Difficult-Rocket/bin/libs/pyglet/font/__init__.py
2021-04-16 23:21:06 +08:00

196 lines
6.8 KiB
Python

# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# Copyright (c) 2008-2020 pyglet contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
"""Load fonts.
pyglet will automatically load any system-installed fonts. You can add additional fonts
(for example, from your program resources) using :meth:`add_file` or
:meth:`add_directory`. These fonts are then available in the same way as system-installed fonts::
from pyglet import font
font.add_file('action_man.ttf')
action_man = font.load('Action Man', 16)
# or
from pyglet import resource
resource.add_font('action_man.ttf')
action_man = font.load('Action Man')
See the :mod:`pyglet.font.base` module for documentation on the base classes used
by this package.
"""
import os
import sys
import weakref
import pyglet
from pyglet import gl
if not getattr(sys, 'is_pyglet_doc_run', False):
if pyglet.compat_platform == 'darwin':
from pyglet.font.quartz import QuartzFont
_font_class = QuartzFont
elif pyglet.compat_platform in ('win32', 'cygwin'):
from pyglet.font.win32 import GDIPlusFont
_font_class = GDIPlusFont
else:
from pyglet.font.freetype import FreeTypeFont
_font_class = FreeTypeFont
def have_font(name):
"""Check if specified system font name is available."""
return _font_class.have_font(name)
def load(name=None, size=None, bold=False, italic=False, dpi=None):
"""Load a font for rendering.
:Parameters:
`name` : str, or list of str
Font family, for example, "Times New Roman". If a list of names
is provided, the first one matching a known font is used. If no
font can be matched to the name(s), a default font is used. In
pyglet 1.1, the name may be omitted.
`size` : float
Size of the font, in points. The returned font may be an exact
match or the closest available. In pyglet 1.1, the size may be
omitted, and defaults to 12pt.
`bold` : bool
If True, a bold variant is returned, if one exists for the given
family and size.
`italic` : bool
If True, an italic variant is returned, if one exists for the given
family and size.
`dpi` : float
The assumed resolution of the display device, for the purposes of
determining the pixel size of the font. Defaults to 96.
:rtype: `Font`
"""
# Arbitrary default size
if size is None:
size = 12
if dpi is None:
dpi = 96
# Find first matching name
if type(name) in (tuple, list):
for n in name:
if _font_class.have_font(n):
name = n
break
else:
name = None
# Locate or create font cache
shared_object_space = gl.current_context.object_space
if not hasattr(shared_object_space, 'pyglet_font_font_cache'):
shared_object_space.pyglet_font_font_cache = weakref.WeakValueDictionary()
shared_object_space.pyglet_font_font_hold = []
font_cache = shared_object_space.pyglet_font_font_cache
font_hold = shared_object_space.pyglet_font_font_hold
# Look for font name in font cache
descriptor = (name, size, bold, italic, dpi)
if descriptor in font_cache:
return font_cache[descriptor]
# Not in cache, create from scratch
font = _font_class(name, size, bold=bold, italic=italic, dpi=dpi)
# Save parameters for new-style layout classes to recover
font.name = name
font.size = size
font.bold = bold
font.italic = italic
font.dpi = dpi
# Cache font in weak-ref dictionary to avoid reloading while still in use
font_cache[descriptor] = font
# Hold onto refs of last three loaded fonts to prevent them being
# collected if momentarily dropped.
del font_hold[3:]
font_hold.insert(0, font)
return font
def add_file(font):
"""Add a font to pyglet's search path.
In order to load a font that is not installed on the system, you must
call this method to tell pyglet that it exists. You can supply
either a filename or any file-like object.
The font format is platform-dependent, but is typically a TrueType font
file containing a single font face. Note that to use a font added with this method,
you should pass the face name (not the file name) to :meth::py:func:`pyglet.font.load` or any
other place where you normally specify a font.
:Parameters:
`font` : str or file-like object
Filename or file-like object to load fonts from.
"""
if isinstance(font, str):
font = open(font, 'rb')
if hasattr(font, 'read'):
font = font.read()
_font_class.add_font_data(font)
def add_directory(directory):
"""Add a directory of fonts to pyglet's search path.
This function simply calls :meth:`pyglet.font.add_file` for each file with a ``.ttf``
extension in the given directory. Subdirectories are not searched.
:Parameters:
`dir` : str
Directory that contains font files.
"""
for file in os.listdir(directory):
if file[-4:].lower() == '.ttf':
add_file(os.path.join(directory, file))
__all__ = ('add_file', 'add_directory', 'load', 'have_font')