Difficult-Rocket/docs/update_logs.md
shenjack 9fb2f717ea 正在做c扩展
readme

清理一些无用文件

rename folder

awa

awa

load textures!

删掉了一些没用的东西

hmmm

好耶!

看起来少,实际上多

awa

update

1.0!

rue

ah!

同步libs更新

Update __init__.py

merge!
2022-07-07 21:22:20 +08:00

9.9 KiB
Raw Blame History

Difficult Rocket Update Logs

  • Thanks Github copilot for translate (lazy yes!)
  • 感谢 Github copilot 的翻译(甚至这句话也是copilot翻译的)

SR tool PC Update Logs

  • 0.6.11.0版本开始这个更新日志将主要用于记录SRtool的更新
    • 并且使用中文记录更新
  • github copilot 真好用

Readme First!

most badge can be clicked and jump

Generic badge Generic badge

202112 V 1.1

Change

  • 以后DR的更新日志不会再在这里同步咕咕咕
  • 没啥
  • 同步了DR的更新虽说其实没有

20211110 V 1.0 (V 0.6.1)

  • 热烈祝贺1.0的发布!
  • lazy了1.1再把一些版本参数改成1.1吧

Change

  • api/translate移动到根目录下
    • move api/translate to root directory
  • 现在命令会慢慢消失,而不是立即消失
    • Now the command will disappear slowly, not immediately

Command

  • 现在可以使用set long xxx(int) 指令来在拖入图片后设置坐标轴点的长度

    • Now you can use set long xxx(int) command to set the length of the axis point
  • set scale xxx(int) 用于设置坐标缩放

    • set scale xxx(int) to set the scale of the coordinate
  • 删除了fps相关指令(因为没有fps记录器了)

    • Delete fps related command (because there is no fps recorder now)
  • 命令内容输出使用CommandText而不是str

    • 也就是说可以使用CommandText.match来匹配命令内容
    • command output use CommandText instead of str
      • means you can use CommandText.match to match command content
  • 命令解析现在使用新的CommandText.match

    • command parse now use new CommandText.match

Add

  • gui/widgets.py InputBox
    • making

20211025 V 0.6.0

Command Line Update!

Change

  • now Difficult Rocket will only fit python3.8+
    • because :=
    • 现在 Difficult Rocket 只适用于 python3.8+
      • 因为 := 的使用
  • now main crash report handler have new way to handler crash
    • 现在主程序崩溃时的报告处理方式有了新的方式
  • now fonts' folder's name is HarmonyOS_Sans
    • 现在字体文件夹的名字改为 HarmonyOS_Sans

Add

  • Difficult_Rocket.graphics.widgets.Parts
    • have many costume value
    • 有很多自定义数值
  • libs/fonts now have HarmonyOS_Sans font
    • 现在 libs/fontsHarmonyOS_Sans 字体
  • handler of on_key_press and on_key_release and on_text
    • 添加了 on_key_presson_key_releaseon_text 的处理方式
  • game.config config file
  • lang/en-us.json5 now up to date with lang/zh-CN.json5
  • translate/Lang.翻译 same as Lang.lang
  • command/CommandLine to render command line
  • @new_thread now can option if log this thread to crash or not
  • start.cmd witch could debug easier

Translate

  • Add
    • window
      • message.text
      • command.text
      • text.motion
      • text.motion_select
      • setup.use_time_ns
      • fonts.found
      • game.input_stop
      • game.command_stop
      • game.window_stop
      • game.stop_get
      • game.stop
      • game.end
    • client
      • setup.use_time_ns

Command

  • now you can press t to call out a message window
    • or press / to open command line
    • not done
    • useless until now
  • new command
    • /min_fps
      • get min fps in 5 second
    • /max_fps
      • get max fps in 5 second
    • /stop
      • stop the game
    • /default
      • switch window size to default size

20210928 V 0.5.2

Change

  • now bin folder use the name Difficult_Rocket
  • now test files no longer have _test_ prefix
  • now will always use local pyglet
    • may change later
  • fitting pypy3.10 (well······ not success (because OpenGL, blame it))
  • now crash-report have more information
  • now when pressed, the sprite will rotate randomly
  • now pyglet.app.run() use multiprocess
  • now will allways use libs/ lib when using pyglet or json5
  • now tools.config() is tools.load_file()
  • now lang file have server``client and window

Add

  • mods support will be done in 1.0.0
    • just maybe
  • now you can use DEBUGGING to test or check game run stats
    • when True it will always make a crash report
  • now Difficult_Rocket.api.translate.Lang can be used to auto translate text in configs/lang/xxx.json5
    • you can use translate.tr[xxx] to use translated info
    • and use .format to format info's {}
    • if translate is not found, Lang will try to find translate in default language translate
    • (witch was zh-CN)
  • crash now have more information about multiprocess
  • add some unused read_input in client
  • now when logs/ is not found logger will info logger.mkdir

