Difficult-Rocket/Difficult_Rocket/mod/api/__init__.py
shenjack f9eeafe322
好活!
readme update

看起来更像 Dear ImGui 一些(looks more like Dear ImGui

and some intersting feature to the button

remove debug

确认一下action

404 修改

writing theme

looks good

better?

a ?

alpha=255 not 256

looks better

try new pyglet first

看起来好一些

sync pyglet

水一手

这波必须得水一手了,要不然commit太少了(确信

丢点正经东西上去

顺手继承一下Options

补充docs

坏了,忘记水commit了(

至少我能早睡了(

这里还能水一点来着(

试试再说

reee

保证能跑(

同步lib not dr 的修改

忘记带上 None了

还是加上一个额外的判断参数吧

刷点commit也不错

先更新一下依赖版本

水commit啦

理论可行,实践开始!

构建参数喜加一

reeeee

更新一下 pyproject 的依赖

fix typing

looks better

水一个(

测试?

sync pyglet to master

A | Try use rust-cache

looks good?

what?

C | sync pyglet

A | 添加了一个 Button Draw Theme

A | Magic Number (确信)

A | 尽量不继承Options

sync pyglet

A | Add theme

A | Add more Theme information

Enhance | Theme

sync pyglet

Add | add unifont

Enhance | use os.walk in font loading

Enhance | Use i18n in font loading

Enhance | doc

sync pyglet

Add | add 3.12 build option to build_rs

Fix | Button position have a z

sync pyglet

A | Logger.py 启动!

sync pyglet

Changed | Bump pyo3 to 0.20.0

add logger.py update

logger!

Add | more logger!

Add | lib-not-dr

some lib-not-dr
2023-11-20 20:12:56 +08:00

95 lines
3.2 KiB
Python

# -------------------------------
# Difficult Rocket
# Copyright © 2020-2023 by shenjackyuanjie 3695888@qq.com
# All rights reserved
# -------------------------------
"""
writen by shenjackyuanjie
mail: 3695888@qq.com
github: @shenjackyuanjie
gitee: @shenjackyuanjie
"""
# system function
import warnings
from typing import Tuple, List, Optional, TypeVar, TYPE_CHECKING
# from DR
if TYPE_CHECKING:
from Difficult_Rocket.main import Game
from Difficult_Rocket.client import ClientWindow
else:
Game = TypeVar("Game")
ClientWindow = TypeVar("ClientWindow")
from Difficult_Rocket import DR_status
from Difficult_Rocket.api.types import Options, Version
RequireVersion = Tuple[Version, Version]
# 第一个是最低兼容版本,第二个是最高兼容版本
# 例如: ("1.0.0", "1.1.0") 表示从1.0.0版本开始兼容,到1.1.0版本结束兼容
ForceRequire = bool
class ModInfo(Options):
"""
加载mod时候的参数
"""
"""基本信息"""
mod_id: str # mod id
name: str # mod 名称
version: Version # mod 版本
"""作者、描述"""
writer: str # 作者
link: str = "" # 作者链接
description: str = "" # 描述 (务必简洁明了)
info: str = "" # 其他信息 (可以很多很多)
"""版本相关信息"""
DR_version: RequireVersion = (DR_status.DR_version, DR_status.DR_version) # DR SDK 兼容版本
DR_Api_version: RequireVersion = (DR_status.API_version, DR_status.API_version) # DR Api版本
Mod_Require_version: List[Tuple[str, ForceRequire, RequireVersion]] = [] # mod 依赖版本
"""mod 状态"""
is_enable: bool = True # 是否启用
is_loaded: bool = False # 是否加载
"""mod 配置"""
config: Options = Options() # mod 配置存储
old_mod: Optional["ModInfo"] = None # 旧的mod实例
def __init__(self, **kwargs):
if not self.DR_version[0] <= DR_status.DR_version <= self.DR_version[1]:
warnings.warn(f"mod {self.mod_id} version {self.version} is not support by DR {DR_status.DR_version}\n"
f"DR {self.DR_version} is required")
if not self.DR_Api_version[0] <= DR_status.API_version <= self.DR_Api_version[1]:
warnings.warn(f"mod {self.mod_id} version {self.version} is not support by DR {DR_status.API_version}\n"
f"DR {self.DR_Api_version} is required")
super().__init__(**kwargs)
def on_load(self, game: Game, old_self: Optional["ModInfo"] = None) -> bool:
""" 加载时调用 """
return True
def on_client_start(self, game: Game, client: ClientWindow):
""" 客户端启动时调用 """
print(f'Mod {self.mod_id} client start')
def on_client_stop(self, game: Game, client: ClientWindow, source: str = 'window'):
""" 客户端停止时调用 """
print(f'Mod {self.mod_id} client stop')
def on_server_start(self, game: Game):
""" 服务器启动时调用 """
print(f'Mod {self.mod_id} server start')
def on_server_stop(self, game: Game):
""" 服务器停止时调用 """
print(f'Mod {self.mod_id} server stop')
def on_unload(self, game: Game):
""" 卸载时调用 """
print(f'Mod {self.mod_id} unloaded')