enabled = True
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else:
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self.enabled = False
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def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
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pass
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def on_mouse_release(self, x, y, buttons, modifiers):
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pass
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def on_commit(self, text: str):
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pass
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InputBox.register_event_type('on_commit')
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else:
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class InputBox(widgets.TextEntry):
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pass
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