Difficult-Rocket/Difficult_Rocket/__init__.py

112 lines
2.6 KiB
Python

# -------------------------------
# Difficult Rocket
# Copyright © 2021-2022 by shenjackyuanjie 3695888@qq.com
# All rights reserved
# -------------------------------
"""
writen by shenjackyuanjie
mail: 3695888@qq.com
github: @shenjackyuanjie
gitee: @shenjackyuanjie
"""
import ctypes
import logging
from Difficult_Rocket.api.types import Options
from libs.MCDR.version import Version
game_version = Version("0.6.4")
__version__ = game_version
long_version: ctypes.c_longlong = ctypes.c_longlong(3)
"""
long_version: 一个用于标记内部协议的整数
1: 我可算想起来还有这回事了 v0.6.4
2: 哦,对 longlong 好耶!
3: 就是试试改一下,正好 compiler 要用
"""
class _DR_option(Options):
"""
DR 的整体配置存储类
"""
name = 'DR Option'
# runtime options
InputBox_use_TextEntry: bool = False
record_threads: bool = True
use_cProfile: bool = False
use_local_logging: bool = False
report_translate_no_found: bool = True
use_muitprocess: bool = False
# tests
playing: bool = False
debugging: bool = False
crash_report_test: bool = False
# window option
gui_scale: int = 1 # default 1 2 -> 2x 3 -> 3x
class _DR_runtime(Options):
"""
DR 的运行时配置
"""
name = 'DR Runtime'
# game statue
DR_version: Version = game_version
DR_long_version: ctypes.c_longlong = long_version
# run status
running: bool = False
start_time_ns: int = None
client_setup_cause_ns: int = None
server_setup_cause_ns: int = None
# game runtimes
global_logger: logging.Logger
# game options
_language = 'zh-CN'
default_language: str = 'zh-CN'
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.__options = {'language': self.language}
@property
def language(self):
return self._language
@language.setter
def language(self, value: str):
if value == self._language:
return
assert isinstance(value, str), "DR language MUST be string"
self._language = value
from Difficult_Rocket.utils import translate
translate.tr._update_lang()
_DR_runtime.add_option('language', _DR_runtime.language)
DR_option = _DR_option()
DR_runtime = _DR_runtime()
if DR_option.playing:
from Difficult_Rocket.utils import new_thread
def think_it(something):
return something
@new_thread('think')
def think(some_thing_to_think):
gotcha = think_it(some_thing_to_think)
return gotcha