204 lines
6.3 KiB
Python
204 lines
6.3 KiB
Python
"""Collection of image encoders and decoders.
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Modules must subclass ImageDecoder and ImageEncoder for each method of
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decoding/encoding they support.
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Modules must also implement the two functions::
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def get_decoders():
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# Return a list of ImageDecoder instances or []
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return []
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def get_encoders():
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# Return a list of ImageEncoder instances or []
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return []
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"""
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import os.path
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from pyglet.util import CodecRegistry, Decoder, Encoder, DecodeException, EncodeException
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from pyglet import compat_platform
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class _ImageCodecRegistry(CodecRegistry):
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"""Subclass of CodecRegistry that adds support for animation methods."""
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def __init__(self):
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self._decoder_animation_extensions = {}
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super().__init__()
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def add_decoders(self, module):
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"""Override the default method to also add animation decoders.
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"""
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super().add_decoders(module)
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for decoder in module.get_decoders():
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for extension in decoder.get_animation_file_extensions():
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if extension not in self._decoder_animation_extensions:
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self._decoder_animation_extensions[extension] = []
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self._decoder_animation_extensions[extension].append(decoder)
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def get_animation_decoders(self, filename=None):
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"""Get a list of animation decoders. If a `filename` is provided, only
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decoders supporting that extension will be returned. An empty list
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will be return if no encoders for that extension are available.
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"""
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if filename:
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extension = os.path.splitext(filename)[1].lower()
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return self._decoder_animation_extensions.get(extension, [])
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return self._decoders
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def decode_animation(self, filename, file, **kwargs):
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first_exception = None
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for decoder in self.get_animation_decoders(filename):
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try:
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return decoder.decode_animation(filename, file, **kwargs)
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except DecodeException as e:
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if not first_exception:
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first_exception = e
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if file:
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file.seek(0)
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for decoder in self.get_animation_decoders(): # Try ALL codecs
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try:
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return decoder.decode_animation(filename, file, **kwargs)
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except DecodeException:
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if file:
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file.seek(0)
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if not first_exception:
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raise DecodeException(f"No decoders available for this file type: {filename}")
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raise first_exception
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registry = _ImageCodecRegistry()
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add_decoders = registry.add_decoders
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add_encoders = registry.add_encoders
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get_animation_decoders = registry.get_animation_decoders
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get_decoders = registry.get_decoders
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get_encoders = registry.get_encoders
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class ImageDecodeException(DecodeException):
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pass
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class ImageEncodeException(EncodeException):
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pass
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class ImageDecoder(Decoder):
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def get_animation_file_extensions(self):
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"""Return a list of accepted file extensions, e.g. ['.gif', '.flc']
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Lower-case only.
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"""
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return []
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def decode(self, filename, file):
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"""Decode the given file object and return an instance of `Image`.
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Throws ImageDecodeException if there is an error. filename
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can be a file type hint.
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"""
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raise NotImplementedError()
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def decode_animation(self, filename, file):
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"""Decode the given file object and return an instance of :py:class:`~pyglet.image.Animation`.
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Throws ImageDecodeException if there is an error. filename
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can be a file type hint.
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"""
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raise ImageDecodeException('This decoder cannot decode animations.')
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def __repr__(self):
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return "{0}{1}".format(self.__class__.__name__,
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self.get_animation_file_extensions() +
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self.get_file_extensions())
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class ImageEncoder(Encoder):
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def encode(self, image, filename, file):
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"""Encode the given image to the given file. filename
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provides a hint to the file format desired.
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"""
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raise NotImplementedError()
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def __repr__(self):
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return "{0}{1}".format(self.__class__.__name__, self.get_file_extensions())
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def add_default_codecs():
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# Add the codecs we know about. These should be listed in order of
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# preference. This is called automatically by pyglet.image.
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# Compressed texture in DDS format
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try:
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from pyglet.image.codecs import dds
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registry.add_encoders(dds)
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registry.add_decoders(dds)
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except ImportError:
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pass
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# Mac OS X default: Quartz
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if compat_platform == 'darwin':
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try:
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from pyglet.image.codecs import quartz
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registry.add_encoders(quartz)
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registry.add_decoders(quartz)
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except ImportError:
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pass
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# Windows 7 default: Windows Imaging Component
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if compat_platform in ('win32', 'cygwin'):
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from pyglet.libs.win32.constants import WINDOWS_7_OR_GREATER
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if WINDOWS_7_OR_GREATER: # Supports Vista and above.
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try:
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from pyglet.image.codecs import wic
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registry.add_encoders(wic)
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registry.add_decoders(wic)
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except ImportError:
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pass
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# Windows XP default: GDI+
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if compat_platform in ('win32', 'cygwin'):
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try:
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from pyglet.image.codecs import gdiplus
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registry.add_encoders(gdiplus)
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registry.add_decoders(gdiplus)
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except ImportError:
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pass
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# Linux default: GdkPixbuf 2.0
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if compat_platform.startswith('linux'):
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try:
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from pyglet.image.codecs import gdkpixbuf2
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registry.add_encoders(gdkpixbuf2)
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registry.add_decoders(gdkpixbuf2)
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except ImportError:
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pass
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# Fallback: PIL
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try:
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from pyglet.image.codecs import pil
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registry.add_encoders(pil)
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registry.add_decoders(pil)
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except ImportError:
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pass
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# Fallback: PNG loader (slow)
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try:
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from pyglet.image.codecs import png
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registry.add_encoders(png)
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registry.add_decoders(png)
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except ImportError:
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pass
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# Fallback: BMP loader (slow)
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try:
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from pyglet.image.codecs import bmp
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registry.add_encoders(bmp)
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registry.add_decoders(bmp)
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except ImportError:
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pass
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