DEBUG

  • now version on the window will be 0.5.2

Delete

  • now client.Client and server.Server only use net_mode option
  • api.new_thread have no more extra line of testing
  • configs/view.json5 now removed

Translate

  • add mouse.release and language to en-us
  • add language to zh-CN
  • add tr.lang(xx, xx) that can solve error on getting item from lang file
    • tr[xxx] can also use but won't solve error when item not found
    • so best use tr.lang(xx, xx)

20210902 V 0.5.1

Change

  • crash report's format
  • crash report now use multithreading!
  • some info in client
  • tools/format_bool now use more clever way to format

Add

  • on_resize(self, width, height): in client
  • auto crash report in bin/crash/create_crash_report
  • bin/api/Exp.py some Exception
  • bin/api/translate to create a translate class that can reload language

20210823 V 0.5.0

Change

  • many sys.path.append() and
  • try: import xxx except: from bin import xxx has been removed
  • and now IDE won't blame you when you open the file anymore!(LOL)
  • Server now use Dev to delivery message between thread(will be done in 0.6.0)
  • test files now use _test_*.py for names

Add

  • crash.py to handle and create crash report (not done)
  • DragSprite (maybe will add in future pyglet update PR has been published)

Delete

  • name_hanlder in configs.py

20210811 V 0.4.6

DEBUG

  • game window doesn't use input (*args, **kwargs) to setup

Change

  • language type zh-cn -> zh-CN
  • game window config now use configs/main.config to config
  • on_mouse_click function's debug message now use self.lang to debug message (witch is multi-language)
  • server client and main now use logging.getLogger()

Add

  • [window_default] in configs/main.config
  • server and client now will output PID and PPID info as INFO
  • client now change to ClientWindow

Delete

  • all game window render has been deleted
    • will be rewritten in 0.5.0
  • delete some useless code
  • delete some useless file

20210723 V 0.4.5

DEBUG

  • new_thread.py link of stackoverflow have an extra 'find' in the middle REMOVED

Add

  • new_thread.py now can use @new_thread to get a threaded fun

Change

  • README.md and README-cn.md change URL to file path
  • README.md and README-cn.md some label style change
  • Pre-installed pyglet upgrade from 1.5.16 -> 1.5.18
  • Pre-installed json5 upgrade from 0.9.5 -> 0.9.6

20210708 V 0.4.4

PS

  • Nice day everyone!
  • I have finish my final exam on grade 8.
  • Will soon reach grade 9, so update will be late very much.

Change

  • function tools.config() way of raise error change tools.report_file_error()
  • function tools.cb() change name to tools.format_bool()
  • config.py clear some useless import class
  • changing configfile to main.config *doing

Test change

  • test_config_file.py
  • test_for_speed.py
  • test_logging_conf.py
  • test_speed_of_sprite.py

2021/06/26 V 0.4.3

DEBUG

  • some name_format bug

Change

  • doing: change render pip line ('m really doing)
  • default FPS from 120 -> 60

Add

  • add performance_test folder
  • add some performances test

2021/05/24 V 0.4.2

DEBUG

  • using python version 3.8.9 still report best3.8+(lang name)(actually is debugging)

Change

  • change back how configs.py/name_format work(replace str) fix some issue
  • doing remake for config sys (lazy yes!)
  • clear bin/pyglet (already exits in bin/lib)

Need Do

  • debug name_format

2021/04/17 V 0.4.1

PS:

  • Va.b.c

  • a : Big Version (Big rewrite times) (now at DEMO making)

  • b : Middle Rewrite Times (Yes I've rewritten for 4 times)

  • c : normal updates

DEBUG

  • solve pre-installed lib can't use
  • solve pre-installed lib's bug
  • some other bugs

Change

  • plan to change config file format to .config (plan to)
  • reformat all files (including libs)

2021/04/09 V 0.2.3/4

Add

  • support many things(also forget)

Change

  • tools.name_handler() now use str.format to handler str
  • DR/sys_value folder now move to DR/configs/sys_value

DEBUG

  • many tools.name_handler() use bug(cause crashes)
  • {date} can be successful use in tools.name_handler() (if you define the format of date)
  • log file's filename incorrect (should be xxxx-xx-xx xx-xx-xx DR.log but be {date} DR.log)

2021/03/27 V 0.2.2/1

Add

  • add local libs
    • pyglet 1.5.15
    • json5 0.9.5

PS: now I'm not sure witch lib will be import first

the local lib or the pip libs

So I'll add some other code to make sure that DR will first try to import pip libs

not the local libs (todo)

DEBUG

  • some bugs(I forget them)